Add SetClientName native.

This commit is contained in:
Nicholas Hastings
2015-03-22 12:15:08 -07:00
parent 4b8a581c9a
commit 7d795b523e
2 changed files with 66 additions and 1 deletions
+9
View File
@@ -332,6 +332,15 @@ native ActivateEntity(entity);
*/
native SetClientInfo(client, const String:key[], const String:value[]);
/**
* Something
*
* @param client Player's index.
* @param name New name.
* @error Invalid client index, or client not connected.
*/
native void SetClientName(int client, const char[] name);
/**
* Gives ammo of a certain type to a player.
* This natives obeys the maximum amount of ammo a player can carry per ammo type.