Consistency Fixes (ID->Id, AuthString->AuthId)
This commit is contained in:
@@ -73,8 +73,8 @@ public:
|
||||
const char *GetIPAddress();
|
||||
const char *GetAuthString(bool validated = true);
|
||||
unsigned int GetSteamAccountID(bool validated = true);
|
||||
const CSteamID &GetSteamID(bool validated = true);
|
||||
uint64_t GetSteamID64(bool validated = true) { return GetSteamID(validated).ConvertToUint64(); }
|
||||
const CSteamID &GetSteamId(bool validated = true);
|
||||
uint64_t GetSteamId64(bool validated = true) { return GetSteamId(validated).ConvertToUint64(); }
|
||||
edict_t *GetEdict();
|
||||
bool IsInGame();
|
||||
bool WasCountedAsInGame();
|
||||
@@ -134,7 +134,7 @@ private:
|
||||
bool m_bIsSourceTV;
|
||||
bool m_bIsReplay;
|
||||
serial_t m_Serial;
|
||||
CSteamID m_SteamID;
|
||||
CSteamID m_SteamId;
|
||||
#if SOURCE_ENGINE == SE_CSGO
|
||||
QueryCvarCookie_t m_LanguageCookie;
|
||||
#endif
|
||||
|
||||
Reference in New Issue
Block a user