Added Critical Hit hook to TF2 extension
--HG-- extra : convert_revision : svn%3A39bc706e-5318-0410-9160-8a85361fbb7c/trunk%402016
This commit is contained in:
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430a860927
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@ -17,7 +17,7 @@ PROJECT = game.tf2
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#Uncomment for Metamod: Source enabled extension
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#Uncomment for Metamod: Source enabled extension
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USEMETA = true
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USEMETA = true
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OBJECTS = sdk/smsdk_ext.cpp extension.cpp natives.cpp RegNatives.cpp
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OBJECTS = sdk/smsdk_ext.cpp extension.cpp natives.cpp RegNatives.cpp criticals.cpp
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##############################################
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##############################################
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### CONFIGURE ANY OTHER FLAGS/OPTIONS HERE ###
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### CONFIGURE ANY OTHER FLAGS/OPTIONS HERE ###
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422
extensions/tf2/criticals.cpp
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422
extensions/tf2/criticals.cpp
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@ -0,0 +1,422 @@
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/**
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* vim: set ts=4 :
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* =============================================================================
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* SourceMod TF2 Extension
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* Copyright (C) 2004-2008 AlliedModders LLC. All rights reserved.
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* =============================================================================
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*
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* This program is free software; you can redistribute it and/or modify it under
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* the terms of the GNU General Public License, version 3.0, as published by the
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* Free Software Foundation.
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
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* details.
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*
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* You should have received a copy of the GNU General Public License along with
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* this program. If not, see <http://www.gnu.org/licenses/>.
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*
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* As a special exception, AlliedModders LLC gives you permission to link the
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* code of this program (as well as its derivative works) to "Half-Life 2," the
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* "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
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* by the Valve Corporation. You must obey the GNU General Public License in
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* all respects for all other code used. Additionally, AlliedModders LLC grants
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* this exception to all derivative works. AlliedModders LLC defines further
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* exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
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* or <http://www.sourcemod.net/license.php>.
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*
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* Version: $Id$
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*/
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#include "criticals.h"
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ISourcePawnEngine *spengine = NULL;
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CriticalHitManager g_CriticalHitManager;
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IServerGameEnts *gameents = NULL;
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int g_returnvalue;
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bool CriticalHitManager::CreateCriticalDetour()
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{
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if (!g_pGameConf->GetMemSig("CalcCritical", &critical_address) || !critical_address)
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{
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g_pSM->LogError(myself, "Could not locate CalcCritical - Disabling Critical Hit forward");
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return false;
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}
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if (!g_pGameConf->GetOffset("CalcCriticalBackup", (int *)&(critical_restore.bytes)))
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{
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g_pSM->LogError(myself, "Could not locate CalcCriticalBackup - Disabling Critical Hit forward");
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return false;
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}
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/* First, save restore bits */
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for (size_t i=0; i<critical_restore.bytes; i++)
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{
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critical_restore.patch[i] = ((unsigned char *)critical_address)[i];
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}
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critical_callback = spengine->ExecAlloc(100);
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JitWriter wr;
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JitWriter *jit = ≀
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wr.outbase = (jitcode_t)critical_callback;
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wr.outptr = wr.outbase;
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/* Function we are detouring into is
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*
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* void CriticalDetour(CTFWeaponBase(void *) *pWeapon)
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*
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* push pWeapon [ecx]
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*/
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#if defined PLATFORM_WINDOWS
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IA32_Push_Reg(jit, REG_ECX);
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#elif defined PLATFORM_LINUX
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IA32_Push_Rm_Disp8_ESP(jit, 4);
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#endif
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jitoffs_t call = IA32_Call_Imm32(jit, 0);
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IA32_Write_Jump32_Abs(jit, call, (void *)TempDetour);
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#if defined PLATFORM_LINUX
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IA32_Add_Rm_Imm8(jit, REG_ESP, 4, MOD_REG); //add esp, 4
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#elif defined PLATFORM_WINDOWS
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IA32_Pop_Reg(jit, REG_ECX);
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#endif
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//If TempDetour returns non-zero we want to load something into eax and return this value
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//IA32_Test_Rm_Reg(jit, eax, eax, something);
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jit->write_ubyte(0x85);
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jit->write_ubyte(0xC0);
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//JNZ critical_callback+50
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jit->write_ubyte(0x75);
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jit->write_ubyte(50-((jit->outptr+1)-jit->outbase));
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/* Patch old bytes in */
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for (size_t i=0; i<critical_restore.bytes; i++)
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{
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jit->write_ubyte(critical_restore.patch[i]);
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}
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/* Return to the original function */
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call = IA32_Jump_Imm32(jit, 0);
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IA32_Write_Jump32_Abs(jit, call, (unsigned char *)critical_address + critical_restore.bytes);
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wr.outbase = (jitcode_t)critical_callback+50;
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wr.outptr = wr.outbase;
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//copy g_returnvalue into eax
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jit->write_ubyte(0xA1);
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jit->write_uint32((jit_uint32_t)&g_returnvalue);
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IA32_Return(jit);
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return true;
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}
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bool CriticalHitManager::CreateCriticalMeleeDetour()
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{
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if (!g_pGameConf->GetMemSig("CalcCriticalMelee", &melee_address) || !melee_address)
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{
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g_pSM->LogError(myself, "Could not locate CalcCriticalMelee - Disabling Critical Hit forward");
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return false;
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}
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if (!g_pGameConf->GetOffset("CalcCriticalMeleeBackup", (int *)&(melee_restore.bytes)))
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{
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g_pSM->LogError(myself, "Could not locate CalcCriticalMeleeBackup - Disabling Critical Hit forward");
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return false;
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}
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/* First, save restore bits */
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for (size_t i=0; i<melee_restore.bytes; i++)
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{
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melee_restore.patch[i] = ((unsigned char *)melee_address)[i];
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}
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melee_callback = spengine->ExecAlloc(100);
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JitWriter wr;
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JitWriter *jit = ≀
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wr.outbase = (jitcode_t)melee_callback;
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wr.outptr = wr.outbase;
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/* Function we are detouring into is
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*
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* void CriticalDetour(CTFWeaponBase(void *) *pWeapon)
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*
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* push pWeapon [ecx]
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*/
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#if defined PLATFORM_WINDOWS
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IA32_Push_Reg(jit, REG_ECX);
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#elif defined PLATFORM_LINUX
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IA32_Push_Rm_Disp8_ESP(jit, 4);
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#endif
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jitoffs_t call = IA32_Call_Imm32(jit, 0);
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IA32_Write_Jump32_Abs(jit, call, (void *)TempDetour);
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#if defined PLATFORM_LINUX
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IA32_Add_Rm_Imm8(jit, REG_ESP, 4, MOD_REG); //add esp, 4
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#elif defined PLATFORM_WINDOWS
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IA32_Pop_Reg(jit, REG_ECX);
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#endif
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//If TempDetour returns non-zero we want to load something into eax and return this value
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//IA32_Test_Rm_Reg(jit, eax, eax, something);
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jit->write_ubyte(0x85);
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jit->write_ubyte(0xC0);
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//JNZ critical_callback+50
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jit->write_ubyte(0x75);
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jit->write_ubyte(50-((jit->outptr+1)-jit->outbase));
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/* Patch old bytes in */
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for (size_t i=0; i<melee_restore.bytes; i++)
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{
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jit->write_ubyte(melee_restore.patch[i]);
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}
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/* Return to the original function */
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call = IA32_Jump_Imm32(jit, 0);
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IA32_Write_Jump32_Abs(jit, call, (unsigned char *)melee_address + melee_restore.bytes);
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wr.outbase = (jitcode_t)melee_callback+50;
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wr.outptr = wr.outbase;
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//copy g_returnvalue into eax
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jit->write_ubyte(0xA1);
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jit->write_uint32((jit_uint32_t)&g_returnvalue);
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IA32_Return(jit);
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return true;
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}
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bool CriticalHitManager::CreateCriticalKnifeDetour()
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{
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if (!g_pGameConf->GetMemSig("CalcCriticalKnife", &knife_address) || !knife_address)
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{
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g_pSM->LogError(myself, "Could not locate CalcCriticalKnife - Disabling Critical Hit forward");
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return false;
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}
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if (!g_pGameConf->GetOffset("CalcCriticalMeleeBackup", (int *)&(knife_restore.bytes)))
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{
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g_pSM->LogError(myself, "Could not locate CalcCriticalKnifeBackup - Disabling Critical Hit forward");
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return false;
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}
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/* First, save restore bits */
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for (size_t i=0; i<knife_restore.bytes; i++)
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{
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knife_restore.patch[i] = ((unsigned char *)knife_address)[i];
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}
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knife_callback = spengine->ExecAlloc(100);
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JitWriter wr;
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JitWriter *jit = ≀
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wr.outbase = (jitcode_t)knife_callback;
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wr.outptr = wr.outbase;
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/* Function we are detouring into is
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*
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* void CriticalDetour(CTFWeaponBase(void *) *pWeapon)
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*
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* push pWeapon [ecx]
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*/
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#if defined PLATFORM_WINDOWS
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IA32_Push_Reg(jit, REG_ECX);
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#elif defined PLATFORM_LINUX
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IA32_Push_Rm_Disp8_ESP(jit, 4);
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#endif
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jitoffs_t call = IA32_Call_Imm32(jit, 0);
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IA32_Write_Jump32_Abs(jit, call, (void *)TempDetour);
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#if defined PLATFORM_LINUX
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IA32_Add_Rm_Imm8(jit, REG_ESP, 4, MOD_REG); //add esp, 4
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#elif defined PLATFORM_WINDOWS
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IA32_Pop_Reg(jit, REG_ECX);
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#endif
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//If TempDetour returns non-zero we want to load something into eax and return this value
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//IA32_Test_Rm_Reg(jit, eax, eax, something);
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jit->write_ubyte(0x85);
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jit->write_ubyte(0xC0);
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//JNZ critical_callback+50
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jit->write_ubyte(0x75);
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jit->write_ubyte(50-((jit->outptr+1)-jit->outbase));
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/* Patch old bytes in */
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for (size_t i=0; i<knife_restore.bytes; i++)
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{
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jit->write_ubyte(knife_restore.patch[i]);
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}
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/* Return to the original function */
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call = IA32_Jump_Imm32(jit, 0);
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IA32_Write_Jump32_Abs(jit, call, (unsigned char *)knife_address + knife_restore.bytes);
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wr.outbase = (jitcode_t)knife_callback+50;
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wr.outptr = wr.outbase;
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//copy g_returnvalue into eax
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jit->write_ubyte(0xA1);
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jit->write_uint32((jit_uint32_t)&g_returnvalue);
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IA32_Return(jit);
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return true;
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}
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void CriticalHitManager::EnableCriticalDetour()
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{
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if (!detoured)
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{
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DoGatePatch((unsigned char *)critical_address, &critical_callback);
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DoGatePatch((unsigned char *)melee_address, &melee_callback);
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DoGatePatch((unsigned char *)knife_address, &knife_callback);
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detoured = true;
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}
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}
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void CriticalHitManager::DeleteCriticalDetour()
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{
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if (detoured)
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{
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DisableCriticalDetour();
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}
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if (critical_callback)
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{
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/* Free the gate */
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spengine->ExecFree(critical_callback);
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critical_callback = NULL;
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}
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if (melee_callback)
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{
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/* Free the gate */
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spengine->ExecFree(melee_callback);
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melee_callback = NULL;
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}
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if (knife_callback)
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{
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/* Free the gate */
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spengine->ExecFree(knife_callback);
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knife_callback = NULL;
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}
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}
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bool TempDetour(void *pWeapon)
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{
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return g_CriticalHitManager.CriticalDetour(pWeapon);
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}
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void CriticalHitManager::DisableCriticalDetour()
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{
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if (critical_callback)
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{
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/* Remove the patch */
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ApplyPatch(critical_address, 0, &critical_restore, NULL);
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detoured = false;
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}
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if (melee_callback)
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{
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/* Remove the patch */
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ApplyPatch(melee_address, 0, &melee_restore, NULL);
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detoured = false;
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}
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if (melee_callback)
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{
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/* Remove the patch */
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ApplyPatch(knife_address, 0, &knife_restore, NULL);
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detoured = false;
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}
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}
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int CheckBaseHandle(CBaseHandle &hndl)
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{
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if (!hndl.IsValid())
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{
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return -1;
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}
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int index = hndl.GetEntryIndex();
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edict_t *pStoredEdict;
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pStoredEdict = engine->PEntityOfEntIndex(index);
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if (pStoredEdict == NULL)
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{
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return -1;
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}
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IServerEntity *pSE = pStoredEdict->GetIServerEntity();
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if (pSE == NULL)
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{
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return -1;
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}
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if (pSE->GetRefEHandle() != hndl)
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||||||
|
{
|
||||||
|
return -1;
|
||||||
|
}
|
||||||
|
|
||||||
|
return index;
|
||||||
|
}
|
||||||
|
|
||||||
|
bool CriticalHitManager::CriticalDetour(void *pWeapon)
|
||||||
|
{
|
||||||
|
edict_t *pEdict = gameents->BaseEntityToEdict((CBaseEntity *)pWeapon);
|
||||||
|
|
||||||
|
if (!pEdict)
|
||||||
|
{
|
||||||
|
g_pSM->LogMessage(myself, "Entity Error");
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
sm_sendprop_info_t info;
|
||||||
|
|
||||||
|
if (!gamehelpers->FindSendPropInfo(pEdict->GetNetworkable()->GetServerClass()->GetName(), "m_hOwnerEntity", &info))
|
||||||
|
{
|
||||||
|
g_pSM->LogMessage(myself, "Offset Error");
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (!forward)
|
||||||
|
{
|
||||||
|
g_pSM->LogMessage(myself, "Invalid Forward");
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
CBaseHandle &hndl = *(CBaseHandle *)((uint8_t *)pWeapon + info.actual_offset);
|
||||||
|
int index = CheckBaseHandle(hndl);
|
||||||
|
|
||||||
|
forward->PushCell(index); //Client index
|
||||||
|
forward->PushCell(engine->IndexOfEdict(pEdict)); // Weapon index
|
||||||
|
forward->PushString(pEdict->GetClassName()); //Weapon classname
|
||||||
|
forward->PushCellByRef(&g_returnvalue); //return value
|
||||||
|
|
||||||
|
cell_t result = 0;
|
||||||
|
|
||||||
|
forward->Execute(&result);
|
||||||
|
|
||||||
|
return !!result;
|
||||||
|
}
|
125
extensions/tf2/criticals.h
Normal file
125
extensions/tf2/criticals.h
Normal file
@ -0,0 +1,125 @@
|
|||||||
|
/**
|
||||||
|
* vim: set ts=4 :
|
||||||
|
* =============================================================================
|
||||||
|
* SourceMod TF2 Extension
|
||||||
|
* Copyright (C) 2004-2008 AlliedModders LLC. All rights reserved.
|
||||||
|
* =============================================================================
|
||||||
|
*
|
||||||
|
* This program is free software; you can redistribute it and/or modify it under
|
||||||
|
* the terms of the GNU General Public License, version 3.0, as published by the
|
||||||
|
* Free Software Foundation.
|
||||||
|
*
|
||||||
|
* This program is distributed in the hope that it will be useful, but WITHOUT
|
||||||
|
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
|
||||||
|
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
|
||||||
|
* details.
|
||||||
|
*
|
||||||
|
* You should have received a copy of the GNU General Public License along with
|
||||||
|
* this program. If not, see <http://www.gnu.org/licenses/>.
|
||||||
|
*
|
||||||
|
* As a special exception, AlliedModders LLC gives you permission to link the
|
||||||
|
* code of this program (as well as its derivative works) to "Half-Life 2," the
|
||||||
|
* "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
|
||||||
|
* by the Valve Corporation. You must obey the GNU General Public License in
|
||||||
|
* all respects for all other code used. Additionally, AlliedModders LLC grants
|
||||||
|
* this exception to all derivative works. AlliedModders LLC defines further
|
||||||
|
* exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
|
||||||
|
* or <http://www.sourcemod.net/license.php>.
|
||||||
|
*
|
||||||
|
* Version: $Id$
|
||||||
|
*/
|
||||||
|
|
||||||
|
#include "extension.h"
|
||||||
|
#include <jit/jit_helpers.h>
|
||||||
|
#include <jit/x86/x86_macros.h>
|
||||||
|
#include "detours.h"
|
||||||
|
|
||||||
|
class CriticalHitManager
|
||||||
|
{
|
||||||
|
public:
|
||||||
|
CriticalHitManager()
|
||||||
|
{
|
||||||
|
enabled = false;
|
||||||
|
detoured = false;
|
||||||
|
critical_address = NULL;
|
||||||
|
critical_callback = NULL;
|
||||||
|
|
||||||
|
melee_address = NULL;
|
||||||
|
melee_callback = NULL;
|
||||||
|
|
||||||
|
knife_address = NULL;
|
||||||
|
knife_callback = NULL;
|
||||||
|
|
||||||
|
forward = NULL;
|
||||||
|
}
|
||||||
|
|
||||||
|
~CriticalHitManager()
|
||||||
|
{
|
||||||
|
forwards->ReleaseForward(forward);
|
||||||
|
DeleteCriticalDetour();
|
||||||
|
}
|
||||||
|
|
||||||
|
void Init()
|
||||||
|
{
|
||||||
|
if (!CreateCriticalDetour() || !CreateCriticalMeleeDetour() || !CreateCriticalKnifeDetour())
|
||||||
|
{
|
||||||
|
enabled = false;
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
forward = forwards->CreateForward("TF2_CalcIsAttackCritical", ET_Hook, 4, NULL, Param_Cell, Param_Cell, Param_String, Param_CellByRef);
|
||||||
|
|
||||||
|
if (!forward)
|
||||||
|
{
|
||||||
|
g_pSM->LogError(myself, "Failed to create forward - Disabling critical hit hook");
|
||||||
|
enabled = false;
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
/* TODO: Only enable this once forwards exist. Requires IForwardListener functionality */
|
||||||
|
EnableCriticalDetour();
|
||||||
|
|
||||||
|
enabled = true;
|
||||||
|
}
|
||||||
|
|
||||||
|
bool IsEnabled()
|
||||||
|
{
|
||||||
|
return enabled;
|
||||||
|
}
|
||||||
|
|
||||||
|
bool CriticalDetour(void *pWeapon);
|
||||||
|
|
||||||
|
private:
|
||||||
|
IForward *forward;
|
||||||
|
|
||||||
|
/* These create/delete the allocated memory */
|
||||||
|
bool CreateCriticalDetour();
|
||||||
|
bool CreateCriticalMeleeDetour();
|
||||||
|
bool CreateCriticalKnifeDetour();
|
||||||
|
void DeleteCriticalDetour();
|
||||||
|
|
||||||
|
/* These patch/unpatch the server.dll */
|
||||||
|
void EnableCriticalDetour();
|
||||||
|
void DisableCriticalDetour();
|
||||||
|
|
||||||
|
bool enabled;
|
||||||
|
bool detoured;
|
||||||
|
|
||||||
|
patch_t critical_restore;
|
||||||
|
void *critical_address;
|
||||||
|
void *critical_callback;
|
||||||
|
|
||||||
|
patch_t melee_restore;
|
||||||
|
void *melee_address;
|
||||||
|
void *melee_callback;
|
||||||
|
|
||||||
|
patch_t knife_restore;
|
||||||
|
void *knife_address;
|
||||||
|
void *knife_callback;
|
||||||
|
};
|
||||||
|
|
||||||
|
bool TempDetour(void *pWeapon);
|
||||||
|
|
||||||
|
extern ISourcePawnEngine *spengine;
|
||||||
|
extern IServerGameEnts *gameents;
|
||||||
|
extern CriticalHitManager g_CriticalHitManager;
|
98
extensions/tf2/detours.h
Normal file
98
extensions/tf2/detours.h
Normal file
@ -0,0 +1,98 @@
|
|||||||
|
/**
|
||||||
|
* vim: set ts=4 :
|
||||||
|
* =============================================================================
|
||||||
|
* SourceMod SDKTools Extension
|
||||||
|
* Copyright (C) 2004-2007 AlliedModders LLC. All rights reserved.
|
||||||
|
* =============================================================================
|
||||||
|
*
|
||||||
|
* This program is free software; you can redistribute it and/or modify it under
|
||||||
|
* the terms of the GNU General Public License, version 3.0, as published by the
|
||||||
|
* Free Software Foundation.
|
||||||
|
*
|
||||||
|
* This program is distributed in the hope that it will be useful, but WITHOUT
|
||||||
|
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
|
||||||
|
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
|
||||||
|
* details.
|
||||||
|
*
|
||||||
|
* You should have received a copy of the GNU General Public License along with
|
||||||
|
* this program. If not, see <http://www.gnu.org/licenses/>.
|
||||||
|
*
|
||||||
|
* As a special exception, AlliedModders LLC gives you permission to link the
|
||||||
|
* code of this program (as well as its derivative works) to "Half-Life 2," the
|
||||||
|
* "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
|
||||||
|
* by the Valve Corporation. You must obey the GNU General Public License in
|
||||||
|
* all respects for all other code used. Additionally, AlliedModders LLC grants
|
||||||
|
* this exception to all derivative works. AlliedModders LLC defines further
|
||||||
|
* exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
|
||||||
|
* or <http://www.sourcemod.net/license.php>.
|
||||||
|
*
|
||||||
|
* Version: $Id$
|
||||||
|
*/
|
||||||
|
|
||||||
|
#ifndef _INCLUDE_SOURCEMOD_DETOURS_H_
|
||||||
|
#define _INCLUDE_SOURCEMOD_DETOURS_H_
|
||||||
|
|
||||||
|
#if defined PLATFORM_LINUX
|
||||||
|
#include <sys/mman.h>
|
||||||
|
#define PAGE_SIZE 4096
|
||||||
|
#define ALIGN(ar) ((long)ar & ~(PAGE_SIZE-1))
|
||||||
|
#define PAGE_EXECUTE_READWRITE PROT_READ|PROT_WRITE|PROT_EXEC
|
||||||
|
#endif
|
||||||
|
|
||||||
|
struct patch_t
|
||||||
|
{
|
||||||
|
patch_t()
|
||||||
|
{
|
||||||
|
patch[0] = 0;
|
||||||
|
bytes = 0;
|
||||||
|
}
|
||||||
|
unsigned char patch[20];
|
||||||
|
size_t bytes;
|
||||||
|
};
|
||||||
|
|
||||||
|
inline void ProtectMemory(void *addr, int length, int prot)
|
||||||
|
{
|
||||||
|
#if defined PLATFORM_LINUX
|
||||||
|
void *addr2 = (void *)ALIGN(addr);
|
||||||
|
mprotect(addr2, sysconf(_SC_PAGESIZE), prot);
|
||||||
|
#elif defined PLATFORM_WINDOWS
|
||||||
|
DWORD old_prot;
|
||||||
|
VirtualProtect(addr, length, prot, &old_prot);
|
||||||
|
#endif
|
||||||
|
}
|
||||||
|
|
||||||
|
inline void SetMemPatchable(void *address, size_t size)
|
||||||
|
{
|
||||||
|
ProtectMemory(address, (int)size, PAGE_EXECUTE_READWRITE);
|
||||||
|
}
|
||||||
|
|
||||||
|
inline void DoGatePatch(unsigned char *target, void *callback)
|
||||||
|
{
|
||||||
|
SetMemPatchable(target, 20);
|
||||||
|
|
||||||
|
target[0] = 0xFF; /* JMP */
|
||||||
|
target[1] = 0x25; /* MEM32 */
|
||||||
|
*(void **)(&target[2]) = callback;
|
||||||
|
}
|
||||||
|
|
||||||
|
inline void ApplyPatch(void *address, int offset, const patch_t *patch, patch_t *restore)
|
||||||
|
{
|
||||||
|
ProtectMemory(address, 20, PAGE_EXECUTE_READWRITE);
|
||||||
|
|
||||||
|
unsigned char *addr = (unsigned char *)address + offset;
|
||||||
|
if (restore)
|
||||||
|
{
|
||||||
|
for (size_t i=0; i<patch->bytes; i++)
|
||||||
|
{
|
||||||
|
restore->patch[i] = addr[i];
|
||||||
|
}
|
||||||
|
restore->bytes = patch->bytes;
|
||||||
|
}
|
||||||
|
|
||||||
|
for (size_t i=0; i<patch->bytes; i++)
|
||||||
|
{
|
||||||
|
addr[i] = patch->patch[i];
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
#endif //_INCLUDE_SOURCEMOD_DETOURS_H_
|
@ -34,6 +34,7 @@
|
|||||||
#include "RegNatives.h"
|
#include "RegNatives.h"
|
||||||
#include "iplayerinfo.h"
|
#include "iplayerinfo.h"
|
||||||
#include "sm_trie_tpl.h"
|
#include "sm_trie_tpl.h"
|
||||||
|
#include "criticals.h"
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* @file extension.cpp
|
* @file extension.cpp
|
||||||
@ -48,6 +49,8 @@ IBinTools *g_pBinTools = NULL;
|
|||||||
|
|
||||||
SMEXT_LINK(&g_TF2Tools);
|
SMEXT_LINK(&g_TF2Tools);
|
||||||
|
|
||||||
|
ICvar *icvar = NULL;
|
||||||
|
|
||||||
CGlobalVars *gpGlobals = NULL;
|
CGlobalVars *gpGlobals = NULL;
|
||||||
|
|
||||||
sm_sendprop_info_t *playerSharedOffset;
|
sm_sendprop_info_t *playerSharedOffset;
|
||||||
@ -94,6 +97,10 @@ bool TF2Tools::SDK_OnLoad(char *error, size_t maxlength, bool late)
|
|||||||
|
|
||||||
playerhelpers->RegisterCommandTargetProcessor(this);
|
playerhelpers->RegisterCommandTargetProcessor(this);
|
||||||
|
|
||||||
|
spengine = g_pSM->GetScriptingEngine();
|
||||||
|
|
||||||
|
g_pCVar = icvar;
|
||||||
|
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -105,6 +112,10 @@ bool TF2Tools::SDK_OnMetamodLoad(ISmmAPI *ismm, char *error, size_t maxlen, bool
|
|||||||
|
|
||||||
SH_ADD_HOOK(IServerGameDLL, ServerActivate, gamedll, SH_STATIC(OnServerActivate), true);
|
SH_ADD_HOOK(IServerGameDLL, ServerActivate, gamedll, SH_STATIC(OnServerActivate), true);
|
||||||
|
|
||||||
|
GET_V_IFACE_CURRENT(GetEngineFactory, icvar, ICvar, CVAR_INTERFACE_VERSION);
|
||||||
|
|
||||||
|
GET_V_IFACE_CURRENT(GetServerFactory, gameents, IServerGameEnts, INTERFACEVERSION_SERVERGAMEENTS);
|
||||||
|
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -120,8 +131,16 @@ void TF2Tools::SDK_OnUnload()
|
|||||||
void TF2Tools::SDK_OnAllLoaded()
|
void TF2Tools::SDK_OnAllLoaded()
|
||||||
{
|
{
|
||||||
SM_GET_LATE_IFACE(BINTOOLS, g_pBinTools);
|
SM_GET_LATE_IFACE(BINTOOLS, g_pBinTools);
|
||||||
|
|
||||||
|
g_CriticalHitManager.Init();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
bool TF2Tools::RegisterConCommandBase(ConCommandBase *pVar)
|
||||||
|
{
|
||||||
|
return g_SMAPI->RegisterConCommandBase(g_PLAPI, pVar);
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
bool TF2Tools::QueryRunning(char *error, size_t maxlength)
|
bool TF2Tools::QueryRunning(char *error, size_t maxlength)
|
||||||
{
|
{
|
||||||
SM_CHECK_IFACE(BINTOOLS, g_pBinTools);
|
SM_CHECK_IFACE(BINTOOLS, g_pBinTools);
|
||||||
@ -290,7 +309,6 @@ TFClassType ClassnameToType(const char *classname)
|
|||||||
|
|
||||||
if (!filled)
|
if (!filled)
|
||||||
{
|
{
|
||||||
trie.insert("scout", TFClass_Scout);
|
|
||||||
trie.insert("scout", TFClass_Scout);
|
trie.insert("scout", TFClass_Scout);
|
||||||
trie.insert("sniper", TFClass_Sniper);
|
trie.insert("sniper", TFClass_Sniper);
|
||||||
trie.insert("soldier", TFClass_Soldier);
|
trie.insert("soldier", TFClass_Soldier);
|
||||||
|
@ -46,7 +46,8 @@
|
|||||||
*/
|
*/
|
||||||
class TF2Tools :
|
class TF2Tools :
|
||||||
public SDKExtension,
|
public SDKExtension,
|
||||||
public ICommandTargetProcessor
|
public ICommandTargetProcessor,
|
||||||
|
public IConCommandBaseAccessor
|
||||||
{
|
{
|
||||||
public:
|
public:
|
||||||
/**
|
/**
|
||||||
@ -88,6 +89,7 @@ public:
|
|||||||
bool QueryInterfaceDrop(SMInterface *pInterface);
|
bool QueryInterfaceDrop(SMInterface *pInterface);
|
||||||
public:
|
public:
|
||||||
bool ProcessCommandTarget(cmd_target_info_t *info);
|
bool ProcessCommandTarget(cmd_target_info_t *info);
|
||||||
|
bool RegisterConCommandBase(ConCommandBase *pVar);
|
||||||
public:
|
public:
|
||||||
#if defined SMEXT_CONF_METAMOD
|
#if defined SMEXT_CONF_METAMOD
|
||||||
/**
|
/**
|
||||||
|
@ -122,7 +122,7 @@
|
|||||||
Name="VCCLCompilerTool"
|
Name="VCCLCompilerTool"
|
||||||
FavorSizeOrSpeed="1"
|
FavorSizeOrSpeed="1"
|
||||||
AdditionalIncludeDirectories="..;..\sdk;..\..\..\public;..\..\..\public\extensions;..\..\..\public\sourcepawn;"$(HL2SDKOB)";"$(HL2SDKOB)\public";"$(HL2SDKOB)\public\engine";"$(HL2SDKOB)\public\game\server";"$(HL2SDKOB)\public\tier0";"$(HL2SDKOB)\public\tier1";"$(SOURCEMM16)";"$(SOURCEMM16)\sourcemm";"$(SOURCEMM16)\sourcehook""
|
AdditionalIncludeDirectories="..;..\sdk;..\..\..\public;..\..\..\public\extensions;..\..\..\public\sourcepawn;"$(HL2SDKOB)";"$(HL2SDKOB)\public";"$(HL2SDKOB)\public\engine";"$(HL2SDKOB)\public\game\server";"$(HL2SDKOB)\public\tier0";"$(HL2SDKOB)\public\tier1";"$(SOURCEMM16)";"$(SOURCEMM16)\sourcemm";"$(SOURCEMM16)\sourcehook""
|
||||||
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;CSTRIKE_EXPORTS;_CRT_SECURE_NO_DEPRECATE;SOURCEMOD_BUILD"
|
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;CSTRIKE_EXPORTS;_CRT_SECURE_NO_DEPRECATE;SOURCEMOD_BUILD;ORANGEBOX_BUILD"
|
||||||
RuntimeLibrary="0"
|
RuntimeLibrary="0"
|
||||||
EnableEnhancedInstructionSet="1"
|
EnableEnhancedInstructionSet="1"
|
||||||
RuntimeTypeInfo="false"
|
RuntimeTypeInfo="false"
|
||||||
@ -185,6 +185,10 @@
|
|||||||
Filter="cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx"
|
Filter="cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx"
|
||||||
UniqueIdentifier="{4FC737F1-C7A5-4376-A066-2A32D752A2FF}"
|
UniqueIdentifier="{4FC737F1-C7A5-4376-A066-2A32D752A2FF}"
|
||||||
>
|
>
|
||||||
|
<File
|
||||||
|
RelativePath="..\criticals.cpp"
|
||||||
|
>
|
||||||
|
</File>
|
||||||
<File
|
<File
|
||||||
RelativePath="..\extension.cpp"
|
RelativePath="..\extension.cpp"
|
||||||
>
|
>
|
||||||
@ -207,6 +211,14 @@
|
|||||||
Filter="h;hpp;hxx;hm;inl;inc;xsd"
|
Filter="h;hpp;hxx;hm;inl;inc;xsd"
|
||||||
UniqueIdentifier="{93995380-89BD-4b04-88EB-625FBE52EBFB}"
|
UniqueIdentifier="{93995380-89BD-4b04-88EB-625FBE52EBFB}"
|
||||||
>
|
>
|
||||||
|
<File
|
||||||
|
RelativePath="..\criticals.h"
|
||||||
|
>
|
||||||
|
</File>
|
||||||
|
<File
|
||||||
|
RelativePath="..\detours.h"
|
||||||
|
>
|
||||||
|
</File>
|
||||||
<File
|
<File
|
||||||
RelativePath="..\extension.h"
|
RelativePath="..\extension.h"
|
||||||
>
|
>
|
||||||
|
@ -61,7 +61,7 @@
|
|||||||
#define SMEXT_CONF_METAMOD
|
#define SMEXT_CONF_METAMOD
|
||||||
|
|
||||||
/** Enable interfaces you want to use here by uncommenting lines */
|
/** Enable interfaces you want to use here by uncommenting lines */
|
||||||
//#define SMEXT_ENABLE_FORWARDSYS
|
#define SMEXT_ENABLE_FORWARDSYS
|
||||||
//#define SMEXT_ENABLE_HANDLESYS
|
//#define SMEXT_ENABLE_HANDLESYS
|
||||||
#define SMEXT_ENABLE_PLAYERHELPERS
|
#define SMEXT_ENABLE_PLAYERHELPERS
|
||||||
//#define SMEXT_ENABLE_DBMANAGER
|
//#define SMEXT_ENABLE_DBMANAGER
|
||||||
|
@ -28,6 +28,24 @@
|
|||||||
"windows" "\x56\x8B\xF1\x8B\x4E\x7C\xE8"
|
"windows" "\x56\x8B\xF1\x8B\x4E\x7C\xE8"
|
||||||
"linux" "@_ZN15CTFPlayerShared8DisguiseEii"
|
"linux" "@_ZN15CTFPlayerShared8DisguiseEii"
|
||||||
}
|
}
|
||||||
|
"CalcCritical"
|
||||||
|
{
|
||||||
|
"library" "server"
|
||||||
|
"linux" "@_ZN13CTFWeaponBase26CalcIsAttackCriticalHelperEv"
|
||||||
|
"windows" "\x83\xEC\x08\x56\x57\x6A\x00\x68"
|
||||||
|
}
|
||||||
|
"CalcCriticalMelee"
|
||||||
|
{
|
||||||
|
"library" "server"
|
||||||
|
"linux" "@_ZN18CTFWeaponBaseMelee26CalcIsAttackCriticalHelperEv"
|
||||||
|
"windows" "\x83\xEC\x08\x56\xE8\x2A\x2A\x2A\x2A\x8B\xF0\x85\xF6"
|
||||||
|
}
|
||||||
|
"CalcCriticalKnife"
|
||||||
|
{
|
||||||
|
"library" "server"
|
||||||
|
"linux" "@_ZN8CTFKnife26CalcIsAttackCriticalHelperEv"
|
||||||
|
"windows" "\x33\xC0\x83\xB9\x20\x05\x00"
|
||||||
|
}
|
||||||
|
|
||||||
}
|
}
|
||||||
"Offsets"
|
"Offsets"
|
||||||
@ -36,7 +54,22 @@
|
|||||||
{
|
{
|
||||||
"windows" "279"
|
"windows" "279"
|
||||||
"linux" "280"
|
"linux" "280"
|
||||||
}
|
}
|
||||||
|
"CalcCriticalBackup"
|
||||||
|
{
|
||||||
|
"linux" "7"
|
||||||
|
"windows" "7"
|
||||||
|
}
|
||||||
|
"CalcCriticalMeleeBackup"
|
||||||
|
{
|
||||||
|
"linux" "7"
|
||||||
|
"windows" "9"
|
||||||
|
}
|
||||||
|
"CalcCriticalKnifeBackup"
|
||||||
|
{
|
||||||
|
"linux" "11"
|
||||||
|
"windows" "9"
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
@ -113,6 +113,23 @@ native TF2_GetResourceEntity();
|
|||||||
*/
|
*/
|
||||||
native TFClassType:TF2_GetClass(const String:classname[]);
|
native TFClassType:TF2_GetClass(const String:classname[]);
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Called on weapon fire to decide if the current shot should be critical.
|
||||||
|
* Return Plugin_Continue to let the original calculation or return a higher
|
||||||
|
* action to override the decision with the value of 'result'
|
||||||
|
*
|
||||||
|
* @note Since critical shots are also calculated client side any changes made with
|
||||||
|
* this will not show for the shooter. Projectile weapons such as the rocketlauncher
|
||||||
|
* and demoman weapons will show a critical bullet but no critical sound effect.
|
||||||
|
* Bullet hits should appear as expected.
|
||||||
|
*
|
||||||
|
* @param client Client Index.
|
||||||
|
* @param weapon Weapon entity Index.
|
||||||
|
* @param weaponname Classname of the weapon.
|
||||||
|
* @param result Buffer param for the result of the decision.
|
||||||
|
*/
|
||||||
|
forward Action:TF2_CalcIsAttackCritical(client, weapon, String:weaponname[], &bool:result)
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Do not edit below this line!
|
* Do not edit below this line!
|
||||||
*/
|
*/
|
||||||
|
Loading…
Reference in New Issue
Block a user