Added support for Dark Messiah engine and game. (no bug, r=me).
The development of this feature would not be possible without the support of the following people from the game's community: Dylan Riggs, Carl Pettengill, Ed Moreland, and Christian.
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@@ -42,6 +42,11 @@
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#include <compat_wrappers.h>
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#include "concmd_cleaner.h"
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#if SOURCE_ENGINE == SE_DARKMESSIAH
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class EQueryCvarValueStatus;
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typedef int QueryCvarCookie_t;
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#endif
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using namespace SourceHook;
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class IConVarChangeListener
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@@ -149,8 +154,10 @@ private:
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/**
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* Callback for when StartQueryCvarValue() has finished.
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*/
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#if SOURCE_ENGINE != SE_DARKMESSIAH
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void OnQueryCvarValueFinished(QueryCvarCookie_t cookie, edict_t *pPlayer, EQueryCvarValueStatus result,
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const char *cvarName, const char *cvarValue);
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#endif
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private:
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HandleType_t m_ConVarType;
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List<ConVarInfo *> m_ConVars;
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