diff --git a/core/GameConfigs.cpp b/core/GameConfigs.cpp index 4895d914..0087a380 100644 --- a/core/GameConfigs.cpp +++ b/core/GameConfigs.cpp @@ -748,7 +748,7 @@ bool CGameConfig::Reparse(char *error, size_t maxlength) } /* Parse the contents of the 'custom' directory */ - g_SourceMod.BuildPath(Path_SM, path, sizeof(path), "gamedata/%s/custom"); + g_SourceMod.BuildPath(Path_SM, path, sizeof(path), "gamedata/%s/custom", m_File); IDirectory *customDir = g_LibSys.OpenDirectory(path); if (!customDir)