Add an ICellArray interface to expose the adt_array CellArray class from
logic to core.
Add methods to ISourceMod to create and delete ICellArray instances in
logic.
Bug 6518
Starting from no plugins loaded, after the final step of the following,
basetriggers will be marked as errored because mapchooser is missing:
Load basetriggers
Load mapchooser
Unload mapchooser
Load mapchooser
Unload mapchooser
We lose the SP_NTVFLAG_OPTIONAL when removing a WeakNative. The
__pl_mapchooser_SetNTVOptional() is only called in basetriggers when it
is loaded. It adds the OPTIONAL flag to the mapchooser natives the
basetrigger plugin uses.
When mapchooser is loaded, the native is overwritten and the OPTIONAL
flag consumed (WeakNative registered), but not preserved. Later when
mapchooser is unloaded the WeakNative is removed in
CNativeOwner::UnbindWeakRef, but the OPTIONAL flag isn't added again.
The next time mapchooser is loaded, the natives aren't optional anymore
and will cause a real dependency.
The change in ShareSys isn't needed to fix the error, but is included to
keep the SP_NTVFLAG_OPTIONAL flag consistent.
The buffer for menu options was 64 chars. That limit can easily be
reached by some utf8 string which would get truncated. Double the buffer
size to 128 chars.
When unloading a plugin no plugin is allowed to execute code. There's
been some flawed logic in the scheduling, leading it to bail out if the
plugin was marked for scheduled unloading..
Also change the "error" message of `sm plugins unload` to something
nice.
Fix regression in ad7d920
GetMenuStyleHandle(MenuStyle_Radio) crashes games, which don't support
the radio menu style. The style is never added to the menu manager, if
it's not supported, so GetMenuStyleHandle tries to call IsSupported on a
nullptr
Looks like the |weapon| parameter went missing during the switch to the
transitional syntax.
There was no -Post typedef including the |damagecustom| bit at all too.
I doubt we're interested in the filename of every single file
contained in the mysql archive when it's decompressed.
It bloats up the travis build log.
Change the meaning of Plugin_Failed status to indicate, that the plugin
can't recover from the error.
Make sure those previously loaded plugins are shown correctly in sm
plugins info x.
When a plugin calls SetFailState it is paused and all natives it
registered are unavailable. Other plugins, which depend on those natives
keep running and error whenever they try to call those natives.
This correctly sets the dependent plugins to an error state as if the
plugin which called SetFailState was unloaded.
Adds type safety to CDataPack. Cells can't be read as Float anymore. Now
you're able to store a function pointer in a datapack and be sure the
pointer can't be read as a cell and a cell can't be read as a function
pointer.
commit cd0d31805c
Author: Peace-Maker <[email protected]>
Date: Wed May 28 03:07:25 2014 +0200
Ignore \ ctrlchar in lexing
commit cf617a4d20
Author: Peace-Maker <[email protected]>
Date: Tue May 27 13:32:59 2014 +0200
Add string literal concatenation using ellipses "..." (bug 4261)
Backported the changes CompuPhase did to the compiler to support string
literal concatenation including all fixes in later commits from r30 on.
http://code.google.com/p/pawnscript/source/detail?r=30
Pawn uses ellipses "..." to concatenate so it looks like this:
#define PROJECT_AUTHOR "Greyscale"
#define PROJECT_COPYRIGHT "Copyright (C) 2010 " ... PROJECT_AUTHOR
This would result in PROJECT_COPYRIGHT being defined as
"Copyright (C) 2010 Greyscale"
While i've been at it, that stringizing a macro parameter feature was
ported too.
From the changelog for version 3.3.4026
(http://www.compuphase.com/pawn/pawnhistory.htm):
The macro substition processor now recognizes the "#" character for
"stringizing" a parameter. For example, if you have the definition
#define log(%1) #%1
Then the expression log(test) will result in "test".
Note that concatenation of literal strings requires an ellipsis in pawn
(which is different than C/C++). So to combine the parameter with
literal strings, use a syntax like:
#define log(%1) "logging: " ... #%1 ... "\n"
The stringize operator is only available in the replacement text of a
macro.
Doing
PrintToServer(log(hello));
would print
logging: hello\n
commit c1b064c9232553045f6f5bfaf7df0feb6ceb4571
Author: Peace-Maker <[email protected]>
Date: Wed May 28 03:16:22 2014 +0200
Coding style adjustments
commit 37a16dbba24cc2035fb8838be8729067cb9bc13a
Author: Peace-Maker <[email protected]>
Date: Wed May 28 03:03:25 2014 +0200
Load core.phrases before calling OnLibraryAdded
commit 676ac951111c7e8f565debbd4316850a4c4a8d00
Author: Peace-Maker <[email protected]>
Date: Tue May 27 13:18:48 2014 +0200
Call OnLibraryAdded for all available librarys (bug 5925)
When loading multiple plugins at once (on server start or mapchange)
OnLibraryAdded is only called for libraries which are loaded after the
current plugin. The plugin isn't informed about the libraries that were
added before its OnPluginStart forward was called.
This patch calls OnLibraryAdded for all already registered libraries the
current plugin has missed.
Backported the changes CompuPhase did to the compiler to support string
literal concatenation including all fixes in later commits from r30 on.
http://code.google.com/p/pawnscript/source/detail?r=30
Pawn uses ellipses "..." to concatenate so it looks like this:
#define PROJECT_AUTHOR "Greyscale"
#define PROJECT_COPYRIGHT "Copyright (C) 2010 " ... PROJECT_AUTHOR
This would result in PROJECT_COPYRIGHT being defined as
"Copyright (C) 2010 Greyscale"
While i've been at it, that stringizing a macro parameter feature was
ported too.
From the changelog for version 3.3.4026
(http://www.compuphase.com/pawn/pawnhistory.htm):
The macro substition processor now recognizes the "#" character for
"stringizing" a parameter. For example, if you have the definition
#define log(%1) #%1
Then the expression log(test) will result in "test".
Note that concatenation of literal strings requires an ellipsis in pawn
(which is different than C/C++). So to combine the parameter with
literal strings, use a syntax like:
#define log(%1) "logging: " ... #%1 ... "\n"
The stringize operator is only available in the replacement text of a
macro.
Doing
PrintToServer(log(hello));
would print
logging: hello\n