Split CS:S support off to a separate engine/build (bug 5370, r=asherkin).

This commit is contained in:
Nicholas Hastings
2012-08-20 21:53:59 -04:00
parent 7675472b41
commit 8362b8d226
17 changed files with 49 additions and 33 deletions
+3 -1
View File
@@ -159,6 +159,8 @@ static const char *get_source_engine_name()
return "bloodygoodtime";
#elif SOURCE_ENGINE == SE_EYE
return "eye";
#elif SOURCE_ENGINE == SE_CSS
return "css";
#elif SOURCE_ENGINE == SE_ORANGEBOXVALVE
return "orangebox_valve";
#elif SOURCE_ENGINE == SE_LEFT4DEAD
@@ -176,7 +178,7 @@ static const char *get_source_engine_name()
static bool symbols_are_hidden()
{
#if (SOURCE_ENGINE == SE_ORANGEBOXVALVE) || (SOURCE_ENGINE == SE_LEFT4DEAD) || (SOURCE_ENGINE == SE_LEFT4DEAD2) || (SOURCE_ENGINE == SE_CSGO)
#if (SOURCE_ENGINE == SE_CSS) || (SOURCE_ENGINE == SE_ORANGEBOXVALVE) || (SOURCE_ENGINE == SE_LEFT4DEAD) || (SOURCE_ENGINE == SE_LEFT4DEAD2) || (SOURCE_ENGINE == SE_CSGO)
return true;
#else
return false;