a few little changes to tempent stocks

--HG--
extra : convert_revision : svn%3A39bc706e-5318-0410-9160-8a85361fbb7c/trunk%401064
This commit is contained in:
David Anderson 2007-07-08 03:17:55 +00:00
parent a2617e5644
commit ce6950aee2

View File

@ -387,7 +387,7 @@ stock TE_SetupBeamLaser(StartEntity, EndEntity, ModelIndex, HaloIndex, StartFram
* @param Flags Beam flags.
* @noreturn
*/
stock TE_BeamRing(StartEntity, EndEntity, ModelIndex, HaloIndex, StartFrame, FrameRate, Float:Life, Float:Width, Float:Amplitude, const Color[4], Speed, Flags)
stock TE_SetupBeamRing(StartEntity, EndEntity, ModelIndex, HaloIndex, StartFrame, FrameRate, Float:Life, Float:Width, Float:Amplitude, const Color[4], Speed, Flags)
{
TE_Start("BeamRing");
TE_WriteEncodedEnt("m_nStartEntity", StartEntity);
@ -422,7 +422,7 @@ stock TE_BeamRing(StartEntity, EndEntity, ModelIndex, HaloIndex, StartFrame, Fra
* @param color Color array (r, g, b, a).
* @noreturn
*/
stock TE_BeamFollow(EntIndex, ModelIndex, HaloIndex, Float:Life, Float:Width, Float:EndWidth, FadeLength, const Color[4])
stock TE_SetupBeamFollow(EntIndex, ModelIndex, HaloIndex, Float:Life, Float:Width, Float:EndWidth, FadeLength, const Color[4])
{
TE_Start("BeamFollow");
TE_WriteEncodedEnt("m_iEntIndex", EntIndex);