Add damageCustom argument to SDKHooks_TakeDamage native.

This commit is contained in:
BotoX 2019-09-27 17:48:35 +02:00
parent 4c4629fca7
commit 64b3c8fbd8
4 changed files with 13 additions and 6 deletions

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@ -175,7 +175,13 @@ cell_t Native_TakeDamage(IPluginContext *pContext, const cell_t *params)
vecDamagePosition = vec3_origin;
}
CTakeDamageInfoHack info(pInflictor, pAttacker, flDamage, iDamageType, pWeapon, vecDamageForce, vecDamagePosition);
int iDamageCustom = 0;
if (params[0] >= 9)
{
iDamageCustom = params[9];
}
CTakeDamageInfoHack info(pInflictor, pAttacker, flDamage, iDamageType, pWeapon, vecDamageForce, vecDamagePosition, iDamageCustom);
SH_MCALL(pVictim, OnTakeDamage)((CTakeDamageInfoHack &)info);
#endif

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@ -34,7 +34,7 @@
CTakeDamageInfo::CTakeDamageInfo(){}
CTakeDamageInfoHack::CTakeDamageInfoHack( CBaseEntity *pInflictor, CBaseEntity *pAttacker, float flDamage, int bitsDamageType, CBaseEntity *pWeapon, Vector vecDamageForce, Vector vecDamagePosition )
CTakeDamageInfoHack::CTakeDamageInfoHack( CBaseEntity *pInflictor, CBaseEntity *pAttacker, float flDamage, int bitsDamageType, CBaseEntity *pWeapon, Vector vecDamageForce, Vector vecDamagePosition, int iDamageCustom )
{
m_hInflictor = pInflictor;
if ( pAttacker )
@ -63,9 +63,9 @@ CTakeDamageInfoHack::CTakeDamageInfoHack( CBaseEntity *pInflictor, CBaseEntity *
m_iAmmoType = -1;
#if SOURCE_ENGINE < SE_ORANGEBOX
m_iCustomKillType = 0;
m_iCustomKillType = iDamageCustom;
#else
m_iDamageCustom = 0;
m_iDamageCustom = iDamageCustom;
#endif
#if SOURCE_ENGINE == SE_CSS || SOURCE_ENGINE == SE_HL2DM || SOURCE_ENGINE == SE_DODS || SOURCE_ENGINE == SE_SDK2013 \

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@ -58,7 +58,7 @@
class CTakeDamageInfoHack : public CTakeDamageInfo
{
public:
CTakeDamageInfoHack( CBaseEntity *pInflictor, CBaseEntity *pAttacker, float flDamage, int bitsDamageType, CBaseEntity *pWeapon, Vector vecDamageForce, Vector vecDamagePosition );
CTakeDamageInfoHack( CBaseEntity *pInflictor, CBaseEntity *pAttacker, float flDamage, int bitsDamageType, CBaseEntity *pWeapon, Vector vecDamageForce, Vector vecDamagePosition, int iDamageCustom=0);
inline int GetAttacker() const { return m_hAttacker.IsValid() ? m_hAttacker.GetEntryIndex() : -1; }
inline int GetInflictor() const { return m_hInflictor.IsValid() ? m_hInflictor.GetEntryIndex() : -1; }
#if SOURCE_ENGINE >= SE_ORANGEBOX && SOURCE_ENGINE != SE_LEFT4DEAD

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@ -408,10 +408,11 @@ native void SDKUnhook(int entity, SDKHookType type, SDKHookCB callback);
* @param weapon Weapon index (orangebox and later) or -1 for unspecified
* @param damageForce Velocity of damage force
* @param damagePosition Origin of damage
* @param damageCustom User custom
*/
native void SDKHooks_TakeDamage(int entity, int inflictor, int attacker,
float damage, int damageType=DMG_GENERIC, int weapon=-1,
const float damageForce[3]=NULL_VECTOR, const float damagePosition[3]=NULL_VECTOR);
const float damageForce[3]=NULL_VECTOR, const float damagePosition[3]=NULL_VECTOR, int damageCustom=0);
/**
* Forces a client to drop the specified weapon