A few sdktools functions now accept all entities and the Player versions are deprecated
--HG-- extra : convert_revision : svn%3A39bc706e-5318-0410-9160-8a85361fbb7c/trunk%40986
This commit is contained in:
@@ -51,35 +51,59 @@ native GivePlayerItem(client, const String:item[], iSubType=0);
|
||||
native GetPlayerWeaponSlot(client, slot);
|
||||
|
||||
/**
|
||||
* Ignites a player on fire.
|
||||
* Ignites an entity on fire.
|
||||
*
|
||||
* @param client Client index.
|
||||
* @param entity Entity index.
|
||||
* @param time Number of seconds to set on fire.
|
||||
* @param npc True to only affect NPCs.
|
||||
* @param size Unknown.
|
||||
* @param level Unknown.
|
||||
* @noreturn
|
||||
* @error Invalid client or client not in game, or lack of mod support.
|
||||
* @error Invalid entity or client not in game, or lack of mod support.
|
||||
*/
|
||||
native IgnitePlayer(client, Float:time, bool:npc=false, Float:size=0.0, bool:level=false);
|
||||
native IgniteEntity(entity, Float:time, bool:npc=false, Float:size=0.0, bool:level=false);
|
||||
|
||||
/**
|
||||
* Extinguishes a player that is on fire.
|
||||
*
|
||||
* @param client Client index.
|
||||
* @param entity Entity index.
|
||||
* @noreturn
|
||||
* @error Invalid client or client not in game, or lack of mod support.
|
||||
* @error Invalid entity or client not in game, or lack of mod support.
|
||||
*/
|
||||
native ExtinguishPlayer(client);
|
||||
native ExtinguishEntity(client);
|
||||
|
||||
/**
|
||||
* Teleports a player.
|
||||
* Teleports an entity.
|
||||
*
|
||||
* @param client Client index.
|
||||
* @param entity Client index.
|
||||
* @param origin New origin, or NULL_VECTOR for no change.
|
||||
* @param angles New angles, or NULL_VECTOR for no change.
|
||||
* @param velocity New velocity, or NULL_VECTOR for no change.
|
||||
* @noreturn
|
||||
* @error Invalid client or client not in game, or lack of mod support.
|
||||
* @error Invalid entity or client not in game, or lack of mod support.
|
||||
*/
|
||||
native TeleportPlayer(client, const Float:origin[3], const Float:angles[3], const Float:velocity[3]);
|
||||
native TeleportEntity(entity, const Float:origin[3], const Float:angles[3], const Float:velocity[3]);
|
||||
|
||||
/**
|
||||
* @deprecated
|
||||
*/
|
||||
stock IgnitePlayer(client, Float:time, bool:npc=false, Float:size=0.0, bool:level=false)
|
||||
{
|
||||
return IgniteEntity(client, time, npc, size, level);
|
||||
}
|
||||
|
||||
/**
|
||||
* @deprecated
|
||||
*/
|
||||
stock ExtinguishClient(client)
|
||||
{
|
||||
return ExtinguishEntity(client);
|
||||
}
|
||||
|
||||
/**
|
||||
* @deprecated
|
||||
*/
|
||||
stock TeleportPlayer(client, const Float:origin[3], const Float:angles[3], const Float:velocity[3])
|
||||
{
|
||||
return TeleportEntity(client, origin, angles, velocity);
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user