Commit Graph

1085 Commits

Author SHA1 Message Date
Peace-Maker
ecbedb7b11 Don't expose CellArrays in ISourceMod to extensions
Don't let extensions have access to the internal implementation of cell
arrays.
2016-08-26 15:09:18 -07:00
Peace-Maker
5b9ae5917b Add ICellArray and create/free in ISourceMod
Add an ICellArray interface to expose the adt_array CellArray class from
logic to core.
Add methods to ISourceMod to create and delete ICellArray instances in
logic.
2016-08-21 21:32:23 +02:00
David Anderson
61e958e679 Merge pull request #529 from peace-maker/optional_natives
Keep optional natives optional after reloading
2016-07-26 12:59:32 -07:00
David Anderson
3cccfc15da Update to SourcePawn 1.9 and the latest AMTL. 2016-07-26 01:36:35 -07:00
Peace-Maker
2c8614c639 Keep optional natives optional after reloading
Bug 6518

Starting from no plugins loaded, after the final step of the following,
basetriggers will be marked as errored because mapchooser is missing:

Load basetriggers
Load mapchooser
Unload mapchooser
Load mapchooser
Unload mapchooser

We lose the SP_NTVFLAG_OPTIONAL when removing a WeakNative. The
__pl_mapchooser_SetNTVOptional() is only called in basetriggers when it
is loaded. It adds the OPTIONAL flag to the mapchooser natives the
basetrigger plugin uses.
When mapchooser is loaded, the native is overwritten and the OPTIONAL
flag consumed (WeakNative registered), but not preserved. Later when
mapchooser is unloaded the WeakNative is removed in
CNativeOwner::UnbindWeakRef, but the OPTIONAL flag isn't added again.
The next time mapchooser is loaded, the natives aren't optional anymore
and will cause a real dependency.

The change in ShareSys isn't needed to fix the error, but is included to
keep the SP_NTVFLAG_OPTIONAL flag consistent.
2016-07-21 01:52:47 +02:00
David Anderson
34dedcaab1 Remove half-up rounding. 2016-06-22 12:54:36 -07:00
Nicholas Hastings
f668b3fe6c 🐍🐍🐍🐍🐍🐍🐍🐍🐍🐍🐍🐍 2016-06-11 12:43:04 -04:00
Nicholas Hastings
f12924458f Merge branch 'vs2015' 2016-06-11 12:14:12 -04:00
Nicholas Hastings
0f96a28cca Use VSERVERTOOLS003 in Nuclear Dawn if server has it available. 2016-06-08 12:32:20 -04:00
Fyren
4d8e76202d Merge pull request #518 from alliedmodders/UTIL_ReplaceAll-fix
Fix UTIL_ReplaceAll not properly tracking length (bug 6472)
2016-06-06 16:40:17 -06:00
Fyren
e356758743 Merge pull request #516 from alliedmodders/scheduledpluginreloads
Better plugin reloads.
2016-06-06 16:29:07 -06:00
Fyren
4e654704dc Slightly better handling of plugin reloading. 2016-06-06 22:26:34 +00:00
Fyren
1790033458 Fix UTIL_ReplaceAll not properly tracking length. 2016-06-06 06:29:53 +00:00
Nicholas Hastings
e3d7a047bd Fixed varint sendprops being treated improperly in CS:GO. 2016-06-05 11:03:18 -04:00
Nicholas Hastings
20c9815619 Add support for sending gameevent to specific client. (#505) 2016-05-12 22:15:23 -04:00
Nicholas Hastings
11b4320204 Fix potential crash on plugin load when a required library is not found. 2016-04-27 10:49:39 -04:00
Nicholas Hastings
40f2512317 Remove support for Source 1 Dota 2. (#496) 2016-04-26 23:18:47 -04:00
Nicholas Hastings
b5876bdd33 Allow Plugin_Changed return on event PreHooks to not block. (#503)
This avoids issues from confusion that users have, returning Plugin_Changed
after altering event data, when Plugin_Changed isn't required and wasn't supported
in that scenario, and instead acted like Plugin_Handled.
2016-04-26 23:18:00 -04:00
Nicholas Hastings
ed46ca3328 Add support for retrieving game server Steam Id (bug 6404). (#495) 2016-04-26 23:17:08 -04:00
Nicholas Hastings
ebb5607bd4 Really fix FollowCSGOServerGuidelines setting being ignored in SDKTools (always on) (bug 6480). 2016-03-30 15:59:51 -04:00
Nicholas Hastings
416abd81a1 Add support for compiling with VS2015. 2016-03-30 08:56:27 -04:00
Nicholas Hastings
0c8e6e2918 Fix FollowCSGOServerGuidelines setting being ignored in SDKTools (always on). 2016-03-21 15:29:48 -04:00
David Anderson
f7bb423f06 Update to the latest SourcePawn and AMTL. 2016-03-13 16:29:11 -07:00
Nicholas Hastings
b65de29c92 Add initial version of safety checks for CS:GO to attempt to avoid user GSLT bans. 2016-03-02 15:25:01 -05:00
David Anderson
a7c7e72004 Merge pull request #485 from peace-maker/plugin_unloading
Fix scheduled plugin unloading
2016-02-29 10:53:26 -05:00
Peace-Maker
df59fd5b0e Fix scheduled plugin unloading
When unloading a plugin no plugin is allowed to execute code. There's
been some flawed logic in the scheduling, leading it to bail out if the
plugin was marked for scheduled unloading..

Also change the "error" message of `sm plugins unload` to something
nice.
2016-02-29 16:40:24 +01:00
Peace-Maker
060f63e9db Fix printing dependent extension name
Typo which will print the name of the extension being unloaded instead
of the one which would be unloaded as well because of it.
2016-02-27 21:22:09 +01:00
Nicholas Hastings
90ca9d7a47 Fix SourceTV bot detection on Source SDK 2013 mods and BM:S.
See bug 5529.
2016-01-25 18:52:58 -05:00
Peace-Maker
edb820eae8 Add info message when loading custom gamedata
Print a message to console when there is a gamedata file loaded from the
|custom| folder.
2016-01-03 22:28:24 +01:00
Nicholas Hastings
c5a81d7c6f Adjust for hl2sdk-bms updates. 2015-12-22 09:53:05 -05:00
Fyren
0e80ffef55 Merge pull request #448 from alliedmodders/use-blamepluginerror
Update SP and use BlamePluginError in sdkhooks and sdktools.
2015-11-18 18:33:10 -07:00
Asher Baker
eb8996699e Merge pull request #443 from alliedmodders/fix-ext-dep-load
Fix crash on failing to load dependent extension.
2015-11-18 14:12:27 +00:00
Fyren
fec2fa3bf0 Update SP and use BlamePluginError in sdkhooks. 2015-11-18 01:24:31 +00:00
Asher Baker
6ab0c35837 Pre-fill buffer for GetClientAuth* 2015-11-10 14:31:02 +00:00
Asher Baker
b81b6cd1c6 Fix crash on failing to load dependent extension. 2015-11-09 14:56:42 +00:00
David Anderson
c3e5d62bf6 Update to the latest AMTL: remove PassRef. 2015-11-08 13:51:22 -08:00
David Anderson
e2b399b8d3 Update to the latest AMTL - Rename Ref to RefPtr. 2015-11-08 13:14:57 -08:00
Ross Bemrose
c8caf7c860 Update FindMap testsuite plugin.
Update GetMapDisplayNAme to use platform separator on CSGO
2015-11-06 02:38:59 -05:00
David Anderson
1f4be9798e Flush asynchronous queries before OnPluginEnd(). 2015-11-01 00:36:20 -07:00
David Anderson
c849616003 Add an OnPluginWillUnload callback that precedes OnPluginEnd(). 2015-11-01 00:30:37 -07:00
David Anderson
d674414cf0 Add a versioned IPluginsListener and deprecate the non-versioned class. 2015-11-01 00:23:33 -07:00
David Anderson
cb3f6df111 Require that no plugin code be live when any plugin unloads. 2015-10-31 19:38:30 -07:00
David Anderson
59623695af Improve plugin console diagnostics. 2015-10-31 17:30:33 -07:00
David Anderson
87e9dee78b Evict plugins that fail to load. 2015-10-31 17:30:33 -07:00
David Anderson
62edc5f4c0 Clean up "sm plugins list" after status meaning clarifications. 2015-10-31 17:25:59 -07:00
David Anderson
485ade2610 Fix a number of inconsistencies in plugin state.
1. Fixed OnPluginUnloaded not pairing if the plugin failed.
2. Unify error message handling in the second pass.
3. Do not add libraries if a plugin failed during OnPluginStart.
2015-10-31 17:25:59 -07:00
David Anderson
9e4fff3362 Add a state variable to CPlugin to indicate queue/list membership. 2015-10-31 17:25:59 -07:00
David Anderson
7cc911ae58 Separate plugin unloading into an eviction step, which disconnects the plugin from Core.
Note: this also ensures that library action callbacks are balanced (i.e., we do not notify
libraries are being dropped if they were never notified as being added).
2015-10-31 17:25:59 -07:00
David Anderson
82ff7d5af7 Rename CPlugin::SetErrorState to EvictWithError. 2015-10-31 17:25:59 -07:00
David Anderson
c4c6efb140 Remove a crazy unused function from CPluginManager. 2015-10-31 17:25:59 -07:00