Fixed some engine builds failing.
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				| @ -189,12 +189,13 @@ void GetResourceEntity() | ||||
| { | ||||
| 	g_ResourceEntity.Term(); | ||||
| 	 | ||||
| #if SOURCE_ENGINE >= SE_ORANGEBOX | ||||
| 	const char *classname = g_pGameConf->GetKeyValue("ResourceEntityClassname"); | ||||
| 	if (classname != NULL) | ||||
| 	{ | ||||
| 		for (void *pEntity = servertools->FirstEntity(); pEntity; pEntity = servertools->NextEntity(pEntity)) | ||||
| 		for (CBaseEntity *pEntity = (CBaseEntity *)servertools->FirstEntity(); pEntity; pEntity = (CBaseEntity *)servertools->NextEntity(pEntity)) | ||||
| 		{ | ||||
| 			if (!strcmp(gamehelpers->GetEntityClassname((CBaseEntity *)pEntity), classname)) | ||||
| 			if (!strcmp(gamehelpers->GetEntityClassname(pEntity), classname)) | ||||
| 			{ | ||||
| 				g_ResourceEntity = ((IHandleEntity *)pEntity)->GetRefEHandle(); | ||||
| 				break; | ||||
| @ -202,6 +203,7 @@ void GetResourceEntity() | ||||
| 		} | ||||
| 	} | ||||
| 	else | ||||
| #endif | ||||
| 	{ | ||||
| 		int edictCount = gpGlobals->maxEntities; | ||||
| 
 | ||||
|  | ||||
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