From ec69b34cbb53093ef51015a96cda07c8fb09a1bb Mon Sep 17 00:00:00 2001 From: Matt Woodrow Date: Thu, 10 Apr 2008 04:49:17 +0000 Subject: [PATCH] Added Critical Hit hook to TF2 extension --HG-- extra : convert_revision : svn%3A39bc706e-5318-0410-9160-8a85361fbb7c/trunk%402016 --- extensions/tf2/Makefile | 2 +- extensions/tf2/criticals.cpp | 422 ++++++++++++++++++++++++++++++ extensions/tf2/criticals.h | 125 +++++++++ extensions/tf2/detours.h | 98 +++++++ extensions/tf2/extension.cpp | 20 +- extensions/tf2/extension.h | 4 +- extensions/tf2/msvc8/tf2.vcproj | 14 +- extensions/tf2/sdk/smsdk_config.h | 2 +- gamedata/sm-tf2.games.txt | 35 ++- plugins/include/tf2.inc | 17 ++ 10 files changed, 733 insertions(+), 6 deletions(-) create mode 100644 extensions/tf2/criticals.cpp create mode 100644 extensions/tf2/criticals.h create mode 100644 extensions/tf2/detours.h diff --git a/extensions/tf2/Makefile b/extensions/tf2/Makefile index 6256d6ab..97ef7750 100644 --- a/extensions/tf2/Makefile +++ b/extensions/tf2/Makefile @@ -17,7 +17,7 @@ PROJECT = game.tf2 #Uncomment for Metamod: Source enabled extension USEMETA = true -OBJECTS = sdk/smsdk_ext.cpp extension.cpp natives.cpp RegNatives.cpp +OBJECTS = sdk/smsdk_ext.cpp extension.cpp natives.cpp RegNatives.cpp criticals.cpp ############################################## ### CONFIGURE ANY OTHER FLAGS/OPTIONS HERE ### diff --git a/extensions/tf2/criticals.cpp b/extensions/tf2/criticals.cpp new file mode 100644 index 00000000..8767caf3 --- /dev/null +++ b/extensions/tf2/criticals.cpp @@ -0,0 +1,422 @@ +/** + * vim: set ts=4 : + * ============================================================================= + * SourceMod TF2 Extension + * Copyright (C) 2004-2008 AlliedModders LLC. All rights reserved. + * ============================================================================= + * + * This program is free software; you can redistribute it and/or modify it under + * the terms of the GNU General Public License, version 3.0, as published by the + * Free Software Foundation. + * + * This program is distributed in the hope that it will be useful, but WITHOUT + * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS + * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more + * details. + * + * You should have received a copy of the GNU General Public License along with + * this program. If not, see . + * + * As a special exception, AlliedModders LLC gives you permission to link the + * code of this program (as well as its derivative works) to "Half-Life 2," the + * "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software + * by the Valve Corporation. You must obey the GNU General Public License in + * all respects for all other code used. Additionally, AlliedModders LLC grants + * this exception to all derivative works. AlliedModders LLC defines further + * exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007), + * or . + * + * Version: $Id$ + */ + +#include "criticals.h" + +ISourcePawnEngine *spengine = NULL; +CriticalHitManager g_CriticalHitManager; +IServerGameEnts *gameents = NULL; + +int g_returnvalue; + +bool CriticalHitManager::CreateCriticalDetour() +{ + if (!g_pGameConf->GetMemSig("CalcCritical", &critical_address) || !critical_address) + { + g_pSM->LogError(myself, "Could not locate CalcCritical - Disabling Critical Hit forward"); + return false; + } + + if (!g_pGameConf->GetOffset("CalcCriticalBackup", (int *)&(critical_restore.bytes))) + { + g_pSM->LogError(myself, "Could not locate CalcCriticalBackup - Disabling Critical Hit forward"); + return false; + } + + /* First, save restore bits */ + for (size_t i=0; iExecAlloc(100); + JitWriter wr; + JitWriter *jit = ≀ + wr.outbase = (jitcode_t)critical_callback; + wr.outptr = wr.outbase; + + /* Function we are detouring into is + * + * void CriticalDetour(CTFWeaponBase(void *) *pWeapon) + * + * push pWeapon [ecx] + */ + +#if defined PLATFORM_WINDOWS + IA32_Push_Reg(jit, REG_ECX); +#elif defined PLATFORM_LINUX + IA32_Push_Rm_Disp8_ESP(jit, 4); +#endif + + jitoffs_t call = IA32_Call_Imm32(jit, 0); + IA32_Write_Jump32_Abs(jit, call, (void *)TempDetour); + + +#if defined PLATFORM_LINUX + IA32_Add_Rm_Imm8(jit, REG_ESP, 4, MOD_REG); //add esp, 4 +#elif defined PLATFORM_WINDOWS + IA32_Pop_Reg(jit, REG_ECX); +#endif + + //If TempDetour returns non-zero we want to load something into eax and return this value + + //IA32_Test_Rm_Reg(jit, eax, eax, something); + jit->write_ubyte(0x85); + jit->write_ubyte(0xC0); + + //JNZ critical_callback+50 + jit->write_ubyte(0x75); + jit->write_ubyte(50-((jit->outptr+1)-jit->outbase)); + + /* Patch old bytes in */ + for (size_t i=0; iwrite_ubyte(critical_restore.patch[i]); + } + + /* Return to the original function */ + call = IA32_Jump_Imm32(jit, 0); + IA32_Write_Jump32_Abs(jit, call, (unsigned char *)critical_address + critical_restore.bytes); + + wr.outbase = (jitcode_t)critical_callback+50; + wr.outptr = wr.outbase; + + //copy g_returnvalue into eax + jit->write_ubyte(0xA1); + jit->write_uint32((jit_uint32_t)&g_returnvalue); + + IA32_Return(jit); + + return true; +} + +bool CriticalHitManager::CreateCriticalMeleeDetour() +{ + if (!g_pGameConf->GetMemSig("CalcCriticalMelee", &melee_address) || !melee_address) + { + g_pSM->LogError(myself, "Could not locate CalcCriticalMelee - Disabling Critical Hit forward"); + return false; + } + + if (!g_pGameConf->GetOffset("CalcCriticalMeleeBackup", (int *)&(melee_restore.bytes))) + { + g_pSM->LogError(myself, "Could not locate CalcCriticalMeleeBackup - Disabling Critical Hit forward"); + return false; + } + + /* First, save restore bits */ + for (size_t i=0; iExecAlloc(100); + JitWriter wr; + JitWriter *jit = ≀ + wr.outbase = (jitcode_t)melee_callback; + wr.outptr = wr.outbase; + + /* Function we are detouring into is + * + * void CriticalDetour(CTFWeaponBase(void *) *pWeapon) + * + * push pWeapon [ecx] + */ + +#if defined PLATFORM_WINDOWS + IA32_Push_Reg(jit, REG_ECX); +#elif defined PLATFORM_LINUX + IA32_Push_Rm_Disp8_ESP(jit, 4); +#endif + + jitoffs_t call = IA32_Call_Imm32(jit, 0); + IA32_Write_Jump32_Abs(jit, call, (void *)TempDetour); + + +#if defined PLATFORM_LINUX + IA32_Add_Rm_Imm8(jit, REG_ESP, 4, MOD_REG); //add esp, 4 +#elif defined PLATFORM_WINDOWS + IA32_Pop_Reg(jit, REG_ECX); +#endif + + //If TempDetour returns non-zero we want to load something into eax and return this value + + //IA32_Test_Rm_Reg(jit, eax, eax, something); + jit->write_ubyte(0x85); + jit->write_ubyte(0xC0); + + //JNZ critical_callback+50 + jit->write_ubyte(0x75); + jit->write_ubyte(50-((jit->outptr+1)-jit->outbase)); + + /* Patch old bytes in */ + for (size_t i=0; iwrite_ubyte(melee_restore.patch[i]); + } + + /* Return to the original function */ + call = IA32_Jump_Imm32(jit, 0); + IA32_Write_Jump32_Abs(jit, call, (unsigned char *)melee_address + melee_restore.bytes); + + wr.outbase = (jitcode_t)melee_callback+50; + wr.outptr = wr.outbase; + + //copy g_returnvalue into eax + jit->write_ubyte(0xA1); + jit->write_uint32((jit_uint32_t)&g_returnvalue); + + IA32_Return(jit); + + return true; +} + +bool CriticalHitManager::CreateCriticalKnifeDetour() +{ + if (!g_pGameConf->GetMemSig("CalcCriticalKnife", &knife_address) || !knife_address) + { + g_pSM->LogError(myself, "Could not locate CalcCriticalKnife - Disabling Critical Hit forward"); + return false; + } + + if (!g_pGameConf->GetOffset("CalcCriticalMeleeBackup", (int *)&(knife_restore.bytes))) + { + g_pSM->LogError(myself, "Could not locate CalcCriticalKnifeBackup - Disabling Critical Hit forward"); + return false; + } + + /* First, save restore bits */ + for (size_t i=0; iExecAlloc(100); + JitWriter wr; + JitWriter *jit = ≀ + wr.outbase = (jitcode_t)knife_callback; + wr.outptr = wr.outbase; + + /* Function we are detouring into is + * + * void CriticalDetour(CTFWeaponBase(void *) *pWeapon) + * + * push pWeapon [ecx] + */ + +#if defined PLATFORM_WINDOWS + IA32_Push_Reg(jit, REG_ECX); +#elif defined PLATFORM_LINUX + IA32_Push_Rm_Disp8_ESP(jit, 4); +#endif + + jitoffs_t call = IA32_Call_Imm32(jit, 0); + IA32_Write_Jump32_Abs(jit, call, (void *)TempDetour); + + +#if defined PLATFORM_LINUX + IA32_Add_Rm_Imm8(jit, REG_ESP, 4, MOD_REG); //add esp, 4 +#elif defined PLATFORM_WINDOWS + IA32_Pop_Reg(jit, REG_ECX); +#endif + + //If TempDetour returns non-zero we want to load something into eax and return this value + + //IA32_Test_Rm_Reg(jit, eax, eax, something); + jit->write_ubyte(0x85); + jit->write_ubyte(0xC0); + + //JNZ critical_callback+50 + jit->write_ubyte(0x75); + jit->write_ubyte(50-((jit->outptr+1)-jit->outbase)); + + /* Patch old bytes in */ + for (size_t i=0; iwrite_ubyte(knife_restore.patch[i]); + } + + /* Return to the original function */ + call = IA32_Jump_Imm32(jit, 0); + IA32_Write_Jump32_Abs(jit, call, (unsigned char *)knife_address + knife_restore.bytes); + + wr.outbase = (jitcode_t)knife_callback+50; + wr.outptr = wr.outbase; + + //copy g_returnvalue into eax + jit->write_ubyte(0xA1); + jit->write_uint32((jit_uint32_t)&g_returnvalue); + + IA32_Return(jit); + + return true; +} + +void CriticalHitManager::EnableCriticalDetour() +{ + if (!detoured) + { + DoGatePatch((unsigned char *)critical_address, &critical_callback); + DoGatePatch((unsigned char *)melee_address, &melee_callback); + DoGatePatch((unsigned char *)knife_address, &knife_callback); + detoured = true; + } +} + +void CriticalHitManager::DeleteCriticalDetour() +{ + if (detoured) + { + DisableCriticalDetour(); + } + + if (critical_callback) + { + /* Free the gate */ + spengine->ExecFree(critical_callback); + critical_callback = NULL; + } + + if (melee_callback) + { + /* Free the gate */ + spengine->ExecFree(melee_callback); + melee_callback = NULL; + } + + if (knife_callback) + { + /* Free the gate */ + spengine->ExecFree(knife_callback); + knife_callback = NULL; + } +} + +bool TempDetour(void *pWeapon) +{ + return g_CriticalHitManager.CriticalDetour(pWeapon); +} + +void CriticalHitManager::DisableCriticalDetour() +{ + if (critical_callback) + { + /* Remove the patch */ + ApplyPatch(critical_address, 0, &critical_restore, NULL); + detoured = false; + } + + if (melee_callback) + { + /* Remove the patch */ + ApplyPatch(melee_address, 0, &melee_restore, NULL); + detoured = false; + } + + if (melee_callback) + { + /* Remove the patch */ + ApplyPatch(knife_address, 0, &knife_restore, NULL); + detoured = false; + } +} + +int CheckBaseHandle(CBaseHandle &hndl) +{ + if (!hndl.IsValid()) + { + return -1; + } + + int index = hndl.GetEntryIndex(); + + edict_t *pStoredEdict; + + pStoredEdict = engine->PEntityOfEntIndex(index); + + if (pStoredEdict == NULL) + { + return -1; + } + + IServerEntity *pSE = pStoredEdict->GetIServerEntity(); + + if (pSE == NULL) + { + return -1; + } + + if (pSE->GetRefEHandle() != hndl) + { + return -1; + } + + return index; +} + +bool CriticalHitManager::CriticalDetour(void *pWeapon) +{ + edict_t *pEdict = gameents->BaseEntityToEdict((CBaseEntity *)pWeapon); + + if (!pEdict) + { + g_pSM->LogMessage(myself, "Entity Error"); + return false; + } + + sm_sendprop_info_t info; + + if (!gamehelpers->FindSendPropInfo(pEdict->GetNetworkable()->GetServerClass()->GetName(), "m_hOwnerEntity", &info)) + { + g_pSM->LogMessage(myself, "Offset Error"); + return false; + } + + if (!forward) + { + g_pSM->LogMessage(myself, "Invalid Forward"); + return false; + } + + CBaseHandle &hndl = *(CBaseHandle *)((uint8_t *)pWeapon + info.actual_offset); + int index = CheckBaseHandle(hndl); + + forward->PushCell(index); //Client index + forward->PushCell(engine->IndexOfEdict(pEdict)); // Weapon index + forward->PushString(pEdict->GetClassName()); //Weapon classname + forward->PushCellByRef(&g_returnvalue); //return value + + cell_t result = 0; + + forward->Execute(&result); + + return !!result; +} diff --git a/extensions/tf2/criticals.h b/extensions/tf2/criticals.h new file mode 100644 index 00000000..8c89113d --- /dev/null +++ b/extensions/tf2/criticals.h @@ -0,0 +1,125 @@ +/** + * vim: set ts=4 : + * ============================================================================= + * SourceMod TF2 Extension + * Copyright (C) 2004-2008 AlliedModders LLC. All rights reserved. + * ============================================================================= + * + * This program is free software; you can redistribute it and/or modify it under + * the terms of the GNU General Public License, version 3.0, as published by the + * Free Software Foundation. + * + * This program is distributed in the hope that it will be useful, but WITHOUT + * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS + * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more + * details. + * + * You should have received a copy of the GNU General Public License along with + * this program. If not, see . + * + * As a special exception, AlliedModders LLC gives you permission to link the + * code of this program (as well as its derivative works) to "Half-Life 2," the + * "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software + * by the Valve Corporation. You must obey the GNU General Public License in + * all respects for all other code used. Additionally, AlliedModders LLC grants + * this exception to all derivative works. AlliedModders LLC defines further + * exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007), + * or . + * + * Version: $Id$ + */ + +#include "extension.h" +#include +#include +#include "detours.h" + +class CriticalHitManager +{ +public: + CriticalHitManager() + { + enabled = false; + detoured = false; + critical_address = NULL; + critical_callback = NULL; + + melee_address = NULL; + melee_callback = NULL; + + knife_address = NULL; + knife_callback = NULL; + + forward = NULL; + } + + ~CriticalHitManager() + { + forwards->ReleaseForward(forward); + DeleteCriticalDetour(); + } + + void Init() + { + if (!CreateCriticalDetour() || !CreateCriticalMeleeDetour() || !CreateCriticalKnifeDetour()) + { + enabled = false; + return; + } + + forward = forwards->CreateForward("TF2_CalcIsAttackCritical", ET_Hook, 4, NULL, Param_Cell, Param_Cell, Param_String, Param_CellByRef); + + if (!forward) + { + g_pSM->LogError(myself, "Failed to create forward - Disabling critical hit hook"); + enabled = false; + return; + } + + /* TODO: Only enable this once forwards exist. Requires IForwardListener functionality */ + EnableCriticalDetour(); + + enabled = true; + } + + bool IsEnabled() + { + return enabled; + } + + bool CriticalDetour(void *pWeapon); + +private: + IForward *forward; + + /* These create/delete the allocated memory */ + bool CreateCriticalDetour(); + bool CreateCriticalMeleeDetour(); + bool CreateCriticalKnifeDetour(); + void DeleteCriticalDetour(); + + /* These patch/unpatch the server.dll */ + void EnableCriticalDetour(); + void DisableCriticalDetour(); + + bool enabled; + bool detoured; + + patch_t critical_restore; + void *critical_address; + void *critical_callback; + + patch_t melee_restore; + void *melee_address; + void *melee_callback; + + patch_t knife_restore; + void *knife_address; + void *knife_callback; +}; + +bool TempDetour(void *pWeapon); + +extern ISourcePawnEngine *spengine; +extern IServerGameEnts *gameents; +extern CriticalHitManager g_CriticalHitManager; diff --git a/extensions/tf2/detours.h b/extensions/tf2/detours.h new file mode 100644 index 00000000..325a4ecb --- /dev/null +++ b/extensions/tf2/detours.h @@ -0,0 +1,98 @@ +/** + * vim: set ts=4 : + * ============================================================================= + * SourceMod SDKTools Extension + * Copyright (C) 2004-2007 AlliedModders LLC. All rights reserved. + * ============================================================================= + * + * This program is free software; you can redistribute it and/or modify it under + * the terms of the GNU General Public License, version 3.0, as published by the + * Free Software Foundation. + * + * This program is distributed in the hope that it will be useful, but WITHOUT + * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS + * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more + * details. + * + * You should have received a copy of the GNU General Public License along with + * this program. If not, see . + * + * As a special exception, AlliedModders LLC gives you permission to link the + * code of this program (as well as its derivative works) to "Half-Life 2," the + * "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software + * by the Valve Corporation. You must obey the GNU General Public License in + * all respects for all other code used. Additionally, AlliedModders LLC grants + * this exception to all derivative works. AlliedModders LLC defines further + * exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007), + * or . + * + * Version: $Id$ + */ + +#ifndef _INCLUDE_SOURCEMOD_DETOURS_H_ +#define _INCLUDE_SOURCEMOD_DETOURS_H_ + +#if defined PLATFORM_LINUX +#include +#define PAGE_SIZE 4096 +#define ALIGN(ar) ((long)ar & ~(PAGE_SIZE-1)) +#define PAGE_EXECUTE_READWRITE PROT_READ|PROT_WRITE|PROT_EXEC +#endif + +struct patch_t +{ + patch_t() + { + patch[0] = 0; + bytes = 0; + } + unsigned char patch[20]; + size_t bytes; +}; + +inline void ProtectMemory(void *addr, int length, int prot) +{ +#if defined PLATFORM_LINUX + void *addr2 = (void *)ALIGN(addr); + mprotect(addr2, sysconf(_SC_PAGESIZE), prot); +#elif defined PLATFORM_WINDOWS + DWORD old_prot; + VirtualProtect(addr, length, prot, &old_prot); +#endif +} + +inline void SetMemPatchable(void *address, size_t size) +{ + ProtectMemory(address, (int)size, PAGE_EXECUTE_READWRITE); +} + +inline void DoGatePatch(unsigned char *target, void *callback) +{ + SetMemPatchable(target, 20); + + target[0] = 0xFF; /* JMP */ + target[1] = 0x25; /* MEM32 */ + *(void **)(&target[2]) = callback; +} + +inline void ApplyPatch(void *address, int offset, const patch_t *patch, patch_t *restore) +{ + ProtectMemory(address, 20, PAGE_EXECUTE_READWRITE); + + unsigned char *addr = (unsigned char *)address + offset; + if (restore) + { + for (size_t i=0; ibytes; i++) + { + restore->patch[i] = addr[i]; + } + restore->bytes = patch->bytes; + } + + for (size_t i=0; ibytes; i++) + { + addr[i] = patch->patch[i]; + } +} + +#endif //_INCLUDE_SOURCEMOD_DETOURS_H_ diff --git a/extensions/tf2/extension.cpp b/extensions/tf2/extension.cpp index d4c09b13..a11b8dd5 100644 --- a/extensions/tf2/extension.cpp +++ b/extensions/tf2/extension.cpp @@ -34,6 +34,7 @@ #include "RegNatives.h" #include "iplayerinfo.h" #include "sm_trie_tpl.h" +#include "criticals.h" /** * @file extension.cpp @@ -48,6 +49,8 @@ IBinTools *g_pBinTools = NULL; SMEXT_LINK(&g_TF2Tools); +ICvar *icvar = NULL; + CGlobalVars *gpGlobals = NULL; sm_sendprop_info_t *playerSharedOffset; @@ -94,6 +97,10 @@ bool TF2Tools::SDK_OnLoad(char *error, size_t maxlength, bool late) playerhelpers->RegisterCommandTargetProcessor(this); + spengine = g_pSM->GetScriptingEngine(); + + g_pCVar = icvar; + return true; } @@ -105,6 +112,10 @@ bool TF2Tools::SDK_OnMetamodLoad(ISmmAPI *ismm, char *error, size_t maxlen, bool SH_ADD_HOOK(IServerGameDLL, ServerActivate, gamedll, SH_STATIC(OnServerActivate), true); + GET_V_IFACE_CURRENT(GetEngineFactory, icvar, ICvar, CVAR_INTERFACE_VERSION); + + GET_V_IFACE_CURRENT(GetServerFactory, gameents, IServerGameEnts, INTERFACEVERSION_SERVERGAMEENTS); + return true; } @@ -120,8 +131,16 @@ void TF2Tools::SDK_OnUnload() void TF2Tools::SDK_OnAllLoaded() { SM_GET_LATE_IFACE(BINTOOLS, g_pBinTools); + + g_CriticalHitManager.Init(); } +bool TF2Tools::RegisterConCommandBase(ConCommandBase *pVar) +{ + return g_SMAPI->RegisterConCommandBase(g_PLAPI, pVar); +} + + bool TF2Tools::QueryRunning(char *error, size_t maxlength) { SM_CHECK_IFACE(BINTOOLS, g_pBinTools); @@ -290,7 +309,6 @@ TFClassType ClassnameToType(const char *classname) if (!filled) { - trie.insert("scout", TFClass_Scout); trie.insert("scout", TFClass_Scout); trie.insert("sniper", TFClass_Sniper); trie.insert("soldier", TFClass_Soldier); diff --git a/extensions/tf2/extension.h b/extensions/tf2/extension.h index 4a2b7adc..ebb3ae10 100644 --- a/extensions/tf2/extension.h +++ b/extensions/tf2/extension.h @@ -46,7 +46,8 @@ */ class TF2Tools : public SDKExtension, - public ICommandTargetProcessor + public ICommandTargetProcessor, + public IConCommandBaseAccessor { public: /** @@ -88,6 +89,7 @@ public: bool QueryInterfaceDrop(SMInterface *pInterface); public: bool ProcessCommandTarget(cmd_target_info_t *info); + bool RegisterConCommandBase(ConCommandBase *pVar); public: #if defined SMEXT_CONF_METAMOD /** diff --git a/extensions/tf2/msvc8/tf2.vcproj b/extensions/tf2/msvc8/tf2.vcproj index 81d60d27..8b02c34a 100644 --- a/extensions/tf2/msvc8/tf2.vcproj +++ b/extensions/tf2/msvc8/tf2.vcproj @@ -122,7 +122,7 @@ Name="VCCLCompilerTool" FavorSizeOrSpeed="1" AdditionalIncludeDirectories="..;..\sdk;..\..\..\public;..\..\..\public\extensions;..\..\..\public\sourcepawn;"$(HL2SDKOB)";"$(HL2SDKOB)\public";"$(HL2SDKOB)\public\engine";"$(HL2SDKOB)\public\game\server";"$(HL2SDKOB)\public\tier0";"$(HL2SDKOB)\public\tier1";"$(SOURCEMM16)";"$(SOURCEMM16)\sourcemm";"$(SOURCEMM16)\sourcehook"" - PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;CSTRIKE_EXPORTS;_CRT_SECURE_NO_DEPRECATE;SOURCEMOD_BUILD" + PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;CSTRIKE_EXPORTS;_CRT_SECURE_NO_DEPRECATE;SOURCEMOD_BUILD;ORANGEBOX_BUILD" RuntimeLibrary="0" EnableEnhancedInstructionSet="1" RuntimeTypeInfo="false" @@ -185,6 +185,10 @@ Filter="cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx" UniqueIdentifier="{4FC737F1-C7A5-4376-A066-2A32D752A2FF}" > + + @@ -207,6 +211,14 @@ Filter="h;hpp;hxx;hm;inl;inc;xsd" UniqueIdentifier="{93995380-89BD-4b04-88EB-625FBE52EBFB}" > + + + + diff --git a/extensions/tf2/sdk/smsdk_config.h b/extensions/tf2/sdk/smsdk_config.h index 7356d772..48e7cb61 100644 --- a/extensions/tf2/sdk/smsdk_config.h +++ b/extensions/tf2/sdk/smsdk_config.h @@ -61,7 +61,7 @@ #define SMEXT_CONF_METAMOD /** Enable interfaces you want to use here by uncommenting lines */ -//#define SMEXT_ENABLE_FORWARDSYS +#define SMEXT_ENABLE_FORWARDSYS //#define SMEXT_ENABLE_HANDLESYS #define SMEXT_ENABLE_PLAYERHELPERS //#define SMEXT_ENABLE_DBMANAGER diff --git a/gamedata/sm-tf2.games.txt b/gamedata/sm-tf2.games.txt index c7bf3740..c78f2644 100644 --- a/gamedata/sm-tf2.games.txt +++ b/gamedata/sm-tf2.games.txt @@ -28,6 +28,24 @@ "windows" "\x56\x8B\xF1\x8B\x4E\x7C\xE8" "linux" "@_ZN15CTFPlayerShared8DisguiseEii" } + "CalcCritical" + { + "library" "server" + "linux" "@_ZN13CTFWeaponBase26CalcIsAttackCriticalHelperEv" + "windows" "\x83\xEC\x08\x56\x57\x6A\x00\x68" + } + "CalcCriticalMelee" + { + "library" "server" + "linux" "@_ZN18CTFWeaponBaseMelee26CalcIsAttackCriticalHelperEv" + "windows" "\x83\xEC\x08\x56\xE8\x2A\x2A\x2A\x2A\x8B\xF0\x85\xF6" + } + "CalcCriticalKnife" + { + "library" "server" + "linux" "@_ZN8CTFKnife26CalcIsAttackCriticalHelperEv" + "windows" "\x33\xC0\x83\xB9\x20\x05\x00" + } } "Offsets" @@ -36,7 +54,22 @@ { "windows" "279" "linux" "280" - } + } + "CalcCriticalBackup" + { + "linux" "7" + "windows" "7" + } + "CalcCriticalMeleeBackup" + { + "linux" "7" + "windows" "9" + } + "CalcCriticalKnifeBackup" + { + "linux" "11" + "windows" "9" + } } } } \ No newline at end of file diff --git a/plugins/include/tf2.inc b/plugins/include/tf2.inc index 1cab534d..5ad83aed 100644 --- a/plugins/include/tf2.inc +++ b/plugins/include/tf2.inc @@ -113,6 +113,23 @@ native TF2_GetResourceEntity(); */ native TFClassType:TF2_GetClass(const String:classname[]); +/** + * Called on weapon fire to decide if the current shot should be critical. + * Return Plugin_Continue to let the original calculation or return a higher + * action to override the decision with the value of 'result' + * + * @note Since critical shots are also calculated client side any changes made with + * this will not show for the shooter. Projectile weapons such as the rocketlauncher + * and demoman weapons will show a critical bullet but no critical sound effect. + * Bullet hits should appear as expected. + * + * @param client Client Index. + * @param weapon Weapon entity Index. + * @param weaponname Classname of the weapon. + * @param result Buffer param for the result of the decision. + */ +forward Action:TF2_CalcIsAttackCritical(client, weapon, String:weaponname[], &bool:result) + /** * Do not edit below this line! */