Deprecated Acquire/ReleaseLock from IGameConfigManager, use thread pump in updater.
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16033c1307
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97e25c37de
@ -762,15 +762,11 @@ bool CGameConfig::EnterFile(const char *file, char *error, size_t maxlength)
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bShouldBeReadingDefault = true;
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m_ParseState = PSTATE_NONE;
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g_GameConfigs.AcquireLock();
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if ((err=textparsers->ParseSMCFile(m_CurFile, this, &state, error, maxlength))
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!= SMCError_Okay)
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{
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const char *msg;
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g_GameConfigs.ReleaseLock();
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msg = textparsers->GetSMCErrorString(err);
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g_Logger.LogError("[SM] Error parsing gameconfig file \"%s\":", m_CurFile);
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@ -791,8 +787,6 @@ bool CGameConfig::EnterFile(const char *file, char *error, size_t maxlength)
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return false;
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}
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g_GameConfigs.ReleaseLock();
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return true;
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}
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@ -860,8 +854,6 @@ GameConfigManager::~GameConfigManager()
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void GameConfigManager::OnSourceModStartup(bool late)
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{
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m_FileLock = g_pThreader->MakeMutex();
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LoadGameConfigFile("core.games", &g_pGameConf, NULL, 0);
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strncopy(g_Game, g_SourceMod.GetGameFolderName(), sizeof(g_Game));
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@ -896,7 +888,6 @@ void GameConfigManager::OnSourceModAllInitialized()
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void GameConfigManager::OnSourceModAllShutdown()
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{
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CloseGameConfigFile(g_pGameConf);
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m_FileLock->DestroyThis();
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}
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bool GameConfigManager::LoadGameConfigFile(const char *file, IGameConfig **_pConfig, char *error, size_t maxlength)
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@ -991,10 +982,8 @@ void GameConfigManager::RemoveUserConfigHook(const char *sectionname, ITextListe
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void GameConfigManager::AcquireLock()
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{
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m_FileLock->Lock();
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}
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void GameConfigManager::ReleaseLock()
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{
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m_FileLock->Unlock();
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}
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@ -120,7 +120,6 @@ public: //SMGlobalClass
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private:
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List<CGameConfig *> m_cfgs;
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Trie *m_pLookup;
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IMutex *m_FileLock;
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public:
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KTrie<ITextListener_SMC *> m_customHandlers;
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};
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@ -43,7 +43,7 @@
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using namespace SourceMod;
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UpdateReader::UpdateReader()
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UpdateReader::UpdateReader() : partFirst(NULL), partLast(NULL)
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{
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}
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@ -174,6 +174,21 @@ SMCResult UpdateReader::ReadSMC_LeavingSection(const SMCStates *states)
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return SMCResult_Continue;
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}
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void UpdateReader::LinkPart(UpdatePart *part)
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{
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part->next = NULL;
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if (partFirst == NULL)
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{
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partFirst = part;
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partLast = part;
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}
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else
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{
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partLast->next = part;
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partLast = part;
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}
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}
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void UpdateReader::HandleFile()
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{
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MD5 md5;
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@ -192,6 +207,12 @@ void UpdateReader::HandleFile()
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md5.finalize();
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md5.hex_digest(real_checksum);
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if (mdl.GetSize() == 0)
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{
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AddUpdateError("Zero-length file returned for \"%s\"", curfile.c_str());
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return;
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}
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if (strcasecmp(checksum, real_checksum) != 0)
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{
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AddUpdateError("Checksums for file \"%s\" do not match:", curfile.c_str());
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@ -199,45 +220,20 @@ void UpdateReader::HandleFile()
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return;
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}
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char path[PLATFORM_MAX_PATH];
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smutils->BuildPath(Path_SM, path, sizeof(path), "gamedata/%s", curfile.c_str());
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gameconfs->AcquireLock();
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FILE *fp = fopen(path, "wt");
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if (fp == NULL)
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{
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gameconfs->ReleaseLock();
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AddUpdateError("Could not open %s for writing", path);
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return;
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}
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fwrite(mdl.GetBuffer(), 1, mdl.GetSize(), fp);
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fclose(fp);
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gameconfs->ReleaseLock();
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AddUpdateMessage("Successfully updated gamedata file \"%s\"", curfile.c_str());
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UpdatePart *part = new UpdatePart;
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part->data = (char*)malloc(mdl.GetSize());
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part->file = strdup(curfile.c_str());
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part->length = mdl.GetSize();
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LinkPart(part);
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}
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void UpdateReader::HandleFolder(const char *folder)
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{
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char path[PLATFORM_MAX_PATH];
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smutils->BuildPath(Path_SM, path, sizeof(path), "gamedata/%s", folder);
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if (libsys->IsPathDirectory(path))
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{
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return;
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}
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if (!libsys->CreateFolder(path))
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{
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AddUpdateError("Could not create folder: %s", path);
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}
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else
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{
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AddUpdateMessage("Created folder \"%s\" from updater", folder);
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}
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UpdatePart *part = new UpdatePart;
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part->data = NULL;
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part->length = 0;
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part->file = strdup(folder);
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LinkPart(part);
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}
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static bool md5_file(const char *file, char checksum[33])
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@ -381,3 +377,14 @@ cleanup:
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delete xfer;
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delete form;
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}
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UpdatePart *UpdateReader::DetachParts()
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{
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UpdatePart *first;
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first = partFirst;
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partFirst = NULL;
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partLast = NULL;
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return first;
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}
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@ -37,6 +37,14 @@
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#include <sh_string.h>
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#include "MemoryDownloader.h"
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struct UpdatePart
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{
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UpdatePart* next;
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char *file;
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char *data;
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size_t length;
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};
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namespace SourceMod
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{
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class UpdateReader :
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@ -52,9 +60,11 @@ namespace SourceMod
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SMCResult ReadSMC_LeavingSection(const SMCStates *states);
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public:
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void PerformUpdate();
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UpdatePart *DetachParts();
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private:
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void HandleFile();
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void HandleFolder(const char *folder);
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void LinkPart(UpdatePart *part);
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private:
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IWebTransfer *xfer;
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MemoryDownloader mdl;
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@ -63,6 +73,8 @@ namespace SourceMod
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SourceHook::String curfile;
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SourceHook::String url;
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char checksum[33];
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UpdatePart *partFirst;
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UpdatePart *partLast;
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};
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}
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@ -45,7 +45,6 @@ SMEXT_LINK(&g_Updater);
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IWebternet *webternet;
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static List<String *> update_errors;
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static List<String *> update_messages;
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static IThreadHandle *update_thread;
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bool SmUpdater::SDK_OnLoad(char *error, size_t maxlength, bool late)
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@ -85,10 +84,6 @@ void SmUpdater::SDK_OnUnload()
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{
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iter = update_errors.erase(iter);
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}
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while (iter != update_messages.end())
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{
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iter = update_messages.erase(iter);
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}
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}
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bool SmUpdater::QueryInterfaceDrop(SourceMod::SMInterface *pInterface)
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@ -112,11 +107,54 @@ void SmUpdater::NotifyInterfaceDrop(SMInterface *pInterface)
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}
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}
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static void LogAllMessages(void *data)
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static void PumpUpdate(void *data)
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{
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String *str;
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List<String *>::iterator iter;
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char path[PLATFORM_MAX_PATH];
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UpdatePart *temp;
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UpdatePart *part = (UpdatePart*)data;
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while (part != NULL)
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{
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if (part->data == NULL)
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{
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smutils->BuildPath(Path_SM, path, sizeof(path), "gamedata/%s", part->file);
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if (libsys->IsPathDirectory(path))
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{
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continue;
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}
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if (!libsys->CreateFolder(path))
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{
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AddUpdateError("Could not create folder: %s", path);
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}
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else
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{
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smutils->LogMessage(myself, "Created folder \"%s\" from updater", path);
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}
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}
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else
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{
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smutils->BuildPath(Path_SM, path, sizeof(path), "gamedata/%s", part->file);
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FILE *fp = fopen(path, "wt");
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if (fp == NULL)
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{
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AddUpdateError("Could not open %s for writing", path);
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return;
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}
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fwrite(part->data, 1, part->length, fp);
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fclose(fp);
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smutils->LogMessage(myself,
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"Successfully updated gamedata file \"%s\"",
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part->file);
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}
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temp = part->next;
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free(part->data);
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free(part->file);
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delete part;
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part = temp;
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}
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if (update_errors.size())
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{
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smutils->LogError(myself, "--- BEGIN ERRORS FROM AUTOMATIC UPDATER ---");
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@ -131,14 +169,6 @@ static void LogAllMessages(void *data)
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smutils->LogError(myself, "--- END ERRORS FROM AUTOMATIC UPDATER ---");
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}
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for (iter = update_messages.begin();
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iter != update_messages.end();
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iter++)
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{
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str = (*iter);
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smutils->LogMessage(myself, "%s", str->c_str());
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}
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}
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void SmUpdater::RunThread(IThreadHandle *pHandle)
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@ -147,28 +177,13 @@ void SmUpdater::RunThread(IThreadHandle *pHandle)
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ur.PerformUpdate();
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if (update_errors.size() || update_messages.size())
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{
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smutils->AddFrameAction(LogAllMessages, NULL);
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}
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smutils->AddFrameAction(PumpUpdate, ur.DetachParts());
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}
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void SmUpdater::OnTerminate(IThreadHandle *pHandle, bool cancel)
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{
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}
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void AddUpdateMessage(const char *fmt, ...)
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{
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va_list ap;
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char buffer[2048];
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va_start(ap, fmt);
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smutils->FormatArgs(buffer, sizeof(buffer), fmt, ap);
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va_end(ap);
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update_messages.push_back(new String(buffer));
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}
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void AddUpdateError(const char *fmt, ...)
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{
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va_list ap;
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@ -163,12 +163,12 @@ namespace SourceMod
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virtual void RemoveUserConfigHook(const char *sectionname, ITextListener_SMC *listener) =0;
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/**
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* @brief Acquires a file reading lock on the gamedata system.
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* @brief Does nothing.
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*/
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virtual void AcquireLock() = 0;
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/**
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* @brief Releases the file reading lock.
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* @brief Does nothing.
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*/
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virtual void ReleaseLock() = 0;
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};
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