Fix regression that breaks loading on mcv, blade, and csgo (fixes #2082)
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@ -63,6 +63,7 @@ for sdk_name in SM.sdks:
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continue
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binary_name = 'sourcemod.' + sdk.ext
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needs_protobuf = sdk.name in ['csgo', 'blade', 'mcv']
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binary = SM.HL2Config(project, builder, cxx, binary_name, sdk)
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SM.ConfigureForExtension(builder, binary.compiler)
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@ -72,7 +73,7 @@ for sdk_name in SM.sdks:
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builder.sourcePath
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]
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if sdk.name in ['csgo', 'blade', 'mcv']:
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if needs_protobuf:
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compiler.cxxincludes += [
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os.path.join(sdk.path, 'common', 'protobuf-2.5.0', 'src'),
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os.path.join(sdk.path, 'public', 'engine', 'protobuf'),
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@ -81,10 +82,12 @@ for sdk_name in SM.sdks:
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if compiler.like('msvc'):
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compiler.defines += ['_ALLOW_KEYWORD_MACROS']
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if needs_protobuf and compiler.like('gcc'):
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compiler.defines += ['_GLIBCXX_USE_CXX11_ABI=0']
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if cxx.target.platform == 'linux':
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compiler.postlink += ['-lpthread', '-lrt']
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if sdk.name in ['csgo', 'blade', 'mcv']:
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if needs_protobuf:
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if compiler.target.platform == 'linux':
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if compiler.target.arch == 'x86':
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lib_path = os.path.join(sdk.path, 'lib', 'linux32', 'release', 'libprotobuf.a')
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@ -116,7 +119,7 @@ for sdk_name in SM.sdks:
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lib_path = os.path.join(sdk.path, 'lib', platform, 'release', 'vs' + vs_year, 'libprotobuf.lib')
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compiler.linkflags.insert(0, lib_path)
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if sdk.name in ['csgo', 'blade', 'mcv']:
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if needs_protobuf:
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binary.sources += ['smn_protobuf.cpp']
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else:
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binary.sources += ['smn_bitbuffer.cpp']
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@ -126,7 +129,7 @@ for sdk_name in SM.sdks:
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'vprof_tool.cpp',
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]
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if sdk.name in ['csgo', 'blade', 'mcv']:
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if needs_protobuf:
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binary.sources += [
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os.path.join(sdk.path, 'public', 'engine', 'protobuf', 'netmessages.pb.cc'),
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os.path.join(sdk.path, 'public', 'game', 'shared', pb_gamedir_map[sdk.name], 'protobuf', pb_gamesrcdir_map[sdk.name] + '_usermessages.pb.cc'),
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