Commit Graph

885 Commits

Author SHA1 Message Date
Nicholas Hastings
51344262c6 Merge pull request #333 from TheMadSword/IncreasedPrintToBufferSize
Increased PrintToChat, PrintCenter & PrintHint w/ "all" version, buffer sizes from 192 to 254.
2015-05-12 09:23:25 -04:00
TheMadSword
6686badc93 Increased PrintHint and PrintCenter buffer 2015-05-09 09:22:07 -04:00
TheMadSword
b70873e046 Changed buffer size for games with ChatSayText='yes', tested in CSS&CSGO w/ adding the kv in engine.cs*.txt 2015-05-07 22:55:15 -04:00
TheMadSword
f57dbeb60f Increased PrintToChat & PrintToChatAll buffer size from 192 to 254; works in CSS/CSGO; dunno for the rest 2015-05-07 09:38:25 -04:00
Nicholas Hastings
64f9aedebc Add basic support for Black Mesa.
(Basically a copy of SDK 2013's support, but against BMS SDK).
2015-05-06 21:12:13 -04:00
Ryan Stecker
03e0c7317d Notify plugin listeners of SetFailState'd plugins on unload. (bug 6347) 2015-04-12 19:25:07 -05:00
Nicholas Hastings
6c6ed241d3 Fix CoreConfig init to happen after SMGlobalClasses from logic bin are added.
This fixes OnSourceModConfigChanged not being called for logic classes when
config is first read, matching behavior for core classes. The function is still called
before each class's OnSourceModStartup func.
2015-04-05 10:06:30 -04:00
Kyle Sanderson
88c4618230 Merge pull request #320 from KyleSanderson/dust
Remove Project Files from older outdated build systems.
2015-04-02 10:34:57 -07:00
Kyle Sanderson
7341bd184e Remove Project Files from older outdated build systems. 2015-04-01 19:54:34 -07:00
Nicholas Hastings
ce56680fff Merge pull request #315 from alliedmodders/direxists-empty
Make DirExists("") throw an error.
2015-04-01 22:30:03 -04:00
Nicholas Hastings
d49c72cf8b Fix typo in core AMBuilder file triggering exception when triggering exception. 2015-03-31 17:39:04 -04:00
Nicholas Hastings
7b56dd5c8a Fix build. 2015-03-22 19:23:58 -04:00
Peace-Maker
4b8a581c9a Fix crash in games that don't support radio style menus
Fix regression in ad7d920
GetMenuStyleHandle(MenuStyle_Radio) crashes games, which don't support
the radio menu style. The style is never added to the menu manager, if
it's not supported, so GetMenuStyleHandle tries to call IsSupported on a
nullptr
2015-03-21 18:53:41 -04:00
Nicholas Hastings
28870d2ae5 Make OpenDirectory error for empty path match error in DirExists. 2015-03-10 18:58:00 -07:00
Nicholas Hastings
cc3b86ea80 Throw an error if DirExists called with empty path. 2015-03-10 18:57:28 -07:00
David Anderson
eaea3c927d Update upstream AMTL as a submodule. 2015-03-08 00:24:03 -08:00
David Anderson
561004c4bf Move SourcePawn headers out of public/ into sourcepawn/include. 2015-03-07 11:13:32 -08:00
Nicholas Hastings
6f8ffd55a7 Merge pull request #263 from alliedmodders/admins-trans
Update admins.inc with methodmaps, newdecls (r=dvander, asherkin).
2015-03-05 14:32:15 -05:00
Nicholas Hastings
70390ff1f7 Purge Purge. 2015-03-05 10:56:36 -08:00
David Anderson
a1afa23bc4 Implement a new stack and error handling model for the SourcePawn VM.
This has three major changes to SourcePawn. First, the API now supports the concept of "exceptions". The exception state is a global property of an instance of the SourcePawn VM. Exceptions can be caught or suppressed. Many places in SourceMod have been updated to check exceptions instead of errors.

The new API obsoletes major parts of the embedder API - all but one method of invoking functions is obsoleted, and the debug interface has been scrapped. Extensions using the native API will not be affected, however, ThrowNativeError has been deprecated in favor of ReportError.

Second, the SourcePawn concept of a "stack" has been unified at the API level. A stack frame iterator now iterates over all SourcePawn invocations, rather than the topmost plugin. This makes error handling more consistent and removes another dependency on context-per-plugin.

Finally, the implementation of stack frames has been changed dramatically. Rather than maintain a complicated and expensive return pointer stack, we now rely on the implicit one provided by the CPU. The stack frame iterator now walks the JIT stack directly. This removes many unnecessary bookkeeping instructions from the generated code, in particular making the CALL instruction 40% faster.

These changes required some fair surgery to the JIT. Its error paths are now slightly more complicated, as they have to throw an exception rather than return an error code. In addition, any path that can throw an exception is now responsible for creating an "exit frame", which exists to tell the stack frame iterator about transitions from the JIT to the VM.
2015-03-04 23:45:30 -08:00
David Anderson
04827466b0 Rewrite the .smx parser.
This removes one the last remnants of the SourceMod 1.0 VM implementation.

The new parser introduces a number of design changes in the VM. First, the VM now takes greater responsibility for validating and sanity checking the structure of the SMX container format. Previously, malformed SMX files could easily crash SourcePawn. The loader now rejects files that have out-of-bounds offsets or incomplete sections. Complex sections, like debug info or the code stream, are verified lazily.

Internally, the sp_plugin_t structure has been removed. It has been replaced by a new LegacyImage class, designed to be independent from the SPVM API. This potentially lets us load code streams from non-.smx containers. More importantly, it removes a lot of bookkeeping and pre-computed state from PluginRuntime. The LegacyImage class is now responsible for handling debug info as well.

PluginRuntime is now intended to hold only cached or immutable data, and PluginContext holds all VM state. As such PluginContext is now responsible for allocating a plugin's runtime memory, not PluginRuntime.

Finally, some aspects of the loading process have been cleaned up. The
decompression and image handoff logic should now be easier to
understand.
2015-02-25 22:28:10 -08:00
David Anderson
fcaa5361c8 Don't expose mutable sp_native_t. 2015-02-24 23:10:18 -08:00
Asher Baker
6572989993 Merge pull request #213 from splewis/find-array-nonzero-blocks
Add block parameter to FindValueInArray native.
2015-02-24 22:37:49 +00:00
David Anderson
21f5400d9c Remove ICompilationData. 2015-02-24 02:03:57 -08:00
David Anderson
499f7b3929 Refactor the public API entrypoint for SourcePawn. 2015-02-24 01:52:13 -08:00
Kyle Sanderson
4bd4d8d4a5 Merge pull request #268 from KyleSanderson/MenuCrash
Root Menu Handles during Display (Bug 5620,r=dvander).
2015-02-21 17:25:25 -08:00
Kyle Sanderson
284fab7254 Root Menu Handles during Display. 2015-02-21 17:10:26 -08:00
Nicholas Hastings
b9579a53ce Add missing impl for File.ReadUint16. 2015-02-18 04:50:20 -08:00
Nicholas Hastings
c0729ff5e2 Add methodmap for GroupId. 2015-02-17 08:21:14 -08:00
Nicholas Hastings
c2d37cdff5 Add methmodmap for AdminId. 2015-02-17 07:19:56 -08:00
Nicholas Hastings
0f00a2db08 Remove unused result value in OnRebuildAdminCache forward call. 2015-02-17 06:43:49 -08:00
Nicholas Hastings
00ad38f5b7 Actually use game path instead of SM path as base. 2015-02-07 09:25:25 -08:00
Nicholas Hastings
261e135845 Make handle dump location relative to gamedir to match other sm_dump commands. 2015-02-07 09:21:53 -08:00
Nicholas Hastings
e88039d4e0 Fix FindFlagChar not finding char for AdminFlag_Custom6. 2015-02-03 10:32:34 -05:00
Nicholas Hastings
84a59c6fb7 Fix g_ReverseFlags array size. 2015-02-03 10:27:32 -05:00
Nicholas Hastings
19be28cc2e Rename g_FlagSet to g_FlagCharSet to avoid some confusion. 2015-02-03 10:26:28 -05:00
Nicholas Hastings
52514a96bd Fix "sm plugins refresh" not refreshing changed plugins. 2015-01-31 15:28:21 -05:00
Nicholas Hastings
8705aea634 Fix signed/unsigned compare warning in smn_adt_stack. 2015-01-27 17:59:55 -08:00
David Anderson
3040708d4e Merge pull request #215 from Thordin/more_handles
Increased handles to 32k
2015-01-26 11:24:46 -08:00
David Anderson
2382902fe4 Merge pull request #244 from alliedmodders/db-fix
Fix wrong value in transitional DBI callback. (bug 6292)
2015-01-23 14:07:22 -08:00
Nicholas Hastings
aff2551942 Remove conditionals in ambuild scripts for using msvc <2013 (not supported). 2015-01-21 11:04:52 -05:00
Nicholas Hastings
18b54b9064 Update protobuf include path for Dota build. 2015-01-21 11:04:03 -05:00
Ryan Stecker
ff27484527 Prevent null auth string comparisons. 2015-01-19 07:48:45 -05:00
Nicholas Hastings
9f648879e5 Fix regression causing "BOT" to no longer be valid in adminsys for Steam identities. 2015-01-17 10:11:04 -05:00
David Anderson
49383e7391 Fix wrong value in transitional DBI callback. (bug 6292) 2015-01-16 00:33:29 -08:00
Nicholas Hastings
e0e2c00d12 Fix ICommandLine not being found in Dark Messiah. 2015-01-11 11:44:45 -05:00
Nicholas Hastings
3929ff1f27 Fix typo on ArrayList.Erase native. 2015-01-04 11:58:44 -05:00
David Anderson
bf3ff460b3 Merge pull request #93 from peace-maker/failstate_dependencies
Pause dependent plugins on SetFailState. (bug 6120, r=dvander)
2015-01-03 10:55:52 -08:00
Nicholas Hastings
3e65d308a8 Don't looks for IServerTools on ep1 games.
(We don't use it and it doesn't exist on most.)
2015-01-01 14:56:37 -05:00
Nicholas Hastings
6d1a2b0d86 Expose Message_DetermineMulticastRecipients as GetClientsInRange native. 2014-12-30 15:37:57 -05:00