max client name is more reasonable now

--HG--
extra : convert_revision : svn%3A39bc706e-5318-0410-9160-8a85361fbb7c/trunk%401349
This commit is contained in:
David Anderson 2007-08-16 11:33:29 +00:00
parent a1acf91af7
commit ed5b455e8e

View File

@ -43,7 +43,7 @@ enum NetFlow
};
#define MAXPLAYERS 64 /**< Maximum number of players that can be in server */
#define MAX_NAME_LENGTH 65 /**< Maximum buffer required to store a client name */
#define MAX_NAME_LENGTH 32 /**< Maximum buffer required to store a client name */
/**
* Called on client connection.