diff --git a/plugins/basefuncommands/fire.sp b/plugins/basefuncommands/fire.sp index 69ffb456..b05c0220 100644 --- a/plugins/basefuncommands/fire.sp +++ b/plugins/basefuncommands/fire.sp @@ -134,7 +134,7 @@ public Action:Timer_FireBomb(Handle:timer, any:client) new Float:vec[3]; GetClientEyePosition(client, vec); - if (g_FireBombTracker[client] > 1) + if (g_FireBombTracker[client] > 0) { new color; diff --git a/plugins/basefuncommands/ice.sp b/plugins/basefuncommands/ice.sp index c9dfc7db..2066d4a6 100644 --- a/plugins/basefuncommands/ice.sp +++ b/plugins/basefuncommands/ice.sp @@ -201,7 +201,7 @@ public Action:Timer_FreezeBomb(Handle:timer, any:client) new Float:vec[3]; GetClientEyePosition(client, vec); - if (g_FreezeBombTracker[client] > 1) + if (g_FreezeBombTracker[client] > 0) { new color; @@ -267,9 +267,6 @@ public Action:Timer_FreezeBomb(Handle:timer, any:client) continue; } -//stock TE_SetupBeamPoints(const Float:start[3], const Float:end[3], ModelIndex, HaloIndex, StartFrame, FrameRate, Float:Life, -// Float:Width, Float:EndWidth, FadeLength, Float:Amplitude, const Color[4], Speed) - TE_SetupBeamPoints(vec, pos, g_BeamSprite2, g_HaloSprite, 0, 1, 0.7, 20.0, 50.0, 1, 1.5, blueColor, 10); TE_SendToAll(); @@ -384,7 +381,7 @@ public MenuHandler_Freeze(Handle:menu, MenuAction:action, param1, param2) /* Re-draw the menu if they're still valid */ if (IsClientInGame(param1) && !IsClientInKickQueue(param1)) { - DisplayFreezeBombMenu(param1); + DisplayFreezeMenu(param1); } } } diff --git a/plugins/basefuncommands/timebomb.sp b/plugins/basefuncommands/timebomb.sp index ac63ea84..b808b4f5 100644 --- a/plugins/basefuncommands/timebomb.sp +++ b/plugins/basefuncommands/timebomb.sp @@ -125,7 +125,7 @@ public Action:Timer_TimeBomb(Handle:timer, any:client) new Float:vec[3]; GetClientEyePosition(client, vec); - if (g_TimeBombTracker[client] > 1) + if (g_TimeBombTracker[client] > 0) { new color;