Support L4D(2) Friendly Fire In Basetriggers.sp #1522
- Games have cvar mp_friendlyfire min. and max. bounds set to 1
- Removing mp_friendlyfire lower bound and set to 0, cvar have no purpose on friendly fire damage.
- FF works from z_difficulty and each difficult level have FF damage ration cvars:
survivor_friendly_fire_factor_easy
survivor_friendly_fire_factor_normal
survivor_friendly_fire_factor_hard
survivor_friendly_fire_factor_expert
Update added PRINT_TO_ things from previous update.
Co-authored-by: Bacardi <>