clarified and fixed the meaning of timelimit/timeleft when no frames have been processed

--HG--
extra : convert_revision : svn%3A39bc706e-5318-0410-9160-8a85361fbb7c/trunk%401468
This commit is contained in:
David Anderson
2007-09-23 20:11:48 +00:00
parent 997bab506c
commit 8bbbb57d8c
5 changed files with 40 additions and 19 deletions
+18 -3
View File
@@ -152,6 +152,7 @@ TimerSystem::TimerSystem()
{
m_pMapTimer = NULL;
m_bHasMapTickedYet = false;
m_bHasMapSimulatedYet = false;
m_fLastTickedTime = 0.0f;
m_LastExecTime = 0.0f;
}
@@ -198,6 +199,7 @@ void TimerSystem::OnSourceModLevelChange(const char *mapName)
void TimerSystem::OnSourceModLevelEnd()
{
m_bHasMapTickedYet = false;
m_bHasMapSimulatedYet = false;
}
void TimerSystem::GameFrame(bool simulating)
@@ -205,6 +207,11 @@ void TimerSystem::GameFrame(bool simulating)
if (simulating && m_bHasMapTickedYet)
{
g_fUniversalTime += gpGlobals->curtime - m_fLastTickedTime;
if (!m_bHasMapSimulatedYet)
{
m_bHasMapSimulatedYet = true;
MapTimeLeftChanged();
}
}
else
{
@@ -450,13 +457,21 @@ float TimerSystem::GetTickedTime()
bool TimerSystem::GetMapTimeLeft(float *time_left)
{
int time_limit;
if (!m_pMapTimer || (time_limit = m_pMapTimer->GetMapTimeLimit()) < 1)
if (!m_pMapTimer)
{
return false;
}
*time_left = (g_fGameStartTime + time_limit * 60.0f) - gpGlobals->curtime;
int time_limit;
if (!m_bHasMapSimulatedYet || (time_limit = m_pMapTimer->GetMapTimeLimit()) < 1)
{
*time_left = -1.0f;
}
else
{
*time_left = (g_fGameStartTime + time_limit * 60.0f) - gpGlobals->curtime;
}
return true;
}
+1
View File
@@ -93,6 +93,7 @@ private:
/* This is stuff for our manual ticking escapades. */
bool m_bHasMapTickedYet; /** Has the map ticked yet? */
bool m_bHasMapSimulatedYet; /** Has the map simulated yet? */
float m_fLastTickedTime; /** Last time that the game currently gave
us while ticking.
*/
+6 -11
View File
@@ -260,23 +260,17 @@ static cell_t smn_GetTickedTime(IPluginContext *pContext, const cell_t *params)
static cell_t smn_GetMapTimeLeft(IPluginContext *pContext, const cell_t *params)
{
cell_t *addr;
pContext->LocalToPhysAddr(params[1], &addr);
float time_left;
int int_time;
if (!g_Timers.GetMapTimeLeft(&time_left))
{
int_time = -1;
}
else
{
int_time = (int)time_left;
return 0;
}
*addr = int_time;
cell_t *addr;
pContext->LocalToPhysAddr(params[1], &addr);
*addr = (int)time_left;
return true;
return 1;
}
static cell_t smn_GetMapTimeLimit(IPluginContext *pContext, const cell_t *params)
@@ -327,3 +321,4 @@ REGISTER_NATIVES(timernatives)
{"IsServerProcessing", smn_IsServerProcessing},
{NULL, NULL}
};