Deprecated Acquire/ReleaseLock from IGameConfigManager, use thread pump in updater.
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@@ -163,12 +163,12 @@ namespace SourceMod
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virtual void RemoveUserConfigHook(const char *sectionname, ITextListener_SMC *listener) =0;
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/**
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* @brief Acquires a file reading lock on the gamedata system.
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* @brief Does nothing.
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*/
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virtual void AcquireLock() = 0;
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/**
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* @brief Releases the file reading lock.
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* @brief Does nothing.
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*/
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virtual void ReleaseLock() = 0;
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};
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