Commit Graph

6 Commits

Author SHA1 Message Date
Scott Ehlert
bd9fab6cf5 Added support for Dark Messiah engine and game. (no bug, r=me).
The development of this feature would not be possible without the support of the following people from the game's community:
Dylan Riggs, Carl Pettengill, Ed Moreland, and Christian.
2009-02-18 02:19:22 -06:00
Scott Ehlert
ff7a2c6b73 Added preliminary support for Left 4 Dead; some things may not yet work. 2008-11-14 09:18:30 -06:00
David Anderson
bcf1b092ae Mirrored buildbot/version template changes from branch.
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2008-09-14 06:13:25 +00:00
David Anderson
1a156deca5 landed massive refactoring of the JIT. contexts are actually contexts now, and a higher level structure wraps sp_plugin_t info. on that note, both sp_plugin_t and sp_context_t are entirely opaque, and not even core has access to them. amazingly, i managed to keep binary compatibility here although a large number of functions are deprecated (and core should eventually stop calling them).
NOTE: the JIT is now embeddable out-of-box and usable by other projects which is pretty cool.  I will commit a shell app demonstrating this soon

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2008-07-11 08:18:43 +00:00
David Anderson
2c94b1268a phase0, new versioning. we don't use build numbers anymore except (VS_VERSIONINFO stays until phase 3 is done)
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2008-06-02 05:03:27 +00:00
Scott Ehlert
251cced1f8 Spring Cleaning, Part Ichi (1)
Various minor things done to project files
Updated sample extension project file and updated makefile to the new unified version (more changes likely on the way)
Updated regex project file and makefile

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2008-03-30 07:00:22 +00:00