Commit Graph
4 Commits
Author SHA1 Message Date
Luki 482a2f2eb5 Add AutoExecConfig native call to basevotes.sp (#535) 2016-10-14 13:17:23 -07:00
Luki e74b5807a9 Add AutoExecConfig native call to basevotes.sp (#534)
Basevotes convars are missing from sourcemod.cfg and there is no config file for this, so I added AutoExecConfig.
2016-10-14 13:16:45 -07:00
Luki f06bdc9121 Add expanded documentation for sm_reserve_type (#531)
There is no information about sm_reserve_type 2 in the cfg file, even though reserve type 2 exists in the plugin and on the wikia.
2016-07-27 12:56:15 -07:00
Luki 023a3ca056 Change behaviour for mass renaming (#521)
Append number instead of randomizing when renaming multiple players.

Before the change:
sm_rename @all "Random Name" - this would rename everyone but the names would be randomized (random characters and numbers)

After the change:
sm_rename @all "Random Name" - this would rename everyone to: Random Name 1, Random Name 2, Random Name 3 ...  etc.

Description:
sm_rename can only rename 1 player at a time, when you specify a name. If you use this command on multiple players (like sm_rename @bots "A random bot"), their names get randomized(just like when you dont specify a name). So I propose this change, so you can rename multiple people.

PS:The funny thing is that there was a comment in the code about not wanting everyone to have a same name, but sm_rename doesnt a have check for this so you could use sm_rename to rename everyone, one by one, using the same name.
2016-06-20 13:24:36 +01:00