Compare commits

...
Author SHA1 Message Date
David Anderson 0c16c6ebe9 Bump version from 1.3.4-dev to release. 2010-07-17 22:42:57 -07:00
David Anderson 1b9ce5f484 Updated changelog for 1.3.4. 2010-07-17 22:41:35 -07:00
David Anderson 8a0a911d43 Fixed bogus assert about name lengths (bug 4486, r=fyren). 2010-07-02 18:12:31 -07:00
Scott Ehlert fae6673957 Added MSVC10 project file for sample extension (bug 4521, r+a13=dvander). 2010-07-15 15:21:43 -05:00
Scott Ehlert 63f50b1e73 Oh, fixed Linux build. 2010-07-15 01:04:52 -05:00
Nicholas Hastings f53746f720 Added forward/detour for TF2's GetHoliday function (bug 4462, r=pred, a13=dvander). 2010-07-15 00:58:42 -05:00
Scott Ehlert 5dd18eeaad Appended OS names to package archives (bug 4395, r+a13=dvander). 2010-07-14 23:45:01 -05:00
Scott Ehlert 7316b6255c Updated docs on replicate and notify params for SetConVar* and ResetConVar (bug 4517, r=pred, a13=dvander). 2010-07-14 20:29:53 -05:00
Scott Ehlert eb2605f1a3 Fixed replicate and notify params on SetConVar* and ResetConVar which didn't work on old engine games (bug 4516, r=pred, a13=dvander).
This also fixes an issue where clients could be notified of convar changes twice on newer engines (Orange Box and later).
2010-07-14 20:29:45 -05:00
Scott Ehlert 01a3a09d96 Made name param of GetConVarName() non-const (bug 4515, r=pred, a13=dvander). 2010-07-14 20:29:29 -05:00
Scott Ehlert 01e7fb463b Triggering a build to compile against L4D2 SDK changes (bug 4509). 2010-07-11 03:06:00 -05:00
Nicholas Hastings c4390478fc Fixed TF2 sigs that broke with recent update (bug 4506, r=fyren) 2010-07-08 21:11:39 -04:00
Scott Ehlert 7d97de8a10 Bleh, fixed compiler error in console.inc caused by previous changeset. 2010-07-07 02:29:23 -05:00
Scott Ehlert 51bee0f420 Added GetConVarDefault() native (bug 4502, r+a13=dvander). 2010-07-07 02:10:57 -05:00
Nicholas Hastings 04642a7cc0 Gmod gamedata update (bug 4489, r=fyren) 2010-07-06 07:31:58 -04:00
Nicholas Hastings f8f6f2cf6c Merge. 2010-06-27 19:24:28 -04:00
_KaszpiR_ 99ae90ecc5 Added FindFlagChar native. (bug 3776, r=dvander) 2010-06-27 19:23:50 -04:00
David Anderson d64125ddd4 Added tag sourcemod-1.3.3 for changeset c5062ca82830 2010-06-24 01:42:39 -07:00
David Anderson 7fb3632fd7 Bumped version to 1.3.4-dev. 2010-06-24 01:25:25 -07:00
David Anderson 49e2303a5b Bumped version to 1.3.3 for release. 2010-06-23 23:44:14 -07:00
David Anderson fe0b9f7320 Updated changelog. 2010-06-23 23:43:09 -07:00
David Anderson b16c758f88 Removed code now dead from CS:S Orange Box move (bug 4399, r+a13=ds). 2010-06-23 23:35:28 -07:00
Nicholas Hastings da729c3c08 Removed cstrike ep1 and cstrike_beta builds and references. (bug 4399, r=dvander) 2010-06-23 23:53:16 -04:00
Erik Minekus f1bcb2ad3e Fixed lack of error checking on sm_motd. (bug 4460, r=dvander) 2010-06-23 23:42:22 -04:00
Nicholas Hastings 9270399eb1 Forcing (re)build(?) since Windows had a strange fail. 2010-06-23 10:33:51 -04:00
Nicholas Hastings 76e6edbad4 Cstrike ext now recognizes and loads on cstrike_beta (bug 4399, r=fyren) 2010-06-23 10:12:55 -04:00
devicenull 58ca1508bc Fixed inaccuracy in CommandListener documentation 2010-06-23 09:23:23 -04:00
Greyscale eed1df28ec Removed unnecessary tag from return value of SetArrayCell 2010-06-23 09:17:53 -04:00
Nicholas Hastings a602d7d107 Ep2v cstrike ext now gets added to package. 2010-06-23 09:02:04 -04:00
Nicholas Hastings 9a08986fd1 Silly AMBuild 2010-06-23 08:32:25 -04:00
Nicholas Hastings 5d1820853a Adding building of cstrike ext for ep2v (bug 4399, r=fyren) 2010-06-23 08:29:15 -04:00
Nicholas Hastings 753aced2a3 Added missing TF2 critcola condflag define (bug 4464, r=fyren) 2010-06-22 19:31:33 -04:00
Nicholas Hastings df47457321 Updated TF2 'Burn' signature (bug 4463, r=fyren) 2010-06-22 19:26:07 -04:00
Fyren d9e818e5d9 Possible dynamic array dimension fix (bug 4428, r=dvander) 2010-06-19 15:17:10 -07:00
Nicholas Hastings 47c840c9b4 Fixed outputname null pointer crash in sdktools (bug 4422, r=fyren) 2010-06-14 09:32:50 -04:00
David Anderson 2bfc5d3e1e Fixed switch case comparisons failing with large numbers (bug 4457, r=pred). 2010-06-13 20:26:58 -07:00
Nicholas Hastings 4307c57697 Added missing FireOutput and PlayerRunCmd gamedata for zombie_master (bug 4452, r=fyren) 2010-06-07 19:39:15 -04:00
Nicholas Hastings bff0faff52 Added new player condition (TFCond_CritCola) to tf2.inc. (bug 4447, r=fyren) 2010-06-06 20:55:25 -04:00
Matt Woodrow 749966ae66 Fixed clientprefs deleting cookies twice in rare cases (bug 4412, r=Fyren) 2010-06-07 10:30:33 +12:00
Nicholas Hastings 9f11132fb5 Fixed OnClientConnected forward not firing for bots (bug 4443, r=fyren) 2010-06-06 17:53:38 -04:00
Fyren 2dfbd1fc1f Fix sdktools voice memory corruption (bug 4415, r=dvander) 2010-06-05 23:21:33 -07:00
Nicholas Hastings 7c659837bf Updated Obsidian Conflict gamedata (bug 4439, r=fyren) 2010-06-02 07:54:15 -04:00
Nicholas Hastings 7cf342a1a7 Fixed tf2.inc incorrectly attempting to load tf2 ext on all games (bug 4197, r=fyren) 2010-05-31 16:36:10 -04:00
Scott Ehlert e8d6aab989 Triggering build. 2010-05-29 00:55:06 -05:00
Nicholas Hastings 0819278465 Updated/fixed SourceForts gamedata (bug 4429, r=fyren) 2010-05-28 13:29:13 -04:00
Nicholas Hastings d89c57ba79 Fixed SDKTools sm_dump_datamaps crash on improperly created entities (bug 4424, r=pred) 2010-05-26 08:31:48 -04:00
Nicholas Hastings 23b10fc559 Added gamedata for Resistance and Liberation (bug 4418, r=fyren) 2010-05-21 14:04:19 -04:00
Nicholas Hastings 36e8e881e8 Empires gamedata fixes (bug 4417, r=fyren). 2010-05-21 13:55:29 -04:00
Nicholas Hastings 67011834df Updated gamedata for ep2v cstrike(_beta) (bug 4399, r=fyren) 2010-05-11 20:40:14 -04:00
Scott Ehlert ed9f68814f Added missing -dev back to product.version. 2010-05-13 09:35:30 -05:00
Nicholas Hastings 79a8008280 Fixed TF2 natives not being marked optional when ext not required (bug 4389, r=fyren) 2010-05-10 18:18:34 -04:00
Nicholas Hastings 643dce8cb1 Updated Empires gamedata (bug 4390, r=fyren) 2010-05-08 21:39:50 -04:00
Scott Ehlert 3669b98986 Fixed SendConVarValue() on TF2, DOD:S, L4D, and L4D2 (bug 4273, r=dvander, a=blocking). 2010-05-04 22:49:46 -04:00
David Anderson e075b7b9b2 Bumped version to 1.3.3-dev. 2010-05-02 14:41:51 -07:00
David Anderson b95fda8342 Added tag sourcemod-1.3.2 for changeset a3e8f7a7fdf7 2010-05-02 14:39:43 -07:00
David Anderson 5abec70579 Bumped for release. 2010-05-02 14:16:34 -07:00
Nicholas Hastings 8800d5311c Added TF2_StunPlayer native and TF2_GetPlayerConditionFlags stock to TF2 ext. (bug 4331, r=pred) 2010-03-31 08:51:25 -04:00
Nicholas Hastings 3705210879 Added 4 new natives to TF2 ext. (bug 4166, r=pred)
Added natives for Regenerate, add/remove condition, and SetPlayerPowerPlay. Also updated TF2 test plugin.
2010-03-18 11:35:05 -04:00
Scott Ehlert 5f4befcb6a Argh, really fixed HookEntityOutput() crash on TF2 (bug 4375). 2010-04-30 10:54:34 -04:00
Scott Ehlert 314011f118 Fixed HookEntityOutput() crash with recent updates to TF2 and L4D2 (bug 4375, r=pred, a=blocking). 2010-04-30 03:51:01 -04:00
Fyren a9b7a5dc5c Triggering build 2010-04-29 20:55:16 -07:00
Scott Ehlert 9b78c68b1b Updated sample extension makefiles to compile against latest changes for L4D2 and TF2 (bug 4374, r=dvander). 2010-04-29 16:04:47 -04:00
Nicholas Hastings 328109be1f Fixed SetUserCvar offset for ep2v (bug 4371, r=fyren) 2010-04-29 14:17:44 -04:00
Nicholas Hastings aba0f29666 ep2v gamedata (bug 4371, r=fyren) 2010-04-28 23:48:26 -07:00
Fyren bdefb58e5f ep2v build changes (bug 4371, r=dvander) 2010-04-28 19:44:20 -07:00
David Anderson 7ad3a57c47 Check return value of GetPlayerNetInfo (bug 4315, r=fyren). 2010-04-27 23:40:04 -07:00
Nicholas Hastings 5a2f3cf433 Fixed entity output hooks not working in Insurgency (bug 4365, r=fyren) 2010-04-24 21:10:15 -04:00
Nicholas Hastings fffc27a348 Added obsidian to list of games which support tempents with ep2 gamedata (thread 75480, r=me). 2010-04-24 21:08:13 -04:00
Nicholas Hastings cecb7cb6a2 Fixed functions.inc not having double-include prevention (bug 4342, r=fyren) 2010-04-24 21:05:48 -04:00
Zach Kanzler f5cc5eb757 Fixed IGamePlayer->GetUserId() returning junk (bug 3916, r=fyren) 2010-04-24 21:02:40 -04:00
Nicholas Hastings 689406744b Updated L4D2 gamedata for The Passing update (bug 4361, r=pending) 2010-04-23 12:11:49 -04:00
Nicholas Hastings 603da899b7 Updated Insurgency gamedata for Insurgency 2010-04-19 update (bug 4356, r=fyren) 2010-04-23 10:38:37 -04:00
Fyren 9b4d1f6972 Build stuff for L4D2 DLC (bug 4361, r=what's a review?) 2010-04-23 07:33:58 -07:00
David Anderson d56b222637 Merge backout. 2010-04-23 02:31:15 -04:00
David Anderson dfefda81e1 Backed out changeset 6b5fa86c1a0d (bug 4315). 2010-04-23 02:31:07 -04:00
David Anderson 0c463b1f86 Merge. 2010-04-22 17:55:55 -04:00
David Anderson bf345eea8c Attempting fix for SendConVarValue crash (bug 4315, r=fyren, a13=me). 2010-04-22 17:55:35 -04:00
Nicholas Hastings 5328447b74 Merge 2010-04-19 11:15:51 -04:00
Nicholas Hastings db6881b7e3 Updated Empires gamedata for Empires 2.25a release (bug 4108, r=fyren) 2010-04-19 10:38:50 -04:00
David Anderson 3e96b1617a Added obsidian to list of games which need menu redraws (thread 123237, r=me). 2010-04-04 23:51:20 -07:00
Nicholas Hastings 7ef8b415bb Added Gamerules SDKCall support to CSPromod gamedata (bug 4320, r=pred) 2010-03-23 19:42:58 -04:00
Nicholas Hastings 9a5d6957b9 Fixed bad caller crash with HookEntityOutput (bug 4311, r=fyren) 2010-03-20 11:08:48 -04:00
Nicholas Hastings b5a2ec7a5e Added missing core voting cvars to sourcemod.cfg (bug 4309, r=fyren) 2010-03-11 22:01:11 -05:00
Nicholas Hastings 373136af4e Added missing core voting cvars to sourcemod.cfg (bug 4224, r=pred) 2010-03-11 17:44:41 -05:00
Nicholas Hastings 8673c11341 Fixed incorrect DispatchSpawn signature for ZPS and added ShowMenu and Hudtext support (bug 4279, r=Fyren) 2010-03-09 20:40:06 -05:00
Nicholas Hastings 8c082de148 Re-enabled ShowMenu support for FortressForever (bug 4028, r=dvander) 2010-03-09 18:50:57 -05:00
Nicholas Hastings e62d47a85e Fixed FireOutput signature for FortressForever (bug 4062, r=dvander) 2010-03-09 18:48:03 -05:00
Nicholas Hastings 2d32c587ba Fixed sm_rename on L4D2 on Windows (bug 4131, r=dvander) 2010-03-09 18:44:28 -05:00
Nicholas Hastings 31e29ee94c Fixed inaccurate description for sm_unban (bug 4245, r=dvander) 2010-03-09 18:41:43 -05:00
Nicholas Hastings e95e453258 Fixed CSPromod SDKTools Support (bug 4255, r=dvander) 2010-03-09 18:36:51 -05:00
Nicholas Hastings 48b0f61551 Updated PVKII support for PVKII 2.3 (bug 4276, r=dvander) 2010-03-09 18:30:15 -05:00
Nicholas Hastings ef88fc21a1 Fixed CreateGameRulesObject sig for ZPS (bug 4285, r=dvander). 2010-03-09 18:15:23 -05:00
Erik Minekus 558c8c9745 Fixed Insurgency gamedata file (bug 4282, r+a13=dvander). 2010-02-24 23:41:06 -08:00
Fyren 2f60680cfb maxClients -> MaxClients in sdktools_sound.inc (fix bug 3985, r=psychonicsux) 2010-02-10 10:53:54 -08:00
David Anderson 1ffcf7a664 Bumped version to 1.3.2-dev. 2010-02-09 22:00:28 -08:00
David Anderson c00b688ab7 Added tag sourcemod-1.3.1 for changeset 3f33d01fcc28 2010-02-09 21:59:41 -08:00
David Anderson 4169e25451 Removed -dev tag for release. 2010-02-09 21:12:39 -08:00
David Anderson 85fc65bae5 Updated changelog for 1.3.1. 2010-02-08 20:58:15 -08:00
Nicholas Hastings aed62d5670 Added missing file for Battlegrounds support (bug 4146). 2010-02-08 20:47:51 -08:00
Nicholas Hastings 01d46b8c9c Added SDKTools support for CSProMod (bug 4255, r+a13=dvander) 2010-02-08 20:25:11 -08:00
Nicholas Hastings f70b48276e Fixed base plugins using GetMaxClients() instead of MaxClients (bug 3985, r+a13=dvander). 2010-02-08 20:14:52 -08:00
Nicholas Hastings f0070e45a0 Fixed CreateEntityByName for Insurgency (bug 4180, r+a13=dvander). 2010-02-08 20:10:24 -08:00
Nicholas Hastings 11782cee90 Updated Garry's Mod offsets (bug 4230, r+a13=dvander). 2010-02-08 20:08:14 -08:00
Nicholas Hastings 24b86584a2 Fixed nextmap errors on Garry's Mod (bug 4268, r+a13=dvander). 2010-02-08 20:06:48 -08:00
Fyren 01b3eee1b8 Compiler confused |any| tag with |String| on array arguments (bug 4274, r=dvander, a13=blocking). 2010-02-08 20:00:06 -08:00
David Anderson 2fb3f8ab0f Fixed GetClientCookieTime not being exported (bug 4237, r=fyren, a13=blocking). 2010-02-08 19:58:36 -08:00
Nicholas Hastings 2c7b0e04e9 Fixed FindEntityByClassname crash in Synergy (bug 4235, r=dvander, a13=blocking). 2010-02-08 19:57:20 -08:00
Fyren 9f3e9a2ff4 Fixed NULL-deref in entity handling code (bug 4249, r=dvander, a13=blocking). 2010-02-08 19:55:14 -08:00
Nicholas Hastings d9d5b65f2c Fixed Day of Defeat offsets for 20100203 update (bug 4262, r=dvander, a13=blocking). 2010-02-04 19:28:06 -06:00
Scott Ehlert 90cc2d6c37 Webternet and Updater extensions now load on Windows 2000 (bug 4234, r+a13=dvander). 2010-01-20 15:11:13 -06:00
David Anderson 1ab5403f9f Fixed accidental hook against garbage offset (bug 4231, r=fyren, a13=blocking). 2010-01-20 04:03:46 -08:00
David Anderson 4d03a4ef60 Added PlayerRunCmd offset for DoD:s (bug 4231 mitigation, r=me). 2010-01-20 04:01:39 -08:00
Scott Ehlert 46b714108a Updated .hgignore for Explorer files beginning with a lowercase letter (argh!) 2010-01-20 02:39:52 -06:00
David Anderson 242e1c99e2 Bumped version to 1.3.1-dev. 2010-01-14 23:34:20 -08:00
David Anderson 3d0e661cd6 Added tag sourcemod-1.3.0 for changeset a71318396392 2010-01-14 23:33:20 -08:00
108 changed files with 3150 additions and 1201 deletions
+3 -2
View File
@@ -6,6 +6,7 @@
# Files generated by Visual Studio
\.aps$
\.ncb$
\.sdf$
\.suo$
\.user$
@@ -18,5 +19,5 @@
(^|/)\.DS_Store$
# Files generated by Windows Explorer
(^|/)Desktop\.ini$
(^|/)Thumbs\.db$
(^|/)[dD]esktop\.ini$
(^|/)[tT]humbs\.db$
+4
View File
@@ -3,3 +3,7 @@ e6ef5ecdf8d75740ca2685a709bf321f8873bc3b sourcemod-1.1.0
e877885fac80be71822641f7a9122cebc9812521 sourcemod-1.1.1
b3ffa8a4511c4eadaf533fc790aa6b14f7f0c6ea sourcemod-1.1.2
3a73bbf60f34befa9b66be03fa5974b394bb3411 sourcemod-1.2.0
a71318396392e3c6d0ff31e069a60fbde59e0cea sourcemod-1.3.0
3f33d01fcc28b509bed30f7be07ed215cc000538 sourcemod-1.3.1
a3e8f7a7fdf7f012dd02ad491a2e1ccdad151687 sourcemod-1.3.2
c5062ca8283033cf33f45da6f19e486ca10835ff sourcemod-1.3.3
+5 -5
View File
@@ -200,8 +200,8 @@ class SM:
else:
staticLibs = os.path.join(sdkPath, 'lib', 'linux')
workFolder = os.path.join(AMBuild.outputFolder, job.workFolder)
if sdk == 'l4d2':
for i in ['tier1_i486.a', 'mathlib_i486.a', 'vstdlib_linux.so', 'tier0_linux.so']:
if sdk == 'ep2v' or sdk == 'l4d2':
for i in ['tier1_i486.a', 'mathlib_i486.a', 'libvstdlib.so', 'libtier0.so']:
link = os.path.join(workFolder, i)
target = os.path.join(staticLibs, i)
try:
@@ -268,9 +268,9 @@ class SM:
if not noLink:
if AMBuild.target['platform'] == 'linux':
compiler['POSTLINKFLAGS'][0:0] = ['-lm']
if sdk == 'l4d2':
compiler['POSTLINKFLAGS'][0:0] = ['tier0_linux.so']
compiler['POSTLINKFLAGS'][0:0] = ['vstdlib_linux.so']
if sdk == 'ep2v' or sdk == 'l4d2':
compiler['POSTLINKFLAGS'][0:0] = ['libtier0.so']
compiler['POSTLINKFLAGS'][0:0] = ['libvstdlib.so']
else:
compiler['POSTLINKFLAGS'][0:0] = ['tier0_i486.so']
compiler['POSTLINKFLAGS'][0:0] = ['vstdlib_i486.so']
+83
View File
@@ -2,6 +2,89 @@ SourceMod Changelog
----------------------------
SourceMod 1.3.4 [2010-07-18]
URL: http://wiki.alliedmods.net/SourceMod_1.3.4_Release_Notes
User Changes:
- Support for latest TF update (bug 4506).
- Support for latest L4D2 update (bug 4509).
Developer Changes:
- Added FindFlagChar native (bug 3776).
- Added GetConVarDefault native (bug 4502).
- Added forward for TF's GetHoliday function (bug 4462).
----------------------------
SourceMod 1.3.3 [2010-06-23]
URL: http://wiki.alliedmods.net/SourceMod_1.3.3_Release_Notes
User Changes:
- Added support for CS:S on Orange Box
- Added gamedata for Resistance and Liberation (bug 4418).
- Updated gamedata for SourceForts, Empires, Obsidian Conflict, Zombie Master.
- Fixed memory corruption and leaks with some voice functionality (bug 4415).
- Fixed UI bug in sm_motd (bug 4460).
Developer Changes:
- Added new player condition (TFCond_CritCola, bug 4447).
- Fixed clientprefs deleting cookies twice in rare cases (bug 4412).
- Fixed OnClientConnected forward not firing for bots (bug 4443).
- Fixed sm_dump_datamaps crash (bug 4424).
- Fixed switch case comparisons failing with large numbers (bug 4457).
- Fixed rare crash in output hooks (bug 4422).
- Fixed bug with dynamically sized arrays being sliced (bug 4428).
- Fixed SendConVarValue() on TF2, DOD:S, L4D, and L4D2 (bug 4273).
- Fixed TF2 natives not being marked optional (bug 4389).
----------------------------
SourceMod 1.3.2 [2010-05-02]
URL: http://wiki.alliedmods.net/SourceMod_1.3.2_Release_Notes
User Changes:
- Support for recent TF, DoD, and L4D2 updates (bug 4356, bug 4361, bug 4371, bug 4374, bug 4375).
- Fixed rare crash when replicating cvars to clients (bug 4315).
- Lots of extra game support for Insurgency, ZPS, CSProMod, PVKII, and FortressForever (thanks
Nicholas "psychonic" hastings).
Developer Changes:
- Added TF functions for stunning, conditions, regeneration, and power play (bug 4166, bug 4331).
----------------------------
SourceMod 1.3.1 [2010-02-09]
URL: http://wiki.alliedmods.net/SourceMod_1.3.1_Release_Notes
User Changes:
- Added extended support for CSProMod (bug 4255).
- Fixed client disconnect crash on many third party games (bug 4231).
- Improved support for Battlegrounds 2 (bug 4146).
- Improved support for Insurgency (bug 4180).
- Improved support for Garry's Mod (bug 4230, bug 4268).
- Improved support for Synergy (bug 4235).
- Updated Day of Defeat support for 20010123 update (bug 4262).
- Fixed Webternet extension not loading on Windows 2000 (bug 4234).
Developer Changes:
- Fixed compiler complaints when using |any| tag on array arguments (bug 4274).
- Fixed GetClientCookieTime not being exported (bug 4237).
- Fixed potential crash in entity handling code (bug 4249).
----------------------------
SourceMod 1.3.0 [2010-01-15]
URL: http://wiki.alliedmods.net/SourceMod_1.3.0_Release_Notes
+28 -3
View File
@@ -80,21 +80,21 @@ sm_reserve_type 0
sm_reserved_slots 0
// Specifies whether or not reserved slots will be hidden (subtracted from max
// slot count). Valid values are 0 (visible) or 1 (hidden).
// slot count). Valid values are 0 (Visible) or 1 (Hidden).
// --
// Requires: reservedslots.smx
// Default: 0
sm_hide_slots 0
// Specifies whether or not non-admins can send messages to admins using
// say_team @<message>. Valid values are 0 (disabled) or 1 (enabled)
// say_team @<message>. Valid values are 0 (Disabled) or 1 (Enabled)
// --
// Requires: basechat.smx
// Default: 1
sm_chat_mode 1
// Specifies whether or not "timeleft" will automaticly be triggered every
// x seconds. Valid values are 0 (disabled) to 1800 seconds.
// x seconds. Valid values are 0 (Disabled) to 1800 seconds.
// --
// Requires: basetriggers.smx
// Default: 0
@@ -107,3 +107,28 @@ sm_timeleft_interval 0
// Requires: basetriggers.smx
// Default: 1
sm_trigger_show 1
// Specifies whether or not to display vote progress to clients in the
// "hint" box (near the bottom of the screen in most games).
// Valid values are 0 (Disabled) or 1 (Enabled).
// --
// Default: 0
sm_vote_progress_hintbox 0
// Specifies whether or not to display vote progress to clients in the
// chat area. Valid values are 0 (Disabled) or 1 (Enabled).
// --
// Default: 0
sm_vote_progress_chat 0
// Specifies whether or not to display vote progress in the server console.
// Valid values are 0 (Disabled) or 1 (Enabled).
// --
// Default: 0
sm_vote_progress_console 0
// Specifies whether or not to display vote progress to clients in the
// client console. Valid values are 0 (Disabled) or 1 (Enabled).
// --
// Default: 0
sm_vote_progress_client_console 0
+1 -1
View File
@@ -504,7 +504,7 @@ SMCResult CGameConfig::ReadSMC_LeavingSection(const SMCStates *states)
void *handle = dlopen(info.dli_fname, RTLD_NOW);
if (handle)
{
#if SOURCE_ENGINE == SE_LEFT4DEAD2
#if (SOURCE_ENGINE == SE_ORANGEBOXVALVE) || (SOURCE_ENGINE == SE_LEFT4DEAD2)
final_addr = g_MemUtils.ResolveSymbol(handle, &s_TempSig.sig[1]);
#else
final_addr = dlsym(handle, &s_TempSig.sig[1]);
+5 -5
View File
@@ -100,7 +100,7 @@ ifeq "$(ENGINE)" "left4dead2"
CFLAGS += -DSOURCE_ENGINE=6
METAMOD = $(MMSOURCE17)/core
INCLUDE += -I$(HL2SDK)/public/game/server
SRCDS = $(SRCDS_BASE)/left4dead2_demo
SRCDS = $(SRCDS_BASE)/left4dead2
BINARY = sourcemod.2.l4d2.so
override ENGSET = true
endif
@@ -108,8 +108,8 @@ endif
CFLAGS += -DSE_EPISODEONE=1 -DSE_DARKMESSIAH=2 -DSE_ORANGEBOX=3 -DSE_ORANGEBOXVALVE=4 -DSE_LEFT4DEAD=5 -DSE_LEFT4DEAD2=6
ifeq "$(ENGINE)" "left4dead2"
LINK += $(HL2LIB)/tier1_i486.a $(HL2LIB)/mathlib_i486.a vstdlib_linux.so \
tier0_linux.so -static-libgcc
LINK += $(HL2LIB)/tier1_i486.a $(HL2LIB)/mathlib_i486.a libvstdlib.so \
libtier0.so -static-libgcc
else
LINK += $(HL2LIB)/tier1_i486.a $(HL2LIB)/mathlib_i486.a vstdlib_i486.so \
tier0_i486.so -static-libgcc
@@ -154,8 +154,8 @@ $(BIN_DIR)/%.o: %.c
all: check
mkdir -p $(BIN_DIR)
ifeq "$(ENGINE)" "left4dead2"
ln -sf $(SRCDS)/bin/vstdlib_linux.so vstdlib_linux.so;
ln -sf $(SRCDS)/bin/tier0_linux.so tier0_linux.so;
ln -sf $(SRCDS)/bin/libvstdlib.so libvstdlib.so;
ln -sf $(SRCDS)/bin/libtier0.so libtier0.so;
else
ln -sf $(SRCDS)/bin/vstdlib_i486.so vstdlib_i486.so;
ln -sf $(SRCDS)/bin/tier0_i486.so tier0_i486.so;
+23 -3
View File
@@ -466,7 +466,7 @@ bool PlayerManager::OnClientConnect_Post(edict_t *pEntity, const char *pszName,
pListener->OnClientConnected(client);
if (!pPlayer->IsConnected())
{
break;
return true;
}
}
@@ -520,6 +520,11 @@ void PlayerManager::OnClientPutInServer(edict_t *pEntity, const char *playername
return;
}
}
cell_t res;
OnClientConnected->PushCell(client);
OnClientConnected->Execute(&res, NULL);
/* Now do authorization */
for (iter=m_hooks.begin(); iter!=m_hooks.end(); iter++)
{
@@ -1441,6 +1446,7 @@ CPlayer::CPlayer()
m_TempAdmin = false;
m_Info = NULL;
m_bAdminCheckSignalled = false;
m_UserId = -1;
m_bIsInKickQueue = false;
m_LastPassword.clear();
m_LangId = SOURCEMOD_LANGUAGE_ENGLISH;
@@ -1618,8 +1624,22 @@ void CPlayer::Kick(const char *str)
{
MarkAsBeingKicked();
INetChannel *pNetChan = static_cast<INetChannel *>(engine->GetPlayerNetInfo(m_iIndex));
IClient *pClient = static_cast<IClient *>(pNetChan->GetMsgHandler());
pClient->Disconnect("%s", str);
if (pNetChan == NULL)
{
/* What does this even mean? Hell if I know. */
int userid = GetUserId();
if (userid > 0)
{
char buffer[255];
UTIL_Format(buffer, sizeof(buffer), "kickid %d %s\n", userid, str);
engine->ServerCommand(buffer);
}
}
else
{
IClient *pClient = static_cast<IClient *>(pNetChan->GetMsgHandler());
pClient->Disconnect("%s", str);
}
}
void CPlayer::Authorize_Post()
+17
View File
@@ -505,6 +505,22 @@ static cell_t FindFlagByChar(IPluginContext *pContext, const cell_t *params)
return 1;
}
static cell_t FindFlagChar(IPluginContext *pContext, const cell_t *params)
{
cell_t *addr;
pContext->LocalToPhysAddr(params[2], &addr);
char flagchar;
if (!g_Admins.FindFlagChar((AdminFlag)params[1], &flagchar))
{
return 0;
}
*addr = (cell_t)flagchar;
return 1;
}
static cell_t ReadFlagString(IPluginContext *pContext, const cell_t *params)
{
char *flag;
@@ -561,6 +577,7 @@ REGISTER_NATIVES(adminNatives)
{"CreateAuthMethod", CreateAuthMethod},
{"FindFlagByName", FindFlagByName},
{"FindFlagByChar", FindFlagByChar},
{"FindFlagChar", FindFlagChar},
{"ReadFlagString", ReadFlagString},
{"GetAdmGroupImmunityLevel",GetAdmGroupImmunityLevel},
{"SetAdmGroupImmunityLevel",SetAdmGroupImmunityLevel},
+40 -10
View File
@@ -2,7 +2,7 @@
* vim: set ts=4 :
* =============================================================================
* SourceMod
* Copyright (C) 2004-2008 AlliedModders LLC. All rights reserved.
* Copyright (C) 2004-2010 AlliedModders LLC. All rights reserved.
* =============================================================================
*
* This program is free software; you can redistribute it and/or modify it under
@@ -46,6 +46,12 @@
#include "Logger.h"
#include "ConsoleDetours.h"
#if SOURCE_ENGINE >= SE_ORANGEBOXVALVE
#define NETMSG_BITS 6
#else
#define NETMSG_BITS 5
#endif
#if (SOURCE_ENGINE == SE_LEFT4DEAD) || (SOURCE_ENGINE == SE_LEFT4DEAD2)
#define NET_SETCONVAR 6
#else
@@ -181,7 +187,7 @@ private:
KTrie<ConCommandBase *> m_CmdFlags;
} s_CommandFlagsHelper;
#if SOURCE_ENGINE >= SE_ORANGEBOX
#if SOURCE_ENGINE < SE_ORANGEBOX
static void ReplicateConVar(ConVar *pConVar)
{
int maxClients = g_Players.GetMaxClients();
@@ -189,7 +195,7 @@ static void ReplicateConVar(ConVar *pConVar)
char data[256];
bf_write buffer(data, sizeof(data));
buffer.WriteUBitLong(NET_SETCONVAR, 5);
buffer.WriteUBitLong(NET_SETCONVAR, NETMSG_BITS);
buffer.WriteByte(1);
buffer.WriteString(pConVar->GetName());
buffer.WriteString(pConVar->GetString());
@@ -200,8 +206,8 @@ static void ReplicateConVar(ConVar *pConVar)
if (pPlayer && pPlayer->IsInGame() && !pPlayer->IsFakeClient())
{
INetChannel *netchan = static_cast<INetChannel *>(engine->GetPlayerNetInfo(i));
netchan->SendData(buffer);
if (INetChannel *netchan = static_cast<INetChannel *>(engine->GetPlayerNetInfo(i)))
netchan->SendData(buffer);
}
}
}
@@ -355,7 +361,7 @@ static cell_t sm_SetConVarNum(IPluginContext *pContext, const cell_t *params)
pConVar->SetValue(params[2]);
#if SOURCE_ENGINE >= SE_ORANGEBOX
#if SOURCE_ENGINE < SE_ORANGEBOX
/* Should we replicate it? */
if (params[3] && IsFlagSet(pConVar, FCVAR_REPLICATED))
{
@@ -404,7 +410,7 @@ static cell_t sm_SetConVarFloat(IPluginContext *pContext, const cell_t *params)
float value = sp_ctof(params[2]);
pConVar->SetValue(value);
#if SOURCE_ENGINE >= SE_ORANGEBOX
#if SOURCE_ENGINE < SE_ORANGEBOX
/* Should we replicate it? */
if (params[3] && IsFlagSet(pConVar, FCVAR_REPLICATED))
{
@@ -455,7 +461,7 @@ static cell_t sm_SetConVarString(IPluginContext *pContext, const cell_t *params)
pConVar->SetValue(value);
#if SOURCE_ENGINE >= SE_ORANGEBOX
#if SOURCE_ENGINE < SE_ORANGEBOX
/* Should we replicate it? */
if (params[3] && IsFlagSet(pConVar, FCVAR_REPLICATED))
{
@@ -486,7 +492,7 @@ static cell_t sm_ResetConVar(IPluginContext *pContext, const cell_t *params)
pConVar->Revert();
#if SOURCE_ENGINE >= SE_ORANGEBOX
#if SOURCE_ENGINE < SE_ORANGEBOX
/* Should we replicate it? */
if (params[3] && IsFlagSet(pConVar, FCVAR_REPLICATED))
{
@@ -503,6 +509,24 @@ static cell_t sm_ResetConVar(IPluginContext *pContext, const cell_t *params)
return 1;
}
static cell_t GetConVarDefault(IPluginContext *pContext, const cell_t *params)
{
Handle_t hndl = static_cast<Handle_t>(params[1]);
HandleError err;
ConVar *pConVar;
if ((err=g_ConVarManager.ReadConVarHandle(hndl, &pConVar))
!= HandleError_None)
{
return pContext->ThrowNativeError("Invalid convar handle %x (error %d)", hndl, err);
}
size_t bytes;
pContext->StringToLocalUTF8(params[2], params[3], pConVar->GetDefault(), &bytes);
return bytes;
}
static cell_t sm_GetConVarFlags(IPluginContext *pContext, const cell_t *params)
{
Handle_t hndl = static_cast<Handle_t>(params[1]);
@@ -1299,7 +1323,7 @@ static cell_t SendConVarValue(IPluginContext *pContext, const cell_t *params)
char data[256];
bf_write buffer(data, sizeof(data));
buffer.WriteUBitLong(NET_SETCONVAR, 5);
buffer.WriteUBitLong(NET_SETCONVAR, NETMSG_BITS);
buffer.WriteByte(1);
buffer.WriteString(pConVar->GetName());
buffer.WriteString(value);
@@ -1322,6 +1346,11 @@ static cell_t SendConVarValue(IPluginContext *pContext, const cell_t *params)
}
INetChannel *netchan = static_cast<INetChannel *>(engine->GetPlayerNetInfo(params[1]));
if (netchan == NULL)
{
return 0;
}
netchan->SendData(buffer);
return 1;
@@ -1398,6 +1427,7 @@ REGISTER_NATIVES(consoleNatives)
{"GetConVarBounds", sm_GetConVarBounds},
{"SetConVarBounds", sm_SetConVarBounds},
{"QueryClientConVar", sm_QueryClientConVar},
{"GetConVarDefault", GetConVarDefault},
{"RegServerCmd", sm_RegServerCmd},
{"RegConsoleCmd", sm_RegConsoleCmd},
{"GetCmdArgString", sm_GetCmdArgString},
+1 -1
View File
@@ -119,7 +119,7 @@ bool IndexToAThings(cell_t num, CBaseEntity **pEntData, edict_t **pEdictData)
if (pEdictData)
{
edict_t *pEdict = ::BaseEntityToEdict(pEntity);
if (pEdict->IsFree())
if (!pEdict || pEdict->IsFree())
{
pEdict = NULL;
}
+37
View File
@@ -720,6 +720,10 @@ static cell_t GetTimeConnected(IPluginContext *pContext, const cell_t *params)
}
INetChannelInfo *pInfo = engine->GetPlayerNetInfo(client);
if (pInfo == NULL)
{
return 0;
}
return sp_ftoc(pInfo->GetTimeConnected());
}
@@ -739,6 +743,10 @@ static cell_t GetDataRate(IPluginContext *pContext, const cell_t *params)
}
INetChannelInfo *pInfo = engine->GetPlayerNetInfo(client);
if (pInfo == NULL)
{
return 0;
}
return pInfo->GetDataRate();
}
@@ -758,6 +766,10 @@ static cell_t IsTimingOut(IPluginContext *pContext, const cell_t *params)
}
INetChannelInfo *pInfo = engine->GetPlayerNetInfo(client);
if (pInfo == NULL)
{
return 1;
}
return pInfo->IsTimingOut() ? 1 : 0;
}
@@ -782,6 +794,10 @@ static cell_t GetLatency(IPluginContext *pContext, const cell_t *params)
}
INetChannelInfo *pInfo = engine->GetPlayerNetInfo(client);
if (pInfo == NULL)
{
return sp_ftoc(-1);
}
if (params[2] == MAX_FLOWS)
{
@@ -815,6 +831,10 @@ static cell_t GetAvgLatency(IPluginContext *pContext, const cell_t *params)
}
INetChannelInfo *pInfo = engine->GetPlayerNetInfo(client);
if (pInfo == NULL)
{
return sp_ftoc(-1);
}
if (params[2] == MAX_FLOWS)
{
@@ -848,6 +868,10 @@ static cell_t GetAvgLoss(IPluginContext *pContext, const cell_t *params)
}
INetChannelInfo *pInfo = engine->GetPlayerNetInfo(client);
if (pInfo == NULL)
{
return sp_ftoc(-1);
}
if (params[2] == MAX_FLOWS)
{
@@ -881,6 +905,10 @@ static cell_t GetAvgChoke(IPluginContext *pContext, const cell_t *params)
}
INetChannelInfo *pInfo = engine->GetPlayerNetInfo(client);
if (pInfo == NULL)
{
return sp_ftoc(-1);
}
if (params[2] == MAX_FLOWS)
{
@@ -914,6 +942,10 @@ static cell_t GetAvgData(IPluginContext *pContext, const cell_t *params)
}
INetChannelInfo *pInfo = engine->GetPlayerNetInfo(client);
if (pInfo == NULL)
{
return 0;
}
if (params[2] == MAX_FLOWS)
{
@@ -948,6 +980,11 @@ static cell_t GetAvgPackets(IPluginContext *pContext, const cell_t *params)
INetChannelInfo *pInfo = engine->GetPlayerNetInfo(client);
if (pInfo == NULL)
{
return 0;
}
if (params[2] == MAX_FLOWS)
{
value = pInfo->GetAvgPackets(FLOW_INCOMING) + pInfo->GetAvgPackets(FLOW_OUTGOING);
-2
View File
@@ -313,8 +313,6 @@ void CookieManager::ClientConnectCallback(int serial, IQuery *data)
row->GetInt(3, (int *)&access);
parent = CreateCookie(name, desc, access);
cookieTrie.insert(name, parent);
cookieList.push_back(parent);
}
pData->parent = parent;
+1
View File
@@ -444,5 +444,6 @@ sp_nativeinfo_t g_ClientPrefNatives[] =
{"ShowCookieMenu", ShowSettingsMenu},
{"SetCookieMenuItem", AddSettingsMenuItem},
{"SetCookiePrefabMenu", AddSettingsPrefabMenuItem},
{"GetClientCookieTime", GetClientCookieTime},
{NULL, NULL}
};
+6 -6
View File
@@ -1,13 +1,14 @@
# vim: set ts=2 sw=2 tw=99 noet ft=python:
import os
sdk = SM.sdkInfo['ep1']
compiler = SM.DefaultHL2Compiler('extensions/cstrike', 'ep1')
sdk = SM.sdkInfo['ep2v']
compiler = SM.DefaultHL2Compiler('extensions/cstrike', 'ep2v')
name = 'game.cstrike.ext.' + sdk['ext']
extension = AMBuild.AddJob(name)
binary = Cpp.LibraryBuilder(name, AMBuild, extension, compiler)
SM.PreSetupHL2Job(extension, binary, 'ep1')
SM.PreSetupHL2Job(extension, binary, 'ep2v')
binary.AddSourceFiles('extensions/cstrike', [
'extension.cpp',
'natives.cpp',
@@ -15,7 +16,6 @@ binary.AddSourceFiles('extensions/cstrike', [
'timeleft.cpp',
'sdk/smsdk_ext.cpp'
])
SM.PostSetupHL2Job(extension, binary, 'ep1')
SM.PostSetupHL2Job(extension, binary, 'ep2v')
SM.AutoVersion('extensions/cstrike', binary)
binary.SendToJob()
binary.SendToJob()
+83 -58
View File
@@ -2,11 +2,11 @@
# Makefile written by David "BAILOPAN" Anderson
SMSDK = ../..
SRCDS_BASE = ~/srcds
HL2SDK_ORIG = ../../../hl2sdk
HL2SDK_OB = ../../../hl2sdk-ob
HL2SDK_OB_VALVE = ../../../hl2sdk-ob-valve
HL2SDK_L4D = ../../../hl2sdk-l4d
HL2SDK_L4D2 = ../../../hl2sdk-l4d2
MMSOURCE17 = ../../../mmsource-1.7
#####################################
@@ -31,75 +31,97 @@ CPP_GCC4_FLAGS = -fvisibility-inlines-hidden
CPP = gcc
override ENGSET = false
ifeq "$(ENGINE)" "original"
HL2SDK = $(HL2SDK_ORIG)
HL2PUB = $(HL2SDK)/public
HL2LIB = $(HL2SDK)/linux_sdk
CFLAGS += -DSOURCE_ENGINE=1
METAMOD = $(MMSOURCE17)/core-legacy
INCLUDE += -I$(HL2SDK)/public/dlls
SRCDS = $(SRCDS_BASE)
GAMEFIX = 1.ep1
override ENGSET = true
endif
ifeq "$(ENGINE)" "orangebox"
HL2SDK = $(HL2SDK_OB)
HL2PUB = $(HL2SDK)/public
HL2LIB = $(HL2SDK)/lib/linux
CFLAGS += -DSOURCE_ENGINE=3
METAMOD = $(MMSOURCE17)/core
INCLUDE += -I$(HL2SDK)/public/game/server
SRCDS = $(SRCDS_BASE)/orangebox
GAMEFIX = 2.ep2
override ENGSET = true
endif
ifeq "$(ENGINE)" "orangeboxvalve"
HL2SDK = $(HL2SDK_OB_VALVE)
HL2PUB = $(HL2SDK)/public
HL2LIB = $(HL2SDK)/lib/linux
CFLAGS += -DSOURCE_ENGINE=4
METAMOD = $(MMSOURCE17)/core
INCLUDE += -I$(HL2SDK)/public/game/server
SRCDS = $(SRCDS_BASE)/orangebox
GAMEFIX = 2.ep2v
override ENGSET = true
endif
ifeq "$(ENGINE)" "left4dead"
HL2SDK = $(HL2SDK_L4D)
HL2PUB = $(HL2SDK)/public
HL2LIB = $(HL2SDK)/lib/linux
CFLAGS += -DSOURCE_ENGINE=5
METAMOD = $(MMSOURCE17)/core
INCLUDE += -I$(HL2SDK)/public/game/server
SRCDS = $(SRCDS_BASE)/l4d
GAMEFIX = 2.l4d
# Check for valid list of engines
ifneq (,$(filter original orangebox orangeboxvalve left4dead left4dead2,$(ENGINE)))
override ENGSET = true
endif
ifeq "$(ENGINE)" "original"
HL2SDK = $(HL2SDK_ORIG)
CFLAGS += -DSOURCE_ENGINE=1
GAMEFIX = 1.ep1
endif
ifeq "$(ENGINE)" "orangebox"
HL2SDK = $(HL2SDK_OB)
CFLAGS += -DSOURCE_ENGINE=3
GAMEFIX = 2.ep2
endif
ifeq "$(ENGINE)" "orangeboxvalve"
HL2SDK = $(HL2SDK_OB_VALVE)
CFLAGS += -DSOURCE_ENGINE=4
GAMEFIX = 2.ep2v
endif
ifeq "$(ENGINE)" "left4dead"
HL2SDK = $(HL2SDK_L4D)
CFLAGS += -DSOURCE_ENGINE=5
GAMEFIX = 2.l4d
endif
ifeq "$(ENGINE)" "left4dead2"
HL2SDK = $(HL2SDK_L4D2)
CFLAGS += -DSOURCE_ENGINE=6
GAMEFIX = 2.l4d2
endif
HL2PUB = $(HL2SDK)/public
ifeq "$(ENGINE)" "original"
INCLUDE += -I$(HL2SDK)/public/dlls
METAMOD = $(MMSOURCE17)/core-legacy
else
INCLUDE += -I$(HL2SDK)/public/game/server
METAMOD = $(MMSOURCE17)/core
endif
OS := $(shell uname -s)
ifeq "$(OS)" "Darwin"
LIB_EXT = dylib
HL2LIB = $(HL2SDK)/lib/mac
else
LIB_EXT = so
ifeq "$(ENGINE)" "original"
HL2LIB = $(HL2SDK)/linux_sdk
else
HL2LIB = $(HL2SDK)/lib/linux
endif
endif
# if ENGINE is orig, OB, or L4D
ifneq (,$(filter original orangebox left4dead,$(ENGINE)))
LIB_SUFFIX = _i486.$(LIB_EXT)
else
LIB_PREFIX = lib
LIB_SUFFIX = .$(LIB_EXT)
endif
ifeq "$(USEMETA)" "true"
LINK_HL2 = $(HL2LIB)/tier1_i486.a tier0_i486.so
LINK_HL2 = $(LIB_PREFIX)vstdlib$(LIB_SUFFIX) $(LIB_PREFIX)tier0$(LIB_SUFFIX)
LINK += $(LINK_HL2)
INCLUDE += -I. -I.. -Isdk -I$(HL2PUB) -I$(HL2PUB)/engine -I$(HL2PUB)/tier0 -I$(HL2PUB)/tier1 \
-I$(METAMOD) -I$(METAMOD)/sourcehook -I$(SMSDK)/public -I$(SMSDK)/public/extensions \
-I$(SMSDK)/public/sourcepawn
CFLAGS += -DSE_EPISODEONE=1 -DSE_DARKMESSIAH=2 -DSE_ORANGEBOX=3 -DSE_ORANGEBOXVALVE=4 -DSE_LEFT4DEAD=5
CFLAGS += -DSE_EPISODEONE=1 -DSE_DARKMESSIAH=2 -DSE_ORANGEBOX=3 -DSE_ORANGEBOXVALVE=4 \
-DSE_LEFT4DEAD=5 -DSE_LEFT4DEAD2=6
else
INCLUDE += -I. -I.. -Isdk -I$(SMSDK)/public -I$(SMSDK)/public/sourcepawn
endif
LINK += -m32 -ldl -lm
CFLAGS += -D_LINUX -Dstricmp=strcasecmp -D_stricmp=strcasecmp -D_strnicmp=strncasecmp -Dstrnicmp=strncasecmp \
-D_snprintf=snprintf -D_vsnprintf=vsnprintf -D_alloca=alloca -Dstrcmpi=strcasecmp -Wall -Werror -mfpmath=sse \
-msse -DSOURCEMOD_BUILD -DHAVE_STDINT_H -m32
CFLAGS += -Dstricmp=strcasecmp -D_stricmp=strcasecmp -D_strnicmp=strncasecmp -Dstrnicmp=strncasecmp \
-D_snprintf=snprintf -D_vsnprintf=vsnprintf -D_alloca=alloca -Dstrcmpi=strcasecmp -Wall -Werror \
-mfpmath=sse -msse -DSOURCEMOD_BUILD -DHAVE_STDINT_H -m32
CPPFLAGS += -Wno-non-virtual-dtor -fno-exceptions -fno-rtti
################################################
### DO NOT EDIT BELOW HERE FOR MOST PROJECTS ###
################################################
BINARY = $(PROJECT).ext.$(GAMEFIX).$(LIB_EXT)
ifeq "$(DEBUG)" "true"
BIN_DIR = Debug
CFLAGS += $(C_DEBUG_FLAGS)
@@ -112,13 +134,14 @@ ifeq "$(USEMETA)" "true"
BIN_DIR := $(BIN_DIR).$(ENGINE)
endif
OS := $(shell uname -s)
ifeq "$(OS)" "Darwin"
LINK += -dynamiclib
BINARY = $(PROJECT).ext.$(GAMEFIX).dylib
LIB_EXT = dylib
CFLAGS += -isysroot /Developer/SDKs/MacOSX10.5.sdk
LINK += -dynamiclib -lstdc++ -mmacosx-version-min=10.5
else
LINK += -static-libgcc -shared
BINARY = $(PROJECT).ext.$(GAMEFIX).so
LIB_EXT = so
CFLAGS += -D_LINUX
LINK += -shared
endif
GCC_VERSION := $(shell $(CPP) -dumpversion >&1 | cut -b1)
@@ -127,7 +150,7 @@ ifeq "$(GCC_VERSION)" "4"
CPPFLAGS += $(CPP_GCC4_FLAGS)
endif
OBJ_LINUX := $(OBJECTS:%.cpp=$(BIN_DIR)/%.o)
OBJ_BIN := $(OBJECTS:%.cpp=$(BIN_DIR)/%.o)
$(BIN_DIR)/%.o: %.cpp
$(CPP) $(INCLUDE) $(CFLAGS) $(CPPFLAGS) -o $@ -c $<
@@ -135,18 +158,20 @@ $(BIN_DIR)/%.o: %.cpp
all: check
mkdir -p $(BIN_DIR)/sdk
if [ "$(USEMETA)" = "true" ]; then \
ln -sf $(SRCDS)/bin/tier0_i486.so tier0_i486.so; \
ln -sf $(HL2LIB)/$(LIB_PREFIX)vstdlib$(LIB_SUFFIX); \
ln -sf $(HL2LIB)/$(LIB_PREFIX)tier0$(LIB_SUFFIX); \
fi
$(MAKE) -f Makefile extension
check:
if [ "$(USEMETA)" = "true" ] && [ "$(ENGSET)" = "false" ]; then \
echo "You must supply ENGINE=left4dead or ENGINE=orangebox or ENGINE=original"; \
echo "You must supply one of the following values for ENGINE:"; \
echo "left4dead2, left4dead, orangeboxvalve, orangebox, or original"; \
exit 1; \
fi
extension: check $(OBJ_LINUX)
$(CPP) $(INCLUDE) $(OBJ_LINUX) $(LINK) -o $(BIN_DIR)/$(BINARY)
extension: check $(OBJ_BIN)
$(CPP) $(INCLUDE) $(OBJ_BIN) $(LINK) -o $(BIN_DIR)/$(BINARY)
debug:
$(MAKE) -f Makefile all DEBUG=true
-5
View File
@@ -76,11 +76,6 @@ bool CStrike::SDK_OnLoad(char *error, size_t maxlength, bool late)
sharesys->AddNatives(myself, g_CSNatives);
sharesys->RegisterLibrary(myself, "cstrike");
if ((g_msgHintText = usermsgs->GetMessageIndex("HintText")) != -1)
{
sharesys->OverrideNatives(myself, g_CS_PrintHintText);
}
playerhelpers->RegisterCommandTargetProcessor(this);
return true;
-1
View File
@@ -130,6 +130,5 @@ public:
extern IBinTools *g_pBinTools;
extern IGameConfig *g_pGameConf;
extern int g_msgHintText;
extern sp_nativeinfo_t g_CS_PrintHintText[];
#endif // _INCLUDE_SOURCEMOD_EXTENSION_PROPER_H_
+6
View File
@@ -8,9 +8,11 @@ Global
Debug - Episode1|Win32 = Debug - Episode1|Win32
Debug - Old Metamod|Win32 = Debug - Old Metamod|Win32
Debug - Orange Box|Win32 = Debug - Orange Box|Win32
Debug - Orange Box Valve|Win32 = Debug - Orange Box Valve|Win32
Release - Episode 1|Win32 = Release - Episode 1|Win32
Release - Old Metamod|Win32 = Release - Old Metamod|Win32
Release - Orange Box|Win32 = Release - Orange Box|Win32
Release - Orange Box Valve|Win32 = Release - Orange Box Valve|Win32
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{B3E797CF-4E77-4C9D-B8A8-7589B6902206}.Debug - Episode1|Win32.ActiveCfg = Debug - Episode1|Win32
@@ -19,12 +21,16 @@ Global
{B3E797CF-4E77-4C9D-B8A8-7589B6902206}.Debug - Old Metamod|Win32.Build.0 = Debug - Old Metamod|Win32
{B3E797CF-4E77-4C9D-B8A8-7589B6902206}.Debug - Orange Box|Win32.ActiveCfg = Debug - Orange Box|Win32
{B3E797CF-4E77-4C9D-B8A8-7589B6902206}.Debug - Orange Box|Win32.Build.0 = Debug - Orange Box|Win32
{B3E797CF-4E77-4C9D-B8A8-7589B6902206}.Debug - Orange Box Valve|Win32.ActiveCfg = Debug - Orange Box Valve|Win32
{B3E797CF-4E77-4C9D-B8A8-7589B6902206}.Debug - Orange Box Valve|Win32.Build.0 = Debug - Orange Box Valve|Win32
{B3E797CF-4E77-4C9D-B8A8-7589B6902206}.Release - Episode 1|Win32.ActiveCfg = Release - Episode 1|Win32
{B3E797CF-4E77-4C9D-B8A8-7589B6902206}.Release - Episode 1|Win32.Build.0 = Release - Episode 1|Win32
{B3E797CF-4E77-4C9D-B8A8-7589B6902206}.Release - Old Metamod|Win32.ActiveCfg = Release - Old Metamod|Win32
{B3E797CF-4E77-4C9D-B8A8-7589B6902206}.Release - Old Metamod|Win32.Build.0 = Release - Old Metamod|Win32
{B3E797CF-4E77-4C9D-B8A8-7589B6902206}.Release - Orange Box|Win32.ActiveCfg = Release - Orange Box|Win32
{B3E797CF-4E77-4C9D-B8A8-7589B6902206}.Release - Orange Box|Win32.Build.0 = Release - Orange Box|Win32
{B3E797CF-4E77-4C9D-B8A8-7589B6902206}.Release - Orange Box Valve|Win32.ActiveCfg = Release - Orange Box Valve|Win32
{B3E797CF-4E77-4C9D-B8A8-7589B6902206}.Release - Orange Box Valve|Win32.Build.0 = Release - Orange Box Valve|Win32
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
+163
View File
@@ -343,6 +343,169 @@
/>
</Configuration>
<Configuration
Name="Debug - Orange Box Valve|Win32"
OutputDirectory="$(SolutionDir)$(ConfigurationName)"
IntermediateDirectory="$(ConfigurationName)"
ConfigurationType="2"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..;..\sdk;..\..\..\public;..\..\..\public\sourcepawn;..\..\..\public\extensions;&quot;$(HL2SDKOBVALVE)\public&quot;;&quot;$(HL2SDKOBVALVE)\public\game\server&quot;;&quot;$(HL2SDKOBVALVE)\public\engine&quot;;&quot;$(HL2SDKOBVALVE)\public\tier0&quot;;&quot;$(HL2SDKOBVALVE)\public\tier1&quot;;&quot;$(MMSOURCE17)\core&quot;;&quot;$(MMSOURCE17)\core\sourcehook&quot;"
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;CSTRIKE_EXPORTS;_CRT_SECURE_NO_DEPRECATE;SOURCEMOD_BUILD"
MinimalRebuild="true"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
EnableEnhancedInstructionSet="0"
RuntimeTypeInfo="false"
UsePrecompiledHeader="0"
WarningLevel="3"
Detect64BitPortabilityProblems="false"
DebugInformationFormat="4"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="BINARY_NAME=\&quot;$(TargetFileName)\&quot;"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="&quot;$(HL2SDKOBVALVE)\lib\public\tier0.lib&quot; &quot;$(HL2SDKOBVALVE)\lib\public\tier1.lib&quot;"
OutputFile="$(OutDir)\game.cstrike.ext.2.ep2v.dll"
LinkIncremental="2"
IgnoreDefaultLibraryNames="LIBC;LIBCD;LIBCMT"
GenerateDebugInformation="true"
SubSystem="2"
RandomizedBaseAddress="1"
DataExecutionPrevention="0"
TargetMachine="1"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="Release - Orange Box Valve|Win32"
OutputDirectory="$(SolutionDir)$(ConfigurationName)"
IntermediateDirectory="$(ConfigurationName)"
ConfigurationType="2"
CharacterSet="2"
WholeProgramOptimization="1"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
FavorSizeOrSpeed="1"
AdditionalIncludeDirectories="..;..\sdk;..\..\..\public;..\..\..\public\sourcepawn;..\..\..\public\extensions;&quot;$(HL2SDKOBVALVE)\public&quot;;&quot;$(HL2SDKOBVALVE)\public\game\server&quot;;&quot;$(HL2SDKOBVALVE)\public\engine&quot;;&quot;$(HL2SDKOBVALVE)\public\tier0&quot;;&quot;$(HL2SDKOBVALVE)\public\tier1&quot;;&quot;$(MMSOURCE17)\core&quot;;&quot;$(MMSOURCE17)\core\sourcehook&quot;"
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;CSTRIKE_EXPORTS;_CRT_SECURE_NO_DEPRECATE;SOURCEMOD_BUILD"
RuntimeLibrary="0"
EnableEnhancedInstructionSet="0"
RuntimeTypeInfo="false"
UsePrecompiledHeader="0"
WarningLevel="3"
Detect64BitPortabilityProblems="false"
DebugInformationFormat="3"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="BINARY_NAME=\&quot;$(TargetFileName)\&quot;"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="&quot;$(HL2SDKOBVALVE)\lib\public\tier0.lib&quot; &quot;$(HL2SDKOBVALVE)\lib\public\tier1.lib&quot;"
OutputFile="$(OutDir)\game.cstrike.ext.2.ep2v.dll"
LinkIncremental="1"
IgnoreDefaultLibraryNames="LIBC;LIBCD;LIBCMTD"
GenerateDebugInformation="true"
SubSystem="2"
OptimizeReferences="2"
EnableCOMDATFolding="2"
RandomizedBaseAddress="1"
DataExecutionPrevention="0"
TargetMachine="1"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="Debug - Episode1|Win32"
OutputDirectory="$(SolutionDir)$(ConfigurationName)"
IntermediateDirectory="$(ConfigurationName)"
-44
View File
@@ -71,45 +71,6 @@ inline CBaseEntity *GetCBaseEntity(int num, bool isplayer)
return pUnk->GetBaseEntity();
}
static cell_t CS_PrintHintText(IPluginContext *pContext, const cell_t *params)
{
int client = params[1];
IGamePlayer *pPlayer = playerhelpers->GetGamePlayer(params[1]);
if (!pPlayer)
{
return pContext->ThrowNativeError("Client index %d is invalid", client);
}
if (!pPlayer->IsInGame())
{
return pContext->ThrowNativeError("Client %d is not in game", client);
}
g_pSM->SetGlobalTarget(client);
char buffer[192];
g_pSM->FormatString(buffer, sizeof(buffer), pContext, params, 2);
/* Check for an error before printing to the client */
if (pContext->GetLastNativeError() != SP_ERROR_NONE)
{
return 0;
}
bf_write *pBitBuf = usermsgs->StartMessage(g_msgHintText, &params[1], 1, USERMSG_RELIABLE);
if (pBitBuf == NULL)
{
return pContext->ThrowNativeError("Could not send a usermessage");
}
pBitBuf->WriteByte(1);
pBitBuf->WriteString(buffer);
usermsgs->EndMessage();
return 1;
}
static cell_t CS_RespawnPlayer(IPluginContext *pContext, const cell_t *params)
{
static ICallWrapper *pWrapper = NULL;
@@ -166,8 +127,3 @@ sp_nativeinfo_t g_CSNatives[] =
{NULL, NULL}
};
sp_nativeinfo_t g_CS_PrintHintText[] =
{
{"PrintHintText", CS_PrintHintText},
{NULL, NULL},
};
+6 -6
View File
@@ -376,17 +376,17 @@
# endif
#endif
/* VS2008 does not support Windows build targets prior to WinXP, */
/* so, if no build target has been defined we will target WinXP. */
/* VS2008 does not support Windows build targets prior to Windows 2000, */
/* so, if no build target has been defined we will target Windows 2000. */
#if defined(_MSC_VER) && (_MSC_VER >= 1500)
# ifndef _WIN32_WINNT
# define _WIN32_WINNT 0x0501
# define _WIN32_WINNT 0x0500
# endif
# ifndef WINVER
# define WINVER 0x0501
# define WINVER 0x0500
# endif
# if (_WIN32_WINNT < 0x0501) || (WINVER < 0x0501)
# error VS2008 does not support Windows build targets prior to WinXP
# if (_WIN32_WINNT < 0x0500) || (WINVER < 0x0500)
# error VS2008 does not support Windows build targets prior to Windows 2000
# endif
#endif
+2 -660
View File
@@ -59,6 +59,7 @@
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="BINARY_NAME=\&quot;$(TargetFileName)\&quot;"
AdditionalIncludeDirectories="..\..\..\public"
/>
<Tool
Name="VCPreLinkEventTool"
@@ -139,6 +140,7 @@
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="BINARY_NAME=\&quot;$(TargetFileName)\&quot;"
AdditionalIncludeDirectories="..\..\..\public"
/>
<Tool
Name="VCPreLinkEventTool"
@@ -179,666 +181,6 @@
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="Debug - Old Metamod|Win32"
OutputDirectory="$(SolutionDir)$(ConfigurationName)"
IntermediateDirectory="$(ConfigurationName)"
ConfigurationType="2"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
AdditionalOptions="/D SE_EPISODEONE=2 /D SE_ORANGEBOX=3 /D SE_LEFT4DEAD=4"
Optimization="0"
AdditionalIncludeDirectories="..;..\sdk;..\..;..\..\sourcepawn;&quot;$(HL2SDK)\public&quot;;&quot;$(HL2SDK)\public\dlls&quot;;&quot;$(HL2SDK)\public\engine&quot;;&quot;$(HL2SDK)\public\tier0&quot;;&quot;$(HL2SDK)\public\tier1&quot;;&quot;$(MMSOURCE17)\core-legacy&quot;;&quot;$(MMSOURCE17)\core-legacy\sourcehook&quot;"
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;SDK_EXPORTS;_CRT_SECURE_NO_DEPRECATE;SOURCEMOD_BUILD;SOURCE_ENGINE=2"
MinimalRebuild="true"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
EnableEnhancedInstructionSet="0"
RuntimeTypeInfo="false"
UsePrecompiledHeader="0"
WarningLevel="3"
Detect64BitPortabilityProblems="false"
DebugInformationFormat="4"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="BINARY_NAME=\&quot;$(TargetFileName)\&quot;"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="&quot;$(HL2SDK)\lib\public\tier0.lib&quot; &quot;$(HL2SDK)\lib\public\tier1.lib&quot; &quot;$(HL2SDK)\lib\public\vstdlib.lib&quot;"
OutputFile="$(OutDir)\sample.ext.dll"
LinkIncremental="2"
IgnoreDefaultLibraryNames="LIBC;LIBCD;LIBCMT"
GenerateDebugInformation="true"
SubSystem="2"
RandomizedBaseAddress="1"
DataExecutionPrevention="0"
TargetMachine="1"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="Release - Old Metamod|Win32"
OutputDirectory="$(SolutionDir)$(ConfigurationName)"
IntermediateDirectory="$(ConfigurationName)"
ConfigurationType="2"
CharacterSet="2"
WholeProgramOptimization="1"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
AdditionalOptions="/MP /D SE_EPISODEONE=2 /D SE_ORANGEBOX=3 /D SE_LEFT4DEAD=4"
FavorSizeOrSpeed="1"
AdditionalIncludeDirectories="..;..\sdk;..\..;..\..\sourcepawn;&quot;$(HL2SDK)\public&quot;;&quot;$(HL2SDK)\public\dlls&quot;;&quot;$(HL2SDK)\public\engine&quot;;&quot;$(HL2SDK)\public\tier0&quot;;&quot;$(HL2SDK)\public\tier1&quot;;&quot;$(MMSOURCE17)\core-legacy&quot;;&quot;$(MMSOURCE17)\core-legacy\sourcehook&quot;"
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;SDK_EXPORTS;_CRT_SECURE_NO_DEPRECATE;SOURCEMOD_BUILD;SOURCE_ENGINE=2"
RuntimeLibrary="0"
EnableEnhancedInstructionSet="0"
RuntimeTypeInfo="false"
UsePrecompiledHeader="0"
WarningLevel="3"
Detect64BitPortabilityProblems="false"
DebugInformationFormat="3"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="BINARY_NAME=\&quot;$(TargetFileName)\&quot;"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="&quot;$(HL2SDK)\lib\public\tier0.lib&quot; &quot;$(HL2SDK)\lib\public\tier1.lib&quot; &quot;$(HL2SDK)\lib\public\vstdlib.lib&quot;"
OutputFile="$(OutDir)\sample.ext.dll"
LinkIncremental="1"
IgnoreDefaultLibraryNames="LIBC;LIBCD;LIBCMTD"
GenerateDebugInformation="true"
SubSystem="2"
OptimizeReferences="2"
EnableCOMDATFolding="2"
RandomizedBaseAddress="1"
DataExecutionPrevention="0"
TargetMachine="1"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="Debug - Orange Box|Win32"
OutputDirectory="$(SolutionDir)$(ConfigurationName)"
IntermediateDirectory="$(ConfigurationName)"
ConfigurationType="2"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
AdditionalOptions="/D SE_EPISODEONE=2 /D SE_ORANGEBOX=3 /D SE_LEFT4DEAD=4"
Optimization="0"
AdditionalIncludeDirectories="..;..\sdk;..\..;..\..\sourcepawn;&quot;$(HL2SDKOB)\public&quot;;&quot;$(HL2SDKOB)\public\engine&quot;;&quot;$(HL2SDKOB)\public\game\server&quot;;&quot;$(HL2SDKOB)\public\tier0&quot;;&quot;$(HL2SDKOB)\public\tier1&quot;;&quot;$(MMSOURCE17)\core&quot;;&quot;$(MMSOURCE17)\core\sourcehook&quot;"
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;SDK_EXPORTS;_CRT_SECURE_NO_DEPRECATE;SOURCEMOD_BUILD;SOURCE_ENGINE=3"
MinimalRebuild="true"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
EnableEnhancedInstructionSet="0"
RuntimeTypeInfo="false"
UsePrecompiledHeader="0"
WarningLevel="3"
Detect64BitPortabilityProblems="false"
DebugInformationFormat="4"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="BINARY_NAME=\&quot;$(TargetFileName)\&quot;"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="&quot;$(HL2SDKOB)\lib\public\tier0.lib&quot; &quot;$(HL2SDKOB)\lib\public\tier1.lib&quot; &quot;$(HL2SDKOB)\lib\public\vstdlib.lib&quot;"
OutputFile="$(OutDir)\sample.ext.dll"
LinkIncremental="2"
IgnoreDefaultLibraryNames="LIBC;LIBCD;LIBCMT"
GenerateDebugInformation="true"
SubSystem="2"
RandomizedBaseAddress="1"
DataExecutionPrevention="0"
TargetMachine="1"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="Release - Orange Box|Win32"
OutputDirectory="$(SolutionDir)$(ConfigurationName)"
IntermediateDirectory="$(ConfigurationName)"
ConfigurationType="2"
CharacterSet="2"
WholeProgramOptimization="1"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
AdditionalOptions="/MP /D SE_EPISODEONE=2 /D SE_ORANGEBOX=3 /D SE_LEFT4DEAD=4"
FavorSizeOrSpeed="1"
AdditionalIncludeDirectories="..;..\sdk;..\..;..\..\sourcepawn;&quot;$(HL2SDKOB)\public&quot;;&quot;$(HL2SDKOB)\public\engine&quot;;&quot;$(HL2SDKOB)\public\game\server&quot;;&quot;$(HL2SDKOB)\public\tier0&quot;;&quot;$(HL2SDKOB)\public\tier1&quot;;&quot;$(MMSOURCE17)\core&quot;;&quot;$(MMSOURCE17)\core\sourcehook&quot;"
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;SDK_EXPORTS;_CRT_SECURE_NO_DEPRECATE;SOURCEMOD_BUILD;SOURCE_ENGINE=3"
RuntimeLibrary="0"
EnableEnhancedInstructionSet="0"
RuntimeTypeInfo="false"
UsePrecompiledHeader="0"
WarningLevel="3"
Detect64BitPortabilityProblems="false"
DebugInformationFormat="3"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="BINARY_NAME=\&quot;$(TargetFileName)\&quot;"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="&quot;$(HL2SDKOB)\lib\public\tier0.lib&quot; &quot;$(HL2SDKOB)\lib\public\tier1.lib&quot; &quot;$(HL2SDKOB)\lib\public\vstdlib.lib&quot;"
OutputFile="$(OutDir)\sample.ext.dll"
LinkIncremental="1"
IgnoreDefaultLibraryNames="LIBC;LIBCD;LIBCMTD"
GenerateDebugInformation="true"
SubSystem="2"
OptimizeReferences="2"
EnableCOMDATFolding="2"
RandomizedBaseAddress="1"
DataExecutionPrevention="0"
TargetMachine="1"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="Debug - Left 4 Dead|Win32"
OutputDirectory="$(SolutionDir)$(ConfigurationName)"
IntermediateDirectory="$(ConfigurationName)"
ConfigurationType="2"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
AdditionalOptions="/D SE_EPISODEONE=2 /D SE_ORANGEBOX=3 /D SE_LEFT4DEAD=4"
Optimization="0"
AdditionalIncludeDirectories="..;..\sdk;..\..;..\..\sourcepawn;&quot;$(HL2SDKL4D)\public&quot;;&quot;$(HL2SDKL4D)\public\engine&quot;;&quot;$(HL2SDKL4D)\public\game\server&quot;;&quot;$(HL2SDKL4D)\public\tier0&quot;;&quot;$(HL2SDKL4D)\public\tier1&quot;;&quot;$(MMSOURCE17)\core&quot;;&quot;$(MMSOURCE17)\core\sourcehook&quot;"
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;SDK_EXPORTS;_CRT_SECURE_NO_DEPRECATE;SOURCEMOD_BUILD;SOURCE_ENGINE=4"
MinimalRebuild="true"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
EnableEnhancedInstructionSet="0"
RuntimeTypeInfo="false"
UsePrecompiledHeader="0"
WarningLevel="3"
Detect64BitPortabilityProblems="false"
DebugInformationFormat="4"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="BINARY_NAME=\&quot;$(TargetFileName)\&quot;"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="&quot;$(HL2SDKL4D)\lib\public\tier0.lib&quot; &quot;$(HL2SDKL4D)\lib\public\tier1.lib&quot; &quot;$(HL2SDKL4D)\lib\public\vstdlib.lib&quot;"
OutputFile="$(OutDir)\sample.ext.dll"
LinkIncremental="2"
IgnoreDefaultLibraryNames="LIBC;LIBCD;LIBCMT"
GenerateDebugInformation="true"
SubSystem="2"
RandomizedBaseAddress="1"
DataExecutionPrevention="0"
TargetMachine="1"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="Release - Left 4 Dead|Win32"
OutputDirectory="$(SolutionDir)$(ConfigurationName)"
IntermediateDirectory="$(ConfigurationName)"
ConfigurationType="2"
CharacterSet="2"
WholeProgramOptimization="1"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
AdditionalOptions="/MP /D SE_EPISODEONE=2 /D SE_ORANGEBOX=3 /D SE_LEFT4DEAD=4"
FavorSizeOrSpeed="1"
AdditionalIncludeDirectories="..;..\sdk;..\..;..\..\sourcepawn;&quot;$(HL2SDKL4D)\public&quot;;&quot;$(HL2SDKL4D)\public\engine&quot;;&quot;$(HL2SDKL4D)\public\game\server&quot;;&quot;$(HL2SDKL4D)\public\tier0&quot;;&quot;$(HL2SDKL4D)\public\tier1&quot;;&quot;$(MMSOURCE17)\core&quot;;&quot;$(MMSOURCE17)\core\sourcehook&quot;"
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;SDK_EXPORTS;_CRT_SECURE_NO_DEPRECATE;SOURCEMOD_BUILD;SOURCE_ENGINE=4"
RuntimeLibrary="0"
EnableEnhancedInstructionSet="0"
RuntimeTypeInfo="false"
UsePrecompiledHeader="0"
WarningLevel="3"
Detect64BitPortabilityProblems="false"
DebugInformationFormat="3"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="BINARY_NAME=\&quot;$(TargetFileName)\&quot;"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="&quot;$(HL2SDKL4D)\lib\public\tier0.lib&quot; &quot;$(HL2SDKL4D)\lib\public\tier1.lib&quot; &quot;$(HL2SDKL4D)\lib\public\vstdlib.lib&quot;"
OutputFile="$(OutDir)\sample.ext.dll"
LinkIncremental="1"
IgnoreDefaultLibraryNames="LIBC;LIBCD;LIBCMTD"
GenerateDebugInformation="true"
SubSystem="2"
OptimizeReferences="2"
EnableCOMDATFolding="2"
RandomizedBaseAddress="1"
DataExecutionPrevention="0"
TargetMachine="1"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="Debug - Episode 1|Win32"
OutputDirectory="$(SolutionDir)$(ConfigurationName)"
IntermediateDirectory="$(ConfigurationName)"
ConfigurationType="2"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
AdditionalOptions="/D SE_EPISODEONE=2 /D SE_ORANGEBOX=3 /D SE_LEFT4DEAD=4"
Optimization="0"
AdditionalIncludeDirectories="..;..\sdk;..\..;..\..\sourcepawn;&quot;$(HL2SDK)\public&quot;;&quot;$(HL2SDK)\public\dlls&quot;;&quot;$(HL2SDK)\public\engine&quot;;&quot;$(HL2SDK)\public\tier0&quot;;&quot;$(HL2SDK)\public\tier1&quot;;&quot;$(MMSOURCE17)\core&quot;;&quot;$(MMSOURCE17)\core\sourcehook&quot;;..\..\..\public;..\..\..\public\sourcepawn"
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;SDK_EXPORTS;_CRT_SECURE_NO_DEPRECATE;SOURCEMOD_BUILD;SOURCE_ENGINE=2"
MinimalRebuild="true"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
EnableEnhancedInstructionSet="0"
RuntimeTypeInfo="false"
UsePrecompiledHeader="0"
WarningLevel="3"
Detect64BitPortabilityProblems="false"
DebugInformationFormat="4"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="BINARY_NAME=\&quot;$(TargetFileName)\&quot;"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="&quot;$(HL2SDK)\lib\public\tier0.lib&quot; &quot;$(HL2SDK)\lib\public\tier1.lib&quot; &quot;$(HL2SDK)\lib\public\vstdlib.lib&quot;"
OutputFile="$(OutDir)\sample.ext.dll"
LinkIncremental="2"
IgnoreDefaultLibraryNames="LIBC;LIBCD;LIBCMT"
GenerateDebugInformation="true"
SubSystem="2"
RandomizedBaseAddress="1"
DataExecutionPrevention="0"
TargetMachine="1"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="Release - Episode 1|Win32"
OutputDirectory="$(SolutionDir)$(ConfigurationName)"
IntermediateDirectory="$(ConfigurationName)"
ConfigurationType="2"
CharacterSet="2"
WholeProgramOptimization="1"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
AdditionalOptions="/MP /D SE_EPISODEONE=2 /D SE_ORANGEBOX=3 /D SE_LEFT4DEAD=4"
FavorSizeOrSpeed="1"
AdditionalIncludeDirectories="..;..\sdk;..\..;..\..\sourcepawn;&quot;$(HL2SDK)\public&quot;;&quot;$(HL2SDK)\public\dlls&quot;;&quot;$(HL2SDK)\public\engine&quot;;&quot;$(HL2SDK)\public\tier0&quot;;&quot;$(HL2SDK)\public\tier1&quot;;&quot;$(MMSOURCE17)\core&quot;;&quot;$(MMSOURCE17)\core\sourcehook&quot;"
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;SDK_EXPORTS;_CRT_SECURE_NO_DEPRECATE;SOURCEMOD_BUILD;SOURCE_ENGINE=2"
RuntimeLibrary="0"
EnableEnhancedInstructionSet="0"
RuntimeTypeInfo="false"
UsePrecompiledHeader="0"
WarningLevel="3"
Detect64BitPortabilityProblems="false"
DebugInformationFormat="3"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="BINARY_NAME=\&quot;$(TargetFileName)\&quot;"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="&quot;$(HL2SDK)\lib\public\tier0.lib&quot; &quot;$(HL2SDK)\lib\public\tier1.lib&quot; &quot;$(HL2SDK)\lib\public\vstdlib.lib&quot;"
OutputFile="$(OutDir)\sample.ext.dll"
LinkIncremental="1"
IgnoreDefaultLibraryNames="LIBC;LIBCD;LIBCMTD"
GenerateDebugInformation="true"
SubSystem="2"
OptimizeReferences="2"
EnableCOMDATFolding="2"
RandomizedBaseAddress="1"
DataExecutionPrevention="0"
TargetMachine="1"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
</Configurations>
<References>
</References>
+4 -4
View File
@@ -86,13 +86,13 @@ ifeq "$(ENGINE)" "left4dead2"
CFLAGS += -DSOURCE_ENGINE=6
METAMOD = $(MMSOURCE17)/core
INCLUDE += -I$(HL2SDK)/public/game/server -I$(HL2SDK)/common -I$(HL2SDK)/game/shared
SRCDS = $(SRCDS_BASE)/left4dead2_demo
SRCDS = $(SRCDS_BASE)/left4dead2
GAMEFIX = 2.l4d2
override ENGSET = true
endif
ifeq "$(ENGINE)" "left4dead2"
LINK_HL2 = $(HL2LIB)/tier1_i486.a $(HL2LIB)/mathlib_i486.a vstdlib_linux.so tier0_linux.so
LINK_HL2 = $(HL2LIB)/tier1_i486.a $(HL2LIB)/mathlib_i486.a libvstdlib.so libtier0.so
else
LINK_HL2 = $(HL2LIB)/tier1_i486.a $(HL2LIB)/mathlib_i486.a vstdlib_i486.so tier0_i486.so
endif
@@ -150,8 +150,8 @@ $(BIN_DIR)/%.o: %.cpp
all: check
mkdir -p $(BIN_DIR)/sdk
ifeq "$(ENGINE)" "left4dead2"
ln -sf $(SRCDS)/bin/vstdlib_linux.so vstdlib_linux.so;
ln -sf $(SRCDS)/bin/tier0_linux.so tier0_linux.so;
ln -sf $(SRCDS)/bin/libvstdlib.so libvstdlib.so;
ln -sf $(SRCDS)/bin/libtier0.so libtier0.so;
else
ln -sf $(SRCDS)/bin/vstdlib_i486.so vstdlib_i486.so;
ln -sf $(SRCDS)/bin/tier0_i486.so tier0_i486.so;
+8
View File
@@ -33,6 +33,7 @@
#include "extension.h"
CHookManager g_Hooks;
static bool PRCH_enabled = false;
SH_DECL_MANUALHOOK2_void(PlayerRunCmdHook, 0, 0, 0, CUserCmd *, IMoveHelper *);
@@ -47,6 +48,7 @@ void CHookManager::Initialize()
if (g_pGameConf->GetOffset("PlayerRunCmd", &offset))
{
SH_MANUALHOOK_RECONFIGURE(PlayerRunCmdHook, offset, 0, 0);
PRCH_enabled = true;
}
m_usercmdsFwd = forwards->CreateForward("OnPlayerRunCmd", ET_Event, 6, NULL, Param_Cell, Param_CellByRef, Param_CellByRef, Param_Array, Param_Array, Param_CellByRef);
@@ -59,6 +61,9 @@ void CHookManager::Shutdown()
void CHookManager::OnClientPutInServer(int client)
{
if (!PRCH_enabled)
return;
edict_t *pEdict = PEntityOfEntIndex(client);
if (!pEdict)
{
@@ -82,6 +87,9 @@ void CHookManager::OnClientPutInServer(int client)
void CHookManager::OnClientDisconnecting(int client)
{
if (!PRCH_enabled)
return;
edict_t *pEdict = PEntityOfEntIndex(client);
if (!pEdict)
{
+10
View File
@@ -199,6 +199,11 @@ void EntityOutputManager::ShutdownFireEventDetour()
void EntityOutputManager::FireEventDetour(void *pOutput, CBaseEntity *pActivator, CBaseEntity *pCaller, float fDelay)
{
if (!pCaller)
{
return;
}
char sOutput[20];
Q_snprintf(sOutput, sizeof(sOutput), "%x", pOutput);
@@ -212,6 +217,11 @@ void EntityOutputManager::FireEventDetour(void *pOutput, CBaseEntity *pActivator
{
const char *classname = GetEntityClassname(pCaller);
const char *outputname = FindOutputName(pOutput, pCaller);
if (!outputname)
{
return;
}
pOutputName = FindOutputPointer(classname, outputname, false);
+1 -1
View File
@@ -129,7 +129,7 @@ static cell_t PrepSDKCall_SetSignature(IPluginContext *pContext, const cell_t *p
{
return 0;
}
#if SOURCE_ENGINE == SE_LEFT4DEAD2
#if (SOURCE_ENGINE == SE_ORANGEBOXVALVE) || (SOURCE_ENGINE == SE_LEFT4DEAD2)
s_call_addr = memutils->ResolveSymbol(handle, &sig[1]);
#else
s_call_addr = dlsym(handle, &sig[1]);
+5
View File
@@ -811,6 +811,11 @@ CON_COMMAND(sm_dump_datamaps, "Dumps the data map list as a text file")
typedescription_t *datamap = gamehelpers->FindInDataMap(pMap, "m_iEFlags");
if (!datamap)
{
continue;
}
int *eflags = (int *)((char *)entity->GetBaseEntity() + datamap->fieldOffset[TD_OFFSET_NORMAL]);
*eflags |= (1<<0); // EFL_KILLME
}
+3 -4
View File
@@ -199,13 +199,13 @@ void SDKTools::OnClientDisconnecting(int client)
g_VoiceMap[i][client] = Listen_Default;
if (DecHookCount())
{
return;
break;
}
}
}
/* Reset this client's mutes, just in case */
memset(&g_ClientMutes[client], 0, sizeof(int) * 65);
/* Reset this client's mutes */
memset(&g_ClientMutes[client], 0, sizeof(bool) * 65);
/* Reset other clients who send to this client */
if (g_ClientOverrides[client] > 0)
@@ -213,7 +213,6 @@ void SDKTools::OnClientDisconnecting(int client)
DecHookCount(g_ClientOverrides[client]);
g_ClientOverrides[client] = 0;
memset(&g_VoiceMap[client], false, sizeof(ListenOverride) * 65);
memset(&g_ClientMutes[client], false, sizeof(bool) * 65);
}
if (g_VoiceFlags[client])
+1
View File
@@ -16,6 +16,7 @@ binary.AddSourceFiles('extensions/tf2', [
'RegNatives.cpp',
'util.cpp',
'criticals.cpp',
'holiday.cpp',
'CDetour/detours.cpp',
'sdk/smsdk_ext.cpp',
'asm/asm.c'
+1 -1
View File
@@ -19,7 +19,7 @@ PROJECT = game.tf2
USEMETA = true
OBJECTS = sdk/smsdk_ext.cpp extension.cpp natives.cpp RegNatives.cpp criticals.cpp \
util.cpp CDetour/detours.cpp asm/asm.c
holiday.cpp util.cpp CDetour/detours.cpp asm/asm.c
##############################################
### CONFIGURE ANY OTHER FLAGS/OPTIONS HERE ###
+2 -2
View File
@@ -188,7 +188,7 @@ DETOUR_DECL_MEMBER0(CalcIsAttackCriticalHelperBow, bool)
}
}
void InitialiseDetours()
void InitialiseCritDetours()
{
calcIsAttackCriticalDetour = DETOUR_CREATE_MEMBER(CalcIsAttackCriticalHelper, "CalcCritical");
calcIsAttackCriticalMeleeDetour = DETOUR_CREATE_MEMBER(CalcIsAttackCriticalHelperMelee, "CalcCriticalMelee");
@@ -222,7 +222,7 @@ void InitialiseDetours()
}
void RemoveDetours()
void RemoveCritDetours()
{
calcIsAttackCriticalDetour->Destroy();
calcIsAttackCriticalMeleeDetour->Destroy();
+2 -2
View File
@@ -37,8 +37,8 @@
#include <jit/x86/x86_macros.h>
#include "CDetour/detours.h"
void InitialiseDetours();
void RemoveDetours();
void InitialiseCritDetours();
void RemoveCritDetours();
extern IForward *g_critForward;
+21 -7
View File
@@ -36,6 +36,7 @@
#include "iplayerinfo.h"
#include "sm_trie_tpl.h"
#include "criticals.h"
#include "holiday.h"
#include "CDetour/detours.h"
/**
@@ -108,10 +109,12 @@ bool TF2Tools::SDK_OnLoad(char *error, size_t maxlength, bool late)
playerhelpers->RegisterCommandTargetProcessor(this);
g_critForward = forwards->CreateForward("TF2_CalcIsAttackCritical", ET_Hook, 4, NULL, Param_Cell, Param_Cell, Param_String, Param_CellByRef);
g_getHolidayForward = forwards->CreateForward("TF2_OnGetHoliday", ET_Event, 1, NULL, Param_CellByRef);
g_pCVar = icvar;
m_DetoursEnabled = false;
m_CritDetoursEnabled = false;
m_GetHolidayDetourEnabled = false;
return true;
}
@@ -155,6 +158,7 @@ void TF2Tools::SDK_OnUnload()
plsys->RemovePluginsListener(this);
forwards->ReleaseForward(g_critForward);
forwards->ReleaseForward(g_getHolidayForward);
}
void TF2Tools::SDK_OnAllLoaded()
@@ -297,19 +301,29 @@ bool TF2Tools::ProcessCommandTarget(cmd_target_info_t *info)
void TF2Tools::OnPluginLoaded(IPlugin *plugin)
{
if (!m_DetoursEnabled && g_critForward->GetFunctionCount())
if (!m_CritDetoursEnabled && g_critForward->GetFunctionCount())
{
InitialiseDetours();
m_DetoursEnabled = true;
InitialiseCritDetours();
m_CritDetoursEnabled = true;
}
if (!m_GetHolidayDetourEnabled && g_getHolidayForward->GetFunctionCount())
{
InitialiseGetHolidayDetour();
m_GetHolidayDetourEnabled = true;
}
}
void TF2Tools::OnPluginUnloaded(IPlugin *plugin)
{
if (m_DetoursEnabled && !g_critForward->GetFunctionCount())
if (m_CritDetoursEnabled && !g_critForward->GetFunctionCount())
{
RemoveDetours();
m_DetoursEnabled = false;
RemoveCritDetours();
m_CritDetoursEnabled = false;
}
if (m_GetHolidayDetourEnabled && !g_getHolidayForward->GetFunctionCount())
{
RemoveGetHolidayDetour();
m_GetHolidayDetourEnabled = false;
}
}
int FindResourceEntity()
+2 -1
View File
@@ -112,7 +112,8 @@ public:
virtual bool SDK_OnMetamodLoad(ISmmAPI *ismm, char *error, size_t maxlength, bool late);
#endif
private:
bool m_DetoursEnabled;
bool m_CritDetoursEnabled;
bool m_GetHolidayDetourEnabled;
};
enum TFClassType
+46
View File
@@ -0,0 +1,46 @@
#include "holiday.h"
CDetour *getHolidayDetour = NULL;
IForward *g_getHolidayForward = NULL;
DETOUR_DECL_MEMBER0(GetHoliday, int)
{
int actualres = DETOUR_MEMBER_CALL(GetHoliday)();
if (!g_getHolidayForward)
{
g_pSM->LogMessage(myself, "Invalid Forward");
return actualres;
}
cell_t result = 0;
int newres = actualres;
g_getHolidayForward->PushCellByRef(&newres);
g_getHolidayForward->Execute(&result);
if (result == Pl_Changed)
{
return newres;
}
return actualres;
}
void InitialiseGetHolidayDetour()
{
getHolidayDetour = DETOUR_CREATE_MEMBER(GetHoliday, "GetHoliday");
if (!getHolidayDetour)
{
g_pSM->LogError(myself, "GetHoliday detour failed");
return;
}
getHolidayDetour->EnableDetour();
}
void RemoveGetHolidayDetour()
{
getHolidayDetour->Destroy();
}
+45
View File
@@ -0,0 +1,45 @@
/**
* vim: set ts=4 :
* =============================================================================
* SourceMod Team Fortress 2 Extension
* Copyright (C) 2004-2008 AlliedModders LLC. All rights reserved.
* =============================================================================
*
* This program is free software; you can redistribute it and/or modify it under
* the terms of the GNU General Public License, version 3.0, as published by the
* Free Software Foundation.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*
* As a special exception, AlliedModders LLC gives you permission to link the
* code of this program (as well as its derivative works) to "Half-Life 2," the
* "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
* by the Valve Corporation. You must obey the GNU General Public License in
* all respects for all other code used. Additionally, AlliedModders LLC grants
* this exception to all derivative works. AlliedModders LLC defines further
* exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
* or <http://www.sourcemod.net/license.php>.
*
* Version: $Id$
*/
#ifndef _INCLUDE_SOURCEMOD_HOLIDAY_H_
#define _INCLUDE_SOURCEMOD_HOLIDAY_H_
#include "extension.h"
#include <jit/jit_helpers.h>
#include <jit/x86/x86_macros.h>
#include "CDetour/detours.h"
void InitialiseGetHolidayDetour();
void RemoveGetHolidayDetour();
extern IForward *g_getHolidayForward;
#endif //_INCLUDE_SOURCEMOD_HOLIDAY_H_
+8
View File
@@ -194,6 +194,10 @@
RelativePath="..\extension.cpp"
>
</File>
<File
RelativePath="..\holiday.cpp"
>
</File>
<File
RelativePath="..\natives.cpp"
>
@@ -220,6 +224,10 @@
RelativePath="..\extension.h"
>
</File>
<File
RelativePath="..\holiday.h"
>
</File>
<File
RelativePath="..\RegNatives.h"
>
+198
View File
@@ -159,6 +159,177 @@ cell_t TF2_RemoveDisguise(IPluginContext *pContext, const cell_t *params)
return 1;
}
cell_t TF2_AddCondition(IPluginContext *pContext, const cell_t *params)
{
static ICallWrapper *pWrapper = NULL;
// CTFPlayerShared::AddCond(int, float)
if (!pWrapper)
{
REGISTER_NATIVE_ADDR("AddCondition",
PassInfo pass[2]; \
pass[0].flags = PASSFLAG_BYVAL; \
pass[0].size = sizeof(int); \
pass[0].type = PassType_Basic; \
pass[1].flags = PASSFLAG_BYVAL; \
pass[1].size = sizeof(float); \
pass[1].type = PassType_Basic; \
pWrapper = g_pBinTools->CreateCall(addr, CallConv_ThisCall, NULL, pass, 2))
}
CBaseEntity *pEntity;
if (!(pEntity = UTIL_GetCBaseEntity(params[1], true)))
{
return pContext->ThrowNativeError("Client index %d is not valid", params[1]);
}
void *obj = (void *)((uint8_t *)pEntity + playerSharedOffset->actual_offset);
unsigned char vstk[sizeof(void *) + sizeof(int) + sizeof(float)];
unsigned char *vptr = vstk;
*(void **)vptr = obj;
vptr += sizeof(void *);
*(int *)vptr = params[2];
vptr += sizeof(int);
*(float *)vptr = *(float *)&params[3];
pWrapper->Execute(vstk, NULL);
return 1;
}
cell_t TF2_RemoveCondition(IPluginContext *pContext, const cell_t *params)
{
static ICallWrapper *pWrapper = NULL;
// CTFPlayerShared::RemoveCond(int)
if (!pWrapper)
{
REGISTER_NATIVE_ADDR("RemoveCondition",
PassInfo pass[1]; \
pass[0].flags = PASSFLAG_BYVAL; \
pass[0].size = sizeof(int); \
pass[0].type = PassType_Basic; \
pWrapper = g_pBinTools->CreateCall(addr, CallConv_ThisCall, NULL, pass, 1))
}
CBaseEntity *pEntity;
if (!(pEntity = UTIL_GetCBaseEntity(params[1], true)))
{
return pContext->ThrowNativeError("Client index %d is not valid", params[1]);
}
void *obj = (void *)((uint8_t *)pEntity + playerSharedOffset->actual_offset);
unsigned char vstk[sizeof(void *) + sizeof(int)];
unsigned char *vptr = vstk;
*(void **)vptr = obj;
vptr += sizeof(void *);
*(int *)vptr = params[2];
pWrapper->Execute(vstk, NULL);
return 1;
}
cell_t TF2_StunPlayer(IPluginContext *pContext, const cell_t *params)
{
static ICallWrapper *pWrapper = NULL;
// CTFPlayerShared::StunPlayer(float, float, int, CTFPlayer *)
if (!pWrapper)
{
REGISTER_NATIVE_ADDR("StunPlayer",
PassInfo pass[4]; \
pass[0].flags = PASSFLAG_BYVAL; \
pass[0].size = sizeof(float); \
pass[0].type = PassType_Basic; \
pass[1].flags = PASSFLAG_BYVAL; \
pass[1].size = sizeof(float); \
pass[1].type = PassType_Basic; \
pass[2].flags = PASSFLAG_BYVAL; \
pass[2].size = sizeof(int); \
pass[2].type = PassType_Basic; \
pass[3].flags = PASSFLAG_BYVAL; \
pass[3].size = sizeof(CBaseEntity *); \
pass[3].type = PassType_Basic; \
pWrapper = g_pBinTools->CreateCall(addr, CallConv_ThisCall, NULL, pass, 4))
}
CBaseEntity *pEntity;
if (!(pEntity = UTIL_GetCBaseEntity(params[1], true)))
{
return pContext->ThrowNativeError("Client index %d is not valid", params[1]);
}
bool bByPlayer = (params[5] != 0);
CBaseEntity *pAttacker = NULL;
if (bByPlayer && !(pAttacker = UTIL_GetCBaseEntity(params[5], true)))
{
return pContext->ThrowNativeError("Attacker index %d is not valid", params[5]);
}
void *obj = (void *)((uint8_t *)pEntity + playerSharedOffset->actual_offset);
unsigned char vstk[sizeof(void *) + 2*sizeof(float) + sizeof(int) + sizeof(CBaseEntity *)];
unsigned char *vptr = vstk;
*(void **)vptr = obj;
vptr += sizeof(void *);
*(float *)vptr = sp_ctof(params[2]);
vptr += sizeof(float);
*(float *)vptr = sp_ctof(params[3]);
vptr += sizeof(float);
*(int *)vptr = params[4];
vptr += sizeof(int);
*(CBaseEntity **)vptr = pAttacker;
pWrapper->Execute(vstk, NULL);
return 1;
}
cell_t TF2_SetPowerplayEnabled(IPluginContext *pContext, const cell_t *params)
{
static ICallWrapper *pWrapper = NULL;
// CTFPlayer::SetPowerPlayEnabled(bool)
if (!pWrapper)
{
REGISTER_NATIVE_ADDR("SetPowerplayEnabled",
PassInfo pass[1]; \
pass[0].flags = PASSFLAG_BYVAL; \
pass[0].size = sizeof(bool); \
pass[0].type = PassType_Basic; \
pWrapper = g_pBinTools->CreateCall(addr, CallConv_ThisCall, NULL, pass, 1))
}
CBaseEntity *pEntity;
if (!(pEntity = UTIL_GetCBaseEntity(params[1], true)))
{
return pContext->ThrowNativeError("Client index %d is not valid", params[1]);
}
bool bEnablePP = false;
if (params[2] != 0)
{
bEnablePP = true;
}
unsigned char vstk[sizeof(void *) + sizeof(bool)];
unsigned char *vptr = vstk;
*(void **)vptr = (void *)pEntity;
vptr += sizeof(void *);
*(bool *)vptr = bEnablePP;
pWrapper->Execute(vstk, NULL);
return 1;
}
cell_t TF2_Respawn(IPluginContext *pContext, const cell_t *params)
{
static ICallWrapper *pWrapper = NULL;
@@ -201,6 +372,28 @@ cell_t TF2_Respawn(IPluginContext *pContext, const cell_t *params)
return 1;
}
cell_t TF2_Regenerate(IPluginContext *pContext, const cell_t *params)
{
static ICallWrapper *pWrapper = NULL;
//CTFPlayer::Regenerate()
if (!pWrapper)
{
REGISTER_NATIVE_ADDR("Regenerate",
pWrapper = g_pBinTools->CreateCall(addr, CallConv_ThisCall, NULL, NULL, 0));
}
CBaseEntity *pEntity;
if (!(pEntity = UTIL_GetCBaseEntity(params[1], true)))
{
return pContext->ThrowNativeError("Client index %d is not valid", params[1]);
}
pWrapper->Execute(&pEntity, NULL);
return 1;
}
cell_t TF2_GetResourceEntity(IPluginContext *pContext, const cell_t *params)
{
return g_resourceEntity;
@@ -223,5 +416,10 @@ sp_nativeinfo_t g_TFNatives[] =
{"TF2_RemovePlayerDisguise", TF2_RemoveDisguise},
{"TF2_GetResourceEntity", TF2_GetResourceEntity},
{"TF2_GetClass", TF2_GetClass},
{"TF2_RegeneratePlayer", TF2_Regenerate},
{"TF2_AddCondition", TF2_AddCondition},
{"TF2_RemoveCondition", TF2_RemoveCondition},
{"TF2_SetPlayerPowerPlay", TF2_SetPowerplayEnabled},
{"TF2_StunPlayer", TF2_StunPlayer},
{NULL, NULL}
};
+25 -3
View File
@@ -135,6 +135,11 @@
"game" "gesource"
"game" "NeotokyoSource"
"game" "bg2"
"game" "cspromod"
"game" "FortressForever"
"game" "zps"
"game" "gesource"
"game" "RnLBeta"
}
"Keys"
@@ -154,6 +159,14 @@
"game" "empires"
"game" "NeotokyoSource"
"game" "bg2"
"game" "cspromod"
"game" "pvkii"
"game" "FortressForever"
"game" "zps"
"game" "gesource"
"game" "obsidian"
"game" "cstrike"
"game" "RnLBeta"
}
"Keys"
@@ -177,6 +190,11 @@
"game" "zombie_master"
"game" "bg2"
"game" "insurgency"
"game" "cspromod"
"game" "pvkii"
"game" "zps"
"game" "gesource"
"game" "RnLBeta"
}
"Keys"
@@ -185,12 +203,16 @@
}
}
"cstrike"
"#default"
{
"#supported"
{
"game" "cstrike"
}
"Keys"
{
"HintTextPreByte" "yes"
"GameExtension" "game.cstrike"
"GameExtension" "game.cstrike"
}
}
+1 -3
View File
@@ -16,12 +16,9 @@
{
"#supported"
{
"game" "cstrike"
"game" "garrysmod"
"game" "hl2mp"
"game" "ship"
"game" "insurgency"
"game" "pvkii"
"game" "sourceforts"
"game" "FortressForever"
"game" "empires"
@@ -29,6 +26,7 @@
"game" "hidden"
"game" "zombie_master"
"game" "NeotokyoSource"
"game" "cspromod"
}
"Offsets"
+5
View File
@@ -19,6 +19,11 @@
"game" "ageofchivalry"
"game" "zps"
"game" "bg2"
"game" "pvkii"
"game" "gesource"
"game" "empires"
"game" "RnLBeta"
"game" "obsidian"
}
"Offsets"
+2
View File
@@ -18,6 +18,8 @@
{
"game" "dod"
"game" "tf"
"game" "cstrike"
"game" "garrysmod"
}
"Offsets"
+2 -12
View File
@@ -16,18 +16,17 @@
{
"#supported"
{
"game" "cstrike"
"game" "hl2mp"
"game" "ship"
"game" "!Dystopia"
"game" "insurgency"
"game" "pvkii"
"game" "sourceforts"
"game" "FortressForever"
"game" "synergy"
"game" "hidden"
"game" "zombie_master"
"game" "NeotokyoSource"
"game" "cspromod"
}
"Offsets"
@@ -74,13 +73,10 @@
{
"#supported"
{
"game" "cstrike"
"game" "garrysmod"
"game" "hl2mp"
"game" "ship"
"game" "!Dystopia"
"game" "insurgency"
"game" "pvkii"
"game" "sourceforts"
"game" "FortressForever"
"game" "synergy"
@@ -125,12 +121,9 @@
{
"#supported"
{
"game" "cstrike"
"game" "garrysmod"
"game" "hl2mp"
"game" "ship"
"game" "insurgency"
"game" "pvkii"
"game" "sourceforts"
"game" "FortressForever"
"game" "synergy"
@@ -156,10 +149,7 @@
{
"#supported"
{
"game" "cstrike"
"game" "hl2mp"
"game" "insurgency"
"game" "pvkii"
"game" "sourceforts"
"game" "synergy"
"game" "hidden"
@@ -238,9 +228,9 @@
{
"#supported"
{
"game" "cstrike"
"game" "hl2mp"
"game" "NeotokyoSource"
"game" "zombie_master"
}
"Signatures"
{
+8 -3
View File
@@ -21,6 +21,8 @@
"game" "empires"
"game" "synergy"
"game" "bg2"
"game" "pvkii"
"game" "gesource"
}
"Offsets"
@@ -69,7 +71,7 @@
{
"game" "ageofchivalry"
"game" "zps"
"game" "empires"
"game" "pvkii"
}
"Signatures"
@@ -96,8 +98,7 @@
{
"game" "ageofchivalry"
"game" "zps"
"game" "empires"
"game" "synergy"
"game" "pvkii"
}
"Signatures"
@@ -122,6 +123,10 @@
"game" "empires"
"game" "synergy"
"game" "bg2"
"game" "pvkii"
"game" "gesource"
"game" "RnLBeta"
"game" "obsidian"
}
"Offsets"
+9 -2
View File
@@ -18,6 +18,8 @@
{
"game" "dod"
"game" "tf"
"game" "cstrike"
"game" "garrysmod"
}
"Offsets"
@@ -66,6 +68,7 @@
{
"game" "dod"
"game" "tf"
"game" "cstrike"
}
"Signatures"
@@ -92,6 +95,7 @@
{
"game" "dod"
"game" "tf"
"game" "cstrike"
}
"Signatures"
@@ -113,6 +117,8 @@
{
"game" "dod"
"game" "tf"
"game" "cstrike"
"game" "garrysmod"
}
"Offsets"
@@ -204,6 +210,7 @@
{
"game" "dod"
"game" "tf"
"game" "cstrike"
}
"Signatures"
{
@@ -219,7 +226,7 @@
"FireOutputBackup"
{
"windows" "6"
"linux" "10"
"linux" "12"
}
}
}
@@ -238,7 +245,7 @@
"SetUserCvar"
{
"windows" "17"
"linux" "55"
"linux" "56"
}
/**
* Offset into CBaseClient - Used by CBaseServer::UpdateUserSettings to determine when changes have been made.
+8 -8
View File
@@ -225,7 +225,7 @@
"FireOutputBackup"
{
"windows" "6"
"linux" "10"
"linux" "12"
}
}
}
@@ -244,7 +244,7 @@
"SetUserCvar"
{
/* Not 100% sure on this, why would windows change and not linux - TEST ME */
"windows" "18"
"windows" "17"
"linux" "63"
}
/**
@@ -270,8 +270,8 @@
{
"GiveNamedItem"
{
"windows" "505"
"linux" "506"
"windows" "506"
"linux" "507"
}
"RemovePlayerItem"
{
@@ -300,8 +300,8 @@
}
"CommitSuicide"
{
"windows" "473"
"linux" "473"
"windows" "474"
"linux" "474"
}
"GetVelocity"
{
@@ -350,8 +350,8 @@
}
"PlayerRunCmd"
{
"windows" "451"
"linux" "452"
"windows" "452"
"linux" "453"
}
}
}
+138
View File
@@ -0,0 +1,138 @@
/**
* Do not edit this file. Any changes will be overwritten by the gamedata
* updater or by upgrading your SourceMod install.
*
* To override data in this file, create a subdirectory named "custom" and
* place your own gamedata file(s) inside of it. Such files will be parsed
* after SM's own.
*
* For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(SourceMod)
*/
"Games"
{
/* Battleground 2 1.5a */
"bg2"
{
"Offsets"
{
"GiveNamedItem"
{
"windows" "342"
"linux" "343"
}
"RemovePlayerItem"
{
"windows" "236"
"linux" "237"
}
"Weapon_GetSlot"
{
"windows" "234"
"linux" "235"
}
"Ignite"
{
"windows" "191"
"linux" "192"
}
"Extinguish"
{
"windows" "195"
"linux" "196"
}
"Teleport"
{
"windows" "99"
"linux" "100"
}
"CommitSuicide"
{
"windows" "379"
"linux" "379"
}
"GetVelocity"
{
"windows" "128"
"linux" "129"
}
"EyeAngles"
{
"windows" "120"
"linux" "121"
}
"AcceptInput"
{
"windows" "34"
"linux" "35"
}
"DispatchKeyValue"
{
"windows" "29"
"linux" "28"
}
"DispatchKeyValueFloat"
{
"windows" "28"
"linux" "29"
}
"DispatchKeyValueVector"
{
"windows" "27"
"linux" "30"
}
"SetEntityModel"
{
"windows" "23"
"linux" "24"
}
"WeaponEquip"
{
"windows" "227"
"linux" "228"
}
"Activate"
{
"windows" "31"
"linux" "32"
}
"PlayerRunCmd"
{
"windows" "360"
"linux" "361"
}
"FireOutputBackup"
{
"windows" "6"
"linux" "10"
}
}
"Signatures"
{
"DispatchSpawn"
{
"library" "server"
"linux" "@_Z13DispatchSpawnP11CBaseEntity"
"windows" "\x53\x55\x56\x8B\x74\x24\x10\x57\x85\xF6\x0F\x84\x2A\x2A\x2A\x2A\x8B\x1D\x2A\x2A\x2A\x2A\x8B\x03\x8B\x50\x64\x8B\xCB"
}
"CreateEntityByName"
{
"library" "server"
"linux" "@_Z18CreateEntityByNamePKci"
"windows" "\x56\x8B\x74\x24\x0C\x57\x8B\x7C\x24\x0C\x83\xFE\xFF\x74\x27\x8B\x0D\x2A\x2A\x2A\x2A\x8B\x01\x8B\x50\x54\x56\xFF\xD2"
}
"FindEntityByClassname"
{
"library" "server"
"windows" "\x53\x55\x56\x8B\xF1\x8B\x4C\x24\x10\x57\x85\xC9\x74\x2A\x8B\x01\x8B\x50\x08\xFF\xD2\x8B\x00\x25\xFF\x0F\x00\x00\x40\xC1\xE0\x04\x8B\x3C\x30\xEB\x06\x8B\xBE\x2A\x2A\x2A\x2A\x85\xFF\x74\x3B\x8B\x5C\x24\x18\x8B\x2D\x2A\x2A\x2A\x2A\x8D\xA4"
"linux" "@_ZN17CGlobalEntityList21FindEntityByClassnameEP11CBaseEntityPKc"
}
"FireOutput"
{
"library" "server"
"windows" "\x81\xEC\x20\x1C\x00\x00\x53\x55\x56\x8B\x71\x14\x57\x89"
"linux" "@_ZN17CBaseEntityOutput10FireOutputE9variant_tP11CBaseEntityS2_f"
}
}
}
}
+141
View File
@@ -0,0 +1,141 @@
"Games"
{
/* CSpromod 1.04 */
"cspromod"
{
"Offsets"
{
"GiveNamedItem"
{
"windows" "330"
"linux" "331"
}
"RemovePlayerItem"
{
"windows" "226"
"linux" "227"
}
"Weapon_GetSlot"
{
"windows" "224"
"linux" "225"
}
"Ignite"
{
"windows" "188"
"linux" "189"
}
"Extinguish"
{
"windows" "189"
"linux" "190"
}
"Teleport"
{
"windows" "98"
"linux" "99"
}
"CommitSuicide"
{
"windows" "358"
"linux" "359"
}
"GetVelocity"
{
"windows" "126"
"linux" "127"
}
"EyeAngles"
{
"windows" "118"
"linux" "119"
}
"AcceptInput"
{
"windows" "35"
"linux" "36"
}
"DispatchKeyValue"
{
"windows" "31"
"linux" "30"
}
"DispatchKeyValueFloat"
{
"windows" "30"
"linux" "31"
}
"DispatchKeyValueVector"
{
"windows" "29"
"linux" "32"
}
"SetEntityModel"
{
"windows" "25"
"linux" "26"
}
"WeaponEquip"
{
"windows" "217"
"linux" "218"
}
"Activate"
{
"windows" "32"
"linux" "33"
}
"PlayerRunCmd"
{
"windows" "348"
"linux" "349"
}
"FireOutputBackup"
{
"windows" "6"
"linux" "6"
}
"g_pGameRules"
{
"windows" "2"
}
}
"Signatures"
{
"FireOutput"
{
"library" "server"
"windows" "\x81\xEC\x2A\x2A\x2A\x2A\x53\x55\x56\x8B\x71\x2A\x85\xF6"
"linux" "@_ZN17CBaseEntityOutput10FireOutputE9variant_tP11CBaseEntityS2_f"
}
"DispatchSpawn"
{
"library" "server"
"linux" "@_Z13DispatchSpawnP11CBaseEntity"
"windows" "\x53\x55\x56\x8B\x74\x2A\x2A\x85\xF6\x57\x0F\x84\x2A\x2A\x2A\x2A\x8B\x1D\x2A\x2A\x2A\x2A\x8B\x03\x8B\x2A\x2A\x8B\xCB\xFF"
}
"CreateEntityByName"
{
"library" "server"
"linux" "@_Z18CreateEntityByNamePKci"
"windows" "\x56\x8B\x74\x2A\x2A\x83\xFE\xFF\x57\x8B\x7C\x2A\x2A\x74\x2A\x8B\x0D\x2A\x2A\x2A\x2A\x8B\x01\x8B\x2A\x2A\x56\xFF\xD2"
}
"FindEntityByClassname"
{
"library" "server"
"windows" "\x53\x55\x56\x8B\xF1\x8B\x4C\x24\x2A\x85\xC9\x57\x74\x2A\x8B\x01\x8B\x50\x2A\xFF\xD2\x8B\x00\x25\xFF\x2A\x2A\x2A\x83\xC0\x2A\xC1\xE0\x2A\x8B\x3C\x30\xEB\x2A\x8B\xBE\x2A\x2A\x2A\x2A\x85\xFF\x74\x2A\x8B\x5C\x2A\x2A\x8B\x2D\x2A\x2A\x2A\x2A\xEB\x2A\x8D\x2A\x2A\x8B\x37\x85\xF6\x75\x2A\x68\x2A\x2A\x2A\x2A\xFF\x2A\x83\xC4\x2A\xEB\x11\x39"
"linux" "@_ZN17CGlobalEntityList21FindEntityByClassnameEP11CBaseEntityPKc"
}
"CreateGameRulesObject"
{
"library" "server"
"windows" "\x8B\x0D\x2A\x2A\x2A\x2A\x85\xC9\x74\x2A\x8B\x01\x8B\x50\x2A\x6A\x01\xFF\xD2"
}
"g_pGameRules"
{
"library" "server"
"linux" "@g_pGameRules"
}
}
}
}
+34 -34
View File
@@ -26,88 +26,88 @@
{
"GiveNamedItem"
{
"windows" "329"
"linux" "330"
"windows" "386"
"linux" "387"
}
"RemovePlayerItem"
{
"windows" "226"
"linux" "227"
"windows" "259"
"linux" "260"
}
"Weapon_GetSlot"
{
"windows" "224"
"linux" "225"
"windows" "257"
"linux" "258"
}
"Ignite"
{
"windows" "188"
"linux" "189"
"windows" "202"
"linux" "203"
}
"Extinguish"
{
"windows" "189"
"linux" "190"
"windows" "206"
"linux" "207"
}
"Teleport"
{
"windows" "98"
"linux" "99"
"windows" "105"
"linux" "106"
}
"CommitSuicide"
{
"windows" "357"
"linux" "358"
"windows" "426"
"linux" "426"
}
"GetVelocity"
{
"windows" "126"
"linux" "127"
"windows" "137"
"linux" "138"
}
"EyeAngles"
{
"windows" "118"
"linux" "119"
"windows" "128"
"linux" "129"
}
"AcceptInput"
{
"windows" "35"
"linux" "36"
"windows" "34"
"linux" "35"
}
"DispatchKeyValue"
{
"windows" "31"
"linux" "30"
"windows" "29"
"linux" "28"
}
"DispatchKeyValueFloat"
{
"windows" "30"
"linux" "31"
"windows" "28"
"linux" "29"
}
"DispatchKeyValueVector"
{
"windows" "29"
"linux" "32"
"windows" "27"
"linux" "30"
}
"SetEntityModel"
{
"windows" "25"
"linux" "26"
"windows" "23"
"linux" "24"
}
"WeaponEquip"
{
"windows" "217"
"linux" "218"
"windows" "250"
"linux" "251"
}
"Activate"
{
"windows" "32"
"linux" "33"
"windows" "31"
"linux" "32"
}
"PlayerRunCmd"
{
"windows" "347"
"linux" "348"
"windows" "404"
"linux" "405"
}
}
}
+23 -18
View File
@@ -18,28 +18,28 @@
{
"GiveNamedItem"
{
"windows" "357"
"linux" "358"
"windows" "385"
"linux" "386"
}
"RemovePlayerItem"
{
"windows" "244"
"linux" "245"
"windows" "259"
"linux" "260"
}
"Weapon_GetSlot"
{
"windows" "242"
"linux" "243"
"windows" "257"
"linux" "258"
}
"Ignite"
{
"windows" "199"
"linux" "200"
"windows" "202"
"linux" "203"
}
"Extinguish"
{
"windows" "203"
"linux" "204"
"windows" "206"
"linux" "207"
}
"Teleport"
{
@@ -48,18 +48,18 @@
}
"CommitSuicide"
{
"windows" "396"
"linux" "397"
"windows" "422"
"linux" "423"
}
"GetVelocity"
{
"windows" "136"
"linux" "137"
"windows" "137"
"linux" "138"
}
"EyeAngles"
{
"windows" "127"
"linux" "128"
"windows" "128"
"linux" "129"
}
"AcceptInput"
{
@@ -88,14 +88,19 @@
}
"WeaponEquip"
{
"windows" "235"
"linux" "236"
"windows" "250"
"linux" "251"
}
"Activate"
{
"windows" "31"
"linux" "32"
}
"PlayerRunCmd"
{
"windows" "403"
"linux" "404"
}
}
}
}
+63 -31
View File
@@ -11,7 +11,7 @@
"Games"
{
/* Empires 2.24 */
/* Empires 2.25b */
"empires"
{
@@ -19,48 +19,48 @@
{
"GiveNamedItem"
{
"windows" "354"
"linux" "355"
"windows" "353"
"linux" "354"
}
"RemovePlayerItem"
{
"windows" "241"
"linux" "242"
"windows" "240"
"linux" "241"
}
"Weapon_GetSlot"
{
"windows" "239"
"linux" "240"
"windows" "238"
"linux" "239"
}
"Ignite"
{
"windows" "196"
"linux" "197"
"windows" "195"
"linux" "196"
}
"Extinguish"
{
"windows" "200"
"linux" "201"
"windows" "199"
"linux" "200"
}
"Teleport"
{
"windows" "104"
"linux" "105"
"windows" "103"
"linux" "104"
}
"CommitSuicide"
{
"windows" "401"
"linux" "402"
"windows" "392"
"linux" "392"
}
"GetVelocity"
{
"windows" "133"
"linux" "134"
"windows" "132"
"linux" "133"
}
"EyeAngles"
{
"windows" "125"
"linux" "126"
"windows" "124"
"linux" "125"
}
"DispatchKeyValue"
{
@@ -79,29 +79,61 @@
}
"AcceptInput"
{
"windows" "35"
"linux" "36"
"windows" "34"
"linux" "35"
}
"Activate"
{
"windows" "31"
"linux" "32"
}
"TakeHealth"
{
"windows" "62"
"linux" "63"
}
"ChangeTeam"
{
"windows" "87"
"linux" "88"
}
"SetEntityModel"
{
"windows" "23"
"linux" "24"
}
"WeaponEquip"
{
"windows" "231"
"linux" "232"
}
"PlayerRunCmd"
{
"windows" "372"
"linux" "373"
}
"FireOutputBackup"
{
"windows" "6"
"linux" "10"
}
}
"Signatures"
{
"DispatchSpawn"
{
"library" "server"
"windows" "\x53\x55\x56\x8B\x74\x24\x10\x57\x85\xF6\x0F\x84\x2A\x2A\x2A\x2A\x8B\x1D\x2A\x2A\x2A\x2A\x8B\x03\x8B\x50\x64\x8B\xCB"
"linux" "@_Z13DispatchSpawnP11CBaseEntity"
}
"CreateEntityByName"
{
"library" "server"
"windows" "\x56\x8B\x74\x24\x0C\x57\x8B\x7C\x24\x0C\x83\xFE\xFF\x74\x27\x8B\x0D\x2A\x2A\x2A\x2A\x8B\x01\x8B\x50\x54\x56\xFF\xD2"
"linux" "@_Z18CreateEntityByNamePKci"
}
"FindEntityByClassname"
{
"library" "server"
"windows" "\x53\x55\x56\x8B\xF1\x8B\x4C\x24\x10\x57\x85\xC9\x74\x2A\x8B\x01\x8B\x50\x08\xFF\xD2\x8B\x00\x25\xFF\x0F\x00\x00\x40\xC1\xE0\x04\x8B\x3C\x30\xEB\x06\x8B\xBE\x2A\x2A\x2A\x2A\x85\xFF\x74\x2A\x8B\x5C\x24\x18\x8B\x2D\x2A\x2A\x2A\x2A\x8D\xA4\x24\x00\x00\x00\x00\x8B\x37\x85\xF6\x75\x2A\x68\x2A\x2A\x2A\x2A\xFF\x2A\x83\xC4\x04\xEB\x2A\x39\x2A\x2A\x74\x2A\x53"
"linux" "@_ZN17CGlobalEntityList21FindEntityByClassnameEP11CBaseEntityPKc"
}
"FireOutput"
{
"library" "server"
"windows" "\x55\x8B\xEC\x83\x2A\x2A\x81\xEC\x2A\x2A\x2A\x2A\x53\x56\x8B\x71\x2A\x57\x89"
"linux" "@_ZN17CBaseEntityOutput10FireOutputE9variant_tP11CBaseEntityS2_f"
}
}
}
}
+11
View File
@@ -96,6 +96,11 @@
"windows" "36"
"linux" "37"
}
"FireOutputBackup"
{
"windows" "6"
"linux" "6"
}
}
"Signatures"
@@ -120,6 +125,12 @@
"library" "server"
"windows" "\x56\x8B\x74\x24\x0C\x83\xFE\xFF\x57\x8B\x7C\x24\x0C\x74\x27\x8B\x0D\x2A\x2A\x2A\x2A\x8B\x01\x8B\x50\x54\x56\xFF\xD2"
}
"FireOutput"
{
"library" "server"
"windows" "\x81\xEC\x2A\x2A\x2A\x2A\x53\x55\x56\x8B\x2A\x2A\x85\xF6\x57"
"linux" "@_ZN17CBaseEntityOutput10FireOutputE9variant_tP11CBaseEntityS2_f"
}
}
}
}
+57 -18
View File
@@ -11,66 +11,105 @@
"Games"
{
/* Garry's Mod 10 - Windows only
* This mod is not officially supported, and the definitions are
* for Garry's Mod pre-Orange Box.
* (credits: Damaged Soul)
*/
/* Garry's Mod - Windows only */
"garrysmod"
{
"Offsets"
{
"GiveNamedItem"
{
"windows" "366"
"windows" "426"
}
"RemovePlayerItem"
{
"windows" "264"
"windows" "300"
}
"Weapon_GetSlot"
{
"windows" "262"
"windows" "298"
}
"Ignite"
{
"windows" "220"
"windows" "237"
}
"Extinguish"
{
"windows" "221"
"windows" "241"
}
"Teleport"
{
"windows" "99"
"windows" "106"
}
"CommitSuicide"
{
"windows" "394"
"windows" "464"
}
"GetVelocity"
{
"windows" "127"
"windows" "138"
}
"EyeAngles"
{
"windows" "119"
"windows" "129"
}
"AcceptInput"
{
"windows" "35"
"windows" "34"
}
"DispatchKeyValue"
{
"windows" "31"
"windows" "29"
}
"DispatchKeyValueFloat"
{
"windows" "30"
"windows" "28"
}
"DispatchKeyValueVector"
{
"windows" "29"
"windows" "27"
}
"SetEntityModel"
{
"windows" "23"
}
"WeaponEquip"
{
"windows" "291"
}
"Activate"
{
"windows" "31"
}
"PlayerRunCmd"
{
"windows" "444"
}
"FireOutputBackup"
{
"windows" "6"
}
}
"Signatures"
{
"DispatchSpawn"
{
"library" "server"
"windows" "\x53\x55\x56\x8B\x74\x24\x10\x57\x85\xF6\x0F\x84\x2A\x2A\x2A\x2A\x8B\x1D\x2A\x2A\x2A\x2A\x8B\x03\x8B\x50\x64\x8B\xCB"
}
"CreateEntityByName"
{
"library" "server"
"windows" "\x56\x8B\x74\x24\x0C\x57\x8B\x7C\x24\x0C\x83\xFE\xFF\x74\x27\x8B\x0D\x2A\x2A\x2A\x2A\x8B\x01\x8B\x50\x54\x56\xFF\xD2"
}
"FindEntityByClassname"
{
"library" "server"
"windows" "\x53\x55\x56\x8B\xF1\x8B\x4C\x24\x10\x57\x85\xC9\x74\x2A\x8B\x01\x8B\x50\x08\xFF\xD2\x8B\x00\x25\xFF\x0F\x00\x00\x40\xC1\xE0\x04\x8B\x3C\x30\xEB\x06\x8B\xBE\x2A\x2A\x2A\x2A\x85\xFF\x74\x2A\x8B\x5C\x24\x18\x8B\x2D\x2A\x2A\x2A\x2A\x8D\xA4\x24\x00\x00\x00\x00\x8B\x37\x85\xF6\x75\x2A\x68\x2A\x2A\x2A\x2A\xFF\x2A\x83\xC4\x04\xEB\x2A\x39\x2A\x2A\x74\x2A\x53"
}
"FireOutput"
{
"library" "server"
"windows" "\x81\xEC\x2A\x2A\x2A\x2A\x53\x55\x56\x8B\x71\x2A\x57\x89"
}
}
}
+126
View File
@@ -0,0 +1,126 @@
"Games"
{
"gesource"
{
"Offsets"
{
"GiveNamedItem"
{
"windows" "351"
"linux" "352"
}
"RemovePlayerItem"
{
"windows" "239"
"linux" "240"
}
"Weapon_GetSlot"
{
"windows" "237"
"linux" "238"
}
"Ignite"
{
"windows" "194"
"linux" "195"
}
"Extinguish"
{
"windows" "198"
"linux" "199"
}
"Teleport"
{
"windows" "100"
"linux" "101"
}
"CommitSuicide"
{
"windows" "392"
"linux" "392"
}
"GetVelocity"
{
"windows" "130"
"linux" "131"
}
"EyeAngles"
{
"windows" "122"
"linux" "123"
}
"AcceptInput"
{
"windows" "34"
"linux" "35"
}
"DispatchKeyValue"
{
"windows" "29"
"linux" "28"
}
"DispatchKeyValueFloat"
{
"windows" "28"
"linux" "29"
}
"DispatchKeyValueVector"
{
"windows" "27"
"linux" "30"
}
"SetEntityModel"
{
"windows" "23"
"linux" "24"
}
"WeaponEquip"
{
"windows" "230"
"linux" "231"
}
"Activate"
{
"windows" "31"
"linux" "32"
}
"PlayerRunCmd"
{
"windows" "371"
"linux" "372"
}
"FireOutputBackup"
{
"windows" "6"
"linux" "10"
}
}
"Signatures"
{
"FindEntityByClassname"
{
"library" "server"
"windows" "\x53\x55\x56\x8B\xF1\x8B\x4C\x2A\x2A\x57\x85\xC9\x74\x2A\x8B\x01\x8B\x50\x2A\xFF\xD2\x8B\x00\x25\x2A\x2A\x2A\x2A\x40\xC1\xE0\x2A\x8B\x3C\x30\xEB\x2A\x8B\xBE\x2A\x2A\x2A\x2A\x85\xFF\x74\x2A\x8B\x5C\x2A\x2A\x8B\x2D\x2A\x2A\x2A\x2A\x8D\xA4\x2A\x2A\x2A\x2A\x2A\x8B\x37\x85\xF6\x75\x2A\x68\x2A\x2A\x2A\x2A\xFF\x2A\x83\xC4\x2A\xEB\x2A\x39"
"linux" "@_ZN17CGlobalEntityList21FindEntityByClassnameEP11CBaseEntityPKc"
}
"CreateEntityByName"
{
"library" "server"
"linux" "@_Z18CreateEntityByNamePKci"
"windows" "\x56\x8B\x74\x24\x2A\x57\x8B\x7C\x24\x2A\x83\xFE\xFF\x74\x2A\x8B\x0D\x2A\x2A\x2A\x2A\x8B\x01\x8B\x50\x2A\x56\xFF\xD2"
}
"DispatchSpawn"
{
"library" "server"
"linux" "@_Z13DispatchSpawnP11CBaseEntity"
"windows" "\x53\x55\x56\x8B\x74\x2A\x2A\x57\x85\xF6\x0F\x2A\x2A\x2A\x2A\x2A\x8B\x2A\x2A\x2A\x2A\x2A\x8B\x03\x8B\x50\x2A\x8B\xCB"
}
"FireOutput"
{
"library" "server"
"windows" "\x81\xEC\x1C\x01\x00\x00\x53\x55\x56\x8B\x71\x14\x57\x89"
"linux" "@_ZN17CBaseEntityOutput10FireOutputE9variant_tP11CBaseEntityS2_f"
}
}
}
}
+31 -2
View File
@@ -11,7 +11,6 @@
"Games"
{
/* Insurgency (2009-07-10) */
"insurgency"
{
"Offsets"
@@ -82,9 +81,33 @@
"windows" "288"
"linux" "289"
}
"PlayerRunCmd"
{
"windows" "274"
"linux" "275"
}
"g_pGameRules"
{
"windows" "2"
}
"FireOutputBackup"
{
"windows" "6"
"linux" "6"
}
}
"Signatures"
{
"CreateGameRulesObject"
{
"library" "server"
"windows" "\x8B\x0D\x2A\x2A\x2A\x2A\x85\xC9\x74\x2A\x8B\x01\x6A\x01\xFF\x50"
}
"g_pGameRules"
{
"library" "server"
"linux" "@g_pGameRules"
}
"FireOutput"
{
"library" "server"
@@ -100,9 +123,15 @@
"CreateEntityByName"
{
"library" "server"
"windows" "\x56\x8B\x74\x24\x0C\x57\x8B\x7C\x24\x0C\x83\x2A\x2A\x74\x27\x8B\x0D\x2A\x2A\x2A\x2A\x8B\x01\x8B\x2A\x2A\x56\xFF\xD2\xA3\xCC"
"windows" "\x56\x8B\x74\x24\x0C\x57\x8B\x7C\x24\x0C\x83\x2A\x2A\x74\x27\x8B\x0D\x2A\x2A\x2A\x2A\x8B\x01\x8B\x2A\x2A\x56\xFF\xD2\xA3"
"linux" "@_Z18CreateEntityByNamePKci"
}
"FindEntityByClassname"
{
"library" "server"
"windows" "\x53\x55\x56\x8B\xF1\x8B\x4C\x2A\x2A\x57\x85\xC9\x74\x2A\x8B\x01\x8B\x50\x2A\xFF\xD2\x8B\x00\x25\x2A\x2A\x2A\x2A\x40\xC1\xE0\x2A\x8B\x3C\x30\xEB\x2A\x8B\xBE\x2A\x2A\x2A\x2A\x85\xFF\x74\x2A\x8B\x5C\x2A\x2A\x8B\x2D\x2A\x2A\x2A\x2A\x8D\xA4\x24\x2A\x2A\x2A\x2A\x8B\x37\x85\xF6\x75\x2A\x68\x2A\x2A\x2A\x2A\xFF\x2A\x83\xC4\x2A\xEB\x2A\x39"
"linux" "@_ZN17CGlobalEntityList21FindEntityByClassnameEP11CBaseEntityPKc"
}
}
}
}
+57 -19
View File
@@ -11,90 +11,128 @@
"Games"
{
/* Obsidian Conflict 1.3 */
/* Obsidian Conflict 1.35 */
"obsidian"
{
"Offsets"
{
"GiveNamedItem"
{
"windows" "350"
"linux" "351"
"windows" "351"
}
"RemovePlayerItem"
{
"windows" "237"
"linux" "238"
}
"Weapon_GetSlot"
{
"windows" "235"
"linux" "236"
}
"Ignite"
{
"windows" "190"
"linux" "191"
}
"Extinguish"
{
"windows" "194"
"linux" "195"
}
"Teleport"
{
"windows" "100"
"linux" "101"
}
"CommitSuicide"
{
"windows" "395"
"linux" "395"
"windows" "396"
}
"GetVelocity"
{
"windows" "127"
"linux" "128"
}
"EyeAngles"
{
"windows" "119"
"linux" "120"
}
"AcceptInput"
{
"windows" "34"
"linux" "35"
}
"DispatchKeyValue"
{
"windows" "29"
"linux" "28"
}
"DispatchKeyValueFloat"
{
"windows" "28"
"linux" "29"
}
"DispatchKeyValueVector"
{
"windows" "27"
"linux" "30"
}
"SetEntityModel"
{
"windows" "23"
"linux" "24"
}
"WeaponEquip"
{
"windows" "228"
"linux" "229"
}
"Activate"
{
"windows" "31"
"linux" "32"
}
"PlayerRunCmd"
{
"windows" "371"
}
/* Offset into CBaseTempEntity constructor (vs2010 moved it!) */
"s_pTempEntities"
{
"windows" "19"
}
"GetTEName"
{
"windows" "4"
}
"GetTENext"
{
"windows" "8"
}
"TE_GetServerClass"
{
"windows" "0"
}
"FireOutputBackup"
{
"windows" "9"
}
}
"Signatures"
{
"CBaseTempEntity"
{
"library" "server"
"windows" "\x55\x8B\xEC\x8B\xC1\x8B\x2A\x2A\xC7\x2A\x2A\x2A\x2A\x2A\x89\x2A\x2A\x8B\x15\x2A\x2A\x2A\x2A\x89"
}
"DispatchSpawn"
{
"library" "server"
"windows" "\x55\x8B\xEC\x51\x53\x56\x8B\x75\x2A\x57\x85\xF6\x0F\x2A\x2A\x2A\x2A\x2A\x8B\x2A\x2A\x2A\x2A\x2A\x8B\x2A\x8B"
}
"CreateEntityByName"
{
"library" "server"
"windows" "\x55\x8B\xEC\x56\x8B\x2A\x2A\x57\x8B\x2A\x2A\x83\x2A\x2A\x74\x2A\x8B\x2A\x2A\x2A\x2A\x2A\x8B\x01\x8B\x50\x2A\x56\xFF\xD2"
}
"FindEntityByClassname"
{
"library" "server"
"windows" "\x55\x8B\xEC\x53\x56\x8B\xF1\x8B\x2A\x2A\x57\x85\xC9\x74\x2A\x8B\x01\x8B\x50\x2A\xFF\xD2\x8B\x00\x25\x2A\x2A\x2A\x2A\x40\x03\xC0\x8B\x3C\xC6\xEB\x2A\x8B\xBE\x2A\x2A\x2A\x2A\x85\xFF\x74"
}
"FireOutput"
{
"library" "server"
"windows" "\x55\x8B\xEC\x81\xEC\x2A\x2A\x2A\x2A\x53\x56\x8B\x2A\x2A\x57\x89"
}
}
}
+47 -28
View File
@@ -19,48 +19,48 @@
/* CBasePlayer */
"GiveNamedItem"
{
"windows" "328"
"linux" "329"
"windows" "352"
"linux" "353"
}
"RemovePlayerItem"
{
"windows" "226"
"linux" "227"
"windows" "239"
"linux" "240"
}
"Weapon_GetSlot"
{
"windows" "224"
"linux" "225"
"windows" "237"
"linux" "238"
}
"Ignite"
{
"windows" "188"
"linux" "189"
"windows" "194"
"linux" "195"
}
"Extinguish"
{
"windows" "189"
"linux" "190"
"windows" "198"
"linux" "199"
}
"Teleport"
{
"windows" "98"
"linux" "99"
"windows" "101"
"linux" "102"
}
"CommitSuicide"
{
"windows" "356"
"linux" "357"
"windows" "393"
"linux" "393"
}
"GetVelocity"
{
"windows" "126"
"linux" "127"
"windows" "131"
"linux" "132"
}
"EyeAngles"
{
"windows" "118"
"linux" "119"
"windows" "123"
"linux" "124"
}
"AcceptInput"
{
@@ -69,34 +69,53 @@
}
"DispatchKeyValue"
{
"windows" "31"
"linux" "30"
"windows" "29"
"linux" "28"
}
"DispatchKeyValueFloat"
{
"windows" "30"
"linux" "31"
"windows" "28"
"linux" "29"
}
"DispatchKeyValueVector"
{
"windows" "29"
"linux" "32"
"windows" "27"
"linux" "30"
}
"SetEntityModel"
{
"windows" "25"
"linux" "26"
"windows" "24"
"linux" "25"
}
"WeaponEquip"
{
"windows" "217"
"linux" "218"
"windows" "230"
"linux" "231"
}
"Activate"
{
"windows" "32"
"linux" "33"
}
"PlayerRunCmd"
{
"windows" "372"
"linux" "373"
}
"FireOutputBackup"
{
"windows" "6"
"linux" "10"
}
}
"Signatures"
{
"FireOutput"
{
"library" "server"
"windows" "\x81\xEC\x2A\x2A\x2A\x2A\x53\x55\x56\x8B\x71\x2A\x85\xF6\x57"
"linux" "@_ZN17CBaseEntityOutput10FireOutputE9variant_tP11CBaseEntityS2_f"
}
}
}
}
+128
View File
@@ -0,0 +1,128 @@
"Games"
{
/* Resistance and Liberation Open Beta 1.1 */
"RnLBeta"
{
"Offsets"
{
"GiveNamedItem"
{
"windows" "356"
}
"RemovePlayerItem"
{
"windows" "238"
}
"Weapon_GetSlot"
{
"windows" "236"
}
"Ignite"
{
"windows" "193"
}
"Extinguish"
{
"windows" "197"
}
"Teleport"
{
"windows" "100"
}
"CommitSuicide"
{
"windows" "397"
}
"GetVelocity"
{
"windows" "130"
}
"EyeAngles"
{
"windows" "122"
}
"AcceptInput"
{
"windows" "34"
}
"DispatchKeyValue"
{
"windows" "29"
}
"DispatchKeyValueFloat"
{
"windows" "28"
}
"DispatchKeyValueVector"
{
"windows" "27"
}
"SetEntityModel"
{
"windows" "23"
}
"WeaponEquip"
{
"windows" "229"
}
"Activate"
{
"windows" "31"
}
"PlayerRunCmd"
{
"windows" "376"
}
/* Offset into CBaseTempEntity constructor (vs2010 moved it!) */
"s_pTempEntities"
{
"windows" "19"
}
"GetTEName"
{
"windows" "4"
}
"GetTENext"
{
"windows" "8"
}
"TE_GetServerClass"
{
"windows" "0"
}
"FireOutputBackup"
{
"windows" "9"
}
}
"Signatures"
{
"CBaseTempEntity"
{
"library" "server"
"windows" "\x55\x8B\xEC\x8B\xC1\x8B\x2A\x2A\xC7\x2A\x2A\x2A\x2A\x2A\x89\x2A\x2A\x8B\x15\x2A\x2A\x2A\x2A\x89"
}
"DispatchSpawn"
{
"library" "server"
"windows" "\x55\x8B\xEC\x51\x53\x56\x8B\x75\x2A\x57\x85\xF6\x0F\x2A\x2A\x2A\x2A\x2A\x8B\x2A\x2A\x2A\x2A\x2A\x8B\x2A\x8B"
}
"CreateEntityByName"
{
"library" "server"
"windows" "\x55\x8B\xEC\x56\x8B\x2A\x2A\x57\x8B\x2A\x2A\x83\x2A\x2A\x74\x2A\x8B\x2A\x2A\x2A\x2A\x2A\x8B\x01\x8B\x50\x2A\x56\xFF\xD2"
}
"FindEntityByClassname"
{
"library" "server"
"windows" "\x55\x8B\xEC\x53\x56\x8B\xF1\x8B\x2A\x2A\x57\x85\xC9\x74\x2A\x8B\x01\x8B\x50\x2A\xFF\xD2\x8B\x00\x25\x2A\x2A\x2A\x2A\x40\x03\xC0\x8B\x3C\xC6\xEB\x2A\x8B\xBE\x2A\x2A\x2A\x2A\x85\xFF\x74"
}
"FireOutput"
{
"library" "server"
"windows" "\x81\xEC\x1C\x01\x00\x00\x53\x55\x56\x8B\x71\x14\x85\xF6"
}
}
}
}
+6 -1
View File
@@ -12,7 +12,7 @@
"Games"
{
/* SourceForts */
"SourceForts"
"sourceforts"
{
"Offsets"
{
@@ -97,6 +97,11 @@
"windows" "32"
"linux" "33"
}
"PlayerRunCmd"
{
"windows" "346"
"linux" "347"
}
}
}
}
+32
View File
@@ -107,6 +107,38 @@
"windows" "375"
"linux" "376"
}
"FireOutputBackup"
{
"windows" "6"
"linux" "10"
}
}
"Signatures"
{
"FindEntityByClassname"
{
"library" "server"
"windows" "\x53\x55\x56\x8B\xF1\x8B\x4C\x24\x10\x57\x85\xC9\x74\x2A\x8B\x01\x8B\x50\x08\xFF\xD2\x8B\x00\x25\xFF\x0F\x00\x00\x40\xC1\xE0\x04\x8B\x3C\x30\xEB\x06\x8B\xBE\x2A\x2A\x2A\x2A\x85\xFF\x74\x2A\x8B\x5C\x24\x18\x8B\x2D\x2A\x2A\x2A\x2A\x8D\xA4\x24\x00\x00\x00\x00\x8B\x37\x85\xF6\x75\x2A\x68\x2A\x2A\x2A\x2A\xFF\x2A\x83\xC4\x04\xEB\x2A\x39\x2A\x2A\x74\x2A\x53"
"linux" "@_ZN17CGlobalEntityList21FindEntityByClassnameEP11CBaseEntityPKc"
}
"DispatchSpawn"
{
"library" "server"
"windows" "\x53\x55\x56\x8B\x74\x24\x10\x57\x85\xF6\x0F\x84\x2A\x2A\x2A\x2A\x8B\x1D\x2A\x2A\x2A\x2A\x8B\x03\x8B\x50\x64\x8B\xCB"
"linux" "@_Z13DispatchSpawnP11CBaseEntity"
}
"CreateEntityByName"
{
"library" "server"
"windows" "\x56\x8B\x74\x24\x0C\x57\x8B\x7C\x24\x0C\x83\xFE\xFF\x74\x27\x8B\x0D\x2A\x2A\x2A\x2A\x8B\x01\x8B\x50\x54\x56\xFF\xD2"
"linux" "@_Z18CreateEntityByNamePKci"
}
"FireOutput"
{
"library" "server"
"windows" "\x81\xEC\x2A\x2A\x2A\x2A\x53\x55\x56\x8B\x71\x2A\x57\x89"
"linux" "@_ZN17CBaseEntityOutput10FireOutputE9variant_tP11CBaseEntityS2_f"
}
}
}
}
+12 -12
View File
@@ -28,18 +28,18 @@
}
"Weapon_GetSlot"
{
"windows" "256"
"linux" "257"
"windows" "257"
"linux" "258"
}
"Ignite"
{
"windows" "201"
"linux" "202"
"windows" "202"
"linux" "203"
}
"Extinguish"
{
"windows" "205"
"linux" "206"
"windows" "206"
"linux" "207"
}
"Teleport"
{
@@ -53,13 +53,13 @@
}
"GetVelocity"
{
"windows" "136"
"linux" "137"
"windows" "137"
"linux" "138"
}
"EyeAngles"
{
"windows" "127"
"linux" "128"
"windows" "128"
"linux" "129"
}
"DispatchKeyValue"
{
@@ -88,8 +88,8 @@
}
"WeaponEquip"
{
"windows" "249"
"linux" "250"
"windows" "250"
"linux" "251"
}
"Activate"
{
+5
View File
@@ -101,6 +101,11 @@
"windows" "32"
"linux" "33"
}
"PlayerRunCmd"
{
"windows" "347"
"linux" "348"
}
}
"Signatures"
+1 -6
View File
@@ -99,11 +99,6 @@
}
"Signatures"
{
"CreateGameRulesObject"
{
"library" "server"
"windows" "\x8B\x0D\x2A\x2A\x2A\x2A\x85\xC9\x74\x2A\x8B\x01\x8B\x50\x2C\x6A\x01"
}
"FindEntityByClassname"
{
"library" "server"
@@ -120,7 +115,7 @@
{
"library" "server"
"linux" "@_Z13DispatchSpawnP11CBaseEntity"
"windows" "\x53\x55\x56\x8B\x74\x24\x10\x2A\x85\xF6\x0F\x84\x2A\x2A\x2A\x2A\x8B\x1D\x2A\x2A\x2A\x2A\x8B\x03\x8B\x50\x60\x8B\xCB"
"windows" "\x53\x55\x56\x8B\x74\x2A\x2A\x57\x85\xF6\x0F\x2A\x2A\x2A\x2A\x2A\x8B\x2A\x2A\x2A\x2A\x2A\x8B\x03\x8B\x50\x2A\x8B\xCB"
}
}
}
+12 -1
View File
@@ -92,7 +92,6 @@
"game.garrysmod.txt"
{
"engine" "original"
"game" "garrysmod"
}
@@ -143,4 +142,16 @@
{
"game" "bg2"
}
"game.cspromod.txt"
{
"game" "cspromod"
}
"game.gesource.txt"
{
"game" "gesource"
}
"game.rnlbeta.txt"
{
"game" "RnLBeta"
}
}
+2 -2
View File
@@ -18,13 +18,13 @@
"RoundRespawn"
{
"library" "server"
"windows" "\x56\x8B\xF1\x8B\x06\xFF\x90\x2A\x04\x00\x00\x8B\x86\x2A\x0D\x00"
"windows" "\x56\x8B\xF1\x8B\x06\x8B\x2A\x2A\x2A\x2A\x2A\xFF\xD2\x8B\x2A\x2A\x2A\x2A\x2A\x85"
"linux" "@_ZN9CCSPlayer12RoundRespawnEv"
}
"SwitchTeam"
{
"library" "server"
"windows" "\x83\xEC\x10\x56\x57\x8B\x7C\x24\x1C\x57\x8B\xF1\xE8\x2A\x2A\x2A\x2A\x83\xC4\x04\x85\xC0\x0F\x84\xEA\x00\x00\x00\x83\xFF\x03\x74\x09\x83\xFF\x02\x0F\x85\xDC\x00\x00\x00\x8B\xCE\xE8\x2A\x2A\x2A\x2A\x3B\xF8\x0F\x84\xDC\x00\x00\x00\x57\x8B\xCE\xC6\x86\x2A\x2A"
"windows" "\x83\xEC\x10\x56\x57\x8B\x7C\x24\x1C\x57\x8B\xF1\xE8\x2A\x2A\x2A\x2A\x83\xC4\x04\x85\xC0\x0F\x2A\x2A\x2A\x2A\x2A\x83\xFF\x03\x74\x09\x83\xFF\x02\x0F\x2A\x2A\x2A\x2A\x2A\x8B\xCE\xE8\x2A\x2A\x2A\x2A\x3B"
"linux" "@_ZN9CCSPlayer10SwitchTeamEi"
}
}
+39 -3
View File
@@ -18,7 +18,7 @@
"Burn"
{
"library" "server"
"windows" "\x56\x8B\xF1\x8B\x8E\x2A\x2A\x00\x00\x8B\x01\x8B\x90\x2A\x2A\x00\x00\xFF\xD2\x84\xC0"
"windows" "\x56\x8B\xF1\x8B\x8E\x2A\x2A\x00\x00\x8B\x01\x8B\x90\x2A\x2A\x00\x00\xFF\xD2\x84\xC0\x0F\x2A\x2A\x2A\x2A\x2A\x8B\x2A\x2A\x2A\x2A\x2A\x8B\xC8\xC1"
"linux" "@_ZN15CTFPlayerShared4BurnEP9CTFPlayerP13CTFWeaponBase"
}
"RemoveDisguise"
@@ -51,13 +51,49 @@
"linux" "@_ZN14CTFCompoundBow26CalcIsAttackCriticalHelperEv"
"windows" "\xE8\x2A\x2A\x2A\x2A\x85\xC0\x74\x14\x6A\x0B"
}
"Regenerate"
{
"library" "server"
"windows" "\x83\xEC\x08\xD9\xE8\x53\x55\xD9\x2A\x2A\x2A\x56\x8B\xF1\x8B\x06\x8B\x90"
"linux" "@_ZN9CTFPlayer10RegenerateEv"
}
"AddCondition"
{
"library" "server"
"windows" "\x56\x57\x8B\x7C\x2A\x2A\x8B\xF1\x8B\xCF\xBA\x01\x00\x00\x00\xD3\xE2\x8D\x86\x2A\x2A\x2A\x2A\x8D\x4C\x2A\x2A\x51\x0B\x10\x8B"
"linux" "@_ZN15CTFPlayerShared7AddCondEif"
}
"RemoveCondition"
{
"library" "server"
"windows" "\x56\x57\x8B\x7C\x2A\x2A\x8B\xF1\x8B\xCF\xBA\x01\x00\x00\x00\xD3\xE2\x8D\x86\x2A\x2A\x2A\x2A\x8D\x4C\x2A\x2A\x51\xF7\xD2\x23"
"linux" "@_ZN15CTFPlayerShared10RemoveCondEi"
}
"SetPowerplayEnabled"
{
"library" "server"
"windows" "\x80\x7C\x2A\x2A\x2A\x56\x8B\xF1\x74\x2A\xA1\x2A\x2A\x2A\x2A\xD9\x2A\x2A\x57"
"linux" "@_ZN9CTFPlayer19SetPowerplayEnabledEb"
}
"StunPlayer"
{
"library" "server"
"windows" "\x51\xD9\x2A\x2A\x2A\x2A\x2A\x56\x83\xEC\x2A\xD9\x2A\x2A\x2A\x8B\xF1\xD9\xEE\xD9\x2A\x2A\x2A\xD9\xE8"
"linux" "@_ZN15CTFPlayerShared10StunPlayerEffiP9CTFPlayer"
}
"GetHoliday"
{
"library" "server"
"windows" "\x81\xEC\x2A\x2A\x2A\x2A\xA1\x2A\x2A\x2A\x2A\x83\x2A\x2A\x2A\x56\x8B\xF1\x89\x2A\x2A\x2A\x74\x2A\xB8"
"linux" "@_ZN12CTFGameRules10GetHolidayEv"
}
}
"Offsets"
{
"ForceRespawn"
{
"windows" "312"
"linux" "313"
"windows" "313"
"linux" "314"
}
}
}
+1 -3
View File
@@ -526,9 +526,7 @@ FetchUser(Handle:db, client)
FetchUsersWeCan(Handle:db)
{
new max_clients = GetMaxClients();
for (new i=1; i<=max_clients; i++)
for (new i=1; i<=MaxClients; i++)
{
if (PlayerAuth[i] && GetUserAdmin(i) == INVALID_ADMIN_ID)
{
+1 -6
View File
@@ -45,8 +45,6 @@ public Plugin:myinfo =
url = "http://www.sourcemod.net/"
};
new g_maxPlayers;
/* Forwards */
new Handle:hOnAdminMenuReady = INVALID_HANDLE;
new Handle:hOnAdminMenuCreated = INVALID_HANDLE;
@@ -97,8 +95,6 @@ public OnConfigsExecuted()
public OnMapStart()
{
g_maxPlayers = GetMaxClients();
ParseConfigs();
}
@@ -215,14 +211,13 @@ public Action:Command_DisplayMenu(client, args)
stock UTIL_AddTargetsToMenu2(Handle:menu, source_client, flags)
{
new max_clients = GetMaxClients();
decl String:user_id[12];
decl String:name[MAX_NAME_LENGTH];
decl String:display[MAX_NAME_LENGTH+12];
new num_clients;
for (new i = 1; i <= max_clients; i++)
for (new i = 1; i <= MaxClients; i++)
{
if (!IsClientConnected(i) || IsClientInKickQueue(i))
{
+1 -1
View File
@@ -512,7 +512,7 @@ public ParamCheck(client)
new String:temp[4];
//loop through players. Add name as text and name/userid/steamid as info
for (new i=1; i<=g_maxPlayers; i++)
for (new i=1; i<=MaxClients; i++)
{
if (IsClientInGame(i))
{
+1 -1
View File
@@ -60,7 +60,7 @@ public OnPluginStart()
LoadTranslations("basebans.phrases");
RegAdminCmd("sm_ban", Command_Ban, ADMFLAG_BAN, "sm_ban <#userid|name> <minutes|0> [reason]");
RegAdminCmd("sm_unban", Command_Unban, ADMFLAG_UNBAN, "sm_unban <steamid>");
RegAdminCmd("sm_unban", Command_Unban, ADMFLAG_UNBAN, "sm_unban <steamid|ip>");
RegAdminCmd("sm_addban", Command_AddBan, ADMFLAG_RCON, "sm_addban <time> <steamid> [reason]");
RegAdminCmd("sm_banip", Command_BanIp, ADMFLAG_BAN, "sm_banip <ip|#userid|name> <time> [reason]");
+1 -2
View File
@@ -157,9 +157,8 @@ public Action:Command_Say(client, args)
public ConVarChange_Alltalk(Handle:convar, const String:oldValue[], const String:newValue[])
{
new mode = GetConVarInt(g_Cvar_Deadtalk);
new maxClients = GetMaxClients();
for (new i = 1; i <= maxClients; i++)
for (new i = 1; i <= MaxClients; i++)
{
if (!IsClientInGame(i))
{
+1 -2
View File
@@ -189,10 +189,9 @@ public Action:Command_Who(client, args)
}
/* List all players */
new maxClients = GetMaxClients();
decl String:flagstring[255];
for (new i=1; i<=maxClients; i++)
for (new i=1; i<=MaxClients; i++)
{
if (!IsClientInGame(i))
{
+6
View File
@@ -210,6 +210,12 @@ public Action:Command_Nextmap(client, args)
public Action:Command_Motd(client, args)
{
if (client == 0)
{
ReplyToCommand(client, "[SM] %t", "Command is in-game only");
return Plugin_Handled;
}
ShowMOTDPanel(client, "Message Of The Day", "motd", MOTDPANEL_TYPE_INDEX);
return Plugin_Handled;
+1 -3
View File
@@ -53,9 +53,7 @@ KillBeacon(client)
KillAllBeacons()
{
new maxclients = GetMaxClients();
for (new i = 1; i <= maxclients; i++)
for (new i = 1; i <= MaxClients; i++)
{
KillBeacon(i);
}
+1 -2
View File
@@ -74,8 +74,7 @@ KillDrugTimer(client)
KillAllDrugs()
{
new maxclients = GetMaxClients();
for (new i = 1; i <= maxclients; i++)
for (new i = 1; i <= MaxClients; i++)
{
if (g_DrugTimers[i] != INVALID_HANDLE)
{
+2 -5
View File
@@ -58,9 +58,7 @@ KillFireBomb(client)
KillAllFireBombs()
{
new maxclients = GetMaxClients();
for (new i = 1; i <= maxclients; i++)
for (new i = 1; i <= MaxClients; i++)
{
KillFireBomb(i);
}
@@ -162,9 +160,8 @@ public Action:Timer_FireBomb(Handle:timer, any:value)
if (GetConVarInt(g_Cvar_FireBombMode) > 0)
{
new teamOnly = ((GetConVarInt(g_Cvar_FireBombMode) == 1) ? true : false);
new maxClients = GetMaxClients();
for (new i = 1; i <= maxClients; i++)
for (new i = 1; i <= MaxClients; i++)
{
if (!IsClientInGame(i) || !IsPlayerAlive(i) || i == client)
{
+2 -5
View File
@@ -105,9 +105,7 @@ KillFreezeBomb(client)
KillAllFreezes( )
{
new maxclients = GetMaxClients( );
for(new i = 1; i <= maxclients; i++)
for(new i = 1; i <= MaxClients; i++)
{
if (g_FreezeSerial[i] != 0)
{
@@ -254,9 +252,8 @@ public Action:Timer_FreezeBomb(Handle:timer, any:value)
if (GetConVarInt(g_Cvar_FreezeBombMode) > 0)
{
new bool:teamOnly = ((GetConVarInt(g_Cvar_FreezeBombMode) == 1) ? true : false);
new maxClients = GetMaxClients( );
for (new i = 1; i <= maxClients; i++)
for (new i = 1; i <= MaxClients; i++)
{
if (!IsClientInGame(i) || !IsPlayerAlive(i) || i == client)
{
+2 -5
View File
@@ -57,9 +57,7 @@ KillTimeBomb(client)
KillAllTimeBombs()
{
new maxclients = GetMaxClients();
for (new i = 1; i <= maxclients; i++)
for (new i = 1; i <= MaxClients; i++)
{
KillTimeBomb(i);
}
@@ -141,9 +139,8 @@ public Action:Timer_TimeBomb(Handle:timer, any:value)
if (GetConVarInt(g_Cvar_TimeBombMode) > 0)
{
new teamOnly = ((GetConVarInt(g_Cvar_TimeBombMode) == 1) ? true : false);
new maxClients = GetMaxClients();
for (new i = 1; i <= maxClients; i++)
for (new i = 1; i <= MaxClients; i++)
{
if (!IsClientInGame(i) || !IsPlayerAlive(i) || i == client)
{
+9
View File
@@ -516,6 +516,15 @@ native bool:FindFlagByName(const String:name[], &AdminFlag:flag);
*/
native bool:FindFlagByChar(c, &AdminFlag:flag);
/**
* Finds a flag char by a gived admin flag.
*
* @param flag Flag to look up.
* @param c Variable to store flag char.
* @return True on success, false if not found.
*/
native bool:FindFlagChar(AdminFlag:flag, &c);
/**
* Converts a string of flag characters to a bit string.
*
+1 -1
View File
@@ -199,7 +199,7 @@ native GetArrayArray(Handle:array, index, any:buffer[], size=-1);
* @noreturn
* @error Invalid Handle, invalid index, or invalid block.
*/
native any:SetArrayCell(Handle:array, index, any:value, block=0, bool:asChar=false);
native SetArrayCell(Handle:array, index, any:value, block=0, bool:asChar=false);
/**
* Sets a string value in an array.
+4 -4
View File
@@ -601,7 +601,7 @@ native Float:GetClientTime(client);
*
* @param client Player's index.
* @param flow Traffic flowing direction.
* @return Latency.
* @return Latency, or -1 if network info is not available.
* @error Invalid client index, client not in game, or fake client.
*/
native Float:GetClientLatency(client, NetFlow:flow);
@@ -611,7 +611,7 @@ native Float:GetClientLatency(client, NetFlow:flow);
*
* @param client Player's index.
* @param flow Traffic flowing direction.
* @return Average latency.
* @return Latency, or -1 if network info is not available.
* @error Invalid client index, client not in game, or fake client.
*/
native Float:GetClientAvgLatency(client, NetFlow:flow);
@@ -621,7 +621,7 @@ native Float:GetClientAvgLatency(client, NetFlow:flow);
*
* @param client Player's index.
* @param flow Traffic flowing direction.
* @return Average packet loss.
* @return Average packet loss, or -1 if network info is not available.
* @error Invalid client index, client not in game, or fake client.
*/
native Float:GetClientAvgLoss(client, NetFlow:flow);
@@ -631,7 +631,7 @@ native Float:GetClientAvgLoss(client, NetFlow:flow);
*
* @param client Player's index.
* @param flow Traffic flowing direction.
* @return Average packet choke.
* @return Average packet loss, or -1 if network info is not available.
* @error Invalid client index, client not in game, or fake client.
*/
native Float:GetClientAvgChoke(client, NetFlow:flow);
+30 -20
View File
@@ -473,9 +473,8 @@ native bool:GetConVarBool(Handle:convar);
/**
* Sets the boolean value of a console variable.
*
* Note: The replicate and notify params are ignored on the engines for Episode 2/Orange Box
* and Left 4 Dead. These engines automatically replicates and notifies as soon as the convar
* is changed.
* Note: The replicate and notify params are only relevant for the original, Dark Messiah, and
* Episode 1 engines. Newer engines automatically do these things when the convar value is changed.
*
* @param convar Handle to the convar.
* @param value New boolean value.
@@ -501,9 +500,8 @@ native GetConVarInt(Handle:convar);
/**
* Sets the integer value of a console variable.
*
* Note: The replicate and notify params are ignored on the engines for Episode 2/Orange Box
* and Left 4 Dead. These engines automatically replicates and notifies as soon as the convar
* is changed.
* Note: The replicate and notify params are only relevant for the original, Dark Messiah, and
* Episode 1 engines. Newer engines automatically do these things when the convar value is changed.
*
* @param convar Handle to the convar.
* @param value New integer value.
@@ -529,9 +527,8 @@ native Float:GetConVarFloat(Handle:convar);
/**
* Sets the floating point value of a console variable.
*
* Note: The replicate and notify params are ignored on the engines for Episode 2/Orange Box
* and Left 4 Dead. These engines automatically replicates and notifies as soon as the convar
* is changed.
* Note: The replicate and notify params are only relevant for the original, Dark Messiah, and
* Episode 1 engines. Newer engines automatically do these things when the convar value is changed.
*
* @param convar Handle to the convar.
* @param value New floating point value.
@@ -559,9 +556,8 @@ native GetConVarString(Handle:convar, String:value[], maxlength);
/**
* Sets the string value of a console variable.
*
* Note: The replicate and notify params are ignored on the engines for Episode 2/Orange Box
* and Left 4 Dead. These engines automatically replicates and notifies as soon as the convar
* is changed.
* Note: The replicate and notify params are only relevant for the original, Dark Messiah, and
* Episode 1 engines. Newer engines automatically do these things when the convar value is changed.
*
* @param convar Handle to the convar.
* @param value New string value.
@@ -578,9 +574,8 @@ native SetConVarString(Handle:convar, const String:value[], bool:replicate=false
/**
* Resets the console variable to its default value.
*
* Note: The replicate and notify params are ignored on the engines for Episode 2/Orange Box
* and Left 4 Dead. These engines automatically replicates and notifies as soon as the convar
* is changed.
* Note: The replicate and notify params are only relevant for the original, Dark Messiah, and
* Episode 1 engines. Newer engines automatically do these things when the convar value is changed.
*
* @param convar Handle to the convar.
* @param replicate If set to true, the new convar value will be set on all clients.
@@ -593,6 +588,17 @@ native SetConVarString(Handle:convar, const String:value[], bool:replicate=false
*/
native ResetConVar(Handle:convar, bool:replicate=false, bool:notify=false);
/**
* Retrieves the default string value of a console variable.
*
* @param convar Handle to the convar.
* @param value Buffer to store the default value of the convar.
* @param maxlength Maximum length of string buffer.
* @return Number of bytes written to the buffer (UTF-8 safe).
* @error Invalid or corrupt Handle.
*/
native GetConVarDefault(Handle:convar, String:value[], maxlength);
/**
* Returns the bitstring of flags on a console variable.
*
@@ -639,12 +645,12 @@ native SetConVarBounds(Handle:convar, ConVarBounds:type, bool:set, Float:value=0
* Retrieves the name of a console variable.
*
* @param convar Handle to the convar.
* @param value Buffer to store the name of the convar.
* @param name Buffer to store the name of the convar.
* @param maxlength Maximum length of string buffer.
* @noreturn
* @error Invalid or corrupt Handle.
*/
native GetConVarName(Handle:convar, const String:name[], maxlength);
native GetConVarName(Handle:convar, String:name[], maxlength);
funcenum ConVarQueryFinished
{
@@ -839,7 +845,11 @@ native RemoveServerTag(const String:tag[]);
/**
* Callback for command listeners. This is invoked whenever any command
* reaches the server, from the server console itself or a player.
*
* Clients may be in the process of connecting when they are executing commands
* IsClientConnected(client) is not guaranteed to return true. Other functions
* such as GetClientIP() may not work at this point either.
*
* Returning Plugin_Handled or Plugin_Stop will prevent the original,
* baseline code from running.
*
@@ -849,8 +859,8 @@ native RemoveServerTag(const String:tag[]);
* * C++ command dispatch hooks from Metamod:Source plugins
* * Reg*Cmd() hooks that did not create new commands.
*
* @param client Client, or 0 for server. Client will be connected but
* not necessarily in game.
* @param client Client, or 0 for server.
* Client may not be connected or in game.
* @param command Command name, lower case. To get name as typed, use
* GetCmdArg() and specify argument 0.
* @param argc Argument count.
+5
View File
@@ -30,6 +30,11 @@
* Version: $Id$
*/
#if defined _functions_included
#endinput
#endif
#define _functions_included
#define SP_PARAMFLAG_BYREF (1<<0) /**< Internal use only. */
/**
+3 -6
View File
@@ -273,10 +273,9 @@ native PrintToChat(client, const String:format[], any:...);
*/
stock PrintToChatAll(const String:format[], any:...)
{
new maxClients = GetMaxClients();
decl String:buffer[192];
for (new i = 1; i <= maxClients; i++)
for (new i = 1; i <= MaxClients; i++)
{
if (IsClientInGame(i))
{
@@ -307,10 +306,9 @@ native PrintCenterText(client, const String:format[], any:...);
*/
stock PrintCenterTextAll(const String:format[], any:...)
{
new maxClients = GetMaxClients();
decl String:buffer[192];
for (new i = 1; i <= maxClients; i++)
for (new i = 1; i <= MaxClients; i++)
{
if (IsClientInGame(i))
{
@@ -341,10 +339,9 @@ native PrintHintText(client, const String:format[], any:...);
*/
stock PrintHintTextToAll(const String:format[], any:...)
{
new maxClients = GetMaxClients();
decl String:buffer[192];
for (new i = 1; i <= maxClients; i++)
for (new i = 1; i <= MaxClients; i++)
{
if (IsClientInGame(i))
{
+2 -3
View File
@@ -99,7 +99,6 @@ stock Handle:FindPluginByFile(const String:filename[])
#pragma deprecated Use FindTarget() or ProcessTargetString()
stock SearchForClients(const String:pattern[], clients[], maxClients)
{
new maxclients = GetMaxClients();
new total = 0;
if (maxClients == 0)
@@ -113,7 +112,7 @@ stock SearchForClients(const String:pattern[], clients[], maxClients)
if (!input)
{
decl String:name[65]
for (new i=1; i<=maxclients; i++)
for (new i=1; i<=MaxClients; i++)
{
if (!IsClientInGame(i))
{
@@ -137,7 +136,7 @@ stock SearchForClients(const String:pattern[], clients[], maxClients)
}
decl String:name[65]
for (new i=1; i<=maxclients; i++)
for (new i=1; i<=MaxClients; i++)
{
if (!IsClientInGame(i))
{
+2 -3
View File
@@ -490,11 +490,10 @@ native bool:VoteMenu(Handle:menu, clients[], numClients, time, flags=0);
*/
stock VoteMenuToAll(Handle:menu, time, flags=0)
{
new num = GetMaxClients();
new total;
decl players[num];
decl players[MaxClients];
for (new i=1; i<=num; i++)
for (new i=1; i<=MaxClients; i++)
{
if (!IsClientInGame(i))
{
+2 -3
View File
@@ -403,11 +403,10 @@ stock EmitSoundToAll(const String:sample[],
bool:updatePos = true,
Float:soundtime = 0.0)
{
new maxClients = GetMaxClients();
new clients[maxClients];
new clients[MaxClients];
new total = 0;
for (new i=1; i<=maxClients; i++)
for (new i=1; i<=MaxClients; i++)
{
if (IsClientInGame(i))
{
+2 -3
View File
@@ -197,10 +197,9 @@ stock TE_WriteEncodedEnt(const String:prop[], value)
*/
stock TE_SendToAll(Float:delay=0.0)
{
new maxClients = GetMaxClients();
new total = 0;
new clients[maxClients];
for (new i=1; i<=maxClients; i++)
new clients[MaxClients];
for (new i=1; i<=MaxClients; i++)
{
if (IsClientInGame(i))
{
+130 -1
View File
@@ -35,6 +35,20 @@
#endif
#define _tf2_included
#define TF_STUNFLAG_SLOWDOWN (1 << 0) // activates slowdown modifier
#define TF_STUNFLAG_BONKSTUCK (1 << 1) // bonk sound, stuck
#define TF_STUNFLAG_LIMITMOVEMENT (1 << 2) // disable forward/backward movement
#define TF_STUNFLAG_CHEERSOUND (1 << 3) // cheering sound
#define TF_STUNFLAG_NOSOUNDOREFFECT (1 << 5) // no sound or particle
#define TF_STUNFLAG_THIRDPERSON (1 << 6) // panic animation
#define TF_STUNFLAG_GHOSTEFFECT (1 << 7) // ghost particles
#define TF_STUNFLAGS_LOSERSTATE TF_STUNFLAG_SLOWDOWN|TF_STUNFLAG_NOSOUNDOREFFECT|TF_STUNFLAG_THIRDPERSON
#define TF_STUNFLAGS_GHOSTSCARE TF_STUNFLAG_GHOSTEFFECT|TF_STUNFLAG_THIRDPERSON
#define TF_STUNFLAGS_SMALLBONK TF_STUNFLAG_THIRDPERSON|TF_STUNFLAG_SLOWDOWN
#define TF_STUNFLAGS_NORMALBONK TF_STUNFLAG_BONKSTUCK
#define TF_STUNFLAGS_BIGBONK TF_STUNFLAG_CHEERSOUND|TF_STUNFLAG_BONKSTUCK
enum TFClassType
{
TFClass_Unknown = 0,
@@ -57,6 +71,41 @@ enum TFTeam
TFTeam_Blue = 3
};
enum TFCond
{
TFCond_Slowed = 0,
TFCond_Zoomed,
TFCond_Disguising,
TFCond_Disguised,
TFCond_Cloaked,
TFCond_Ubercharged,
TFCond_TeleportedGlow,
TFCond_Taunting,
TFCond_UberchargeFading,
TFCond_Unknown1,
TFCond_Teleporting,
TFCond_Kritzkrieged,
TFCond_Unknown2,
TFCond_DeadRingered,
TFCond_Bonked,
TFCond_Dazed,
TFCond_Buffed,
TFCond_Charging,
TFCond_DemoBuff,
TFCond_CritCola,
TFCond_Healing,
TFCond_OnFire,
TFCond_Overhealed,
TFCond_Jarated
};
enum TFHoliday
{
TFHoliday_None = 1,
TFHoliday_Halloween,
TFHoliday_Birthday
};
/**
* Sets a client on fire for 10 seconds.
*
@@ -75,6 +124,46 @@ native TF2_IgnitePlayer(client, target);
*/
native TF2_RespawnPlayer(client);
/**
* Regenerates a client's health and ammunition
*
* @param client Player's index.
* @noreturn
* @error Invalid client index, client not in game, or no mod support.
*/
native TF2_RegeneratePlayer(client);
/**
* Adds a condition to a player
*
* @param client Player's index.
* @param condition Integer identifier of condition to apply.
* @param duration Duration of condition (does not apply to all conditions).
* @noreturn
* @error Invalid client index, client not in game, or no mod support.
*/
native TF2_AddCondition(client, TFCond:condition, Float:duration);
/**
* Removes a condition from a player
*
* @param client Player's index.
* @param condition Integer identifier of condition to remove.
* @noreturn
* @error Invalid client index, client not in game, or no mod support.
*/
native TF2_RemoveCondition(client, TFCond:condition);
/**
* Enables/disables PowerPlay mode on a player.
*
* @param client Player's index.
* @param enabled Whether to enable or disable PowerPlay on player.
* @noreturn
* @error Invalid client index, client not in game, or no mod support.
*/
native TF2_SetPlayerPowerPlay(client, bool:enabled);
/**
* Disguises a client to the given model and team. Only has an effect on spies.
*
@@ -97,6 +186,19 @@ native TF2_DisguisePlayer(client, TFTeam:team, TFClassType:class);
*/
native TF2_RemovePlayerDisguise(client);
/**
* Stuns a client
*
* @param client Player's index.
* @param float Duration of stun.
* @param float Slowdown percent (as decimal, 0.00-1.00)
* (ignored if TF_STUNFLAG_SLOWDOWN is not set.
* @param int Stun flags.
* @param attacker Attacker's index (0 is allowed for world).
* @noreturn
*/
native TF2_StunPlayer(client, Float:duration, Float:slowdown=0.0, stunflags, attacker=0);
/**
* Retrieves the entity index of the CPlayerResource entity
*
@@ -129,6 +231,16 @@ native TFClassType:TF2_GetClass(const String:classname[]);
*/
forward Action:TF2_CalcIsAttackCritical(client, weapon, String:weaponname[], &bool:result);
/**
* Called when the game checks to see if the current day is one of its tracked holidays
*
* @note Change the value of holiday and return Plugin_Changed to override.
* Return Plugin_Continue for no change.
*
* @param holiday Current Holiday
*/
forward Action:TF2_OnGetHoliday(&TFHoliday:holiday);
/**
* Do not edit below this line!
*/
@@ -136,10 +248,27 @@ public Extension:__ext_tf2 =
{
name = "TF2 Tools",
file = "game.tf2.ext",
autoload = 1,
autoload = 0,
#if defined REQUIRE_EXTENSIONS
required = 1,
#else
required = 0,
#endif
};
#if !defined REQUIRE_EXTENSIONS
public __ext_tf2_SetNTVOptional()
{
MarkNativeAsOptional("TF2_IgnitePlayer");
MarkNativeAsOptional("TF2_RespawnPlayer");
MarkNativeAsOptional("TF2_RegeneratePlayer");
MarkNativeAsOptional("TF2_AddCondition");
MarkNativeAsOptional("TF2_RemoveCondition");
MarkNativeAsOptional("TF2_SetPlayerPowerPlay");
MarkNativeAsOptional("TF2_DisguisePlayer");
MarkNativeAsOptional("TF2_RemovePlayerDisguise");
MarkNativeAsOptional("TF2_StunPlayer");
MarkNativeAsOptional("TF2_GetResourceEntity");
MarkNativeAsOptional("TF2_GetClass");
}
#endif
+41
View File
@@ -38,6 +38,37 @@
#include <tf2>
#include <sdktools>
#define TF_CONDFLAG_NONE 0
#define TF_CONDFLAG_SLOWED (1 << 0)
#define TF_CONDFLAG_ZOOMED (1 << 1)
#define TF_CONDFLAG_DISGUISING (1 << 2)
#define TF_CONDFLAG_DISGUISED (1 << 3)
#define TF_CONDFLAG_CLOAKED (1 << 4)
#define TF_CONDFLAG_UBERCHARGED (1 << 5)
#define TF_CONDFLAG_TELEPORTGLOW (1 << 6)
#define TF_CONDFLAG_TAUNTING (1 << 7)
#define TF_CONDFLAG_UBERCHARGEFADE (1 << 8)
#define TF_CONDFLAG_TELEPORTING (1 << 10)
#define TF_CONDFLAG_KRITZKRIEGED (1 << 11)
#define TF_CONDFLAG_DEADRINGERED (1 << 13)
#define TF_CONDFLAG_BONKED (1 << 14)
#define TF_CONDFLAG_DAZED (1 << 15)
#define TF_CONDFLAG_BUFFED (1 << 16)
#define TF_CONDFLAG_CHARGING (1 << 17)
#define TF_CONDFLAG_DEMOBUFF (1 << 18)
#define TF_CONDFLAG_CRITCOLA (1 << 19)
#define TF_CONDFLAG_HEALING (1 << 20)
#define TF_CONDFLAG_ONFIRE (1 << 21)
#define TF_CONDFLAG_OVERHEALED (1 << 22)
#define TF_CONDFLAG_JARATED (1 << 23)
#define TF_DEATHFLAG_KILLERDOMINATION (1 << 0)
#define TF_DEATHFLAG_ASSISTERDOMINATION (1 << 1)
#define TF_DEATHFLAG_KILLERREVENGE (1 << 2)
#define TF_DEATHFLAG_ASSISTERREVENGE (1 << 3)
#define TF_DEATHFLAG_FIRSTBLOOD (1 << 4)
#define TF_DEATHFLAG_DEADRINGER (1 << 5)
enum TFResourceType
{
TFResource_Ping,
@@ -217,3 +248,13 @@ stock TF2_RemoveAllWeapons(client)
}
}
/**
* Gets a player's condition bits
*
* @param client Player's index.
* @return Player's condition bits
*/
stock TF2_GetPlayerConditionFlags(client)
{
return GetEntProp(client, Prop_Send, "m_nPlayerCond");
}
+2 -3
View File
@@ -170,10 +170,9 @@ native UnhookUserMessage(UserMsg:msg_id, MsgHook:hook, bool:intercept=false);
*/
stock Handle:StartMessageAll(String:msgname[], flags=0)
{
new maxClients = GetMaxClients();
new total = 0;
new clients[maxClients];
for (new i=1; i<=maxClients; i++)
new clients[MaxClients];
for (new i=1; i<=MaxClients; i++)
{
if (IsClientConnected(i))
{
+2 -2
View File
@@ -37,6 +37,6 @@
#define SOURCEMOD_V_MAJOR 1 /**< SourceMod Major version */
#define SOURCEMOD_V_MINOR 3 /**< SourceMod Minor version */
#define SOURCEMOD_V_RELEASE 0 /**< SourceMod Release version */
#define SOURCEMOD_V_RELEASE 4 /**< SourceMod Release version */
#define SOURCEMOD_VERSION "1.3.0" /**< SourceMod version string (major.minor.release.build) */
#define SOURCEMOD_VERSION "1.3.4" /**< SourceMod version string (major.minor.release.build) */
+2 -3
View File
@@ -60,7 +60,8 @@ public APLRes:AskPluginLoad2(Handle:myself, bool:late, String:error[], err_max)
if (StrEqual(game, "left4dead", false)
|| StrEqual(game, "dystopia", false)
|| StrEqual(game, "synergy", false)
|| StrEqual(game, "left4dead2", false))
|| StrEqual(game, "left4dead2", false)
|| StrEqual(game, "garrysmod", false))
{
strcopy(error, err_max, "Nextmap is incompatible with this game");
return APLRes_SilentFailure;
@@ -223,6 +224,4 @@ FormatTimeDuration(String:buffer[], maxlen, time)
{
return Format(buffer, maxlen, "%is", seconds);
}
return Plugin_Handled;
}
+10 -14
View File
@@ -44,8 +44,6 @@ public Plugin:myinfo =
url = "http://www.sourcemod.net/"
};
/* Maximum number of clients that can connect to server */
new g_MaxClients;
new g_adminCount = 0;
new bool:g_isAdmin[MAXPLAYERS+1];
@@ -82,16 +80,14 @@ public OnPluginStart()
public OnPluginEnd()
{
/* If the plugin has been unloaded, reset visiblemaxplayers. In the case of the server shutting down this effect will not be visible */
SetConVarInt(sv_visiblemaxplayers, g_MaxClients);
SetConVarInt(sv_visiblemaxplayers, MaxClients);
}
public OnMapStart()
{
g_MaxClients = GetMaxClients();
if (GetConVarBool(sm_hide_slots))
{
SetVisibleMaxSlots(GetClientCount(false), g_MaxClients - GetConVarInt(sm_reserved_slots));
SetVisibleMaxSlots(GetClientCount(false), MaxClients - GetConVarInt(sm_reserved_slots));
}
}
@@ -99,7 +95,7 @@ public OnConfigsExecuted()
{
if (GetConVarBool(sm_hide_slots))
{
SetVisibleMaxSlots(GetClientCount(false), g_MaxClients - GetConVarInt(sm_reserved_slots));
SetVisibleMaxSlots(GetClientCount(false), MaxClients - GetConVarInt(sm_reserved_slots));
}
}
@@ -114,7 +110,7 @@ public Action:OnTimedKick(Handle:timer, any:client)
if (GetConVarBool(sm_hide_slots))
{
SetVisibleMaxSlots(GetClientCount(false), g_MaxClients - GetConVarInt(sm_reserved_slots));
SetVisibleMaxSlots(GetClientCount(false), MaxClients - GetConVarInt(sm_reserved_slots));
}
return Plugin_Handled;
@@ -127,7 +123,7 @@ public OnClientPostAdminCheck(client)
if (reserved > 0)
{
new clients = GetClientCount(false);
new limit = g_MaxClients - reserved;
new limit = MaxClients - reserved;
new flags = GetUserFlagBits(client);
new type = GetConVarInt(sm_reserve_type);
@@ -204,7 +200,7 @@ public OnClientDisconnect_Post(client)
{
if (GetConVarBool(sm_hide_slots))
{
SetVisibleMaxSlots(GetClientCount(false), g_MaxClients - GetConVarInt(sm_reserved_slots));
SetVisibleMaxSlots(GetClientCount(false), MaxClients - GetConVarInt(sm_reserved_slots));
}
if (g_isAdmin[client])
@@ -219,7 +215,7 @@ public SlotsChanged(Handle:convar, const String:oldValue[], const String:newValu
/* Reserved slots or hidden slots have been disabled - reset sv_visiblemaxplayers */
if (StringToInt(newValue) == 0)
{
SetConVarInt(sv_visiblemaxplayers, g_MaxClients);
SetConVarInt(sv_visiblemaxplayers, MaxClients);
}
}
@@ -227,9 +223,9 @@ SetVisibleMaxSlots(clients, limit)
{
new num = clients;
if (clients == g_MaxClients)
if (clients == MaxClients)
{
num = g_MaxClients;
num = MaxClients;
} else if (clients < limit) {
num = limit;
}
@@ -251,7 +247,7 @@ SelectKickClient()
new Float:value;
for (new i=1; i<=g_MaxClients; i++)
for (new i=1; i<=MaxClients; i++)
{
if (!IsClientConnected(i))
{
+111 -30
View File
@@ -15,25 +15,24 @@ public Plugin:myinfo =
public OnPluginStart()
{
RegConsoleCmd("sm_burnme", Command_Burn);
RegConsoleCmd("sm_invuln", Command_Invuln);
RegConsoleCmd("sm_respawn", Command_Respawn);
RegConsoleCmd("sm_disguise", Command_Disguise);
RegConsoleCmd("sm_remdisguise", Command_RemDisguise);
RegConsoleCmd("sm_class", Command_Class);
RegConsoleCmd("sm_remove", Command_Remove);
RegConsoleCmd("sm_changeclass", Command_ChangeClass);
RegConsoleCmd("sm_regenerate", Command_Regenerate);
RegConsoleCmd("sm_uberme", Command_UberMe);
RegConsoleCmd("sm_unuberme", Command_UnUberMe);
RegConsoleCmd("sm_setpowerplay", Command_SetPowerPlay);
RegConsoleCmd("sm_panic", Command_Panic);
RegConsoleCmd("sm_bighit", Command_BigHit);
RegConsoleCmd("sm_frighten", Command_Frighten);
}
public Action:Command_Class(client, args)
{
TF2_RemoveAllWeapons(client);
decl String:text[10];
GetCmdArg(1, text, sizeof(text));
new one = StringToInt(text);
TF2_EquipPlayerClassWeapons(client, TFClassType:one);
PrintToChat(client, "Test: sniper's classnum is %i (should be %i)", TF2_GetClass("sniper"), TFClass_Sniper);
@@ -93,28 +92,6 @@ public Action:Command_Burn(client, args)
return Plugin_Handled;
}
public Action:Command_Invuln(client, args)
{
if (client == 0)
{
return Plugin_Handled;
}
if (args < 1)
{
return Plugin_Handled;
}
decl String:text[10];
GetCmdArg(1, text, sizeof(text));
new bool:one = !!StringToInt(text);
TF2_SetPlayerInvuln(client, one)
return Plugin_Handled;
}
public Action:Command_Disguise(client, args)
{
if (client == 0)
@@ -165,3 +142,107 @@ public Action:Command_Respawn(client, args)
return Plugin_Handled;
}
public Action:Command_Regenerate(client, args)
{
if (client == 0)
{
return Plugin_Handled;
}
TF2_RegeneratePlayer(client);
return Plugin_Handled;
}
public Action:Command_UberMe(client, args)
{
if (client == 0)
{
return Plugin_Handled;
}
if (args < 1)
{
return Plugin_Handled;
}
decl String:text[10];
GetCmdArg(1, text, sizeof(text));
new Float:one = StringToFloat(text);
TF2_AddCondition(client, TFCond_Ubercharged, one);
return Plugin_Handled;
}
public Action:Command_UnUberMe(client, args)
{
if (client == 0)
{
return Plugin_Handled;
}
TF2_RemoveCondition(client, TFCond_Ubercharged);
return Plugin_Handled;
}
public Action:Command_SetPowerPlay(client, args)
{
if (client == 0)
{
return Plugin_Handled;
}
if (args < 1)
{
return Plugin_Handled;
}
decl String:text[10];
GetCmdArg(1, text, sizeof(text));
new bool:one = bool:StringToInt(text);
TF2_SetPlayerPowerPlay(client, one);
return Plugin_Handled;
}
public Action:Command_Panic(client, args)
{
if (client == 0)
{
return Plugin_Handled;
}
TF2_StunPlayer(client, 15.0, 0.25, TF_STUNFLAGS_LOSERSTATE);
return Plugin_Handled;
}
public Action:Command_BigHit(client, args)
{
if (client == 0)
{
return Plugin_Handled;
}
TF2_StunPlayer(client, 5.0, _, TF_STUNFLAGS_BIGBONK, client);
return Plugin_Handled;
}
public Action:Command_Frighten(client, args)
{
if (client == 0)
{
return Plugin_Handled;
}
TF2_StunPlayer(client, 5.0, _, TF_STUNFLAGS_GHOSTSCARE);
return Plugin_Handled;
}
+1 -1
View File
@@ -1 +1 @@
1.3.0
1.3.4
+11 -9
View File
@@ -1,4 +1,4 @@
# (C)2004-2009 SourceMod Development Team
# (C)2004-2010 SourceMod Development Team
# Makefile written by David "BAILOPAN" Anderson
SMSDK = ..
@@ -37,7 +37,7 @@ ifeq "$(ENGINE)" "original"
METAMOD = $(MMSOURCE18)/core-legacy
INCLUDE += -I$(HL2SDK)/public/dlls
SRCDS = $(SRCDS_BASE)
LIB_SUFFIX = i486
LIB_SUFFIX = _i486.so
override ENGSET = true
endif
ifeq "$(ENGINE)" "orangebox"
@@ -48,7 +48,7 @@ ifeq "$(ENGINE)" "orangebox"
METAMOD = $(MMSOURCE18)/core
INCLUDE += -I$(HL2SDK)/public/game/server
SRCDS = $(SRCDS_BASE)/orangebox
LIB_SUFFIX = i486
LIB_SUFFIX = _i486.so
override ENGSET = true
endif
ifeq "$(ENGINE)" "orangeboxvalve"
@@ -59,7 +59,8 @@ ifeq "$(ENGINE)" "orangeboxvalve"
METAMOD = $(MMSOURCE18)/core
INCLUDE += -I$(HL2SDK)/public/game/server
SRCDS = $(SRCDS_BASE)/orangebox
LIB_SUFFIX = i486
LIB_PREFIX = lib
LIB_SUFFIX = .so
override ENGSET = true
endif
ifeq "$(ENGINE)" "left4dead"
@@ -70,7 +71,7 @@ ifeq "$(ENGINE)" "left4dead"
METAMOD = $(MMSOURCE18)/core
INCLUDE += -I$(HL2SDK)/public/game/server
SRCDS = $(SRCDS_BASE)/l4d
LIB_SUFFIX = i486
LIB_SUFFIX = _i486.so
override ENGSET = true
endif
ifeq "$(ENGINE)" "left4dead2"
@@ -81,14 +82,15 @@ ifeq "$(ENGINE)" "left4dead2"
METAMOD = $(MMSOURCE18)/core
INCLUDE += -I$(HL2SDK)/public/game/server
SRCDS = $(SRCDS_BASE)/left4dead2
LIB_SUFFIX = linux
LIB_PREFIX = lib
LIB_SUFFIX = .so
override ENGSET = true
endif
CFLAGS += -DSE_EPISODEONE=1 -DSE_DARKMESSIAH=2 -DSE_ORANGEBOX=3 -DSE_ORANGEBOXVALVE=4 \
-DSE_LEFT4DEAD=5 -DSE_LEFT4DEAD2=6
LINK = vstdlib_$(LIB_SUFFIX).so tier0_$(LIB_SUFFIX).so -m32 -ldl -lm
LINK = $(LIB_PREFIX)vstdlib$(LIB_SUFFIX) $(LIB_PREFIX)tier0$(LIB_SUFFIX) -m32 -ldl -lm
INCLUDE += -I. -I.. -I$(HL2PUB) -I$(HL2PUB)/engine -I$(HL2PUB)/tier0 -I$(HL2PUB)/tier1 \
-I$(METAMOD) -I$(METAMOD)/sourcehook -I$(SMSDK) -I$(SMSDK)/jit -I$(SMSDK)/jit/x86 \
@@ -133,8 +135,8 @@ $(BIN_DIR)/%.o: %.cpp
all: check
mkdir -p $(BIN_DIR)
ln -sf $(HL2LIB)/vstdlib_$(LIB_SUFFIX).so
ln -sf $(HL2LIB)/tier0_$(LIB_SUFFIX).so
ln -sf $(HL2LIB)/$(LIB_PREFIX)vstdlib$(LIB_SUFFIX)
ln -sf $(HL2LIB)/$(LIB_PREFIX)tier0$(LIB_SUFFIX)
$(MAKE) -f Makefile mms_ext
check:
+11 -9
View File
@@ -1,4 +1,4 @@
# (C)2004-2009 SourceMod Development Team
# (C)2004-2010 SourceMod Development Team
# Makefile written by David "BAILOPAN" Anderson
SMSDK = ../..
@@ -40,7 +40,7 @@ ifeq "$(ENGINE)" "original"
METAMOD = $(MMSOURCE18)/core-legacy
INCLUDE += -I$(HL2SDK)/public/dlls
SRCDS = $(SRCDS_BASE)
LIB_SUFFIX = i486
LIB_SUFFIX = _i486.so
override ENGSET = true
endif
ifeq "$(ENGINE)" "orangebox"
@@ -51,7 +51,7 @@ ifeq "$(ENGINE)" "orangebox"
METAMOD = $(MMSOURCE18)/core
INCLUDE += -I$(HL2SDK)/public/game/server
SRCDS = $(SRCDS_BASE)/orangebox
LIB_SUFFIX = i486
LIB_SUFFIX = _i486.so
override ENGSET = true
endif
ifeq "$(ENGINE)" "orangeboxvalve"
@@ -62,7 +62,8 @@ ifeq "$(ENGINE)" "orangeboxvalve"
METAMOD = $(MMSOURCE18)/core
INCLUDE += -I$(HL2SDK)/public/game/server
SRCDS = $(SRCDS_BASE)/orangebox
LIB_SUFFIX = i486
LIB_PREFIX = lib
LIB_SUFFIX = .so
override ENGSET = true
endif
ifeq "$(ENGINE)" "left4dead"
@@ -73,7 +74,7 @@ ifeq "$(ENGINE)" "left4dead"
METAMOD = $(MMSOURCE18)/core
INCLUDE += -I$(HL2SDK)/public/game/server
SRCDS = $(SRCDS_BASE)/l4d
LIB_SUFFIX = i486
LIB_SUFFIX = _i486.so
override ENGSET = true
endif
ifeq "$(ENGINE)" "left4dead2"
@@ -84,12 +85,13 @@ ifeq "$(ENGINE)" "left4dead2"
METAMOD = $(MMSOURCE18)/core
INCLUDE += -I$(HL2SDK)/public/game/server
SRCDS = $(SRCDS_BASE)/left4dead2
LIB_SUFFIX = linux
LIB_PREFIX = lib
LIB_SUFFIX = .so
override ENGSET = true
endif
ifeq "$(USEMETA)" "true"
LINK_HL2 = $(HL2LIB)/tier1_i486.a vstdlib_$(LIB_SUFFIX).so tier0_$(LIB_SUFFIX).so
LINK_HL2 = $(HL2LIB)/tier1_i486.a $(LIB_PREFIX)vstdlib$(LIB_SUFFIX) $(LIB_PREFIX)tier0$(LIB_SUFFIX)
LINK += $(LINK_HL2)
@@ -147,8 +149,8 @@ $(BIN_DIR)/%.o: %.cpp
all: check
mkdir -p $(BIN_DIR)/sdk
if [ "$(USEMETA)" = "true" ]; then \
ln -sf $(HL2LIB)/vstdlib_$(LIB_SUFFIX).so; \
ln -sf $(HL2LIB)/tier0_$(LIB_SUFFIX).so; \
ln -sf $(HL2LIB)/$(LIB_PREFIX)vstdlib$(LIB_SUFFIX); \
ln -sf $(HL2LIB)/$(LIB_PREFIX)tier0$(LIB_SUFFIX); \
fi
$(MAKE) -f Makefile extension
+62
View File
@@ -0,0 +1,62 @@
Microsoft Visual Studio Solution File, Format Version 11.00
# Visual Studio 2010
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "sdk", "sdk.vcxproj", "{B3E797CF-4E77-4C9D-B8A8-7589B6902206}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug - Dark Messiah|Win32 = Debug - Dark Messiah|Win32
Debug - Episode 1|Win32 = Debug - Episode 1|Win32
Debug - Left 4 Dead 2|Win32 = Debug - Left 4 Dead 2|Win32
Debug - Left 4 Dead|Win32 = Debug - Left 4 Dead|Win32
Debug - Old Metamod|Win32 = Debug - Old Metamod|Win32
Debug - Orange Box Valve|Win32 = Debug - Orange Box Valve|Win32
Debug - Orange Box|Win32 = Debug - Orange Box|Win32
Debug|Win32 = Debug|Win32
Release - Dark Messiah|Win32 = Release - Dark Messiah|Win32
Release - Episode 1|Win32 = Release - Episode 1|Win32
Release - Left 4 Dead 2|Win32 = Release - Left 4 Dead 2|Win32
Release - Left 4 Dead|Win32 = Release - Left 4 Dead|Win32
Release - Old Metamod|Win32 = Release - Old Metamod|Win32
Release - Orange Box Valve|Win32 = Release - Orange Box Valve|Win32
Release - Orange Box|Win32 = Release - Orange Box|Win32
Release|Win32 = Release|Win32
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{B3E797CF-4E77-4C9D-B8A8-7589B6902206}.Debug - Dark Messiah|Win32.ActiveCfg = Debug - Dark Messiah|Win32
{B3E797CF-4E77-4C9D-B8A8-7589B6902206}.Debug - Dark Messiah|Win32.Build.0 = Debug - Dark Messiah|Win32
{B3E797CF-4E77-4C9D-B8A8-7589B6902206}.Debug - Episode 1|Win32.ActiveCfg = Debug - Episode 1|Win32
{B3E797CF-4E77-4C9D-B8A8-7589B6902206}.Debug - Episode 1|Win32.Build.0 = Debug - Episode 1|Win32
{B3E797CF-4E77-4C9D-B8A8-7589B6902206}.Debug - Left 4 Dead 2|Win32.ActiveCfg = Debug - Left 4 Dead 2|Win32
{B3E797CF-4E77-4C9D-B8A8-7589B6902206}.Debug - Left 4 Dead 2|Win32.Build.0 = Debug - Left 4 Dead 2|Win32
{B3E797CF-4E77-4C9D-B8A8-7589B6902206}.Debug - Left 4 Dead|Win32.ActiveCfg = Debug - Left 4 Dead|Win32
{B3E797CF-4E77-4C9D-B8A8-7589B6902206}.Debug - Left 4 Dead|Win32.Build.0 = Debug - Left 4 Dead|Win32
{B3E797CF-4E77-4C9D-B8A8-7589B6902206}.Debug - Old Metamod|Win32.ActiveCfg = Debug - Old Metamod|Win32
{B3E797CF-4E77-4C9D-B8A8-7589B6902206}.Debug - Old Metamod|Win32.Build.0 = Debug - Old Metamod|Win32
{B3E797CF-4E77-4C9D-B8A8-7589B6902206}.Debug - Orange Box Valve|Win32.ActiveCfg = Debug - Orange Box Valve|Win32
{B3E797CF-4E77-4C9D-B8A8-7589B6902206}.Debug - Orange Box Valve|Win32.Build.0 = Debug - Orange Box Valve|Win32
{B3E797CF-4E77-4C9D-B8A8-7589B6902206}.Debug - Orange Box|Win32.ActiveCfg = Debug - Orange Box|Win32
{B3E797CF-4E77-4C9D-B8A8-7589B6902206}.Debug - Orange Box|Win32.Build.0 = Debug - Orange Box|Win32
{B3E797CF-4E77-4C9D-B8A8-7589B6902206}.Debug|Win32.ActiveCfg = Debug|Win32
{B3E797CF-4E77-4C9D-B8A8-7589B6902206}.Debug|Win32.Build.0 = Debug|Win32
{B3E797CF-4E77-4C9D-B8A8-7589B6902206}.Release - Dark Messiah|Win32.ActiveCfg = Release - Dark Messiah|Win32
{B3E797CF-4E77-4C9D-B8A8-7589B6902206}.Release - Dark Messiah|Win32.Build.0 = Release - Dark Messiah|Win32
{B3E797CF-4E77-4C9D-B8A8-7589B6902206}.Release - Episode 1|Win32.ActiveCfg = Release - Episode 1|Win32
{B3E797CF-4E77-4C9D-B8A8-7589B6902206}.Release - Episode 1|Win32.Build.0 = Release - Episode 1|Win32
{B3E797CF-4E77-4C9D-B8A8-7589B6902206}.Release - Left 4 Dead 2|Win32.ActiveCfg = Release - Left 4 Dead 2|Win32
{B3E797CF-4E77-4C9D-B8A8-7589B6902206}.Release - Left 4 Dead 2|Win32.Build.0 = Release - Left 4 Dead 2|Win32
{B3E797CF-4E77-4C9D-B8A8-7589B6902206}.Release - Left 4 Dead|Win32.ActiveCfg = Release - Left 4 Dead|Win32
{B3E797CF-4E77-4C9D-B8A8-7589B6902206}.Release - Left 4 Dead|Win32.Build.0 = Release - Left 4 Dead|Win32
{B3E797CF-4E77-4C9D-B8A8-7589B6902206}.Release - Old Metamod|Win32.ActiveCfg = Release - Old Metamod|Win32
{B3E797CF-4E77-4C9D-B8A8-7589B6902206}.Release - Old Metamod|Win32.Build.0 = Release - Old Metamod|Win32
{B3E797CF-4E77-4C9D-B8A8-7589B6902206}.Release - Orange Box Valve|Win32.ActiveCfg = Release - Orange Box Valve|Win32
{B3E797CF-4E77-4C9D-B8A8-7589B6902206}.Release - Orange Box Valve|Win32.Build.0 = Release - Orange Box Valve|Win32
{B3E797CF-4E77-4C9D-B8A8-7589B6902206}.Release - Orange Box|Win32.ActiveCfg = Release - Orange Box|Win32
{B3E797CF-4E77-4C9D-B8A8-7589B6902206}.Release - Orange Box|Win32.Build.0 = Release - Orange Box|Win32
{B3E797CF-4E77-4C9D-B8A8-7589B6902206}.Release|Win32.ActiveCfg = Release|Win32
{B3E797CF-4E77-4C9D-B8A8-7589B6902206}.Release|Win32.Build.0 = Release|Win32
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
EndGlobal

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