diff --git a/core/PlayerManager.cpp b/core/PlayerManager.cpp index 7b6357ee..35f9dcac 100644 --- a/core/PlayerManager.cpp +++ b/core/PlayerManager.cpp @@ -2035,7 +2035,7 @@ void CPlayer::UpdateAuthIds() } else { -#if SOURCE_ENGINE < SE_ORANGEBOX +#if SOURCE_ENGINE < SE_ORANGEBOX || SOURCE_ENGINE == SE_CSGO const char * pAuth = GetAuthString(); /* STEAM_0:1:123123 | STEAM_ID_LAN | STEAM_ID_PENDING */ if (pAuth && (strlen(pAuth) > 10) && pAuth[8] != '_')