Remove unused variables (nobug, r=askerin).
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@@ -2175,7 +2175,6 @@ static cell_t GetEntityFlags(IPluginContext *pContext, const cell_t *params)
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return pContext->ThrowNativeError("Could not find m_fFlags prop in gamedata");
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}
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typedescription_t *td;
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datamap_t *pMap;
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if ((pMap = CBaseEntity_GetDataDescMap(pEntity)) == NULL)
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