Added gamedata for Fistful of Frags (bug 3883, r=fyren).

This commit is contained in:
Nicholas Hastings 2010-07-26 19:26:32 -04:00
parent 2722e96fac
commit b3144dd19a
5 changed files with 132 additions and 0 deletions

View File

@ -142,6 +142,7 @@
"game" "gesource"
"game" "RnLBeta"
"game" "fas"
"game" "fistful_of_frags"
}
"Keys"
@ -169,6 +170,7 @@
"game" "obsidian"
"game" "cstrike"
"game" "RnLBeta"
"game" "fistful_of_frags"
}
"Keys"
@ -198,6 +200,7 @@
"game" "gesource"
"game" "RnLBeta"
"game" "fas"
"game" "fistful_of_frags"
}
"Keys"

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@ -26,6 +26,7 @@
"game" "obsidian"
"game" "synergy"
"game" "fas"
"game" "fistful_of_frags"
}
"Offsets"

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@ -24,6 +24,7 @@
"game" "pvkii"
"game" "gesource"
"game" "fas"
"game" "fistful_of_frags"
}
"Offsets"
@ -73,6 +74,7 @@
"game" "ageofchivalry"
"game" "zps"
"game" "pvkii"
"game" "fistful_of_frags"
}
"Signatures"
@ -100,6 +102,7 @@
"game" "ageofchivalry"
"game" "zps"
"game" "pvkii"
"game" "fistful_of_frags"
}
"Signatures"
@ -129,6 +132,7 @@
"game" "RnLBeta"
"game" "obsidian"
"game" "fas"
"game" "fistful_of_frags"
}
"Offsets"

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@ -0,0 +1,120 @@
/**
* Do not edit this file. Any changes will be overwritten by the gamedata
* updater or by upgrading your SourceMod install.
*
* To override data in this file, create a subdirectory named "custom" and
* place your own gamedata file(s) inside of it. Such files will be parsed
* after SM's own.
*
* For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(SourceMod)
*/
"Games"
{
/* Fistful of Frags */
"fistful_of_frags"
{
"Offsets"
{
"GiveNamedItem"
{
"windows" "349"
"linux" "350"
}
"RemovePlayerItem"
{
"windows" "237"
"linux" "238"
}
"Weapon_GetSlot"
{
"windows" "235"
"linux" "236"
}
"Ignite"
{
"windows" "192"
"linux" "193"
}
"Extinguish"
{
"windows" "196"
"linux" "197"
}
"Teleport"
{
"windows" "100"
"linux" "101"
}
"CommitSuicide"
{
"windows" "388"
"linux" "388"
}
"GetVelocity"
{
"windows" "129"
"linux" "130"
}
"EyeAngles"
{
"windows" "121"
"linux" "122"
}
"AcceptInput"
{
"windows" "34"
"linux" "35"
}
"DispatchKeyValue"
{
"windows" "29"
"linux" "28"
}
"DispatchKeyValueFloat"
{
"windows" "28"
"linux" "29"
}
"DispatchKeyValueVector"
{
"windows" "27"
"linux" "30"
}
"SetEntityModel"
{
"windows" "23"
"linux" "24"
}
"WeaponEquip"
{
"windows" "228"
"linux" "229"
}
"Activate"
{
"windows" "31"
"linux" "32"
}
"PlayerRunCmd"
{
"windows" "368"
"linux" "369"
}
"FireOutputBackup"
{
"windows" "6"
"linux" "10"
}
}
"Signatures"
{
"FireOutput"
{
"library" "server"
"windows" "\x81\xEC\x2A\x2A\x2A\x2A\x53\x55\x56\x8B\x71\x2A\x85\xF6\x57"
"linux" "@_ZN17CBaseEntityOutput10FireOutputE9variant_tP11CBaseEntityS2_f"
}
}
}
}

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@ -158,4 +158,8 @@
{
"game" "fas"
}
"game.fof.txt"
{
"game" "fistful_of_frags"
}
}