IsServerProcessing: improve grammar / present|correctness. (#1188)
Wording of comment was a bit off.
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				@ -182,8 +182,8 @@ forward void OnMapTimeLeftChanged();
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 * Returns whether or not the server is processing frames or not.
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 *
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 * The server does not process frames until at least one client joins the game.
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 * Once the first player has in, even if that player, leaves, the server's
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 * timers and entities will work.
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 * If server hibernation is disabled, once the first player has joined, even if that player
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 * leaves, the server's timers and entities will continue to work.
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 *
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 * @return              True if the server is ticking, false otherwise.
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 */
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