Oops - FormatPath missing a param (bug 3645)

This commit is contained in:
Matt Woodrow 2009-02-18 19:59:14 +13:00
parent 47900db414
commit d75f8f11e1

View File

@ -748,7 +748,7 @@ bool CGameConfig::Reparse(char *error, size_t maxlength)
}
/* Parse the contents of the 'custom' directory */
g_SourceMod.BuildPath(Path_SM, path, sizeof(path), "gamedata/%s/custom");
g_SourceMod.BuildPath(Path_SM, path, sizeof(path), "gamedata/%s/custom", m_File);
IDirectory *customDir = g_LibSys.OpenDirectory(path);
if (!customDir)