Added Critical Hit hook to TF2 extension
--HG-- extra : convert_revision : svn%3A39bc706e-5318-0410-9160-8a85361fbb7c/trunk%402016
This commit is contained in:
parent
430a860927
commit
ec69b34cbb
@ -17,7 +17,7 @@ PROJECT = game.tf2
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#Uncomment for Metamod: Source enabled extension
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USEMETA = true
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OBJECTS = sdk/smsdk_ext.cpp extension.cpp natives.cpp RegNatives.cpp
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OBJECTS = sdk/smsdk_ext.cpp extension.cpp natives.cpp RegNatives.cpp criticals.cpp
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##############################################
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### CONFIGURE ANY OTHER FLAGS/OPTIONS HERE ###
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422
extensions/tf2/criticals.cpp
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422
extensions/tf2/criticals.cpp
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@ -0,0 +1,422 @@
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/**
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* vim: set ts=4 :
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* =============================================================================
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* SourceMod TF2 Extension
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* Copyright (C) 2004-2008 AlliedModders LLC. All rights reserved.
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* =============================================================================
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*
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* This program is free software; you can redistribute it and/or modify it under
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* the terms of the GNU General Public License, version 3.0, as published by the
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* Free Software Foundation.
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
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* details.
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*
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* You should have received a copy of the GNU General Public License along with
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* this program. If not, see <http://www.gnu.org/licenses/>.
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*
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* As a special exception, AlliedModders LLC gives you permission to link the
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* code of this program (as well as its derivative works) to "Half-Life 2," the
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* "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
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* by the Valve Corporation. You must obey the GNU General Public License in
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* all respects for all other code used. Additionally, AlliedModders LLC grants
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* this exception to all derivative works. AlliedModders LLC defines further
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* exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
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* or <http://www.sourcemod.net/license.php>.
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*
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* Version: $Id$
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*/
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#include "criticals.h"
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ISourcePawnEngine *spengine = NULL;
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CriticalHitManager g_CriticalHitManager;
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IServerGameEnts *gameents = NULL;
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int g_returnvalue;
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bool CriticalHitManager::CreateCriticalDetour()
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{
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if (!g_pGameConf->GetMemSig("CalcCritical", &critical_address) || !critical_address)
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{
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g_pSM->LogError(myself, "Could not locate CalcCritical - Disabling Critical Hit forward");
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return false;
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}
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if (!g_pGameConf->GetOffset("CalcCriticalBackup", (int *)&(critical_restore.bytes)))
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{
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g_pSM->LogError(myself, "Could not locate CalcCriticalBackup - Disabling Critical Hit forward");
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return false;
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}
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/* First, save restore bits */
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for (size_t i=0; i<critical_restore.bytes; i++)
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{
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critical_restore.patch[i] = ((unsigned char *)critical_address)[i];
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}
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critical_callback = spengine->ExecAlloc(100);
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JitWriter wr;
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JitWriter *jit = ≀
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wr.outbase = (jitcode_t)critical_callback;
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wr.outptr = wr.outbase;
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/* Function we are detouring into is
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*
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* void CriticalDetour(CTFWeaponBase(void *) *pWeapon)
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*
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* push pWeapon [ecx]
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*/
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#if defined PLATFORM_WINDOWS
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IA32_Push_Reg(jit, REG_ECX);
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#elif defined PLATFORM_LINUX
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IA32_Push_Rm_Disp8_ESP(jit, 4);
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#endif
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jitoffs_t call = IA32_Call_Imm32(jit, 0);
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IA32_Write_Jump32_Abs(jit, call, (void *)TempDetour);
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#if defined PLATFORM_LINUX
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IA32_Add_Rm_Imm8(jit, REG_ESP, 4, MOD_REG); //add esp, 4
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#elif defined PLATFORM_WINDOWS
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IA32_Pop_Reg(jit, REG_ECX);
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#endif
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//If TempDetour returns non-zero we want to load something into eax and return this value
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//IA32_Test_Rm_Reg(jit, eax, eax, something);
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jit->write_ubyte(0x85);
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jit->write_ubyte(0xC0);
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//JNZ critical_callback+50
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jit->write_ubyte(0x75);
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jit->write_ubyte(50-((jit->outptr+1)-jit->outbase));
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/* Patch old bytes in */
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for (size_t i=0; i<critical_restore.bytes; i++)
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{
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jit->write_ubyte(critical_restore.patch[i]);
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}
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/* Return to the original function */
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call = IA32_Jump_Imm32(jit, 0);
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IA32_Write_Jump32_Abs(jit, call, (unsigned char *)critical_address + critical_restore.bytes);
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wr.outbase = (jitcode_t)critical_callback+50;
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wr.outptr = wr.outbase;
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//copy g_returnvalue into eax
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jit->write_ubyte(0xA1);
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jit->write_uint32((jit_uint32_t)&g_returnvalue);
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IA32_Return(jit);
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return true;
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}
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bool CriticalHitManager::CreateCriticalMeleeDetour()
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{
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if (!g_pGameConf->GetMemSig("CalcCriticalMelee", &melee_address) || !melee_address)
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{
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g_pSM->LogError(myself, "Could not locate CalcCriticalMelee - Disabling Critical Hit forward");
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return false;
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}
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if (!g_pGameConf->GetOffset("CalcCriticalMeleeBackup", (int *)&(melee_restore.bytes)))
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{
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g_pSM->LogError(myself, "Could not locate CalcCriticalMeleeBackup - Disabling Critical Hit forward");
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return false;
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}
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/* First, save restore bits */
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for (size_t i=0; i<melee_restore.bytes; i++)
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{
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melee_restore.patch[i] = ((unsigned char *)melee_address)[i];
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}
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melee_callback = spengine->ExecAlloc(100);
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JitWriter wr;
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JitWriter *jit = ≀
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wr.outbase = (jitcode_t)melee_callback;
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wr.outptr = wr.outbase;
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/* Function we are detouring into is
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*
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* void CriticalDetour(CTFWeaponBase(void *) *pWeapon)
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*
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* push pWeapon [ecx]
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*/
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#if defined PLATFORM_WINDOWS
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IA32_Push_Reg(jit, REG_ECX);
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#elif defined PLATFORM_LINUX
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IA32_Push_Rm_Disp8_ESP(jit, 4);
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#endif
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jitoffs_t call = IA32_Call_Imm32(jit, 0);
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IA32_Write_Jump32_Abs(jit, call, (void *)TempDetour);
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#if defined PLATFORM_LINUX
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IA32_Add_Rm_Imm8(jit, REG_ESP, 4, MOD_REG); //add esp, 4
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#elif defined PLATFORM_WINDOWS
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IA32_Pop_Reg(jit, REG_ECX);
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#endif
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//If TempDetour returns non-zero we want to load something into eax and return this value
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//IA32_Test_Rm_Reg(jit, eax, eax, something);
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jit->write_ubyte(0x85);
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jit->write_ubyte(0xC0);
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//JNZ critical_callback+50
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jit->write_ubyte(0x75);
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jit->write_ubyte(50-((jit->outptr+1)-jit->outbase));
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/* Patch old bytes in */
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for (size_t i=0; i<melee_restore.bytes; i++)
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{
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jit->write_ubyte(melee_restore.patch[i]);
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}
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/* Return to the original function */
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call = IA32_Jump_Imm32(jit, 0);
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IA32_Write_Jump32_Abs(jit, call, (unsigned char *)melee_address + melee_restore.bytes);
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wr.outbase = (jitcode_t)melee_callback+50;
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wr.outptr = wr.outbase;
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//copy g_returnvalue into eax
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jit->write_ubyte(0xA1);
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jit->write_uint32((jit_uint32_t)&g_returnvalue);
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IA32_Return(jit);
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return true;
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}
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bool CriticalHitManager::CreateCriticalKnifeDetour()
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{
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if (!g_pGameConf->GetMemSig("CalcCriticalKnife", &knife_address) || !knife_address)
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{
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g_pSM->LogError(myself, "Could not locate CalcCriticalKnife - Disabling Critical Hit forward");
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return false;
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}
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if (!g_pGameConf->GetOffset("CalcCriticalMeleeBackup", (int *)&(knife_restore.bytes)))
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{
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g_pSM->LogError(myself, "Could not locate CalcCriticalKnifeBackup - Disabling Critical Hit forward");
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return false;
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}
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/* First, save restore bits */
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for (size_t i=0; i<knife_restore.bytes; i++)
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{
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knife_restore.patch[i] = ((unsigned char *)knife_address)[i];
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}
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knife_callback = spengine->ExecAlloc(100);
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JitWriter wr;
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JitWriter *jit = ≀
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wr.outbase = (jitcode_t)knife_callback;
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wr.outptr = wr.outbase;
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/* Function we are detouring into is
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*
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* void CriticalDetour(CTFWeaponBase(void *) *pWeapon)
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*
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* push pWeapon [ecx]
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*/
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#if defined PLATFORM_WINDOWS
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IA32_Push_Reg(jit, REG_ECX);
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#elif defined PLATFORM_LINUX
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IA32_Push_Rm_Disp8_ESP(jit, 4);
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#endif
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jitoffs_t call = IA32_Call_Imm32(jit, 0);
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IA32_Write_Jump32_Abs(jit, call, (void *)TempDetour);
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#if defined PLATFORM_LINUX
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IA32_Add_Rm_Imm8(jit, REG_ESP, 4, MOD_REG); //add esp, 4
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#elif defined PLATFORM_WINDOWS
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IA32_Pop_Reg(jit, REG_ECX);
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#endif
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//If TempDetour returns non-zero we want to load something into eax and return this value
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//IA32_Test_Rm_Reg(jit, eax, eax, something);
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jit->write_ubyte(0x85);
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jit->write_ubyte(0xC0);
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//JNZ critical_callback+50
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jit->write_ubyte(0x75);
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jit->write_ubyte(50-((jit->outptr+1)-jit->outbase));
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/* Patch old bytes in */
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for (size_t i=0; i<knife_restore.bytes; i++)
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{
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jit->write_ubyte(knife_restore.patch[i]);
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}
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/* Return to the original function */
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call = IA32_Jump_Imm32(jit, 0);
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IA32_Write_Jump32_Abs(jit, call, (unsigned char *)knife_address + knife_restore.bytes);
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wr.outbase = (jitcode_t)knife_callback+50;
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wr.outptr = wr.outbase;
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//copy g_returnvalue into eax
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jit->write_ubyte(0xA1);
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jit->write_uint32((jit_uint32_t)&g_returnvalue);
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IA32_Return(jit);
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return true;
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}
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void CriticalHitManager::EnableCriticalDetour()
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{
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if (!detoured)
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{
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DoGatePatch((unsigned char *)critical_address, &critical_callback);
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DoGatePatch((unsigned char *)melee_address, &melee_callback);
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DoGatePatch((unsigned char *)knife_address, &knife_callback);
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detoured = true;
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}
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}
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void CriticalHitManager::DeleteCriticalDetour()
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{
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if (detoured)
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{
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DisableCriticalDetour();
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}
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if (critical_callback)
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{
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/* Free the gate */
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spengine->ExecFree(critical_callback);
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critical_callback = NULL;
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}
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if (melee_callback)
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{
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/* Free the gate */
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spengine->ExecFree(melee_callback);
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melee_callback = NULL;
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}
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if (knife_callback)
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{
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/* Free the gate */
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spengine->ExecFree(knife_callback);
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knife_callback = NULL;
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}
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}
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bool TempDetour(void *pWeapon)
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{
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return g_CriticalHitManager.CriticalDetour(pWeapon);
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}
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void CriticalHitManager::DisableCriticalDetour()
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{
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if (critical_callback)
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{
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/* Remove the patch */
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ApplyPatch(critical_address, 0, &critical_restore, NULL);
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detoured = false;
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}
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if (melee_callback)
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{
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/* Remove the patch */
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ApplyPatch(melee_address, 0, &melee_restore, NULL);
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detoured = false;
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}
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if (melee_callback)
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{
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/* Remove the patch */
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ApplyPatch(knife_address, 0, &knife_restore, NULL);
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detoured = false;
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}
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}
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int CheckBaseHandle(CBaseHandle &hndl)
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{
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if (!hndl.IsValid())
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{
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return -1;
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}
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int index = hndl.GetEntryIndex();
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edict_t *pStoredEdict;
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pStoredEdict = engine->PEntityOfEntIndex(index);
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if (pStoredEdict == NULL)
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{
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return -1;
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}
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IServerEntity *pSE = pStoredEdict->GetIServerEntity();
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if (pSE == NULL)
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{
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return -1;
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}
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if (pSE->GetRefEHandle() != hndl)
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{
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return -1;
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}
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return index;
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}
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bool CriticalHitManager::CriticalDetour(void *pWeapon)
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{
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edict_t *pEdict = gameents->BaseEntityToEdict((CBaseEntity *)pWeapon);
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if (!pEdict)
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{
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g_pSM->LogMessage(myself, "Entity Error");
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return false;
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}
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sm_sendprop_info_t info;
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if (!gamehelpers->FindSendPropInfo(pEdict->GetNetworkable()->GetServerClass()->GetName(), "m_hOwnerEntity", &info))
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{
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g_pSM->LogMessage(myself, "Offset Error");
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return false;
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}
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if (!forward)
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{
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g_pSM->LogMessage(myself, "Invalid Forward");
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return false;
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}
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CBaseHandle &hndl = *(CBaseHandle *)((uint8_t *)pWeapon + info.actual_offset);
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int index = CheckBaseHandle(hndl);
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forward->PushCell(index); //Client index
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forward->PushCell(engine->IndexOfEdict(pEdict)); // Weapon index
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forward->PushString(pEdict->GetClassName()); //Weapon classname
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forward->PushCellByRef(&g_returnvalue); //return value
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cell_t result = 0;
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forward->Execute(&result);
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return !!result;
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}
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125
extensions/tf2/criticals.h
Normal file
125
extensions/tf2/criticals.h
Normal file
@ -0,0 +1,125 @@
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/**
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* vim: set ts=4 :
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||||
* =============================================================================
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||||
* SourceMod TF2 Extension
|
||||
* Copyright (C) 2004-2008 AlliedModders LLC. All rights reserved.
|
||||
* =============================================================================
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or modify it under
|
||||
* the terms of the GNU General Public License, version 3.0, as published by the
|
||||
* Free Software Foundation.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful, but WITHOUT
|
||||
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
|
||||
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
|
||||
* details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License along with
|
||||
* this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*
|
||||
* As a special exception, AlliedModders LLC gives you permission to link the
|
||||
* code of this program (as well as its derivative works) to "Half-Life 2," the
|
||||
* "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
|
||||
* by the Valve Corporation. You must obey the GNU General Public License in
|
||||
* all respects for all other code used. Additionally, AlliedModders LLC grants
|
||||
* this exception to all derivative works. AlliedModders LLC defines further
|
||||
* exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
|
||||
* or <http://www.sourcemod.net/license.php>.
|
||||
*
|
||||
* Version: $Id$
|
||||
*/
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#include "extension.h"
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#include <jit/jit_helpers.h>
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#include <jit/x86/x86_macros.h>
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#include "detours.h"
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class CriticalHitManager
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{
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public:
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CriticalHitManager()
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{
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enabled = false;
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detoured = false;
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critical_address = NULL;
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critical_callback = NULL;
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melee_address = NULL;
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melee_callback = NULL;
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||||
knife_address = NULL;
|
||||
knife_callback = NULL;
|
||||
|
||||
forward = NULL;
|
||||
}
|
||||
|
||||
~CriticalHitManager()
|
||||
{
|
||||
forwards->ReleaseForward(forward);
|
||||
DeleteCriticalDetour();
|
||||
}
|
||||
|
||||
void Init()
|
||||
{
|
||||
if (!CreateCriticalDetour() || !CreateCriticalMeleeDetour() || !CreateCriticalKnifeDetour())
|
||||
{
|
||||
enabled = false;
|
||||
return;
|
||||
}
|
||||
|
||||
forward = forwards->CreateForward("TF2_CalcIsAttackCritical", ET_Hook, 4, NULL, Param_Cell, Param_Cell, Param_String, Param_CellByRef);
|
||||
|
||||
if (!forward)
|
||||
{
|
||||
g_pSM->LogError(myself, "Failed to create forward - Disabling critical hit hook");
|
||||
enabled = false;
|
||||
return;
|
||||
}
|
||||
|
||||
/* TODO: Only enable this once forwards exist. Requires IForwardListener functionality */
|
||||
EnableCriticalDetour();
|
||||
|
||||
enabled = true;
|
||||
}
|
||||
|
||||
bool IsEnabled()
|
||||
{
|
||||
return enabled;
|
||||
}
|
||||
|
||||
bool CriticalDetour(void *pWeapon);
|
||||
|
||||
private:
|
||||
IForward *forward;
|
||||
|
||||
/* These create/delete the allocated memory */
|
||||
bool CreateCriticalDetour();
|
||||
bool CreateCriticalMeleeDetour();
|
||||
bool CreateCriticalKnifeDetour();
|
||||
void DeleteCriticalDetour();
|
||||
|
||||
/* These patch/unpatch the server.dll */
|
||||
void EnableCriticalDetour();
|
||||
void DisableCriticalDetour();
|
||||
|
||||
bool enabled;
|
||||
bool detoured;
|
||||
|
||||
patch_t critical_restore;
|
||||
void *critical_address;
|
||||
void *critical_callback;
|
||||
|
||||
patch_t melee_restore;
|
||||
void *melee_address;
|
||||
void *melee_callback;
|
||||
|
||||
patch_t knife_restore;
|
||||
void *knife_address;
|
||||
void *knife_callback;
|
||||
};
|
||||
|
||||
bool TempDetour(void *pWeapon);
|
||||
|
||||
extern ISourcePawnEngine *spengine;
|
||||
extern IServerGameEnts *gameents;
|
||||
extern CriticalHitManager g_CriticalHitManager;
|
98
extensions/tf2/detours.h
Normal file
98
extensions/tf2/detours.h
Normal file
@ -0,0 +1,98 @@
|
||||
/**
|
||||
* vim: set ts=4 :
|
||||
* =============================================================================
|
||||
* SourceMod SDKTools Extension
|
||||
* Copyright (C) 2004-2007 AlliedModders LLC. All rights reserved.
|
||||
* =============================================================================
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or modify it under
|
||||
* the terms of the GNU General Public License, version 3.0, as published by the
|
||||
* Free Software Foundation.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful, but WITHOUT
|
||||
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
|
||||
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
|
||||
* details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License along with
|
||||
* this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*
|
||||
* As a special exception, AlliedModders LLC gives you permission to link the
|
||||
* code of this program (as well as its derivative works) to "Half-Life 2," the
|
||||
* "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
|
||||
* by the Valve Corporation. You must obey the GNU General Public License in
|
||||
* all respects for all other code used. Additionally, AlliedModders LLC grants
|
||||
* this exception to all derivative works. AlliedModders LLC defines further
|
||||
* exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
|
||||
* or <http://www.sourcemod.net/license.php>.
|
||||
*
|
||||
* Version: $Id$
|
||||
*/
|
||||
|
||||
#ifndef _INCLUDE_SOURCEMOD_DETOURS_H_
|
||||
#define _INCLUDE_SOURCEMOD_DETOURS_H_
|
||||
|
||||
#if defined PLATFORM_LINUX
|
||||
#include <sys/mman.h>
|
||||
#define PAGE_SIZE 4096
|
||||
#define ALIGN(ar) ((long)ar & ~(PAGE_SIZE-1))
|
||||
#define PAGE_EXECUTE_READWRITE PROT_READ|PROT_WRITE|PROT_EXEC
|
||||
#endif
|
||||
|
||||
struct patch_t
|
||||
{
|
||||
patch_t()
|
||||
{
|
||||
patch[0] = 0;
|
||||
bytes = 0;
|
||||
}
|
||||
unsigned char patch[20];
|
||||
size_t bytes;
|
||||
};
|
||||
|
||||
inline void ProtectMemory(void *addr, int length, int prot)
|
||||
{
|
||||
#if defined PLATFORM_LINUX
|
||||
void *addr2 = (void *)ALIGN(addr);
|
||||
mprotect(addr2, sysconf(_SC_PAGESIZE), prot);
|
||||
#elif defined PLATFORM_WINDOWS
|
||||
DWORD old_prot;
|
||||
VirtualProtect(addr, length, prot, &old_prot);
|
||||
#endif
|
||||
}
|
||||
|
||||
inline void SetMemPatchable(void *address, size_t size)
|
||||
{
|
||||
ProtectMemory(address, (int)size, PAGE_EXECUTE_READWRITE);
|
||||
}
|
||||
|
||||
inline void DoGatePatch(unsigned char *target, void *callback)
|
||||
{
|
||||
SetMemPatchable(target, 20);
|
||||
|
||||
target[0] = 0xFF; /* JMP */
|
||||
target[1] = 0x25; /* MEM32 */
|
||||
*(void **)(&target[2]) = callback;
|
||||
}
|
||||
|
||||
inline void ApplyPatch(void *address, int offset, const patch_t *patch, patch_t *restore)
|
||||
{
|
||||
ProtectMemory(address, 20, PAGE_EXECUTE_READWRITE);
|
||||
|
||||
unsigned char *addr = (unsigned char *)address + offset;
|
||||
if (restore)
|
||||
{
|
||||
for (size_t i=0; i<patch->bytes; i++)
|
||||
{
|
||||
restore->patch[i] = addr[i];
|
||||
}
|
||||
restore->bytes = patch->bytes;
|
||||
}
|
||||
|
||||
for (size_t i=0; i<patch->bytes; i++)
|
||||
{
|
||||
addr[i] = patch->patch[i];
|
||||
}
|
||||
}
|
||||
|
||||
#endif //_INCLUDE_SOURCEMOD_DETOURS_H_
|
@ -34,6 +34,7 @@
|
||||
#include "RegNatives.h"
|
||||
#include "iplayerinfo.h"
|
||||
#include "sm_trie_tpl.h"
|
||||
#include "criticals.h"
|
||||
|
||||
/**
|
||||
* @file extension.cpp
|
||||
@ -48,6 +49,8 @@ IBinTools *g_pBinTools = NULL;
|
||||
|
||||
SMEXT_LINK(&g_TF2Tools);
|
||||
|
||||
ICvar *icvar = NULL;
|
||||
|
||||
CGlobalVars *gpGlobals = NULL;
|
||||
|
||||
sm_sendprop_info_t *playerSharedOffset;
|
||||
@ -94,6 +97,10 @@ bool TF2Tools::SDK_OnLoad(char *error, size_t maxlength, bool late)
|
||||
|
||||
playerhelpers->RegisterCommandTargetProcessor(this);
|
||||
|
||||
spengine = g_pSM->GetScriptingEngine();
|
||||
|
||||
g_pCVar = icvar;
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
@ -105,6 +112,10 @@ bool TF2Tools::SDK_OnMetamodLoad(ISmmAPI *ismm, char *error, size_t maxlen, bool
|
||||
|
||||
SH_ADD_HOOK(IServerGameDLL, ServerActivate, gamedll, SH_STATIC(OnServerActivate), true);
|
||||
|
||||
GET_V_IFACE_CURRENT(GetEngineFactory, icvar, ICvar, CVAR_INTERFACE_VERSION);
|
||||
|
||||
GET_V_IFACE_CURRENT(GetServerFactory, gameents, IServerGameEnts, INTERFACEVERSION_SERVERGAMEENTS);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
@ -120,8 +131,16 @@ void TF2Tools::SDK_OnUnload()
|
||||
void TF2Tools::SDK_OnAllLoaded()
|
||||
{
|
||||
SM_GET_LATE_IFACE(BINTOOLS, g_pBinTools);
|
||||
|
||||
g_CriticalHitManager.Init();
|
||||
}
|
||||
|
||||
bool TF2Tools::RegisterConCommandBase(ConCommandBase *pVar)
|
||||
{
|
||||
return g_SMAPI->RegisterConCommandBase(g_PLAPI, pVar);
|
||||
}
|
||||
|
||||
|
||||
bool TF2Tools::QueryRunning(char *error, size_t maxlength)
|
||||
{
|
||||
SM_CHECK_IFACE(BINTOOLS, g_pBinTools);
|
||||
@ -290,7 +309,6 @@ TFClassType ClassnameToType(const char *classname)
|
||||
|
||||
if (!filled)
|
||||
{
|
||||
trie.insert("scout", TFClass_Scout);
|
||||
trie.insert("scout", TFClass_Scout);
|
||||
trie.insert("sniper", TFClass_Sniper);
|
||||
trie.insert("soldier", TFClass_Soldier);
|
||||
|
@ -46,7 +46,8 @@
|
||||
*/
|
||||
class TF2Tools :
|
||||
public SDKExtension,
|
||||
public ICommandTargetProcessor
|
||||
public ICommandTargetProcessor,
|
||||
public IConCommandBaseAccessor
|
||||
{
|
||||
public:
|
||||
/**
|
||||
@ -88,6 +89,7 @@ public:
|
||||
bool QueryInterfaceDrop(SMInterface *pInterface);
|
||||
public:
|
||||
bool ProcessCommandTarget(cmd_target_info_t *info);
|
||||
bool RegisterConCommandBase(ConCommandBase *pVar);
|
||||
public:
|
||||
#if defined SMEXT_CONF_METAMOD
|
||||
/**
|
||||
|
@ -122,7 +122,7 @@
|
||||
Name="VCCLCompilerTool"
|
||||
FavorSizeOrSpeed="1"
|
||||
AdditionalIncludeDirectories="..;..\sdk;..\..\..\public;..\..\..\public\extensions;..\..\..\public\sourcepawn;"$(HL2SDKOB)";"$(HL2SDKOB)\public";"$(HL2SDKOB)\public\engine";"$(HL2SDKOB)\public\game\server";"$(HL2SDKOB)\public\tier0";"$(HL2SDKOB)\public\tier1";"$(SOURCEMM16)";"$(SOURCEMM16)\sourcemm";"$(SOURCEMM16)\sourcehook""
|
||||
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;CSTRIKE_EXPORTS;_CRT_SECURE_NO_DEPRECATE;SOURCEMOD_BUILD"
|
||||
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;CSTRIKE_EXPORTS;_CRT_SECURE_NO_DEPRECATE;SOURCEMOD_BUILD;ORANGEBOX_BUILD"
|
||||
RuntimeLibrary="0"
|
||||
EnableEnhancedInstructionSet="1"
|
||||
RuntimeTypeInfo="false"
|
||||
@ -185,6 +185,10 @@
|
||||
Filter="cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx"
|
||||
UniqueIdentifier="{4FC737F1-C7A5-4376-A066-2A32D752A2FF}"
|
||||
>
|
||||
<File
|
||||
RelativePath="..\criticals.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\extension.cpp"
|
||||
>
|
||||
@ -207,6 +211,14 @@
|
||||
Filter="h;hpp;hxx;hm;inl;inc;xsd"
|
||||
UniqueIdentifier="{93995380-89BD-4b04-88EB-625FBE52EBFB}"
|
||||
>
|
||||
<File
|
||||
RelativePath="..\criticals.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\detours.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\extension.h"
|
||||
>
|
||||
|
@ -61,7 +61,7 @@
|
||||
#define SMEXT_CONF_METAMOD
|
||||
|
||||
/** Enable interfaces you want to use here by uncommenting lines */
|
||||
//#define SMEXT_ENABLE_FORWARDSYS
|
||||
#define SMEXT_ENABLE_FORWARDSYS
|
||||
//#define SMEXT_ENABLE_HANDLESYS
|
||||
#define SMEXT_ENABLE_PLAYERHELPERS
|
||||
//#define SMEXT_ENABLE_DBMANAGER
|
||||
|
@ -28,6 +28,24 @@
|
||||
"windows" "\x56\x8B\xF1\x8B\x4E\x7C\xE8"
|
||||
"linux" "@_ZN15CTFPlayerShared8DisguiseEii"
|
||||
}
|
||||
"CalcCritical"
|
||||
{
|
||||
"library" "server"
|
||||
"linux" "@_ZN13CTFWeaponBase26CalcIsAttackCriticalHelperEv"
|
||||
"windows" "\x83\xEC\x08\x56\x57\x6A\x00\x68"
|
||||
}
|
||||
"CalcCriticalMelee"
|
||||
{
|
||||
"library" "server"
|
||||
"linux" "@_ZN18CTFWeaponBaseMelee26CalcIsAttackCriticalHelperEv"
|
||||
"windows" "\x83\xEC\x08\x56\xE8\x2A\x2A\x2A\x2A\x8B\xF0\x85\xF6"
|
||||
}
|
||||
"CalcCriticalKnife"
|
||||
{
|
||||
"library" "server"
|
||||
"linux" "@_ZN8CTFKnife26CalcIsAttackCriticalHelperEv"
|
||||
"windows" "\x33\xC0\x83\xB9\x20\x05\x00"
|
||||
}
|
||||
|
||||
}
|
||||
"Offsets"
|
||||
@ -37,6 +55,21 @@
|
||||
"windows" "279"
|
||||
"linux" "280"
|
||||
}
|
||||
"CalcCriticalBackup"
|
||||
{
|
||||
"linux" "7"
|
||||
"windows" "7"
|
||||
}
|
||||
"CalcCriticalMeleeBackup"
|
||||
{
|
||||
"linux" "7"
|
||||
"windows" "9"
|
||||
}
|
||||
"CalcCriticalKnifeBackup"
|
||||
{
|
||||
"linux" "11"
|
||||
"windows" "9"
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -113,6 +113,23 @@ native TF2_GetResourceEntity();
|
||||
*/
|
||||
native TFClassType:TF2_GetClass(const String:classname[]);
|
||||
|
||||
/**
|
||||
* Called on weapon fire to decide if the current shot should be critical.
|
||||
* Return Plugin_Continue to let the original calculation or return a higher
|
||||
* action to override the decision with the value of 'result'
|
||||
*
|
||||
* @note Since critical shots are also calculated client side any changes made with
|
||||
* this will not show for the shooter. Projectile weapons such as the rocketlauncher
|
||||
* and demoman weapons will show a critical bullet but no critical sound effect.
|
||||
* Bullet hits should appear as expected.
|
||||
*
|
||||
* @param client Client Index.
|
||||
* @param weapon Weapon entity Index.
|
||||
* @param weaponname Classname of the weapon.
|
||||
* @param result Buffer param for the result of the decision.
|
||||
*/
|
||||
forward Action:TF2_CalcIsAttackCritical(client, weapon, String:weaponname[], &bool:result)
|
||||
|
||||
/**
|
||||
* Do not edit below this line!
|
||||
*/
|
||||
|
Loading…
Reference in New Issue
Block a user