diff --git a/core/smn_halflife.cpp b/core/smn_halflife.cpp
index c1d6a746..5fb2c3cf 100644
--- a/core/smn_halflife.cpp
+++ b/core/smn_halflife.cpp
@@ -273,7 +273,7 @@ static cell_t PrintToChat(IPluginContext *pContext, const cell_t *params)
 		return pContext->ThrowNativeError("Client %d is not in game", client);
 	}
 
-	char buffer[256];
+	char buffer[192];
 	g_SourceMod.FormatString(buffer, sizeof(buffer), pContext, params, 2);
 
 	g_HL2.TextMsg(client, HUD_PRINTTALK, buffer);
@@ -296,7 +296,7 @@ static cell_t PrintCenterText(IPluginContext *pContext, const cell_t *params)
 		return pContext->ThrowNativeError("Client %d is not in game", client);
 	}
 
-	char buffer[256];
+	char buffer[192];
 	g_SourceMod.FormatString(buffer, sizeof(buffer), pContext, params, 2);
 
 	g_HL2.TextMsg(client, HUD_PRINTCENTER, buffer);
diff --git a/plugins/include/clients.inc b/plugins/include/clients.inc
index 645549a9..8d48544b 100644
--- a/plugins/include/clients.inc
+++ b/plugins/include/clients.inc
@@ -492,14 +492,3 @@ native Float:GetClientAvgPackets(client, NetFlow:flow);
  * @error				Returns 0 if invalid userid.
  */
 native GetClientOfUserId(userid);
-
-/**
- * Executes a client command on the server without being networked.
- *
- * @param client		Index of the client.
- * @param fmt			Format of the client command.
- * @param ...			Format parameters
- * @noreturn
- * @error				Invalid client index, or client not connected.
- */
-native FakeClientCommand(client, const String:fmt[], any:...);
diff --git a/plugins/include/console.inc b/plugins/include/console.inc
index 069fa9cd..a1d0f8e9 100644
--- a/plugins/include/console.inc
+++ b/plugins/include/console.inc
@@ -121,6 +121,17 @@ native ServerExecute();
  */
 native ClientCommand(client, const String:fmt[], any:...);
 
+/**
+ * Executes a client command on the server without being networked.
+ *
+ * @param client		Index of the client.
+ * @param fmt			Format of the client command.
+ * @param ...			Format parameters
+ * @noreturn
+ * @error				Invalid client index, or client not connected.
+ */
+native FakeClientCommand(client, const String:fmt[], any:...);
+
 /**
  * Sends a message to the server console.
  *