Commit Graph

6 Commits

Author SHA1 Message Date
Vauff
2e1235a585
A2S_Rules fix: Move MTU patch value to gamedata (#1829)
* A2S_Rules fix: Move MTU patch value to gamedata and increase it

* Revert MTU value back to 5k
2023-04-19 15:28:40 +00:00
Nick Hastings
93cd78a6c5 Remove dead code. 2021-12-13 10:00:42 -05:00
Nick Hastings
b62f332611 Use SteamWorks C++ API in CStrike RulesFix, for better interface compatibility. 2021-12-13 09:34:00 -05:00
Vladimir
f708842e09
Fix conflict with extensions using SteamWorks (#1531)
We were accidentally changing a process-wide global variable when trying to fetch a working ISteamGameServer interface.

Co-Authored-By: komashchenko <komashchenko@users.noreply.github.com>
2021-07-18 00:01:24 +01:00
peace-maker
1fbe5e1daa
A2S_Rules fix: Only change host_rules_show if patching was successful (#1459)
If lookup of the patch location failed, don't turn on responding to A2S_Rules queries. Otherwise we'll see the log getting spammed with too large packet sizes again. #1447
2021-04-19 09:33:36 +02:00
Nicholas Hastings
ae485c3115
Add A2S_Rules fix for CS:GO to CStrike extension. (#614)
* Add A2S_Rules fix for CS:GO to CStrike extension.

* Dont force set the cvar. Add checks before patching.

* Remove incorrect and useless check.

* Remove checking value as it is in the signature.

* Update build script changes to AMBuild 2.1 API to fix build.

* Fix bad check and ConVarRef being resolved too early.

* Whoops. This line is kinda important. Got nuked when refactoring.

* Remove unused variable.

* Updatet gamedata.

* Switch to "Addresses" gamedata lookup

* Add linux64 gamedata

* Fix mac build

Co-authored-by: Ruben Gonzalez <drifter01620@gmail.com>
Co-authored-by: Peace-Maker <peace-maker@wcfan.de>
2021-03-08 22:42:32 +00:00