a few little changes to tempent stocks
--HG-- extra : convert_revision : svn%3A39bc706e-5318-0410-9160-8a85361fbb7c/trunk%401064
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@ -387,7 +387,7 @@ stock TE_SetupBeamLaser(StartEntity, EndEntity, ModelIndex, HaloIndex, StartFram
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* @param Flags Beam flags.
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* @noreturn
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*/
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stock TE_BeamRing(StartEntity, EndEntity, ModelIndex, HaloIndex, StartFrame, FrameRate, Float:Life, Float:Width, Float:Amplitude, const Color[4], Speed, Flags)
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stock TE_SetupBeamRing(StartEntity, EndEntity, ModelIndex, HaloIndex, StartFrame, FrameRate, Float:Life, Float:Width, Float:Amplitude, const Color[4], Speed, Flags)
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{
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TE_Start("BeamRing");
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TE_WriteEncodedEnt("m_nStartEntity", StartEntity);
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@ -422,7 +422,7 @@ stock TE_BeamRing(StartEntity, EndEntity, ModelIndex, HaloIndex, StartFrame, Fra
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* @param color Color array (r, g, b, a).
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* @noreturn
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*/
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stock TE_BeamFollow(EntIndex, ModelIndex, HaloIndex, Float:Life, Float:Width, Float:EndWidth, FadeLength, const Color[4])
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stock TE_SetupBeamFollow(EntIndex, ModelIndex, HaloIndex, Float:Life, Float:Width, Float:EndWidth, FadeLength, const Color[4])
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{
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TE_Start("BeamFollow");
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TE_WriteEncodedEnt("m_iEntIndex", EntIndex);
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