Fixed gamedata file refcounting bug in the structs extension.
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@ -88,7 +88,7 @@ void Structs::SDK_OnAllLoaded()
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void Structs::SDK_OnUnload()
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{
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handlesys->RemoveType(g_StructHandle, myself->GetIdentity());
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gameconfs->CloseGameConfigFile(conf);
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gameconfs->RemoveUserConfigHook("Structs", this);
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}
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