Commit Graph

10 Commits

Author SHA1 Message Date
David Anderson
6d60bd8de2 - massive overhaul of the voting subsystem
- NOTE: menu API compatibility was COMPLETELY broken for C++!
- cleaned up various aspects of the menu API
- implemented new extended vote results callback
- extended the debug reporter a tiny bit

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2007-08-08 02:27:10 +00:00
David Anderson
38ddbb37b9 updated more header files (mostly internal now)
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2007-08-01 02:12:47 +00:00
David Anderson
aea69f5fe8 added experimental voting API
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2007-06-05 16:27:45 +00:00
David Anderson
60386df00f fixed a bug where disconnected clients did not have their menus cancelled for radio style menus
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2007-05-23 16:56:24 +00:00
David Anderson
82c578f32d added request amb320
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2007-05-23 02:26:43 +00:00
David Anderson
daceab19cd added key selection setting
fixed amb309

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2007-05-21 01:11:37 +00:00
David Anderson
49369d07bc redid API yet again - IMenuHandler is now bound to an IBaseMenu instance
implemented MOST natives
removed broadcasting/voting handlers for the time being
fixed a crash bug in basecontext when i didn't obey the api
moved radio displays to a caching stack

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2007-05-14 04:46:06 +00:00
David Anderson
0b45984017 changed IMenuDisplay/CreateDisplay to IMenuPanel/CreatePanel
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2007-05-13 18:55:59 +00:00
David Anderson
f76a2b4e07 finished radio menus
added a new item flag so radio menus could ignore disabled control items due to a bug where 0 is always white in Valve menus
fixed a bug where ClientPressedKey() did not account for the max page items in a style
fixed some pagination drawing bugs with control items

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extra : convert_revision : svn%3A39bc706e-5318-0410-9160-8a85361fbb7c/trunk%40791
2007-05-13 17:12:16 +00:00
David Anderson
94c0783d5c initial import of radio message - UNTESTED, DO NOT EVEN TRY LOL
added supported mods for radio messages into core gameconf
various internal fixes/improvements for menus

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2007-05-13 05:51:30 +00:00