- Renamed ISourceMod::GetModPath() to GetGamePath()
- Renamed ISourceMod::GetModFolderName() to GetGameFolderName()
- Various spelling corrections (why did I do this?)
--HG--
extra : convert_revision : svn%3A39bc706e-5318-0410-9160-8a85361fbb7c/trunk%40735
Also added ISourceMod::GetModFolderName() for returning the name of the mod directory by itself
--HG--
extra : convert_revision : svn%3A39bc706e-5318-0410-9160-8a85361fbb7c/trunk%40702
added clientofuserid native for fast userid to client id translation
fixed a memory leek (some tries weren't being deleted)
added createdialog native
added 2 million inetchannelinfo wrappers
--HG--
extra : convert_revision : svn%3A39bc706e-5318-0410-9160-8a85361fbb7c/trunk%40688