Update for latest Blade Symphony SDK
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@@ -45,6 +45,8 @@
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#if SOURCE_ENGINE == SE_CSGO
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#include <game/shared/csgo/protobuf/cstrike15_usermessages.pb.h>
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#elif SOURCE_ENGINE == SE_BLADE
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#include <game/shared/berimbau/protobuf/berimbau_usermessages.pb.h>
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#endif
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extern const char *g_RadioNumTable[];
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@@ -174,7 +176,7 @@ void CRadioStyle::OnUserMessage(int msg_id, bf_write *bf, IRecipientFilter *pFil
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{
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int count = pFilter->GetRecipientCount();
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#if SOURCE_ENGINE == SE_CSGO
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#if SOURCE_ENGINE == SE_CSGO || SOURCE_ENGINE == SE_BLADE
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int c = ((CCSUsrMsg_ShowMenu &)msg).display_time();
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#else
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bf_read br(bf->GetBasePointer(), 3);
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@@ -483,7 +485,7 @@ void CRadioMenuPlayer::Radio_Refresh()
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time = menuHoldTime - (unsigned int)(gpGlobals->curtime - menuStartTime);
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}
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#if SOURCE_ENGINE == SE_CSGO
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#if SOURCE_ENGINE == SE_CSGO || SOURCE_ENGINE == SE_BLADE
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// TODO: find what happens past 240 on CS:GO
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CCSUsrMsg_ShowMenu *msg = (CCSUsrMsg_ShowMenu *)g_UserMsgs.StartProtobufMessage(g_ShowMenuId, players, 1, USERMSG_BLOCKHOOKS);
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msg->set_bits_valid_slots(display_keys);
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