Compare commits
1 Commits
1.10-fork
...
feature-Am
Author | SHA1 | Date | |
---|---|---|---|
|
0bda47d85b |
@ -1458,24 +1458,23 @@ static cell_t IsClientInKickQueue(IPluginContext *pContext, const cell_t *params
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return pPlayer->IsInKickQueue() ? 1 : 0;
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}
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cmd_target_info_t g_ProcessTargetString_info;
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static cell_t ProcessTargetString(IPluginContext *pContext, const cell_t *params)
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{
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cmd_target_info_t info;
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pContext->LocalToString(params[1], (char **) &info.pattern);
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info.admin = params[2];
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pContext->LocalToPhysAddr(params[3], &info.targets);
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info.max_targets = params[4];
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info.flags = params[5];
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pContext->LocalToString(params[6], &info.target_name);
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info.target_name_maxlength = params[7];
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pContext->LocalToString(params[1], (char **) &g_ProcessTargetString_info.pattern);
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g_ProcessTargetString_info.admin = params[2];
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pContext->LocalToPhysAddr(params[3], &g_ProcessTargetString_info.targets);
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g_ProcessTargetString_info.max_targets = params[4];
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g_ProcessTargetString_info.flags = params[5];
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pContext->LocalToString(params[6], &g_ProcessTargetString_info.target_name);
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g_ProcessTargetString_info.target_name_maxlength = params[7];
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cell_t *tn_is_ml;
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pContext->LocalToPhysAddr(params[8], &tn_is_ml);
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playerhelpers->ProcessCommandTarget(&info);
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playerhelpers->ProcessCommandTarget(&g_ProcessTargetString_info);
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if (info.target_name_style == COMMAND_TARGETNAME_ML)
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if (g_ProcessTargetString_info.target_name_style == COMMAND_TARGETNAME_ML)
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{
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*tn_is_ml = 1;
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}
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@ -1484,16 +1483,30 @@ static cell_t ProcessTargetString(IPluginContext *pContext, const cell_t *params
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*tn_is_ml = 0;
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}
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if (info.num_targets == 0)
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if (g_ProcessTargetString_info.num_targets == 0)
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{
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return info.reason;
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return g_ProcessTargetString_info.reason;
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}
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else
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{
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return info.num_targets;
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return g_ProcessTargetString_info.num_targets;
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}
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}
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static cell_t GetLastProcessTargetString(IPluginContext *pContext, const cell_t *params)
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{
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cell_t *admin, *flags;
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pContext->StringToLocalUTF8(params[1], params[2], g_ProcessTargetString_info.pattern, NULL);
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pContext->LocalToPhysAddr(params[3], &admin);
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pContext->LocalToPhysAddr(params[4], &flags);
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*admin = g_ProcessTargetString_info.admin;
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*flags = g_ProcessTargetString_info.flags;
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return 0;
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}
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static cell_t FormatActivitySource(IPluginContext *pContext, const cell_t *params)
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{
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int value;
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@ -1645,6 +1658,7 @@ REGISTER_NATIVES(playernatives)
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{ "NotifyPostAdminCheck", NotifyPostAdminCheck },
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{ "IsClientInKickQueue", IsClientInKickQueue },
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{ "ProcessTargetString", ProcessTargetString },
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{ "GetLastProcessTargetString", GetLastProcessTargetString },
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{ "FormatActivitySource", FormatActivitySource },
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{ "GetClientSerial", sm_GetClientSerial },
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{ "GetClientFromSerial", sm_GetClientFromSerial },
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@ -789,6 +789,16 @@ static cell_t sm_RegAdminCmd(IPluginContext *pContext, const cell_t *params)
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return 1;
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}
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static cell_t sm_IsCommandCallback(IPluginContext *pContext, const cell_t *params)
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{
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const ICommandArgs *pCmd = g_HL2.PeekCommandStack();
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if (!pCmd)
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return 0;
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return 1;
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}
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static cell_t sm_GetCmdArgs(IPluginContext *pContext, const cell_t *params)
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{
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const ICommandArgs *pCmd = g_HL2.PeekCommandStack();
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@ -1467,6 +1477,7 @@ REGISTER_NATIVES(consoleNatives)
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{"GetConVarDefault", GetConVarDefault},
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{"RegServerCmd", sm_RegServerCmd},
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{"RegConsoleCmd", sm_RegConsoleCmd},
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{"IsCommandCallback", sm_IsCommandCallback},
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{"GetCmdArgString", sm_GetCmdArgString},
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{"GetCmdArgs", sm_GetCmdArgs},
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{"GetCmdArg", sm_GetCmdArg},
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@ -24,7 +24,8 @@ files = [
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'basecommands.sp',
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'mapchooser.sp',
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'randomcycle.sp',
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'sql-admin-manager.sp'
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'sql-admin-manager.sp',
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'DynamicTargeting.sp'
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]
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spcomp_argv = [
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266
plugins/DynamicTargeting.sp
Normal file
266
plugins/DynamicTargeting.sp
Normal file
@ -0,0 +1,266 @@
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#pragma semicolon 1
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#define PLUGIN_VERSION "1.0"
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#include <sourcemod>
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#include <DynamicTargeting>
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#pragma newdecls required
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public Plugin myinfo =
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{
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name = "Dynamic Targeting",
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author = "BotoX",
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description = "",
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version = PLUGIN_VERSION,
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url = ""
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}
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char g_PlayerNames[MAXPLAYERS + 1][MAX_NAME_LENGTH];
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Handle g_PlayerData[MAXPLAYERS + 1];
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public APLRes AskPluginLoad2(Handle myself, bool late, char[] error, int err_max)
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{
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CreateNative("AmbiguousMenu", Native_AmbiguousMenu);
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RegPluginLibrary("DynamicTargeting");
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return APLRes_Success;
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}
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public void OnClientDisconnect(int client)
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{
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if(g_PlayerData[client] != INVALID_HANDLE)
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{
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CloseHandle(g_PlayerData[client]);
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g_PlayerData[client] = INVALID_HANDLE;
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}
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}
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int CreateAmbiguousMenu(int client, const char[] sCommand, const char[] sArgString, const char[] sPattern, int FilterFlags)
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{
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Menu menu = new Menu(MenuHandler_AmbiguousMenu, MenuAction_Select|MenuAction_Cancel|MenuAction_End|MenuAction_DrawItem|MenuAction_DisplayItem);
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menu.ExitButton = true;
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char sTitle[32 + MAX_TARGET_LENGTH];
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FormatEx(sTitle, sizeof(sTitle), "Target \"%s\" is ambiguous.", sPattern);
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menu.SetTitle(sTitle);
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int Players = 0;
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int[] aClients = new int[MaxClients + 1];
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for(int i = 1; i <= MaxClients; i++)
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{
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if(!IsClientConnected(i) || i == client)
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continue;
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if(FilterFlags & COMMAND_FILTER_NO_BOTS && IsFakeClient(i))
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continue;
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if(!(FilterFlags & COMMAND_FILTER_CONNECTED) && !IsClientInGame(i))
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continue;
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if(FilterFlags & COMMAND_FILTER_ALIVE && !IsPlayerAlive(i))
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continue;
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if(FilterFlags & COMMAND_FILTER_DEAD && IsPlayerAlive(i))
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continue;
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// insert player names into g_PlayerNames array
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GetClientName(i, g_PlayerNames[i], sizeof(g_PlayerNames[]));
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if(StrContains(g_PlayerNames[i], sPattern, false) != -1)
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aClients[Players++] = i;
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}
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// sort aClients array by player name
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SortCustom1D(aClients, Players, SortByPlayerName);
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// insert players sorted
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char sUserId[12];
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char sDisp[MAX_NAME_LENGTH + 16];
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for(int i = 0; i < Players; i++)
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{
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IntToString(GetClientUserId(aClients[i]), sUserId, sizeof(sUserId));
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FormatEx(sDisp, sizeof(sDisp), "%s (%s)", g_PlayerNames[aClients[i]], sUserId);
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menu.AddItem(sUserId, sDisp);
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}
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DataPack pack = new DataPack();
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pack.WriteString(sCommand);
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pack.WriteString(sArgString);
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pack.WriteString(sPattern);
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pack.WriteCell(FilterFlags);
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if(g_PlayerData[client] != INVALID_HANDLE)
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{
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CloseHandle(g_PlayerData[client]);
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g_PlayerData[client] = INVALID_HANDLE;
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}
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CancelClientMenu(client);
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g_PlayerData[client] = pack;
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menu.Display(client, MENU_TIME_FOREVER);
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return 0;
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}
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public int MenuHandler_AmbiguousMenu(Menu menu, MenuAction action, int param1, int param2)
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{
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switch(action)
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{
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case MenuAction_End:
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{
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CloseHandle(menu);
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}
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case MenuAction_Cancel:
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{
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if(g_PlayerData[param1] != INVALID_HANDLE)
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{
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CloseHandle(g_PlayerData[param1]);
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g_PlayerData[param1] = INVALID_HANDLE;
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}
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}
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case MenuAction_Select:
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{
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int Style;
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char sItem[32];
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char sDisp[MAX_NAME_LENGTH + 16];
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menu.GetItem(param2, sItem, sizeof(sItem), Style, sDisp, sizeof(sDisp));
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int UserId = StringToInt(sItem);
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int client = GetClientOfUserId(UserId);
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if(!client)
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{
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PrintToChat(param1, "\x04[DynamicTargeting]\x01 Player no longer available.");
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menu.DisplayAt(param1, GetMenuSelectionPosition(), MENU_TIME_FOREVER);
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return 0;
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}
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DataPack pack = view_as<DataPack>(g_PlayerData[param1]);
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pack.Reset();
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char sCommand[128];
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pack.ReadString(sCommand, sizeof(sCommand));
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char sArgString[256];
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pack.ReadString(sArgString, sizeof(sArgString));
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char sPattern[MAX_TARGET_LENGTH];
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pack.ReadString(sPattern, sizeof(sPattern));
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int Result = ReCallAmbiguous(param1, client, sCommand, sArgString, sPattern);
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return Result;
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}
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case MenuAction_DrawItem:
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{
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int Style;
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char sItem[32];
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menu.GetItem(param2, sItem, sizeof(sItem), Style);
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int UserId = StringToInt(sItem);
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int client = GetClientOfUserId(UserId);
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if(!client) // Player disconnected
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return ITEMDRAW_DISABLED;
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return Style;
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}
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case MenuAction_DisplayItem:
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{
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int Style;
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char sItem[32];
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char sDisp[MAX_NAME_LENGTH + 16];
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menu.GetItem(param2, sItem, sizeof(sItem), Style, sDisp, sizeof(sDisp));
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if(!sItem[0])
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return 0;
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char sBuffer[MAX_NAME_LENGTH + 16];
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int UserId = StringToInt(sItem);
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int client = GetClientOfUserId(UserId);
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if(!client) // Player disconnected
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return 0;
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GetClientName(client, g_PlayerNames[client], sizeof(g_PlayerNames[]));
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FormatEx(sBuffer, sizeof(sBuffer), "%s (%d)", g_PlayerNames[client], UserId);
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if(!StrEqual(sDisp, sBuffer))
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return RedrawMenuItem(sBuffer);
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return 0;
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}
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}
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return 0;
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}
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int ReCallAmbiguous(int client, int newClient, const char[] sCommand, const char[] sArgString, const char[] sPattern)
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{
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char sTarget[16];
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FormatEx(sTarget, sizeof(sTarget), "#%d", GetClientUserId(newClient));
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char sNewArgString[256];
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strcopy(sNewArgString, sizeof(sNewArgString), sArgString);
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char sPart[256];
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int CurrentIndex = 0;
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int NextIndex = 0;
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while(NextIndex != -1 && CurrentIndex < sizeof(sNewArgString))
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{
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NextIndex = BreakString(sNewArgString[CurrentIndex], sPart, sizeof(sPart));
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if(StrEqual(sPart, sPattern))
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{
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ReplaceStringEx(sNewArgString[CurrentIndex], sizeof(sNewArgString) - CurrentIndex, sPart, sTarget);
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break;
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}
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CurrentIndex += NextIndex;
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}
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FakeClientCommandEx(client, "%s %s", sCommand, sNewArgString);
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return 0;
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}
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public int Native_AmbiguousMenu(Handle plugin, int numParams)
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{
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int client = GetNativeCell(1);
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if(client > MaxClients || client <= 0)
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{
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ThrowNativeError(SP_ERROR_NATIVE, "Client is not valid.");
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return -1;
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}
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if(!IsClientInGame(client))
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{
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ThrowNativeError(SP_ERROR_NATIVE, "Client is not in-game.");
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return -1;
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}
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if(IsFakeClient(client))
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{
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ThrowNativeError(SP_ERROR_NATIVE, "Client is fake-client.");
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return -1;
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}
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char sCommand[128];
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GetNativeString(2, sCommand, sizeof(sCommand));
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char sArgString[256];
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GetNativeString(3, sArgString, sizeof(sArgString));
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char sPattern[MAX_TARGET_LENGTH];
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GetNativeString(4, sPattern, sizeof(sPattern));
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int FilterFlags = GetNativeCell(5);
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return CreateAmbiguousMenu(client, sCommand, sArgString, sPattern, FilterFlags);
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}
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public int SortByPlayerName(int elem1, int elem2, const int[] array, Handle hndl)
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{
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return strcmp(g_PlayerNames[elem1], g_PlayerNames[elem2], false);
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}
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24
plugins/include/DynamicTargeting.inc
Normal file
24
plugins/include/DynamicTargeting.inc
Normal file
@ -0,0 +1,24 @@
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#if defined _DynamicTargeting_Included
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#endinput
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#endif
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#define _DynamicTargeting_Included
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native int AmbiguousMenu(int client, char[] sCommand, char[] sArgString, char[] sPattern, int FilterFlags);
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public SharedPlugin __pl_DynamicTargeting =
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{
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name = "DynamicTargeting",
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file = "DynamicTargeting.smx",
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#if defined REQUIRE_PLUGIN
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required = 1,
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#else
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required = 0,
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#endif
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};
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#if !defined REQUIRE_PLUGIN
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public __pl_DynamicTargeting_SetNTVOptional()
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{
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MarkNativeAsOptional("AmbiguousMenu");
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}
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#endif
|
@ -84,6 +84,25 @@ native int ProcessTargetString(const char[] pattern,
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int tn_maxlength,
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bool &tn_is_ml);
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/**
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* Retrieves arguments that were passed to the last ProcessTargetString call.
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*
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* @param pattern Buffer to store the pattern.
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* @param p_maxlen Maximum length of the pattern buffer.
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* @param admin OUTPUT: Admin performing the action, or 0 if the server.
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* @param filter_flags OUTPUT: Filter flags.
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* @noreturn
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*/
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native void GetLastProcessTargetString(char[] pattern,
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int p_maxlen,
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int &admin,
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int &filter_flags);
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#undef REQUIRE_PLUGIN
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#include <DynamicTargeting>
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#define REQUIRE_PLUGIN
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/**
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* Replies to a client with a given message describing a targetting
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* failure reason.
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@ -93,7 +112,7 @@ native int ProcessTargetString(const char[] pattern,
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* @param client Client index, or 0 for server.
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* @param reason COMMAND_TARGET reason.
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*/
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stock void ReplyToTargetError(int client, int reason)
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stock void ReplyToTargetError(int client, int reason, bool dynamic=true)
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{
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switch (reason)
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{
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@ -128,6 +147,34 @@ stock void ReplyToTargetError(int client, int reason)
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case COMMAND_TARGET_AMBIGUOUS:
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{
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ReplyToCommand(client, "[SM] %t", "More than one client matched");
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if(dynamic &&
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GetFeatureStatus(FeatureType_Native, "GetLastProcessTargetString") == FeatureStatus_Available &&
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LibraryExists("DynamicTargeting"))
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{
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if(GetFeatureStatus(FeatureType_Native, "IsCommandCallback") == FeatureStatus_Available &&
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!IsCommandCallback())
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{
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return;
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}
|
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char sCommand[128];
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GetCmdArg(0, sCommand, sizeof(sCommand));
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char sArgString[256];
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GetCmdArgString(sArgString, sizeof(sArgString));
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|
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char pattern[MAX_TARGET_LENGTH];
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int admin;
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int filter_flags;
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GetLastProcessTargetString(pattern, sizeof(pattern), admin, filter_flags);
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if(!admin || !IsClientInGame(admin) || IsFakeClient(admin))
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return;
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AmbiguousMenu(admin, sCommand, sArgString, pattern, filter_flags);
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||||
}
|
||||
}
|
||||
}
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||||
}
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||||
|
@ -402,7 +402,14 @@ native void RegAdminCmd(const char[] cmd,
|
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const char[] description="",
|
||||
const char[] group="",
|
||||
int flags=0);
|
||||
|
||||
|
||||
/**
|
||||
* Returns whether there is a command callback available.
|
||||
*
|
||||
* @return True if called from inside a command callback.
|
||||
*/
|
||||
native bool IsCommandCallback();
|
||||
|
||||
/**
|
||||
* Returns the number of arguments from the current console or server command.
|
||||
* @note Unlike the HL2 engine call, this does not include the command itself.
|
||||
|
@ -311,6 +311,9 @@ public void __ext_core_SetNTVOptional()
|
||||
MarkNativeAsOptional("Protobuf.ReadRepeatedMessage");
|
||||
MarkNativeAsOptional("Protobuf.AddMessage");
|
||||
|
||||
MarkNativeAsOptional("IsCommandCallback");
|
||||
MarkNativeAsOptional("GetLastProcessTargetString");
|
||||
|
||||
VerifyCoreVersion();
|
||||
}
|
||||
|
||||
|
@ -47,6 +47,92 @@ struct Plugin
|
||||
public const char[] url; /**< Plugin URL */
|
||||
};
|
||||
|
||||
/**
|
||||
* Returns whether a library exists. This function should be considered
|
||||
* expensive; it should only be called on plugin to determine availability
|
||||
* of resources. Use OnLibraryAdded()/OnLibraryRemoved() to detect changes
|
||||
* in optional resources.
|
||||
*
|
||||
* @param name Library name of a plugin or extension.
|
||||
* @return True if exists, false otherwise.
|
||||
*/
|
||||
native bool LibraryExists(const char[] name);
|
||||
|
||||
/**
|
||||
* Feature types.
|
||||
*/
|
||||
enum FeatureType
|
||||
{
|
||||
/**
|
||||
* A native function call.
|
||||
*/
|
||||
FeatureType_Native,
|
||||
|
||||
/**
|
||||
* A named capability. This is distinctly different from checking for a
|
||||
* native, because the underlying functionality could be enabled on-demand
|
||||
* to improve loading time. Thus a native may appear to exist, but it might
|
||||
* be part of a set of features that are not compatible with the current game
|
||||
* or version of SourceMod.
|
||||
*/
|
||||
FeatureType_Capability
|
||||
};
|
||||
|
||||
/**
|
||||
* Feature statuses.
|
||||
*/
|
||||
enum FeatureStatus
|
||||
{
|
||||
/**
|
||||
* Feature is available for use.
|
||||
*/
|
||||
FeatureStatus_Available,
|
||||
|
||||
/**
|
||||
* Feature is not available.
|
||||
*/
|
||||
FeatureStatus_Unavailable,
|
||||
|
||||
/**
|
||||
* Feature is not known at all.
|
||||
*/
|
||||
FeatureStatus_Unknown
|
||||
};
|
||||
|
||||
/**
|
||||
* Returns whether "GetFeatureStatus" will work. Using this native
|
||||
* or this function will not cause SourceMod to fail loading on older versions,
|
||||
* however, GetFeatureStatus will only work if this function returns true.
|
||||
*
|
||||
* @return True if GetFeatureStatus will work, false otherwise.
|
||||
*/
|
||||
stock bool CanTestFeatures()
|
||||
{
|
||||
return LibraryExists("__CanTestFeatures__");
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns whether a feature exists, and if so, whether it is usable.
|
||||
*
|
||||
* @param type Feature type.
|
||||
* @param name Feature name.
|
||||
* @return Feature status.
|
||||
*/
|
||||
native FeatureStatus GetFeatureStatus(FeatureType type, const char[] name);
|
||||
|
||||
/**
|
||||
* Requires that a given feature is available. If it is not, SetFailState()
|
||||
* is called with the given message.
|
||||
*
|
||||
* @param type Feature type.
|
||||
* @param name Feature name.
|
||||
* @param fmt Message format string, or empty to use default.
|
||||
* @param ... Message format parameters, if any.
|
||||
*/
|
||||
native void RequireFeature(FeatureType type, const char[] name,
|
||||
const char[] fmt="", any ...);
|
||||
|
||||
|
||||
#include <core>
|
||||
#include <float>
|
||||
#include <vector>
|
||||
@ -448,17 +534,6 @@ native void AutoExecConfig(bool autoCreate=true, const char[] name="", const cha
|
||||
*/
|
||||
native void RegPluginLibrary(const char[] name);
|
||||
|
||||
/**
|
||||
* Returns whether a library exists. This function should be considered
|
||||
* expensive; it should only be called on plugin to determine availability
|
||||
* of resources. Use OnLibraryAdded()/OnLibraryRemoved() to detect changes
|
||||
* in optional resources.
|
||||
*
|
||||
* @param name Library name of a plugin or extension.
|
||||
* @return True if exists, false otherwise.
|
||||
*/
|
||||
native bool LibraryExists(const char[] name);
|
||||
|
||||
/**
|
||||
* Returns the status of an extension, by filename.
|
||||
*
|
||||
@ -582,80 +657,6 @@ forward bool OnClientFloodCheck(int client);
|
||||
*/
|
||||
forward void OnClientFloodResult(int client, bool blocked);
|
||||
|
||||
/**
|
||||
* Feature types.
|
||||
*/
|
||||
enum FeatureType
|
||||
{
|
||||
/**
|
||||
* A native function call.
|
||||
*/
|
||||
FeatureType_Native,
|
||||
|
||||
/**
|
||||
* A named capability. This is distinctly different from checking for a
|
||||
* native, because the underlying functionality could be enabled on-demand
|
||||
* to improve loading time. Thus a native may appear to exist, but it might
|
||||
* be part of a set of features that are not compatible with the current game
|
||||
* or version of SourceMod.
|
||||
*/
|
||||
FeatureType_Capability
|
||||
};
|
||||
|
||||
/**
|
||||
* Feature statuses.
|
||||
*/
|
||||
enum FeatureStatus
|
||||
{
|
||||
/**
|
||||
* Feature is available for use.
|
||||
*/
|
||||
FeatureStatus_Available,
|
||||
|
||||
/**
|
||||
* Feature is not available.
|
||||
*/
|
||||
FeatureStatus_Unavailable,
|
||||
|
||||
/**
|
||||
* Feature is not known at all.
|
||||
*/
|
||||
FeatureStatus_Unknown
|
||||
};
|
||||
|
||||
/**
|
||||
* Returns whether "GetFeatureStatus" will work. Using this native
|
||||
* or this function will not cause SourceMod to fail loading on older versions,
|
||||
* however, GetFeatureStatus will only work if this function returns true.
|
||||
*
|
||||
* @return True if GetFeatureStatus will work, false otherwise.
|
||||
*/
|
||||
stock bool CanTestFeatures()
|
||||
{
|
||||
return LibraryExists("__CanTestFeatures__");
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns whether a feature exists, and if so, whether it is usable.
|
||||
*
|
||||
* @param type Feature type.
|
||||
* @param name Feature name.
|
||||
* @return Feature status.
|
||||
*/
|
||||
native FeatureStatus GetFeatureStatus(FeatureType type, const char[] name);
|
||||
|
||||
/**
|
||||
* Requires that a given feature is available. If it is not, SetFailState()
|
||||
* is called with the given message.
|
||||
*
|
||||
* @param type Feature type.
|
||||
* @param name Feature name.
|
||||
* @param fmt Message format string, or empty to use default.
|
||||
* @param ... Message format parameters, if any.
|
||||
*/
|
||||
native void RequireFeature(FeatureType type, const char[] name,
|
||||
const char[] fmt="", any ...);
|
||||
|
||||
/**
|
||||
* Represents how many bytes we can read from an address with one load
|
||||
*/
|
||||
|
@ -324,6 +324,7 @@ CopyFiles('plugins', 'addons/sourcemod/scripting',
|
||||
'rockthevote.sp',
|
||||
'sounds.sp',
|
||||
'sql-admin-manager.sp',
|
||||
'DynamicTargeting.sp',
|
||||
]
|
||||
)
|
||||
CopyFiles('plugins/include', 'addons/sourcemod/scripting/include',
|
||||
@ -394,6 +395,7 @@ CopyFiles('plugins/include', 'addons/sourcemod/scripting/include',
|
||||
'usermessages.inc',
|
||||
'vector.inc',
|
||||
'version.inc',
|
||||
'DynamicTargeting.inc',
|
||||
]
|
||||
)
|
||||
CopyFiles('translations', 'addons/sourcemod/translations',
|
||||
|
Loading…
Reference in New Issue
Block a user