Moved FakeClientCommand from clients.inc to console.inc since it was also moved internally

Fixed internal buffer sizes in PrintToChat() and PrintCenterText()

--HG--
extra : convert_revision : svn%3A39bc706e-5318-0410-9160-8a85361fbb7c/trunk%40905
This commit is contained in:
Scott Ehlert
2007-06-07 02:26:06 +00:00
parent 95dee16788
commit 897135194b
3 changed files with 13 additions and 13 deletions
+2 -2
View File
@@ -273,7 +273,7 @@ static cell_t PrintToChat(IPluginContext *pContext, const cell_t *params)
return pContext->ThrowNativeError("Client %d is not in game", client);
}
char buffer[256];
char buffer[192];
g_SourceMod.FormatString(buffer, sizeof(buffer), pContext, params, 2);
g_HL2.TextMsg(client, HUD_PRINTTALK, buffer);
@@ -296,7 +296,7 @@ static cell_t PrintCenterText(IPluginContext *pContext, const cell_t *params)
return pContext->ThrowNativeError("Client %d is not in game", client);
}
char buffer[256];
char buffer[192];
g_SourceMod.FormatString(buffer, sizeof(buffer), pContext, params, 2);
g_HL2.TextMsg(client, HUD_PRINTCENTER, buffer);