Added msvc10 project files for TF2 ext (NPOTB).

This commit is contained in:
Nicholas Hastings 2011-06-26 10:54:12 -04:00
parent 177cc87985
commit ec12022550
3 changed files with 258 additions and 0 deletions

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Microsoft Visual Studio Solution File, Format Version 11.00
# Visual Studio 2010
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "tf2", "tf2.vcxproj", "{B3E797CF-4E77-4C9D-B8A8-7589B6902206}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug - Orange Box Valve|Win32 = Debug - Orange Box Valve|Win32
Release - Orange Box Valve|Win32 = Release - Orange Box Valve|Win32
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{B3E797CF-4E77-4C9D-B8A8-7589B6902206}.Debug - Orange Box Valve|Win32.ActiveCfg = Debug - Orange Box Valve|Win32
{B3E797CF-4E77-4C9D-B8A8-7589B6902206}.Debug - Orange Box Valve|Win32.Build.0 = Debug - Orange Box Valve|Win32
{B3E797CF-4E77-4C9D-B8A8-7589B6902206}.Release - Orange Box Valve|Win32.ActiveCfg = Release - Orange Box Valve|Win32
{B3E797CF-4E77-4C9D-B8A8-7589B6902206}.Release - Orange Box Valve|Win32.Build.0 = Release - Orange Box Valve|Win32
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
EndGlobal

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<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug - Orange Box Valve|Win32">
<Configuration>Debug - Orange Box Valve</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release - Orange Box Valve|Win32">
<Configuration>Release - Orange Box Valve</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
</ItemGroup>
<PropertyGroup Label="Globals">
<ProjectGuid>{B3E797CF-4E77-4C9D-B8A8-7589B6902206}</ProjectGuid>
<RootNamespace>tf2</RootNamespace>
<Keyword>Win32Proj</Keyword>
</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug - Orange Box Valve|Win32'" Label="Configuration">
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<CharacterSet>MultiByte</CharacterSet>
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</ImportGroup>
<PropertyGroup Label="UserMacros" />
<PropertyGroup>
<_ProjectFileVersion>10.0.30319.1</_ProjectFileVersion>
<OutDir Condition="'$(Configuration)|$(Platform)'=='Debug - Orange Box Valve|Win32'">$(SolutionDir)$(Configuration)\</OutDir>
<IntDir Condition="'$(Configuration)|$(Platform)'=='Debug - Orange Box Valve|Win32'">$(Configuration)\</IntDir>
<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug - Orange Box Valve|Win32'">true</LinkIncremental>
<OutDir Condition="'$(Configuration)|$(Platform)'=='Release - Orange Box Valve|Win32'">$(SolutionDir)$(Configuration)\</OutDir>
<IntDir Condition="'$(Configuration)|$(Platform)'=='Release - Orange Box Valve|Win32'">$(Configuration)\</IntDir>
<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release - Orange Box Valve|Win32'">false</LinkIncremental>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug - Orange Box Valve|Win32'">
<ClCompile>
<Optimization>Disabled</Optimization>
<AdditionalIncludeDirectories>..;..\sdk;..\..\..\public;..\..\..\public\extensions;..\..\..\public\sourcepawn;$(HL2SDKOBVALVE);$(HL2SDKOBVALVE)\public;$(HL2SDKOBVALVE)\public\engine;$(HL2SDKOBVALVE)\public\game\server;$(HL2SDKOBVALVE)\public\tier0;$(HL2SDKOBVALVE)\public\tier1;$(MMSOURCE17)\core;$(MMSOURCE17)\core\sourcehook;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;_USRDLL;CSTRIKE_EXPORTS;_CRT_SECURE_NO_DEPRECATE;SOURCEMOD_BUILD;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
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<RuntimeTypeInfo>false</RuntimeTypeInfo>
<PrecompiledHeader>
</PrecompiledHeader>
<WarningLevel>Level3</WarningLevel>
<DebugInformationFormat>EditAndContinue</DebugInformationFormat>
</ClCompile>
<ResourceCompile>
<PreprocessorDefinitions>BINARY_NAME="$(TargetFileName)";%(PreprocessorDefinitions)</PreprocessorDefinitions>
<AdditionalIncludeDirectories>%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<Link>
<AdditionalDependencies>$(HL2SDKOBVALVE)\lib\public\tier0.lib;$(HL2SDKOBVALVE)\lib\public\tier1.lib;%(AdditionalDependencies)</AdditionalDependencies>
<OutputFile>$(OutDir)game.tf2.ext.2.ep2v.dll</OutputFile>
<GenerateDebugInformation>true</GenerateDebugInformation>
<SubSystem>Windows</SubSystem>
<RandomizedBaseAddress>false</RandomizedBaseAddress>
<DataExecutionPrevention>
</DataExecutionPrevention>
<TargetMachine>MachineX86</TargetMachine>
<IgnoreAllDefaultLibraries>false</IgnoreAllDefaultLibraries>
<IgnoreSpecificDefaultLibraries>/NODEFAULTLIB:LIBCMT</IgnoreSpecificDefaultLibraries>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release - Orange Box Valve|Win32'">
<ClCompile>
<FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
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<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;_USRDLL;CSTRIKE_EXPORTS;_CRT_SECURE_NO_DEPRECATE;SOURCEMOD_BUILD;ORANGEBOX_BUILD;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
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<PrecompiledHeader>
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<WarningLevel>Level3</WarningLevel>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
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<PreprocessorDefinitions>BINARY_NAME="$(TargetFileName)";%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<AdditionalDependencies>$(HL2SDKOBVALVE)\lib\public\tier0.lib;$(HL2SDKOBVALVE)\lib\public\tier1.lib;%(AdditionalDependencies)</AdditionalDependencies>
<OutputFile>$(OutDir)game.tf2.ext.2.ep2v.dll</OutputFile>
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<TargetMachine>MachineX86</TargetMachine>
<IgnoreSpecificDefaultLibraries>/NODEFAULTLIB:LIBCMT</IgnoreSpecificDefaultLibraries>
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<ItemGroup>
<ClCompile Include="..\conditions.cpp" />
<ClCompile Include="..\criticals.cpp" />
<ClCompile Include="..\extension.cpp" />
<ClCompile Include="..\gameplayrules.cpp" />
<ClCompile Include="..\holiday.cpp" />
<ClCompile Include="..\natives.cpp" />
<ClCompile Include="..\RegNatives.cpp" />
<ClCompile Include="..\util.cpp" />
<ClCompile Include="..\sdk\smsdk_ext.cpp" />
<ClCompile Include="..\CDetour\detours.cpp" />
<ClCompile Include="..\asm\asm.c" />
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<ClInclude Include="..\conditions.h" />
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<ClInclude Include="..\extension.h" />
<ClInclude Include="..\gameplayrules.h" />
<ClInclude Include="..\holiday.h" />
<ClInclude Include="..\RegNatives.h" />
<ClInclude Include="..\util.h" />
<ClInclude Include="..\sdk\smsdk_config.h" />
<ClInclude Include="..\sdk\smsdk_ext.h" />
<ClInclude Include="..\CDetour\detourhelpers.h" />
<ClInclude Include="..\CDetour\detours.h" />
<ClInclude Include="..\asm\asm.h" />
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
</Project>

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