Updated sample ext project/make files. (NPOTB).
This commit is contained in:
@@ -1,6 +1,10 @@
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<?xml version="1.0" encoding="utf-8"?>
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<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<ItemGroup Label="ProjectConfigurations">
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<ProjectConfiguration Include="Debug - CSGO|Win32">
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<Configuration>Debug - CSGO</Configuration>
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<Platform>Win32</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Debug - Alien Swarm|Win32">
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<Configuration>Debug - Alien Swarm</Configuration>
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<Platform>Win32</Platform>
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@@ -45,6 +49,10 @@
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<Configuration>Debug</Configuration>
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<Platform>Win32</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Release - CSGO|Win32">
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<Configuration>Release - CSGO</Configuration>
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<Platform>Win32</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Release - Alien Swarm|Win32">
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<Configuration>Release - Alien Swarm</Configuration>
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<Platform>Win32</Platform>
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@@ -110,6 +118,11 @@
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<CharacterSet>MultiByte</CharacterSet>
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<WholeProgramOptimization>true</WholeProgramOptimization>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release - CSGO|Win32'" Label="Configuration">
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<ConfigurationType>DynamicLibrary</ConfigurationType>
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<CharacterSet>MultiByte</CharacterSet>
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<WholeProgramOptimization>true</WholeProgramOptimization>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release - Alien Swarm|Win32'" Label="Configuration">
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<ConfigurationType>DynamicLibrary</ConfigurationType>
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<CharacterSet>MultiByte</CharacterSet>
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@@ -119,6 +132,10 @@
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<ConfigurationType>DynamicLibrary</ConfigurationType>
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<CharacterSet>MultiByte</CharacterSet>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug - CSGO|Win32'" Label="Configuration">
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<ConfigurationType>DynamicLibrary</ConfigurationType>
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<CharacterSet>MultiByte</CharacterSet>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug - Alien Swarm|Win32'" Label="Configuration">
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<ConfigurationType>DynamicLibrary</ConfigurationType>
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<CharacterSet>MultiByte</CharacterSet>
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@@ -207,12 +224,18 @@
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<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release - Left 4 Dead 2|Win32'" Label="PropertySheets">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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</ImportGroup>
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<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release - CSGO|Win32'" Label="PropertySheets">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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</ImportGroup>
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<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release - Alien Swarm|Win32'" Label="PropertySheets">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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</ImportGroup>
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<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug - Left 4 Dead 2|Win32'" Label="PropertySheets">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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</ImportGroup>
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<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug - CSGO|Win32'" Label="PropertySheets">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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</ImportGroup>
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<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug - Alien Swarm|Win32'" Label="PropertySheets">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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</ImportGroup>
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@@ -284,8 +307,10 @@
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<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug - Left 4 Dead|Win32'">true</LinkIncremental>
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<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release - Left 4 Dead|Win32'">false</LinkIncremental>
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<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug - Left 4 Dead 2|Win32'">true</LinkIncremental>
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<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug - CSGO|Win32'">true</LinkIncremental>
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<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug - Alien Swarm|Win32'">true</LinkIncremental>
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<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release - Left 4 Dead 2|Win32'">false</LinkIncremental>
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<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release - CSGO|Win32'">false</LinkIncremental>
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<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release - Alien Swarm|Win32'">false</LinkIncremental>
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<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug - Episode 1|Win32'">true</LinkIncremental>
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<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release - Episode 1|Win32'">false</LinkIncremental>
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@@ -296,10 +321,13 @@
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<CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Debug - Episode 1|Win32'" />
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<CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Debug - Episode 1|Win32'" />
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<CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Debug - Left 4 Dead 2|Win32'">AllRules.ruleset</CodeAnalysisRuleSet>
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<CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Debug - CSGO|Win32'">AllRules.ruleset</CodeAnalysisRuleSet>
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<CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Debug - Alien Swarm|Win32'">AllRules.ruleset</CodeAnalysisRuleSet>
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<CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Debug - Left 4 Dead 2|Win32'" />
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<CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Debug - CSGO|Win32'" />
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<CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Debug - Alien Swarm|Win32'" />
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<CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Debug - Left 4 Dead 2|Win32'" />
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<CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Debug - CSGO|Win32'" />
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<CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Debug - Alien Swarm|Win32'" />
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<CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Debug - Left 4 Dead|Win32'">AllRules.ruleset</CodeAnalysisRuleSet>
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<CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Debug - Left 4 Dead|Win32'" />
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@@ -325,6 +353,9 @@
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<CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Release - Dark Messiah|Win32'">AllRules.ruleset</CodeAnalysisRuleSet>
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<CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Release - Dark Messiah|Win32'" />
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<CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Release - Dark Messiah|Win32'" />
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<CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Release - CSGO|Win32'">AllRules.ruleset</CodeAnalysisRuleSet>
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<CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Release - CSGO|Win32'" />
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<CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Release - CSGO|Win32'" />
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<CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Release - Episode 1|Win32'">AllRules.ruleset</CodeAnalysisRuleSet>
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<CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Release - Episode 1|Win32'" />
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<CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Release - Episode 1|Win32'" />
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@@ -358,6 +389,7 @@
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<TargetName Condition="'$(Configuration)|$(Platform)'=='Debug - Dark Messiah|Win32'">sample.ext.2.darkm</TargetName>
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<TargetName Condition="'$(Configuration)|$(Platform)'=='Debug - Episode 1|Win32'">sample.ext.2.ep1</TargetName>
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<TargetName Condition="'$(Configuration)|$(Platform)'=='Debug - Left 4 Dead 2|Win32'">sample.ext.2.l4d2</TargetName>
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<TargetName Condition="'$(Configuration)|$(Platform)'=='Debug - CSGO|Win32'">sample.ext.2.csgo</TargetName>
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<TargetName Condition="'$(Configuration)|$(Platform)'=='Debug - Alien Swarm|Win32'">sample.ext.2.swarm</TargetName>
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<TargetName Condition="'$(Configuration)|$(Platform)'=='Debug - Left 4 Dead|Win32'">sample.ext.2.l4d</TargetName>
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<TargetName Condition="'$(Configuration)|$(Platform)'=='Debug - Old Metamod|Win32'">sample.ext.1.ep1</TargetName>
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@@ -369,6 +401,7 @@
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<TargetName Condition="'$(Configuration)|$(Platform)'=='Release - Dark Messiah|Win32'">sample.ext.2.darkm</TargetName>
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<TargetName Condition="'$(Configuration)|$(Platform)'=='Release - Episode 1|Win32'">sample.ext.2.ep1</TargetName>
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<TargetName Condition="'$(Configuration)|$(Platform)'=='Release - Left 4 Dead 2|Win32'">sample.ext.2.l4d2</TargetName>
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<TargetName Condition="'$(Configuration)|$(Platform)'=='Release - CSGO|Win32'">sample.ext.2.csgo</TargetName>
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<TargetName Condition="'$(Configuration)|$(Platform)'=='Release - Alien Swarm|Win32'">sample.ext.2.swarm</TargetName>
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<TargetName Condition="'$(Configuration)|$(Platform)'=='Release - Left 4 Dead|Win32'">sample.ext.2.l4d</TargetName>
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<TargetName Condition="'$(Configuration)|$(Platform)'=='Release - Old Metamod|Win32'">sample.ext.1.ep1</TargetName>
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@@ -415,7 +448,7 @@
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</PrecompiledHeader>
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<WarningLevel>Level3</WarningLevel>
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<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
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<AdditionalOptions>/MP /D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_BLOODYGOODTIME=4 /D SE_EYE=5 /D SE_ORANGEBOXVALVE=6 /D SE_LEFT4DEAD=7 /D SE_LEFT4DEAD2=8 /D SE_ALIENSWARM=9</AdditionalOptions>
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<AdditionalOptions>/MP /D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_BLOODYGOODTIME=4 /D SE_EYE=5 /D SE_ORANGEBOXVALVE=6 /D SE_LEFT4DEAD=7 /D SE_LEFT4DEAD2=8 /D SE_ALIENSWARM=9 /D SE_PORTAL2=10 /D SE_CSGO=11</AdditionalOptions>
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</ClCompile>
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<Link>
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<IgnoreSpecificDefaultLibraries>LIBC;LIBCD;LIBCMTD;%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries>
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@@ -431,9 +464,9 @@
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</ItemDefinitionGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug - Old Metamod|Win32'">
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<ClCompile>
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<AdditionalOptions>/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_BLOODYGOODTIME=4 /D SE_EYE=5 /D SE_ORANGEBOXVALVE=6 /D SE_LEFT4DEAD=7 /D SE_LEFT4DEAD2=8 /D SE_ALIENSWARM=9</AdditionalOptions>
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<AdditionalOptions>/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_BLOODYGOODTIME=4 /D SE_EYE=5 /D SE_ORANGEBOXVALVE=6 /D SE_LEFT4DEAD=7 /D SE_LEFT4DEAD2=8 /D SE_ALIENSWARM=9 /D SE_PORTAL2=10 /D SE_CSGO=11</AdditionalOptions>
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<Optimization>Disabled</Optimization>
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<AdditionalIncludeDirectories>..;..\sdk;..\..;..\..\sourcepawn;$(HL2SDK)\public;$(HL2SDK)\public\dlls;$(HL2SDK)\public\engine;$(HL2SDK)\public\tier0;$(HL2SDK)\public\tier1;$(MMSOURCE18)\core-legacy;$(MMSOURCE18)\core-legacy\sourcehook;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<AdditionalIncludeDirectories>..;..\sdk;..\..;..\..\sourcepawn;$(HL2SDK)\public;$(HL2SDK)\public\dlls;$(HL2SDK)\public\engine;$(HL2SDK)\public\tier0;$(HL2SDK)\public\tier1;$(MMSOURCE19)\core-legacy;$(MMSOURCE19)\core-legacy\sourcehook;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;_USRDLL;SDK_EXPORTS;_CRT_SECURE_NO_DEPRECATE;SOURCEMOD_BUILD;SOURCE_ENGINE=1;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<MinimalRebuild>true</MinimalRebuild>
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<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
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@@ -458,9 +491,9 @@
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</ItemDefinitionGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release - Old Metamod|Win32'">
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<ClCompile>
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<AdditionalOptions>/MP /D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_BLOODYGOODTIME=4 /D SE_EYE=5 /D SE_ORANGEBOXVALVE=6 /D SE_LEFT4DEAD=7 /D SE_LEFT4DEAD2=8 /D SE_ALIENSWARM=9</AdditionalOptions>
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<AdditionalOptions>/MP /D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_BLOODYGOODTIME=4 /D SE_EYE=5 /D SE_ORANGEBOXVALVE=6 /D SE_LEFT4DEAD=7 /D SE_LEFT4DEAD2=8 /D SE_ALIENSWARM=9 /D SE_PORTAL2=10 /D SE_CSGO=11</AdditionalOptions>
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<FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
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<AdditionalIncludeDirectories>..;..\sdk;..\..;..\..\sourcepawn;$(HL2SDK)\public;$(HL2SDK)\public\dlls;$(HL2SDK)\public\engine;$(HL2SDK)\public\tier0;$(HL2SDK)\public\tier1;$(MMSOURCE18)\core-legacy;$(MMSOURCE18)\core-legacy\sourcehook;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<AdditionalIncludeDirectories>..;..\sdk;..\..;..\..\sourcepawn;$(HL2SDK)\public;$(HL2SDK)\public\dlls;$(HL2SDK)\public\engine;$(HL2SDK)\public\tier0;$(HL2SDK)\public\tier1;$(MMSOURCE19)\core-legacy;$(MMSOURCE19)\core-legacy\sourcehook;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;_USRDLL;SDK_EXPORTS;_CRT_SECURE_NO_DEPRECATE;SOURCEMOD_BUILD;SOURCE_ENGINE=1;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
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<EnableEnhancedInstructionSet>NotSet</EnableEnhancedInstructionSet>
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@@ -485,9 +518,9 @@
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</ItemDefinitionGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug - Dark Messiah|Win32'">
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<ClCompile>
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<AdditionalOptions>/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_BLOODYGOODTIME=4 /D SE_EYE=5 /D SE_ORANGEBOXVALVE=6 /D SE_LEFT4DEAD=7 /D SE_LEFT4DEAD2=8 /D SE_ALIENSWARM=9</AdditionalOptions>
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<AdditionalOptions>/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_BLOODYGOODTIME=4 /D SE_EYE=5 /D SE_ORANGEBOXVALVE=6 /D SE_LEFT4DEAD=7 /D SE_LEFT4DEAD2=8 /D SE_ALIENSWARM=9 /D SE_PORTAL2=10 /D SE_CSGO=11</AdditionalOptions>
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<Optimization>Disabled</Optimization>
|
||||
<AdditionalIncludeDirectories>..;..\sdk;..\..;..\..\sourcepawn;$(HL2SDK-DARKM)\public;$(HL2SDK-DARKM)\public\dlls;$(HL2SDK-DARKM)\public\engine;$(HL2SDK-DARKM)\public\tier0;$(HL2SDK-DARKM)\public\tier1;$(MMSOURCE18)\core;$(MMSOURCE18)\core\sourcehook;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
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<AdditionalIncludeDirectories>..;..\sdk;..\..;..\..\sourcepawn;$(HL2SDK-DARKM)\public;$(HL2SDK-DARKM)\public\dlls;$(HL2SDK-DARKM)\public\engine;$(HL2SDK-DARKM)\public\tier0;$(HL2SDK-DARKM)\public\tier1;$(MMSOURCE19)\core;$(MMSOURCE19)\core\sourcehook;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
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<PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;_USRDLL;SDK_EXPORTS;_CRT_SECURE_NO_DEPRECATE;SOURCEMOD_BUILD;SOURCE_ENGINE=2;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<MinimalRebuild>true</MinimalRebuild>
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<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
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@@ -512,9 +545,9 @@
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</ItemDefinitionGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release - Dark Messiah|Win32'">
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<ClCompile>
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<AdditionalOptions>/MP /D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_BLOODYGOODTIME=4 /D SE_EYE=5 /D SE_ORANGEBOXVALVE=6 /D SE_LEFT4DEAD=7 /D SE_LEFT4DEAD2=8 /D SE_ALIENSWARM=9</AdditionalOptions>
|
||||
<AdditionalOptions>/MP /D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_BLOODYGOODTIME=4 /D SE_EYE=5 /D SE_ORANGEBOXVALVE=6 /D SE_LEFT4DEAD=7 /D SE_LEFT4DEAD2=8 /D SE_ALIENSWARM=9 /D SE_PORTAL2=10 /D SE_CSGO=11</AdditionalOptions>
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<FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
|
||||
<AdditionalIncludeDirectories>..;..\sdk;..\..;..\..\sourcepawn;$(HL2SDK-DARKM)\public;$(HL2SDK-DARKM)\public\dlls;$(HL2SDK-DARKM)\public\engine;$(HL2SDK-DARKM)\public\tier0;$(HL2SDK-DARKM)\public\tier1;$(MMSOURCE18)\core;$(MMSOURCE18)\core\sourcehook;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
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<AdditionalIncludeDirectories>..;..\sdk;..\..;..\..\sourcepawn;$(HL2SDK-DARKM)\public;$(HL2SDK-DARKM)\public\dlls;$(HL2SDK-DARKM)\public\engine;$(HL2SDK-DARKM)\public\tier0;$(HL2SDK-DARKM)\public\tier1;$(MMSOURCE19)\core;$(MMSOURCE19)\core\sourcehook;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;_USRDLL;SDK_EXPORTS;_CRT_SECURE_NO_DEPRECATE;SOURCEMOD_BUILD;SOURCE_ENGINE=2;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
|
||||
<EnableEnhancedInstructionSet>NotSet</EnableEnhancedInstructionSet>
|
||||
@@ -539,9 +572,9 @@
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</ItemDefinitionGroup>
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||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug - Orange Box|Win32'">
|
||||
<ClCompile>
|
||||
<AdditionalOptions>/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_BLOODYGOODTIME=4 /D SE_EYE=5 /D SE_ORANGEBOXVALVE=6 /D SE_LEFT4DEAD=7 /D SE_LEFT4DEAD2=8 /D SE_ALIENSWARM=9</AdditionalOptions>
|
||||
<AdditionalOptions>/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_BLOODYGOODTIME=4 /D SE_EYE=5 /D SE_ORANGEBOXVALVE=6 /D SE_LEFT4DEAD=7 /D SE_LEFT4DEAD2=8 /D SE_ALIENSWARM=9 /D SE_PORTAL2=10 /D SE_CSGO=11</AdditionalOptions>
|
||||
<Optimization>Disabled</Optimization>
|
||||
<AdditionalIncludeDirectories>..;..\sdk;..\..;..\..\sourcepawn;$(HL2SDKOB)\public;$(HL2SDKOB)\public\engine;$(HL2SDKOB)\public\game\server;$(HL2SDKOB)\public\tier0;$(HL2SDKOB)\public\tier1;$(MMSOURCE18)\core;$(MMSOURCE18)\core\sourcehook;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalIncludeDirectories>..;..\sdk;..\..;..\..\sourcepawn;$(HL2SDKOB)\public;$(HL2SDKOB)\public\engine;$(HL2SDKOB)\public\game\server;$(HL2SDKOB)\public\tier0;$(HL2SDKOB)\public\tier1;$(MMSOURCE19)\core;$(MMSOURCE19)\core\sourcehook;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;_USRDLL;SDK_EXPORTS;_CRT_SECURE_NO_DEPRECATE;SOURCEMOD_BUILD;SOURCE_ENGINE=3;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<MinimalRebuild>true</MinimalRebuild>
|
||||
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
|
||||
@@ -566,9 +599,9 @@
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release - Orange Box|Win32'">
|
||||
<ClCompile>
|
||||
<AdditionalOptions>/MP /D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_BLOODYGOODTIME=4 /D SE_EYE=5 /D SE_ORANGEBOXVALVE=6 /D SE_LEFT4DEAD=7 /D SE_LEFT4DEAD2=8 /D SE_ALIENSWARM=9</AdditionalOptions>
|
||||
<AdditionalOptions>/MP /D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_BLOODYGOODTIME=4 /D SE_EYE=5 /D SE_ORANGEBOXVALVE=6 /D SE_LEFT4DEAD=7 /D SE_LEFT4DEAD2=8 /D SE_ALIENSWARM=9 /D SE_PORTAL2=10 /D SE_CSGO=11</AdditionalOptions>
|
||||
<FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
|
||||
<AdditionalIncludeDirectories>..;..\sdk;..\..;..\..\sourcepawn;$(HL2SDKOB)\public;$(HL2SDKOB)\public\engine;$(HL2SDKOB)\public\game\server;$(HL2SDKOB)\public\tier0;$(HL2SDKOB)\public\tier1;$(MMSOURCE18)\core;$(MMSOURCE18)\core\sourcehook;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalIncludeDirectories>..;..\sdk;..\..;..\..\sourcepawn;$(HL2SDKOB)\public;$(HL2SDKOB)\public\engine;$(HL2SDKOB)\public\game\server;$(HL2SDKOB)\public\tier0;$(HL2SDKOB)\public\tier1;$(MMSOURCE19)\core;$(MMSOURCE19)\core\sourcehook;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;_USRDLL;SDK_EXPORTS;_CRT_SECURE_NO_DEPRECATE;SOURCEMOD_BUILD;SOURCE_ENGINE=3;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
|
||||
<EnableEnhancedInstructionSet>NotSet</EnableEnhancedInstructionSet>
|
||||
@@ -593,9 +626,9 @@
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug - Orange Box Valve|Win32'">
|
||||
<ClCompile>
|
||||
<AdditionalOptions>/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_BLOODYGOODTIME=4 /D SE_EYE=5 /D SE_ORANGEBOXVALVE=6 /D SE_LEFT4DEAD=7 /D SE_LEFT4DEAD2=8 /D SE_ALIENSWARM=9</AdditionalOptions>
|
||||
<AdditionalOptions>/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_BLOODYGOODTIME=4 /D SE_EYE=5 /D SE_ORANGEBOXVALVE=6 /D SE_LEFT4DEAD=7 /D SE_LEFT4DEAD2=8 /D SE_ALIENSWARM=9 /D SE_PORTAL2=10 /D SE_CSGO=11</AdditionalOptions>
|
||||
<Optimization>Disabled</Optimization>
|
||||
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|
||||
<AdditionalIncludeDirectories>..;..\sdk;..\..;..\..\sourcepawn;$(HL2SDKOBVALVE)\public;$(HL2SDKOBVALVE)\public\engine;$(HL2SDKOBVALVE)\public\game\server;$(HL2SDKOBVALVE)\public\tier0;$(HL2SDKOBVALVE)\public\tier1;$(MMSOURCE19)\core;$(MMSOURCE19)\core\sourcehook;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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||||
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||||
<MinimalRebuild>true</MinimalRebuild>
|
||||
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
|
||||
@@ -620,9 +653,9 @@
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release - Orange Box Valve|Win32'">
|
||||
<ClCompile>
|
||||
<AdditionalOptions>/MP /D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_BLOODYGOODTIME=4 /D SE_EYE=5 /D SE_ORANGEBOXVALVE=6 /D SE_LEFT4DEAD=7 /D SE_LEFT4DEAD2=8 /D SE_ALIENSWARM=9</AdditionalOptions>
|
||||
<AdditionalOptions>/MP /D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_BLOODYGOODTIME=4 /D SE_EYE=5 /D SE_ORANGEBOXVALVE=6 /D SE_LEFT4DEAD=7 /D SE_LEFT4DEAD2=8 /D SE_ALIENSWARM=9 /D SE_PORTAL2=10 /D SE_CSGO=11</AdditionalOptions>
|
||||
<FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
|
||||
<AdditionalIncludeDirectories>..;..\sdk;..\..;..\..\sourcepawn;$(HL2SDKOBVALVE)\public;$(HL2SDKOBVALVE)\public\engine;$(HL2SDKOBVALVE)\public\game\server;$(HL2SDKOBVALVE)\public\tier0;$(HL2SDKOBVALVE)\public\tier1;$(MMSOURCE18)\core;$(MMSOURCE18)\core\sourcehook;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
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||||
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|
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<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
|
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|
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@@ -647,9 +680,9 @@
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug - Bloody Good Time|Win32'">
|
||||
<ClCompile>
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||||
<AdditionalOptions>/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_BLOODYGOODTIME=4 /D SE_EYE=5 /D SE_ORANGEBOXVALVE=6 /D SE_LEFT4DEAD=7 /D SE_LEFT4DEAD2=8 /D SE_ALIENSWARM=9</AdditionalOptions>
|
||||
<AdditionalOptions>/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_BLOODYGOODTIME=4 /D SE_EYE=5 /D SE_ORANGEBOXVALVE=6 /D SE_LEFT4DEAD=7 /D SE_LEFT4DEAD2=8 /D SE_ALIENSWARM=9 /D SE_PORTAL2=10 /D SE_CSGO=11</AdditionalOptions>
|
||||
<Optimization>Disabled</Optimization>
|
||||
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|
||||
<AdditionalIncludeDirectories>..;..\sdk;..\..;..\..\sourcepawn;$(HL2SDK-BGT)\public;$(HL2SDK-BGT)\public\engine;$(HL2SDK-BGT)\public\game\server;$(HL2SDK-BGT)\public\tier0;$(HL2SDK-BGT)\public\tier1;$(MMSOURCE19)\core;$(MMSOURCE19)\core\sourcehook;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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||||
<MinimalRebuild>true</MinimalRebuild>
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||||
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
|
||||
@@ -674,9 +707,9 @@
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release - Bloody Good Time|Win32'">
|
||||
<ClCompile>
|
||||
<AdditionalOptions>/MP /D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_BLOODYGOODTIME=4 /D SE_EYE=5 /D SE_ORANGEBOXVALVE=6 /D SE_LEFT4DEAD=7 /D SE_LEFT4DEAD2=8 /D SE_ALIENSWARM=9</AdditionalOptions>
|
||||
<AdditionalOptions>/MP /D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_BLOODYGOODTIME=4 /D SE_EYE=5 /D SE_ORANGEBOXVALVE=6 /D SE_LEFT4DEAD=7 /D SE_LEFT4DEAD2=8 /D SE_ALIENSWARM=9 /D SE_PORTAL2=10 /D SE_CSGO=11</AdditionalOptions>
|
||||
<FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
|
||||
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|
||||
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||||
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<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
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|
||||
@@ -701,9 +734,9 @@
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug - EYE|Win32'">
|
||||
<ClCompile>
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||||
<AdditionalOptions>/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_BLOODYGOODTIME=4 /D SE_EYE=5 /D SE_ORANGEBOXVALVE=6 /D SE_LEFT4DEAD=7 /D SE_LEFT4DEAD2=8 /D SE_ALIENSWARM=9</AdditionalOptions>
|
||||
<AdditionalOptions>/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_BLOODYGOODTIME=4 /D SE_EYE=5 /D SE_ORANGEBOXVALVE=6 /D SE_LEFT4DEAD=7 /D SE_LEFT4DEAD2=8 /D SE_ALIENSWARM=9 /D SE_PORTAL2=10 /D SE_CSGO=11</AdditionalOptions>
|
||||
<Optimization>Disabled</Optimization>
|
||||
<AdditionalIncludeDirectories>..;..\sdk;..\..;..\..\sourcepawn;$(HL2SDK-EYE)\public;$(HL2SDK-EYE)\public\engine;$(HL2SDK-EYE)\public\game\server;$(HL2SDK-EYE)\public\tier0;$(HL2SDK-EYE)\public\tier1;$(MMSOURCE18)\core;$(MMSOURCE18)\core\sourcehook;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalIncludeDirectories>..;..\sdk;..\..;..\..\sourcepawn;$(HL2SDK-EYE)\public;$(HL2SDK-EYE)\public\engine;$(HL2SDK-EYE)\public\game\server;$(HL2SDK-EYE)\public\tier0;$(HL2SDK-EYE)\public\tier1;$(MMSOURCE19)\core;$(MMSOURCE19)\core\sourcehook;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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||||
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<MinimalRebuild>true</MinimalRebuild>
|
||||
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
|
||||
@@ -728,9 +761,9 @@
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||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release - EYE|Win32'">
|
||||
<ClCompile>
|
||||
<AdditionalOptions>/MP /D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_BLOODYGOODTIME=4 /D SE_EYE=5 /D SE_ORANGEBOXVALVE=6 /D SE_LEFT4DEAD=7 /D SE_LEFT4DEAD2=8 /D SE_ALIENSWARM=9</AdditionalOptions>
|
||||
<AdditionalOptions>/MP /D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_BLOODYGOODTIME=4 /D SE_EYE=5 /D SE_ORANGEBOXVALVE=6 /D SE_LEFT4DEAD=7 /D SE_LEFT4DEAD2=8 /D SE_ALIENSWARM=9 /D SE_PORTAL2=10 /D SE_CSGO=11</AdditionalOptions>
|
||||
<FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
|
||||
<AdditionalIncludeDirectories>..;..\sdk;..\..;..\..\sourcepawn;$(HL2SDK-EYE)\public;$(HL2SDK-EYE)\public\engine;$(HL2SDK-EYE)\public\game\server;$(HL2SDK-EYE)\public\tier0;$(HL2SDK-EYE)\public\tier1;$(MMSOURCE18)\core;$(MMSOURCE18)\core\sourcehook;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalIncludeDirectories>..;..\sdk;..\..;..\..\sourcepawn;$(HL2SDK-EYE)\public;$(HL2SDK-EYE)\public\engine;$(HL2SDK-EYE)\public\game\server;$(HL2SDK-EYE)\public\tier0;$(HL2SDK-EYE)\public\tier1;$(MMSOURCE19)\core;$(MMSOURCE19)\core\sourcehook;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;_USRDLL;SDK_EXPORTS;_CRT_SECURE_NO_DEPRECATE;SOURCEMOD_BUILD;SOURCE_ENGINE=5;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
|
||||
<EnableEnhancedInstructionSet>NotSet</EnableEnhancedInstructionSet>
|
||||
@@ -755,9 +788,9 @@
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug - Left 4 Dead|Win32'">
|
||||
<ClCompile>
|
||||
<AdditionalOptions>/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_BLOODYGOODTIME=4 /D SE_EYE=5 /D SE_ORANGEBOXVALVE=6 /D SE_LEFT4DEAD=7 /D SE_LEFT4DEAD2=8 /D SE_ALIENSWARM=9</AdditionalOptions>
|
||||
<AdditionalOptions>/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_BLOODYGOODTIME=4 /D SE_EYE=5 /D SE_ORANGEBOXVALVE=6 /D SE_LEFT4DEAD=7 /D SE_LEFT4DEAD2=8 /D SE_ALIENSWARM=9 /D SE_PORTAL2=10 /D SE_CSGO=11</AdditionalOptions>
|
||||
<Optimization>Disabled</Optimization>
|
||||
<AdditionalIncludeDirectories>..;..\sdk;..\..;..\..\sourcepawn;$(HL2SDKL4D)\public;$(HL2SDKL4D)\public\engine;$(HL2SDKL4D)\public\game\server;$(HL2SDKL4D)\public\tier0;$(HL2SDKL4D)\public\tier1;$(MMSOURCE18)\core;$(MMSOURCE18)\core\sourcehook;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalIncludeDirectories>..;..\sdk;..\..;..\..\sourcepawn;$(HL2SDKL4D)\public;$(HL2SDKL4D)\public\engine;$(HL2SDKL4D)\public\game\server;$(HL2SDKL4D)\public\tier0;$(HL2SDKL4D)\public\tier1;$(MMSOURCE19)\core;$(MMSOURCE19)\core\sourcehook;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;_USRDLL;SDK_EXPORTS;_CRT_SECURE_NO_DEPRECATE;SOURCEMOD_BUILD;SOURCE_ENGINE=7;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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||||
<MinimalRebuild>true</MinimalRebuild>
|
||||
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
|
||||
@@ -782,9 +815,9 @@
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release - Left 4 Dead|Win32'">
|
||||
<ClCompile>
|
||||
<AdditionalOptions>/MP /D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_BLOODYGOODTIME=4 /D SE_EYE=5 /D SE_ORANGEBOXVALVE=6 /D SE_LEFT4DEAD=7 /D SE_LEFT4DEAD2=8 /D SE_ALIENSWARM=9</AdditionalOptions>
|
||||
<AdditionalOptions>/MP /D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_BLOODYGOODTIME=4 /D SE_EYE=5 /D SE_ORANGEBOXVALVE=6 /D SE_LEFT4DEAD=7 /D SE_LEFT4DEAD2=8 /D SE_ALIENSWARM=9 /D SE_PORTAL2=10 /D SE_CSGO=11</AdditionalOptions>
|
||||
<FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
|
||||
<AdditionalIncludeDirectories>..;..\sdk;..\..;..\..\sourcepawn;$(HL2SDKL4D)\public;$(HL2SDKL4D)\public\engine;$(HL2SDKL4D)\public\game\server;$(HL2SDKL4D)\public\tier0;$(HL2SDKL4D)\public\tier1;$(MMSOURCE18)\core;$(MMSOURCE18)\core\sourcehook;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalIncludeDirectories>..;..\sdk;..\..;..\..\sourcepawn;$(HL2SDKL4D)\public;$(HL2SDKL4D)\public\engine;$(HL2SDKL4D)\public\game\server;$(HL2SDKL4D)\public\tier0;$(HL2SDKL4D)\public\tier1;$(MMSOURCE19)\core;$(MMSOURCE19)\core\sourcehook;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;_USRDLL;SDK_EXPORTS;_CRT_SECURE_NO_DEPRECATE;SOURCEMOD_BUILD;SOURCE_ENGINE=7;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
|
||||
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|
||||
@@ -809,9 +842,9 @@
|
||||
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|
||||
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|
||||
<ClCompile>
|
||||
<AdditionalOptions>/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_BLOODYGOODTIME=4 /D SE_EYE=5 /D SE_ORANGEBOXVALVE=6 /D SE_LEFT4DEAD=7 /D SE_LEFT4DEAD2=8 /D SE_ALIENSWARM=9</AdditionalOptions>
|
||||
<AdditionalOptions>/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_BLOODYGOODTIME=4 /D SE_EYE=5 /D SE_ORANGEBOXVALVE=6 /D SE_LEFT4DEAD=7 /D SE_LEFT4DEAD2=8 /D SE_ALIENSWARM=9 /D SE_PORTAL2=10 /D SE_CSGO=11</AdditionalOptions>
|
||||
<Optimization>Disabled</Optimization>
|
||||
<AdditionalIncludeDirectories>..;..\sdk;..\..;..\..\sourcepawn;$(HL2SDKL4D2)\public;$(HL2SDKL4D2)\public\engine;$(HL2SDKL4D2)\public\game\server;$(HL2SDKL4D2)\public\tier0;$(HL2SDKL4D2)\public\tier1;$(MMSOURCE18)\core;$(MMSOURCE18)\core\sourcehook;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalIncludeDirectories>..;..\sdk;..\..;..\..\sourcepawn;$(HL2SDKL4D2)\public;$(HL2SDKL4D2)\public\engine;$(HL2SDKL4D2)\public\game\server;$(HL2SDKL4D2)\public\tier0;$(HL2SDKL4D2)\public\tier1;$(MMSOURCE19)\core;$(MMSOURCE19)\core\sourcehook;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;_USRDLL;SDK_EXPORTS;_CRT_SECURE_NO_DEPRECATE;SOURCEMOD_BUILD;SOURCE_ENGINE=8;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<MinimalRebuild>true</MinimalRebuild>
|
||||
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
|
||||
@@ -836,9 +869,9 @@
|
||||
</ItemDefinitionGroup>
|
||||
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|
||||
<ClCompile>
|
||||
<AdditionalOptions>/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_BLOODYGOODTIME=4 /D SE_EYE=5 /D SE_ORANGEBOXVALVE=6 /D SE_LEFT4DEAD=7 /D SE_LEFT4DEAD2=8 /D SE_ALIENSWARM=9</AdditionalOptions>
|
||||
<AdditionalOptions>/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_BLOODYGOODTIME=4 /D SE_EYE=5 /D SE_ORANGEBOXVALVE=6 /D SE_LEFT4DEAD=7 /D SE_LEFT4DEAD2=8 /D SE_ALIENSWARM=9 /D SE_PORTAL2=10 /D SE_CSGO=11</AdditionalOptions>
|
||||
<Optimization>Disabled</Optimization>
|
||||
<AdditionalIncludeDirectories>..;..\sdk;..\..;..\..\sourcepawn;$(HL2SDK-SWARM)\public;$(HL2SDK-SWARM)\public\engine;$(HL2SDK-SWARM)\public\game\server;$(HL2SDK-SWARM)\public\tier0;$(HL2SDK-SWARM)\public\tier1;$(MMSOURCE18)\core;$(MMSOURCE18)\core\sourcehook;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalIncludeDirectories>..;..\sdk;..\..;..\..\sourcepawn;$(HL2SDK-SWARM)\public;$(HL2SDK-SWARM)\public\engine;$(HL2SDK-SWARM)\public\game\server;$(HL2SDK-SWARM)\public\tier0;$(HL2SDK-SWARM)\public\tier1;$(MMSOURCE19)\core;$(MMSOURCE19)\core\sourcehook;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;_USRDLL;SDK_EXPORTS;_CRT_SECURE_NO_DEPRECATE;SOURCEMOD_BUILD;COMPILER_MSVC;COMPILER_MSVC32;SOURCE_ENGINE=9;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<MinimalRebuild>true</MinimalRebuild>
|
||||
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
|
||||
@@ -863,9 +896,9 @@
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release - Left 4 Dead 2|Win32'">
|
||||
<ClCompile>
|
||||
<AdditionalOptions>/MP /D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_BLOODYGOODTIME=4 /D SE_EYE=5 /D SE_ORANGEBOXVALVE=6 /D SE_LEFT4DEAD=7 /D SE_LEFT4DEAD2=8 /D SE_ALIENSWARM=9</AdditionalOptions>
|
||||
<AdditionalOptions>/MP /D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_BLOODYGOODTIME=4 /D SE_EYE=5 /D SE_ORANGEBOXVALVE=6 /D SE_LEFT4DEAD=7 /D SE_LEFT4DEAD2=8 /D SE_ALIENSWARM=9 /D SE_PORTAL2=10 /D SE_CSGO=11</AdditionalOptions>
|
||||
<FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
|
||||
<AdditionalIncludeDirectories>..;..\sdk;..\..;..\..\sourcepawn;$(HL2SDKL4D2)\public;$(HL2SDKL4D2)\public\engine;$(HL2SDKL4D2)\public\game\server;$(HL2SDKL4D2)\public\tier0;$(HL2SDKL4D2)\public\tier1;$(MMSOURCE18)\core;$(MMSOURCE18)\core\sourcehook;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalIncludeDirectories>..;..\sdk;..\..;..\..\sourcepawn;$(HL2SDKL4D2)\public;$(HL2SDKL4D2)\public\engine;$(HL2SDKL4D2)\public\game\server;$(HL2SDKL4D2)\public\tier0;$(HL2SDKL4D2)\public\tier1;$(MMSOURCE19)\core;$(MMSOURCE19)\core\sourcehook;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;_USRDLL;SDK_EXPORTS;_CRT_SECURE_NO_DEPRECATE;SOURCEMOD_BUILD;SOURCE_ENGINE=8;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
|
||||
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|
||||
@@ -890,9 +923,9 @@
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release - Alien Swarm|Win32'">
|
||||
<ClCompile>
|
||||
<AdditionalOptions>/MP /D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_BLOODYGOODTIME=4 /D SE_EYE=5 /D SE_ORANGEBOXVALVE=6 /D SE_LEFT4DEAD=7 /D SE_LEFT4DEAD2=8 /D SE_ALIENSWARM=9</AdditionalOptions>
|
||||
<AdditionalOptions>/MP /D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_BLOODYGOODTIME=4 /D SE_EYE=5 /D SE_ORANGEBOXVALVE=6 /D SE_LEFT4DEAD=7 /D SE_LEFT4DEAD2=8 /D SE_ALIENSWARM=9 /D SE_PORTAL2=10 /D SE_CSGO=11</AdditionalOptions>
|
||||
<FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
|
||||
<AdditionalIncludeDirectories>..;..\sdk;..\..;..\..\sourcepawn;$(HL2SDK-SWARM)\public;$(HL2SDK-SWARM)\public\engine;$(HL2SDK-SWARM)\public\game\server;$(HL2SDK-SWARM)\public\tier0;$(HL2SDK-SWARM)\public\tier1;$(MMSOURCE18)\core;$(MMSOURCE18)\core\sourcehook;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalIncludeDirectories>..;..\sdk;..\..;..\..\sourcepawn;$(HL2SDK-SWARM)\public;$(HL2SDK-SWARM)\public\engine;$(HL2SDK-SWARM)\public\game\server;$(HL2SDK-SWARM)\public\tier0;$(HL2SDK-SWARM)\public\tier1;$(MMSOURCE19)\core;$(MMSOURCE19)\core\sourcehook;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;_USRDLL;SDK_EXPORTS;_CRT_SECURE_NO_DEPRECATE;SOURCEMOD_BUILD;COMPILER_MSVC;COMPILER_MSVC32;SOURCE_ENGINE=9;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
|
||||
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|
||||
@@ -915,11 +948,65 @@
|
||||
<TargetMachine>MachineX86</TargetMachine>
|
||||
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|
||||
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|
||||
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|
||||
<ClCompile>
|
||||
<AdditionalOptions>/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_BLOODYGOODTIME=4 /D SE_EYE=5 /D SE_ORANGEBOXVALVE=6 /D SE_LEFT4DEAD=7 /D SE_LEFT4DEAD2=8 /D SE_ALIENSWARM=9 /D SE_PORTAL2=10 /D SE_CSGO=11</AdditionalOptions>
|
||||
<Optimization>Disabled</Optimization>
|
||||
<AdditionalIncludeDirectories>..;..\sdk;..\..;..\..\sourcepawn;$(HL2SDKCSGO)\public;$(HL2SDKCSGO)\public\engine;$(HL2SDKCSGO)\public\game\server;$(HL2SDKCSGO)\public\tier0;$(HL2SDKCSGO)\public\tier1;$(MMSOURCE19)\core;$(MMSOURCE19)\core\sourcehook;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;_USRDLL;SDK_EXPORTS;_CRT_SECURE_NO_DEPRECATE;SOURCEMOD_BUILD;COMPILER_MSVC;COMPILER_MSVC32;SOURCE_ENGINE=11;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<MinimalRebuild>true</MinimalRebuild>
|
||||
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
|
||||
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
|
||||
<EnableEnhancedInstructionSet>NotSet</EnableEnhancedInstructionSet>
|
||||
<RuntimeTypeInfo>false</RuntimeTypeInfo>
|
||||
<PrecompiledHeader>
|
||||
</PrecompiledHeader>
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
<DebugInformationFormat>EditAndContinue</DebugInformationFormat>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<AdditionalDependencies>$(HL2SDKCSGO)\lib\public\interfaces.lib;$(HL2SDKCSGO)\lib\public\tier0.lib;$(HL2SDKCSGO)\lib\public\tier1.lib;$(HL2SDKCSGO)\lib\public\vstdlib.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
||||
<IgnoreSpecificDefaultLibraries>LIBC;LIBCD;LIBCMT;%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
<SubSystem>Windows</SubSystem>
|
||||
<RandomizedBaseAddress>false</RandomizedBaseAddress>
|
||||
<DataExecutionPrevention>
|
||||
</DataExecutionPrevention>
|
||||
<TargetMachine>MachineX86</TargetMachine>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release - CSGO|Win32'">
|
||||
<ClCompile>
|
||||
<AdditionalOptions>/MP /D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_BLOODYGOODTIME=4 /D SE_EYE=5 /D SE_ORANGEBOXVALVE=6 /D SE_LEFT4DEAD=7 /D SE_LEFT4DEAD2=8 /D SE_ALIENSWARM=9 /D SE_PORTAL2=10 /D SE_CSGO=11</AdditionalOptions>
|
||||
<FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
|
||||
<AdditionalIncludeDirectories>..;..\sdk;..\..;..\..\sourcepawn;$(HL2SDKCSGO)\public;$(HL2SDKCSGO)\public\engine;$(HL2SDKCSGO)\public\game\server;$(HL2SDKCSGO)\public\tier0;$(HL2SDKCSGO)\public\tier1;$(MMSOURCE19)\core;$(MMSOURCE19)\core\sourcehook;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;_USRDLL;SDK_EXPORTS;_CRT_SECURE_NO_DEPRECATE;SOURCEMOD_BUILD;COMPILER_MSVC;COMPILER_MSVC32;SOURCE_ENGINE=11;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
|
||||
<EnableEnhancedInstructionSet>NotSet</EnableEnhancedInstructionSet>
|
||||
<RuntimeTypeInfo>false</RuntimeTypeInfo>
|
||||
<PrecompiledHeader>
|
||||
</PrecompiledHeader>
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<AdditionalDependencies>$(HL2SDKCSGO)\lib\public\interfaces.lib;$(HL2SDKCSGO)\lib\public\tier0.lib;$(HL2SDKCSGO)\lib\public\tier1.lib;$(HL2SDKCSGO)\lib\public\vstdlib.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
||||
<IgnoreSpecificDefaultLibraries>LIBC;LIBCD;LIBCMTD;%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
<SubSystem>Windows</SubSystem>
|
||||
<OptimizeReferences>true</OptimizeReferences>
|
||||
<EnableCOMDATFolding>true</EnableCOMDATFolding>
|
||||
<RandomizedBaseAddress>false</RandomizedBaseAddress>
|
||||
<DataExecutionPrevention>
|
||||
</DataExecutionPrevention>
|
||||
<TargetMachine>MachineX86</TargetMachine>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug - Episode 1|Win32'">
|
||||
<ClCompile>
|
||||
<AdditionalOptions>/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_BLOODYGOODTIME=4 /D SE_EYE=5 /D SE_ORANGEBOXVALVE=6 /D SE_LEFT4DEAD=7 /D SE_LEFT4DEAD2=8 /D SE_ALIENSWARM=9</AdditionalOptions>
|
||||
<AdditionalOptions>/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_BLOODYGOODTIME=4 /D SE_EYE=5 /D SE_ORANGEBOXVALVE=6 /D SE_LEFT4DEAD=7 /D SE_LEFT4DEAD2=8 /D SE_ALIENSWARM=9 /D SE_PORTAL2=10 /D SE_CSGO=11</AdditionalOptions>
|
||||
<Optimization>Disabled</Optimization>
|
||||
<AdditionalIncludeDirectories>..;..\sdk;..\..;..\..\sourcepawn;$(HL2SDK)\public;$(HL2SDK)\public\dlls;$(HL2SDK)\public\engine;$(HL2SDK)\public\tier0;$(HL2SDK)\public\tier1;$(MMSOURCE18)\core;$(MMSOURCE18)\core\sourcehook;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalIncludeDirectories>..;..\sdk;..\..;..\..\sourcepawn;$(HL2SDK)\public;$(HL2SDK)\public\dlls;$(HL2SDK)\public\engine;$(HL2SDK)\public\tier0;$(HL2SDK)\public\tier1;$(MMSOURCE19)\core;$(MMSOURCE19)\core\sourcehook;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;_USRDLL;SDK_EXPORTS;_CRT_SECURE_NO_DEPRECATE;SOURCEMOD_BUILD;SOURCE_ENGINE=2;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<MinimalRebuild>true</MinimalRebuild>
|
||||
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
|
||||
@@ -944,9 +1031,9 @@
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release - Episode 1|Win32'">
|
||||
<ClCompile>
|
||||
<AdditionalOptions>/MP /D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_BLOODYGOODTIME=4 /D SE_EYE=5 /D SE_ORANGEBOXVALVE=6 /D SE_LEFT4DEAD=7 /D SE_LEFT4DEAD2=8 /D SE_ALIENSWARM=9</AdditionalOptions>
|
||||
<AdditionalOptions>/MP /D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_BLOODYGOODTIME=4 /D SE_EYE=5 /D SE_ORANGEBOXVALVE=6 /D SE_LEFT4DEAD=7 /D SE_LEFT4DEAD2=8 /D SE_ALIENSWARM=9 /D SE_PORTAL2=10 /D SE_CSGO=11</AdditionalOptions>
|
||||
<FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
|
||||
<AdditionalIncludeDirectories>..;..\sdk;..\..;..\..\sourcepawn;$(HL2SDK)\public;$(HL2SDK)\public\dlls;$(HL2SDK)\public\engine;$(HL2SDK)\public\tier0;$(HL2SDK)\public\tier1;$(MMSOURCE18)\core;$(MMSOURCE18)\core\sourcehook;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalIncludeDirectories>..;..\sdk;..\..;..\..\sourcepawn;$(HL2SDK)\public;$(HL2SDK)\public\dlls;$(HL2SDK)\public\engine;$(HL2SDK)\public\tier0;$(HL2SDK)\public\tier1;$(MMSOURCE19)\core;$(MMSOURCE19)\core\sourcehook;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;_USRDLL;SDK_EXPORTS;_CRT_SECURE_NO_DEPRECATE;SOURCEMOD_BUILD;SOURCE_ENGINE=2;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
|
||||
<EnableEnhancedInstructionSet>NotSet</EnableEnhancedInstructionSet>
|
||||
|
||||
Reference in New Issue
Block a user