David Anderson
83393f299a
Removed auto folders (bug 3949).
2009-08-30 00:03:58 -07:00
Matt Woodrow
c307c692a0
Copy of new tf engine changes from 1.2 branch
2009-08-17 10:03:53 +12:00
Matt Woodrow
7b6f2863a9
Added PlayerRunCmd hook to sdktools (bug 3289, r=dvander)
2009-05-12 13:54:06 +12:00
David Anderson
e1bb10d859
Removed SSE optimizations from msvc9 project files (bug 3756, r=ds, a12=blocking).
2009-03-30 08:31:35 +02:00
Scott Ehlert
bd9fab6cf5
Added support for Dark Messiah engine and game. (no bug, r=me).
...
The development of this feature would not be possible without the support of the following people from the game's community:
Dylan Riggs, Carl Pettengill, Ed Moreland, and Christian.
2009-02-18 02:19:22 -06:00
David Anderson
3bdc8583e5
Exposed IServer through SDKTools (bug 3545, r=ds).
2009-01-07 22:55:40 -05:00
Scott Ehlert
1422a9abe3
Merged changes from 1.1 branch.
2008-11-28 23:32:59 -06:00
Scott Ehlert
ecaced40f2
Now compiles against Metamod:Source 1.7 (bug 3445).
2008-11-27 01:13:51 -06:00
Scott Ehlert
25a0a192a2
Added /MP back to core and sdktools MSVC project files.
2008-11-24 09:41:46 -06:00
Scott Ehlert
843ff25de4
Moved SE_* constants from PrePreprocessorDefinitions to AdditionalOptions in MSVC project files.
...
-Doing this should make it a bit easier to maintain in the future.
Also added back /MP to core and sdktools.
2008-11-24 09:33:11 -06:00
Scott Ehlert
ff7a2c6b73
Added preliminary support for Left 4 Dead; some things may not yet work.
2008-11-14 09:18:30 -06:00
Matt Woodrow
a2aa6b0daf
Added msvc9 Project files to sdktools. Badly.
...
--HG--
extra : convert_revision : svn%3A39bc706e-5318-0410-9160-8a85361fbb7c/trunk%402121
2008-05-01 23:48:27 +00:00