Fixed sm_freeze menu exit going to sm_freezebomb menu
Fixed countdown timer on bombs stopping at 2 seconds, now stops at 1 second like it should. --HG-- extra : convert_revision : svn%3A39bc706e-5318-0410-9160-8a85361fbb7c/trunk%401814
This commit is contained in:
parent
24db2b2597
commit
4d594bd4c7
@ -134,7 +134,7 @@ public Action:Timer_FireBomb(Handle:timer, any:client)
|
|||||||
new Float:vec[3];
|
new Float:vec[3];
|
||||||
GetClientEyePosition(client, vec);
|
GetClientEyePosition(client, vec);
|
||||||
|
|
||||||
if (g_FireBombTracker[client] > 1)
|
if (g_FireBombTracker[client] > 0)
|
||||||
{
|
{
|
||||||
new color;
|
new color;
|
||||||
|
|
||||||
|
@ -201,7 +201,7 @@ public Action:Timer_FreezeBomb(Handle:timer, any:client)
|
|||||||
new Float:vec[3];
|
new Float:vec[3];
|
||||||
GetClientEyePosition(client, vec);
|
GetClientEyePosition(client, vec);
|
||||||
|
|
||||||
if (g_FreezeBombTracker[client] > 1)
|
if (g_FreezeBombTracker[client] > 0)
|
||||||
{
|
{
|
||||||
new color;
|
new color;
|
||||||
|
|
||||||
@ -267,9 +267,6 @@ public Action:Timer_FreezeBomb(Handle:timer, any:client)
|
|||||||
continue;
|
continue;
|
||||||
}
|
}
|
||||||
|
|
||||||
//stock TE_SetupBeamPoints(const Float:start[3], const Float:end[3], ModelIndex, HaloIndex, StartFrame, FrameRate, Float:Life,
|
|
||||||
// Float:Width, Float:EndWidth, FadeLength, Float:Amplitude, const Color[4], Speed)
|
|
||||||
|
|
||||||
TE_SetupBeamPoints(vec, pos, g_BeamSprite2, g_HaloSprite, 0, 1, 0.7, 20.0, 50.0, 1, 1.5, blueColor, 10);
|
TE_SetupBeamPoints(vec, pos, g_BeamSprite2, g_HaloSprite, 0, 1, 0.7, 20.0, 50.0, 1, 1.5, blueColor, 10);
|
||||||
TE_SendToAll();
|
TE_SendToAll();
|
||||||
|
|
||||||
@ -384,7 +381,7 @@ public MenuHandler_Freeze(Handle:menu, MenuAction:action, param1, param2)
|
|||||||
/* Re-draw the menu if they're still valid */
|
/* Re-draw the menu if they're still valid */
|
||||||
if (IsClientInGame(param1) && !IsClientInKickQueue(param1))
|
if (IsClientInGame(param1) && !IsClientInKickQueue(param1))
|
||||||
{
|
{
|
||||||
DisplayFreezeBombMenu(param1);
|
DisplayFreezeMenu(param1);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -125,7 +125,7 @@ public Action:Timer_TimeBomb(Handle:timer, any:client)
|
|||||||
new Float:vec[3];
|
new Float:vec[3];
|
||||||
GetClientEyePosition(client, vec);
|
GetClientEyePosition(client, vec);
|
||||||
|
|
||||||
if (g_TimeBombTracker[client] > 1)
|
if (g_TimeBombTracker[client] > 0)
|
||||||
{
|
{
|
||||||
new color;
|
new color;
|
||||||
|
|
||||||
|
Loading…
Reference in New Issue
Block a user