Asher Baker
19f1ffa401
Stop SQLite results being used before being fetched ( #1709 )
...
The DB API requires FetchRow to be called before accessing any values
from a row, but the SQLite driver did not enforce that requirement and
alowed accessing the first row immediately. A plugin developer hit this
when developing against SQLite locally but using MySQL in production,
where the API misuse threw an error as expected.
Resolves #1691
2023-08-30 22:08:45 +02:00
Asher Baker
c206ac3099
Fix FindSendPropOffs with SendPropArray props ( #1708 )
...
FindSendPropOffs is deprecated and FindSendPropInfo behaves correctly
here, but there are still a lot of old plugins using FindSendPropOffs.
One of the SendPropArray props broken by the changes here is
m_hViewModel which there are known plugins in the wild accessing.
2023-08-30 22:08:45 +02:00
Alienmario
e03320c80e
Enable nextmap for Black Mesa ( #1695 )
2023-08-30 22:08:45 +02:00
Ҝℴţأķ
2ae4624344
Remove hardcoded question mark from sm_vote ( #1699 )
2023-08-30 22:08:45 +02:00
iNilo
66c8005666
adminhelp.sp -> Switch to the new CommandIterator() ( #1388 )
...
* Switch to the new CommandIterator() methodmap
`ReadCommandIterator`
->
```
CmdIter.GetName(Name, sizeof(Name));
Flags = CmdIter.Flags;
CmdIter.GetDescription(Desc, sizeof(Desc));
```
* PeaceMaker fixes
* Don't fetch unused properties
Co-authored-by: Michael Flaherty <michaelwflaherty@me.com>
Co-authored-by: Peace-Maker <peace-maker@wcfan.de>
2023-08-30 22:08:45 +02:00
Arron Vinyard
210219030e
Update dhooks.inc documentation for consistency ( #1658 )
...
* Update dhooks.inc documentation for consistency
- Modifies whitespace (change tabs to spaces for non initial indents, fix alignments, create consistency with rest of SM docs)
- Change `/*` to `/**` for consistency and to indicate comment doc
- Removes incorrect `@noreturn` doc
* Split long comments across multiple lines
* Remove `@noreturn` in IGameConfigs.h
* Remove `@noreturn` from IGameHelpers.h
* Remove `@noreturn` from asm.c
* Add `@noreturn` to ThrowError
* Add `@noreturn` and `@error` to ThrowNativeError
2023-08-30 22:08:45 +02:00
komashchenko
370fa8209b
Fix GetGameSoundParams in CSGO ( #1631 )
...
* Fix GetGameSoundParams CSGO
* Added preprocessor comments
* Revert InternalPrecacheScriptSound
2023-08-30 22:08:45 +02:00
peace-maker
88a0a458a6
Fix silent error on large ArrayList startsize ( #1705 )
...
If there isn't enough memory to resize the ArrayList to the startsize on construction, throw an error instead of ignoring the OOM.
Fixes #1551
2023-08-30 22:08:45 +02:00
dysphie
e4afe31fc0
Add NMRiH support for new collision and attachment natives ( #1702 )
...
- Add "GetAttachment" offset
- Add "SetOwnerEntity" offset
- Add "LookupAttachment" signature
2023-08-30 22:08:45 +02:00
Corey D
fb0144900f
Add ArrayStack.Clear native ( #1676 )
2023-08-30 22:08:45 +02:00
Mikusch
542b7673d6
Add LookupEntityAttachment & GetEntityAttachment natives ( #1653 )
...
Using the virtual `CBaseAnimating::GetAttachment(int, matrix3x4_t &)` was a deliberate choice because virtual offsets are generally easier to maintain than signatures. The `matrix3x4_t` is converted to world position and world angles internally.
Some of the other overloads are also inlined on a few games, making this the best choice.
Since this call can only be used on classes inheriting `CBaseAnimating`, we check if the `DT_BaseAnimating` SendTable exists on the entity, throwing a native error if it doesn't.
This safeguard could be greatly improved with a call to `CBaseEntity::GetBaseAnimating`, but would require more gamedata (maybe something to consider for the future?)
2023-08-30 22:08:45 +02:00
Corey D
cc1c02e3de
Fix ArrayList return types ( #1679 )
...
ArrayList.SetString and ArrayList.SetArray both have int return types but their methodmap natives use void.
2023-08-30 22:08:45 +02:00
naydef
4fc0a85581
Fix crash in non-bypass-hooks DropWeapon implementation ( #1672 )
...
Fixes #1670
2023-08-30 22:08:45 +02:00
Nick Hastings
6733c4182d
Fix helpers module path lookup on newer Perl versions.
2023-08-30 22:08:45 +02:00
Nick Hastings
28ef59ada5
Missing ;s.
2023-08-30 22:08:45 +02:00
Nicholas Hastings
647e320b57
[Buildbot] Delete package after successful upload. ( #1665 )
...
* [Buildbot] Delete package after successful upload.
* Use autodie.
* ;
2023-08-30 22:08:45 +02:00
Nick Hastings
cdfbdcc29d
Remove dead code.
2023-08-30 22:08:45 +02:00
Nick Hastings
4f94b4f900
Use SteamWorks C++ API in CStrike RulesFix, for better interface compatibility.
2023-08-30 22:08:45 +02:00
Asher Baker
53be0e0812
Upload libsourcepawn Breakpad symbols as well
2023-08-30 22:08:45 +02:00
Asher Baker
88dd142f5c
Upload libsourcepawn debug symbols
2023-08-30 22:08:45 +02:00
David Anderson
1d5ec7b982
Update SourcePawn/AMTL to fix build.
2023-08-30 22:08:45 +02:00
Fyren
f1a71b0d5a
Update SP.
2023-08-30 22:08:45 +02:00
Headline
85b8e09e8a
Prevent enum shadowing & pin sourcemod for build fixes ( #1661 )
2023-08-30 22:08:45 +02:00
David Anderson
df9b0ef1b3
Update AMTL.
2023-08-30 22:08:45 +02:00
David Anderson
f81412b4fa
Fix vote menu handler to work with direct arrays.
2023-08-30 22:08:45 +02:00
David Anderson
bd478ebdfc
Dedent some menu code for readability.
2023-08-30 22:08:45 +02:00
Benoist
a57573864a
Fix ShouldCollide originalResult behaviour ( #1657 )
2023-08-30 22:08:45 +02:00
David Anderson
6b6436db17
Update SourcePawn.
...
Fix fix an hl2sdk-mock build error.
2023-08-30 22:08:45 +02:00
Stanislav Polshyn
c88b18e520
gamedata: Add SetEntityOwner L4D1 offset ( #1649 )
2023-08-30 22:08:45 +02:00
Benoist
8c001872a8
sdktools: Add EntityCollisionRulesChanged & SetEntityOwner natives ( #1620 )
...
* Add EntityCollisionRulesChanged & SetEntityOwner natives
* fix win build, and unpushed changes
* Fixed bad world loop
* Requested changes + csgo offsets
* small copy paste mistake
* Strip the debug log lines
* Tiny clean up in comments
* line
* <dvander> try again
* sdktools: add default Param for owner.
Co-authored-by: Kenzzer <kenzzer@users.noreply.github.com>
Co-authored-by: Kyle Sanderson <kyle.leet@gmail.com>
2023-08-30 22:08:45 +02:00
Adrián
5db571bbc6
menusys: Correct GetMenuExitBackButton returncode ( #1646 )
2023-08-30 22:08:45 +02:00
peace-maker
1f561b54f3
Cache copy of library on first symbol/signature lookup ( #1642 )
...
Always perform signature searches on an unaltered copy of the binary. This avoids signature mismatches if the same function is detoured twice and thus the first bytes of the function were replaced by the detour.
2023-08-30 22:08:45 +02:00
Peace-Maker
77a0fb4402
Ignore all build* folders in .gitignore
...
I frequently have one like `buildwin` and `buildlin` for the different OS in WSL.
2023-08-30 22:08:45 +02:00
Peace-Maker
c72736dcfa
Use SourceMod's version number
2023-08-30 22:08:45 +02:00
Peace-Maker
d16f45c4b6
Print OS errors if mprotect fails
...
This helped catch a bug in DHooks before, so it's worth adding it in here as well.
2023-08-30 22:08:45 +02:00
Peace-Maker
e280d33a28
Use JMP patching of CDetour
2023-08-30 22:08:45 +02:00
Peace-Maker
fb1d501c24
Add copyright headers
2023-08-30 22:08:45 +02:00
Peace-Maker
3c0f700a6b
Import DHooks + Dynamic Detouring
...
This is the latest DHooks version from 1314f2d1b4
2023-08-30 22:08:45 +02:00
Adrián
45e9da90fc
Fix translations getting truncated prematurely ( #1640 )
2023-08-30 22:08:45 +02:00
Nick Hastings
a60c443b29
Update Contagion SDKHooks gamedata.
2023-08-30 22:08:45 +02:00
Nick Hastings
b064366169
Disable Reserved Slots plugin on Contagion.
...
(It doesn't have sv_visiblemaxplayers).
2023-08-30 22:08:45 +02:00
Nick Hastings
a06a903989
Make separate copy of makesig script for IDA 7.x.
2023-08-30 22:08:45 +02:00
Mikusch
e67fdf2331
Update Team Fortress 2 gamedata
...
Shift virtual offsets up by 3
2023-08-30 22:08:45 +02:00
Nick Hastings
e2ca3a9493
Update Contagion SDKTools gamedata.
2023-08-30 22:08:45 +02:00
dysphie
9099634b95
Fix "ForcePlayerSuicide" linux offset in NMRiH ( #1627 )
2023-08-30 22:08:45 +02:00
David Anderson
f182feed9d
Add support for ASAN.
2023-08-30 22:08:45 +02:00
David Anderson
02dd6a9c00
Update SourcePawn.
...
This fixes a few more regressions found in the new compiler.
2023-08-30 22:08:45 +02:00
David Anderson
b421a0c594
Update SourcePawn.
...
This fixes a recent stability regression.
2023-08-30 22:08:45 +02:00
Nick Hastings
9ec5cb819c
Fix server binary name for CRC lookups.
2023-08-30 22:08:45 +02:00
Nick Hastings
f8e664b797
Invert CRC to match most popular implementations.
2023-08-30 22:08:45 +02:00