Shortened names of some symbols in tf2_stocks (bug 4642, r=fyren).

This commit is contained in:
Nicholas Hastings 2010-10-01 08:50:18 -04:00
parent 7fb57a4064
commit e517eceb24

View File

@ -74,45 +74,45 @@
// Custom kill identifiers for the customkill property on the player_death event // Custom kill identifiers for the customkill property on the player_death event
enum { enum {
TF_DMG_CUSTOM_HEADSHOT = 1, TF_CUSTOM_HEADSHOT = 1,
TF_DMG_CUSTOM_BACKSTAB, TF_CUSTOM_BACKSTAB,
TF_DMG_CUSTOM_BURNING, TF_CUSTOM_BURNING,
TF_DMG_WRENCH_FIX, TF_CUSTOM_WRENCH_FIX,
TF_DMG_CUSTOM_MINIGUN, TF_CUSTOM_MINIGUN,
TF_DMG_CUSTOM_SUICIDE, TF_CUSTOM_SUICIDE,
TF_DMG_CUSTOM_TAUNTATK_HADOUKEN, TF_CUSTOM_TAUNT_HADOUKEN,
TF_DMG_CUSTOM_BURNING_FLARE, TF_CUSTOM_BURNING_FLARE,
TF_DMG_CUSTOM_TAUNTATK_HIGH_NOON, TF_CUSTOM_TAUNT_HIGH_NOON,
TF_DMG_CUSTOM_TAUNTATK_GRAND_SLAM, TF_CUSTOM_TAUNT_GRAND_SLAM,
TF_DMG_CUSTOM_PENETRATE_MY_TEAM, TF_CUSTOM_PENETRATE_MY_TEAM,
TF_DMG_CUSTOM_PENETRATE_ALL_PLAYERS, TF_CUSTOM_PENETRATE_ALL_PLAYERS,
TF_DMG_CUSTOM_TAUNTATK_FENCING, TF_CUSTOM_TAUNT_FENCING,
TF_DMG_CUSTOM_PENETRATE_HEADSHOT, TF_CUSTOM_PENETRATE_HEADSHOT,
TF_DMG_CUSTOM_TELEFRAG, TF_CUSTOM_TELEFRAG,
TF_DMG_CUSTOM_TAUNTATK_ARROW_STAB, TF_CUSTOM_TAUNT_ARROW_STAB,
TF_DMG_CUSTOM_BURNING_ARROW, TF_CUSTOM_BURNING_ARROW,
TF_DMG_CUSTOM_FLYINGBURN, TF_CUSTOM_FLYINGBURN,
TF_DMG_CUSTOM_PUMPKIN_BOMB, TF_CUSTOM_PUMPKIN_BOMB,
TF_DMG_CUSTOM_DECAPITATION, TF_CUSTOM_DECAPITATION,
TF_DMG_CUSTOM_TAUNTATK_GRENADE, TF_CUSTOM_TAUNT_GRENADE,
TF_DMG_CUSTOM_BASEBALL, TF_CUSTOM_BASEBALL,
TF_DMG_CUSTOM_CHARGE_IMPACT, TF_CUSTOM_CHARGE_IMPACT,
TF_DMG_CUSTOM_TAUNTATK_BARBARIAN_SWING, TF_CUSTOM_TAUNT_BARBARIAN_SWING,
TF_DMG_CUSTOM_AIR_STICKY_BURST, TF_CUSTOM_AIR_STICKY_BURST,
TF_DMG_CUSTOM_DEFENSIVE_STICKY, TF_CUSTOM_DEFENSIVE_STICKY,
TF_DMG_CUSTOM_PICKAXE, TF_CUSTOM_PICKAXE,
TF_DMG_CUSTOM_ROCKET_DIRECTHIT, TF_CUSTOM_ROCKET_DIRECTHIT,
TF_DMG_CUSTOM_TAUNTATK_UBERSLICE, TF_CUSTOM_TAUNT_UBERSLICE,
TF_DMG_CUSTOM_PLAYER_SENTRY, TF_CUSTOM_PLAYER_SENTRY,
TF_DMG_CUSTOM_STANDARD_STICKY, TF_CUSTOM_STANDARD_STICKY,
TF_DMG_CUSTOM_SHOTGUN_REVENGE_CRIT, TF_CUSTOM_SHOTGUN_REVENGE_CRIT,
TF_DMG_CUSTOM_TAUNTATK_ENGINEER_GUITAR_SMASH, TF_CUSTOM_TAUNT_ENGINEER_SMASH,
TF_DMG_CUSTOM_BLEEDING, TF_CUSTOM_BLEEDING,
TF_DMG_CUSTOM_GOLD_WRENCH, TF_CUSTOM_GOLD_WRENCH,
TF_DMG_CUSTOM_CARRIED_BUILDING, TF_CUSTOM_CARRIED_BUILDING,
TF_DMG_CUSTOM_COMBO_PUNCH, TF_CUSTOM_COMBO_PUNCH,
TF_DMG_CUSTOM_TAUNTATK_ENGINEER_ARM_KILL, TF_CUSTOM_TAUNT_ENGINEER_ARM,
TF_DMG_CUSTOM_FISH_KILL TF_CUSTOM_FISH_KILL
}; };
// Weapon codes as used in some events, such as player_death // Weapon codes as used in some events, such as player_death
@ -182,7 +182,7 @@ enum {
TF_WEAPON_BUFF_ITEM, TF_WEAPON_BUFF_ITEM,
TF_WEAPON_PUMPKIN_BOMB, TF_WEAPON_PUMPKIN_BOMB,
TF_WEAPON_SWORD, TF_WEAPON_SWORD,
TF_WEAPON_ROCKETLAUNCHER_DIRECTHIT, TF_WEAPON_DIRECTHIT,
TF_WEAPON_LIFELINE, TF_WEAPON_LIFELINE,
TF_WEAPON_LASER_POINTER, TF_WEAPON_LASER_POINTER,
TF_WEAPON_DISPENSER_GUN, TF_WEAPON_DISPENSER_GUN,