- added experimental (so far) support for SourceMod chat triggers

- added ReplyToCommand() for replying to triggers nicely

--HG--
extra : convert_revision : svn%3A39bc706e-5318-0410-9160-8a85361fbb7c/trunk%40899
This commit is contained in:
David Anderson
2007-06-06 22:16:15 +00:00
parent bd15f93d7d
commit c843825e71
12 changed files with 409 additions and 28 deletions
+16 -1
View File
@@ -133,7 +133,7 @@ native PrintToServer(const String:format[], any:...);
/**
* Sends a message to a client's console.
*
* @param client Player index.
* @param client Client index.
* @param format Formatting rules.
* @param ... Variable number of format parameters.
* @noreturn
@@ -141,6 +141,21 @@ native PrintToServer(const String:format[], any:...);
*/
native PrintToConsole(client, const String:format[], any:...);
/**
* Reples to a message in a command.
*
* A client index of 0 will use PrintToServer().
* If the command was from the console, PrintToConsole() is used.
* If the command was from chat, PrintToChat() is used.
*
* @param client Client index, or 0 for server.
* @param format Formatting rules.
* @param ... Variable number of format parameters.
* @noreturn
* @error If the client is not connected or invalid.
*/
native ReplyToCommand(client, const String:fornmat[], any:...);
/**
* Called when a server-only command is invoked.
*