amb283 - Renamed IsPlayerInGame() to IsClientInGame()

--HG--
extra : convert_revision : svn%3A39bc706e-5318-0410-9160-8a85361fbb7c/trunk%40790
This commit is contained in:
Scott Ehlert
2007-05-13 07:48:36 +00:00
parent f7aa15c06c
commit 8a9b5b7d41
2 changed files with 19 additions and 9 deletions
+10 -1
View File
@@ -158,7 +158,16 @@ native bool:IsClientConnected(client);
* @param client Player index.
* @return True if player has entered the game, false otherwise.
*/
native bool:IsPlayerInGame(client);
native bool:IsClientInGame(client);
/**
* Backwards compatibility stock - use IsClientInGame
* @deprecated Renamed to IsClientInGame
*/
stock bool:IsPlayerInGame(client)
{
return IsClientInGame(client);
}
/**
* Returns if a certain player has been authenticated.