added amb1403 - CBaseTrace.plane from pRED
--HG-- extra : convert_revision : svn%3A39bc706e-5318-0410-9160-8a85361fbb7c/trunk%401865
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/**
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/**
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* vim: set ts=4 :
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* vim: set ts=4 :
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* =============================================================================
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* =============================================================================
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* SourceMod SDKTools Extension
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* SourceMod SDKTools Extension
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* Copyright (C) 2004-2007 AlliedModders LLC. All rights reserved.
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* Copyright (C) 2004-2007 AlliedModders LLC. All rights reserved.
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* =============================================================================
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* =============================================================================
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*
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*
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* This program is free software; you can redistribute it and/or modify it under
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* This program is free software; you can redistribute it and/or modify it under
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* the terms of the GNU General Public License, version 3.0, as published by the
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* the terms of the GNU General Public License, version 3.0, as published by the
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* Free Software Foundation.
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* Free Software Foundation.
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*
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT
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* This program is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
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* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
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* details.
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* details.
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*
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*
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* You should have received a copy of the GNU General Public License along with
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* You should have received a copy of the GNU General Public License along with
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* this program. If not, see <http://www.gnu.org/licenses/>.
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* this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*
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* As a special exception, AlliedModders LLC gives you permission to link the
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* As a special exception, AlliedModders LLC gives you permission to link the
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* code of this program (as well as its derivative works) to "Half-Life 2," the
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* code of this program (as well as its derivative works) to "Half-Life 2," the
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* "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
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* "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
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* by the Valve Corporation. You must obey the GNU General Public License in
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* by the Valve Corporation. You must obey the GNU General Public License in
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* all respects for all other code used. Additionally, AlliedModders LLC grants
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* all respects for all other code used. Additionally, AlliedModders LLC grants
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* this exception to all derivative works. AlliedModders LLC defines further
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* this exception to all derivative works. AlliedModders LLC defines further
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* exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
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* exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
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* or <http://www.sourcemod.net/license.php>.
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* or <http://www.sourcemod.net/license.php>.
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*
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*
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* Version: $Id$
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* Version: $Id$
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*/
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*/
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#include "extension.h"
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#include "extension.h"
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#include <worldsize.h>
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#include <worldsize.h>
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class CSMTraceFilter : public CTraceFilter
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class CSMTraceFilter : public CTraceFilter
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{
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{
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public:
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public:
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bool ShouldHitEntity(IHandleEntity *pEntity, int contentsMask)
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bool ShouldHitEntity(IHandleEntity *pEntity, int contentsMask)
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{
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{
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cell_t res = 1;
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cell_t res = 1;
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edict_t *pEdict = gameents->BaseEntityToEdict(reinterpret_cast<CBaseEntity *>(pEntity));
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edict_t *pEdict = gameents->BaseEntityToEdict(reinterpret_cast<CBaseEntity *>(pEntity));
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m_pFunc->PushCell(engine->IndexOfEdict(pEdict));
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m_pFunc->PushCell(engine->IndexOfEdict(pEdict));
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m_pFunc->PushCell(contentsMask);
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m_pFunc->PushCell(contentsMask);
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m_pFunc->PushCell(m_Data);
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m_pFunc->PushCell(m_Data);
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m_pFunc->Execute(&res);
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m_pFunc->Execute(&res);
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return (res) ? true : false;
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return (res) ? true : false;
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}
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}
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void SetFunctionPtr(IPluginFunction *pFunc, cell_t data)
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void SetFunctionPtr(IPluginFunction *pFunc, cell_t data)
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{
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{
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m_pFunc = pFunc;
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m_pFunc = pFunc;
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m_Data = data;
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m_Data = data;
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}
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}
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private:
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private:
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IPluginFunction *m_pFunc;
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IPluginFunction *m_pFunc;
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cell_t m_Data;
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cell_t m_Data;
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};
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};
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/* Used for the global trace version */
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/* Used for the global trace version */
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Ray_t g_Ray;
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Ray_t g_Ray;
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trace_t g_Trace;
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trace_t g_Trace;
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Vector g_StartVec;
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Vector g_StartVec;
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Vector g_EndVec;
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Vector g_EndVec;
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QAngle g_DirAngles;
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QAngle g_DirAngles;
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CTraceFilterHitAll g_HitAllFilter;
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CTraceFilterHitAll g_HitAllFilter;
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CSMTraceFilter g_SMTraceFilter;
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CSMTraceFilter g_SMTraceFilter;
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enum
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enum
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{
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{
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RayType_EndPoint,
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RayType_EndPoint,
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RayType_Infinite
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RayType_Infinite
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};
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};
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static cell_t smn_TRTraceRay(IPluginContext *pContext, const cell_t *params)
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static cell_t smn_TRTraceRay(IPluginContext *pContext, const cell_t *params)
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{
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{
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cell_t *startaddr, *endaddr;
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cell_t *startaddr, *endaddr;
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pContext->LocalToPhysAddr(params[1], &startaddr);
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pContext->LocalToPhysAddr(params[1], &startaddr);
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pContext->LocalToPhysAddr(params[2], &endaddr);
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pContext->LocalToPhysAddr(params[2], &endaddr);
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g_StartVec.Init(sp_ctof(startaddr[0]), sp_ctof(startaddr[1]), sp_ctof(startaddr[2]));
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g_StartVec.Init(sp_ctof(startaddr[0]), sp_ctof(startaddr[1]), sp_ctof(startaddr[2]));
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switch (params[4])
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switch (params[4])
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{
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{
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case RayType_EndPoint:
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case RayType_EndPoint:
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{
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{
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g_EndVec.Init(sp_ctof(endaddr[0]), sp_ctof(endaddr[1]), sp_ctof(endaddr[2]));
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g_EndVec.Init(sp_ctof(endaddr[0]), sp_ctof(endaddr[1]), sp_ctof(endaddr[2]));
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break;
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break;
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}
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}
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case RayType_Infinite:
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case RayType_Infinite:
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{
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{
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g_DirAngles.Init(sp_ctof(endaddr[0]), sp_ctof(endaddr[1]), sp_ctof(endaddr[2]));
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g_DirAngles.Init(sp_ctof(endaddr[0]), sp_ctof(endaddr[1]), sp_ctof(endaddr[2]));
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AngleVectors(g_DirAngles, &g_EndVec);
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AngleVectors(g_DirAngles, &g_EndVec);
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/* Make it unitary and get the ending point */
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/* Make it unitary and get the ending point */
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g_EndVec.NormalizeInPlace();
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g_EndVec.NormalizeInPlace();
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g_EndVec = g_StartVec + g_EndVec * MAX_TRACE_LENGTH;
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g_EndVec = g_StartVec + g_EndVec * MAX_TRACE_LENGTH;
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break;
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break;
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}
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}
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}
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}
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g_Ray.Init(g_StartVec, g_EndVec);
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g_Ray.Init(g_StartVec, g_EndVec);
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enginetrace->TraceRay(g_Ray, params[3], &g_HitAllFilter, &g_Trace);
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enginetrace->TraceRay(g_Ray, params[3], &g_HitAllFilter, &g_Trace);
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return 1;
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return 1;
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}
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}
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static cell_t smn_TRTraceRayFilter(IPluginContext *pContext, const cell_t *params)
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static cell_t smn_TRTraceRayFilter(IPluginContext *pContext, const cell_t *params)
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{
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{
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cell_t *startaddr, *endaddr;
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cell_t *startaddr, *endaddr;
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IPluginFunction *pFunc;
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IPluginFunction *pFunc;
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cell_t data;
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cell_t data;
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pFunc = pContext->GetFunctionById(params[5]);
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pFunc = pContext->GetFunctionById(params[5]);
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if (!pFunc)
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if (!pFunc)
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{
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{
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return pContext->ThrowNativeError("Invalid function id (%X)", params[5]);
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return pContext->ThrowNativeError("Invalid function id (%X)", params[5]);
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}
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}
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if (params[0] >= 6)
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if (params[0] >= 6)
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{
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{
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data = params[6];
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data = params[6];
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}
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}
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else
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else
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{
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{
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data = 0;
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data = 0;
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}
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}
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g_SMTraceFilter.SetFunctionPtr(pFunc, data);
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g_SMTraceFilter.SetFunctionPtr(pFunc, data);
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pContext->LocalToPhysAddr(params[1], &startaddr);
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pContext->LocalToPhysAddr(params[1], &startaddr);
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pContext->LocalToPhysAddr(params[2], &endaddr);
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pContext->LocalToPhysAddr(params[2], &endaddr);
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g_StartVec.Init(sp_ctof(startaddr[0]), sp_ctof(startaddr[1]), sp_ctof(startaddr[2]));
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g_StartVec.Init(sp_ctof(startaddr[0]), sp_ctof(startaddr[1]), sp_ctof(startaddr[2]));
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switch (params[4])
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switch (params[4])
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{
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{
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case RayType_EndPoint:
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case RayType_EndPoint:
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{
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{
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g_EndVec.Init(sp_ctof(endaddr[0]), sp_ctof(endaddr[1]), sp_ctof(endaddr[2]));
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g_EndVec.Init(sp_ctof(endaddr[0]), sp_ctof(endaddr[1]), sp_ctof(endaddr[2]));
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break;
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break;
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}
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}
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case RayType_Infinite:
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case RayType_Infinite:
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{
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{
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g_DirAngles.Init(sp_ctof(endaddr[0]), sp_ctof(endaddr[1]), sp_ctof(endaddr[2]));
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g_DirAngles.Init(sp_ctof(endaddr[0]), sp_ctof(endaddr[1]), sp_ctof(endaddr[2]));
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AngleVectors(g_DirAngles, &g_EndVec);
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AngleVectors(g_DirAngles, &g_EndVec);
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/* Make it unitary and get the ending point */
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/* Make it unitary and get the ending point */
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g_EndVec.NormalizeInPlace();
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g_EndVec.NormalizeInPlace();
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g_EndVec = g_StartVec + g_EndVec * MAX_TRACE_LENGTH;
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g_EndVec = g_StartVec + g_EndVec * MAX_TRACE_LENGTH;
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break;
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break;
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}
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}
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}
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}
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g_Ray.Init(g_StartVec, g_EndVec);
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g_Ray.Init(g_StartVec, g_EndVec);
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enginetrace->TraceRay(g_Ray, params[3], &g_SMTraceFilter, &g_Trace);
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enginetrace->TraceRay(g_Ray, params[3], &g_SMTraceFilter, &g_Trace);
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return 1;
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return 1;
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}
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}
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static cell_t smn_TRTraceRayEx(IPluginContext *pContext, const cell_t *params)
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static cell_t smn_TRTraceRayEx(IPluginContext *pContext, const cell_t *params)
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{
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{
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cell_t *startaddr, *endaddr;
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cell_t *startaddr, *endaddr;
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pContext->LocalToPhysAddr(params[1], &startaddr);
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pContext->LocalToPhysAddr(params[1], &startaddr);
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pContext->LocalToPhysAddr(params[2], &endaddr);
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pContext->LocalToPhysAddr(params[2], &endaddr);
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Vector StartVec, EndVec;
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Vector StartVec, EndVec;
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Ray_t ray;
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Ray_t ray;
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StartVec.Init(sp_ctof(startaddr[0]), sp_ctof(startaddr[1]), sp_ctof(startaddr[2]));
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StartVec.Init(sp_ctof(startaddr[0]), sp_ctof(startaddr[1]), sp_ctof(startaddr[2]));
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switch (params[4])
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switch (params[4])
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{
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{
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case RayType_EndPoint:
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case RayType_EndPoint:
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{
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{
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EndVec.Init(sp_ctof(endaddr[0]), sp_ctof(endaddr[1]), sp_ctof(endaddr[2]));
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EndVec.Init(sp_ctof(endaddr[0]), sp_ctof(endaddr[1]), sp_ctof(endaddr[2]));
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break;
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break;
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}
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}
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case RayType_Infinite:
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case RayType_Infinite:
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{
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{
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QAngle DirAngles;
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QAngle DirAngles;
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DirAngles.Init(sp_ctof(endaddr[0]), sp_ctof(endaddr[1]), sp_ctof(endaddr[2]));
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DirAngles.Init(sp_ctof(endaddr[0]), sp_ctof(endaddr[1]), sp_ctof(endaddr[2]));
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AngleVectors(DirAngles, &EndVec);
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AngleVectors(DirAngles, &EndVec);
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/* Make it unitary and get the ending point */
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/* Make it unitary and get the ending point */
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EndVec.NormalizeInPlace();
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EndVec.NormalizeInPlace();
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EndVec = StartVec + EndVec * MAX_TRACE_LENGTH;
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EndVec = StartVec + EndVec * MAX_TRACE_LENGTH;
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break;
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break;
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}
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}
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}
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}
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trace_t *tr = new trace_t;
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trace_t *tr = new trace_t;
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ray.Init(StartVec, EndVec);
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ray.Init(StartVec, EndVec);
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enginetrace->TraceRay(ray, params[3], &g_HitAllFilter, tr);
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enginetrace->TraceRay(ray, params[3], &g_HitAllFilter, tr);
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HandleError herr;
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HandleError herr;
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Handle_t hndl;
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Handle_t hndl;
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if (!(hndl=handlesys->CreateHandle(g_TraceHandle, tr, pContext->GetIdentity(), myself->GetIdentity(), &herr)))
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if (!(hndl=handlesys->CreateHandle(g_TraceHandle, tr, pContext->GetIdentity(), myself->GetIdentity(), &herr)))
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{
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{
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delete tr;
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delete tr;
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return pContext->ThrowNativeError("Unable to create a new trace handle (error %d)", herr);
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return pContext->ThrowNativeError("Unable to create a new trace handle (error %d)", herr);
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}
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}
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return hndl;
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return hndl;
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}
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}
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static cell_t smn_TRTraceRayFilterEx(IPluginContext *pContext, const cell_t *params)
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static cell_t smn_TRTraceRayFilterEx(IPluginContext *pContext, const cell_t *params)
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{
|
{
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IPluginFunction *pFunc;
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IPluginFunction *pFunc;
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cell_t *startaddr, *endaddr;
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cell_t *startaddr, *endaddr;
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cell_t data;
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cell_t data;
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|
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pFunc = pContext->GetFunctionById(params[5]);
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pFunc = pContext->GetFunctionById(params[5]);
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if (!pFunc)
|
if (!pFunc)
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{
|
{
|
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return pContext->ThrowNativeError("Invalid function id (%X)", params[5]);
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return pContext->ThrowNativeError("Invalid function id (%X)", params[5]);
|
||||||
}
|
}
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pContext->LocalToPhysAddr(params[1], &startaddr);
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pContext->LocalToPhysAddr(params[1], &startaddr);
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pContext->LocalToPhysAddr(params[2], &endaddr);
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pContext->LocalToPhysAddr(params[2], &endaddr);
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|
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Vector StartVec, EndVec;
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Vector StartVec, EndVec;
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CSMTraceFilter smfilter;
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CSMTraceFilter smfilter;
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Ray_t ray;
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Ray_t ray;
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|
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if (params[0] >= 6)
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if (params[0] >= 6)
|
||||||
{
|
{
|
||||||
data = params[6];
|
data = params[6];
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||||||
}
|
}
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else
|
else
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||||||
{
|
{
|
||||||
data = 0;
|
data = 0;
|
||||||
}
|
}
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|
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||||||
smfilter.SetFunctionPtr(pFunc, data);
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smfilter.SetFunctionPtr(pFunc, data);
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StartVec.Init(sp_ctof(startaddr[0]), sp_ctof(startaddr[1]), sp_ctof(startaddr[2]));
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StartVec.Init(sp_ctof(startaddr[0]), sp_ctof(startaddr[1]), sp_ctof(startaddr[2]));
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||||||
|
|
||||||
switch (params[4])
|
switch (params[4])
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||||||
{
|
{
|
||||||
case RayType_EndPoint:
|
case RayType_EndPoint:
|
||||||
{
|
{
|
||||||
EndVec.Init(sp_ctof(endaddr[0]), sp_ctof(endaddr[1]), sp_ctof(endaddr[2]));
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EndVec.Init(sp_ctof(endaddr[0]), sp_ctof(endaddr[1]), sp_ctof(endaddr[2]));
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||||||
break;
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break;
|
||||||
}
|
}
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||||||
case RayType_Infinite:
|
case RayType_Infinite:
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||||||
{
|
{
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||||||
QAngle DirAngles;
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QAngle DirAngles;
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DirAngles.Init(sp_ctof(endaddr[0]), sp_ctof(endaddr[1]), sp_ctof(endaddr[2]));
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DirAngles.Init(sp_ctof(endaddr[0]), sp_ctof(endaddr[1]), sp_ctof(endaddr[2]));
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AngleVectors(DirAngles, &EndVec);
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AngleVectors(DirAngles, &EndVec);
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|
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/* Make it unitary and get the ending point */
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/* Make it unitary and get the ending point */
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||||||
EndVec.NormalizeInPlace();
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EndVec.NormalizeInPlace();
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||||||
EndVec = StartVec + EndVec * MAX_TRACE_LENGTH;
|
EndVec = StartVec + EndVec * MAX_TRACE_LENGTH;
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
}
|
}
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||||||
|
|
||||||
trace_t *tr = new trace_t;
|
trace_t *tr = new trace_t;
|
||||||
ray.Init(StartVec, EndVec);
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ray.Init(StartVec, EndVec);
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enginetrace->TraceRay(ray, params[3], &smfilter, tr);
|
enginetrace->TraceRay(ray, params[3], &smfilter, tr);
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||||||
|
|
||||||
HandleError herr;
|
HandleError herr;
|
||||||
Handle_t hndl;
|
Handle_t hndl;
|
||||||
if (!(hndl=handlesys->CreateHandle(g_TraceHandle, tr, pContext->GetIdentity(), myself->GetIdentity(), &herr)))
|
if (!(hndl=handlesys->CreateHandle(g_TraceHandle, tr, pContext->GetIdentity(), myself->GetIdentity(), &herr)))
|
||||||
{
|
{
|
||||||
delete tr;
|
delete tr;
|
||||||
return pContext->ThrowNativeError("Unable to create a new trace handle (error %d)", herr);
|
return pContext->ThrowNativeError("Unable to create a new trace handle (error %d)", herr);
|
||||||
}
|
}
|
||||||
|
|
||||||
return hndl;
|
return hndl;
|
||||||
}
|
}
|
||||||
|
|
||||||
static cell_t smn_TRGetFraction(IPluginContext *pContext, const cell_t *params)
|
static cell_t smn_TRGetFraction(IPluginContext *pContext, const cell_t *params)
|
||||||
{
|
{
|
||||||
trace_t *tr;
|
trace_t *tr;
|
||||||
HandleError err;
|
HandleError err;
|
||||||
HandleSecurity sec(pContext->GetIdentity(), myself->GetIdentity());
|
HandleSecurity sec(pContext->GetIdentity(), myself->GetIdentity());
|
||||||
|
|
||||||
if (params[1] == BAD_HANDLE)
|
if (params[1] == BAD_HANDLE)
|
||||||
{
|
{
|
||||||
tr = &g_Trace;
|
tr = &g_Trace;
|
||||||
} else if ((err = handlesys->ReadHandle(params[1], g_TraceHandle, &sec, (void **)&tr)) != HandleError_None) {
|
} else if ((err = handlesys->ReadHandle(params[1], g_TraceHandle, &sec, (void **)&tr)) != HandleError_None) {
|
||||||
return pContext->ThrowNativeError("Invalid Handle %x (error %d)", params[1], err);
|
return pContext->ThrowNativeError("Invalid Handle %x (error %d)", params[1], err);
|
||||||
}
|
}
|
||||||
|
|
||||||
return sp_ftoc(tr->fraction);
|
return sp_ftoc(tr->fraction);
|
||||||
}
|
}
|
||||||
|
|
||||||
static cell_t smn_TRGetEndPosition(IPluginContext *pContext, const cell_t *params)
|
static cell_t smn_TRGetPlaneNormal(IPluginContext *pContext, const cell_t *params)
|
||||||
{
|
{
|
||||||
trace_t *tr;
|
trace_t *tr;
|
||||||
HandleError err;
|
HandleError err;
|
||||||
HandleSecurity sec(pContext->GetIdentity(), myself->GetIdentity());
|
HandleSecurity sec(pContext->GetIdentity(), myself->GetIdentity());
|
||||||
|
|
||||||
if (params[2] == BAD_HANDLE)
|
if (params[1] == BAD_HANDLE)
|
||||||
{
|
{
|
||||||
tr = &g_Trace;
|
tr = &g_Trace;
|
||||||
} else if ((err = handlesys->ReadHandle(params[2], g_TraceHandle, &sec, (void **)&tr)) != HandleError_None) {
|
} else if ((err = handlesys->ReadHandle(params[1], g_TraceHandle, &sec, (void **)&tr)) != HandleError_None) {
|
||||||
return pContext->ThrowNativeError("Invalid Handle %x (error %d)", params[2], err);
|
return pContext->ThrowNativeError("Invalid Handle %x (error %d)", params[1], err);
|
||||||
}
|
}
|
||||||
|
|
||||||
cell_t *addr;
|
Vector *normal = &tr->plane.normal;
|
||||||
pContext->LocalToPhysAddr(params[1], &addr);
|
|
||||||
|
cell_t *r;
|
||||||
addr[0] = sp_ftoc(tr->endpos.x);
|
pContext->LocalToPhysAddr(params[2], &r);
|
||||||
addr[1] = sp_ftoc(tr->endpos.y);
|
r[0] = sp_ftoc(normal->x);
|
||||||
addr[2] = sp_ftoc(tr->endpos.z);
|
r[1] = sp_ftoc(normal->y);
|
||||||
|
r[2] = sp_ftoc(normal->z);
|
||||||
return 1;
|
|
||||||
}
|
return 1;
|
||||||
|
}
|
||||||
static cell_t smn_TRDidHit(IPluginContext *pContext, const cell_t *params)
|
|
||||||
{
|
|
||||||
trace_t *tr;
|
static cell_t smn_TRGetEndPosition(IPluginContext *pContext, const cell_t *params)
|
||||||
HandleError err;
|
{
|
||||||
HandleSecurity sec(pContext->GetIdentity(), myself->GetIdentity());
|
trace_t *tr;
|
||||||
|
HandleError err;
|
||||||
if (params[1] == BAD_HANDLE)
|
HandleSecurity sec(pContext->GetIdentity(), myself->GetIdentity());
|
||||||
{
|
|
||||||
tr = &g_Trace;
|
if (params[2] == BAD_HANDLE)
|
||||||
} else if ((err = handlesys->ReadHandle(params[1], g_TraceHandle, &sec, (void **)&tr)) != HandleError_None) {
|
{
|
||||||
return pContext->ThrowNativeError("Invalid Handle %x (error %d)", params[1], err);
|
tr = &g_Trace;
|
||||||
}
|
} else if ((err = handlesys->ReadHandle(params[2], g_TraceHandle, &sec, (void **)&tr)) != HandleError_None) {
|
||||||
|
return pContext->ThrowNativeError("Invalid Handle %x (error %d)", params[2], err);
|
||||||
return tr->DidHit() ? 1 : 0;
|
}
|
||||||
}
|
|
||||||
|
cell_t *addr;
|
||||||
static cell_t smn_TRGetHitGroup(IPluginContext *pContext, const cell_t *params)
|
pContext->LocalToPhysAddr(params[1], &addr);
|
||||||
{
|
|
||||||
trace_t *tr;
|
addr[0] = sp_ftoc(tr->endpos.x);
|
||||||
HandleError err;
|
addr[1] = sp_ftoc(tr->endpos.y);
|
||||||
HandleSecurity sec(pContext->GetIdentity(), myself->GetIdentity());
|
addr[2] = sp_ftoc(tr->endpos.z);
|
||||||
|
|
||||||
if (params[1] == BAD_HANDLE)
|
return 1;
|
||||||
{
|
}
|
||||||
tr = &g_Trace;
|
|
||||||
} else if ((err = handlesys->ReadHandle(params[1], g_TraceHandle, &sec, (void **)&tr)) != HandleError_None) {
|
static cell_t smn_TRDidHit(IPluginContext *pContext, const cell_t *params)
|
||||||
return pContext->ThrowNativeError("Invalid Handle %x (error %d)", params[1], err);
|
{
|
||||||
}
|
trace_t *tr;
|
||||||
|
HandleError err;
|
||||||
return tr->hitgroup;
|
HandleSecurity sec(pContext->GetIdentity(), myself->GetIdentity());
|
||||||
}
|
|
||||||
|
if (params[1] == BAD_HANDLE)
|
||||||
static cell_t smn_TRGetEntityIndex(IPluginContext *pContext, const cell_t *params)
|
{
|
||||||
{
|
tr = &g_Trace;
|
||||||
trace_t *tr;
|
} else if ((err = handlesys->ReadHandle(params[1], g_TraceHandle, &sec, (void **)&tr)) != HandleError_None) {
|
||||||
HandleError err;
|
return pContext->ThrowNativeError("Invalid Handle %x (error %d)", params[1], err);
|
||||||
HandleSecurity sec(pContext->GetIdentity(), myself->GetIdentity());
|
}
|
||||||
|
|
||||||
if (params[1] == BAD_HANDLE)
|
return tr->DidHit() ? 1 : 0;
|
||||||
{
|
}
|
||||||
tr = &g_Trace;
|
|
||||||
} else if ((err = handlesys->ReadHandle(params[1], g_TraceHandle, &sec, (void **)&tr)) != HandleError_None) {
|
static cell_t smn_TRGetHitGroup(IPluginContext *pContext, const cell_t *params)
|
||||||
return pContext->ThrowNativeError("Invalid Handle %x (error %d)", params[1], err);
|
{
|
||||||
}
|
trace_t *tr;
|
||||||
|
HandleError err;
|
||||||
edict_t *pEdict = gameents->BaseEntityToEdict(tr->m_pEnt);
|
HandleSecurity sec(pContext->GetIdentity(), myself->GetIdentity());
|
||||||
return engine->IndexOfEdict(pEdict);
|
|
||||||
}
|
if (params[1] == BAD_HANDLE)
|
||||||
|
{
|
||||||
static cell_t smn_TRGetPointContents(IPluginContext *pContext, const cell_t *params)
|
tr = &g_Trace;
|
||||||
{
|
} else if ((err = handlesys->ReadHandle(params[1], g_TraceHandle, &sec, (void **)&tr)) != HandleError_None) {
|
||||||
cell_t *vec, *ent;
|
return pContext->ThrowNativeError("Invalid Handle %x (error %d)", params[1], err);
|
||||||
IHandleEntity *hentity;
|
}
|
||||||
Vector pos;
|
|
||||||
int mask;
|
return tr->hitgroup;
|
||||||
|
}
|
||||||
pContext->LocalToPhysAddr(params[1], &vec);
|
|
||||||
pContext->LocalToPhysAddr(params[2], &ent);
|
static cell_t smn_TRGetEntityIndex(IPluginContext *pContext, const cell_t *params)
|
||||||
|
{
|
||||||
pos.x = sp_ctof(vec[0]);
|
trace_t *tr;
|
||||||
pos.y = sp_ctof(vec[1]);
|
HandleError err;
|
||||||
pos.z = sp_ctof(vec[2]);
|
HandleSecurity sec(pContext->GetIdentity(), myself->GetIdentity());
|
||||||
|
|
||||||
if (*ent == -1)
|
if (params[1] == BAD_HANDLE)
|
||||||
{
|
{
|
||||||
mask = enginetrace->GetPointContents(pos);
|
tr = &g_Trace;
|
||||||
} else {
|
} else if ((err = handlesys->ReadHandle(params[1], g_TraceHandle, &sec, (void **)&tr)) != HandleError_None) {
|
||||||
mask = enginetrace->GetPointContents(pos, &hentity);
|
return pContext->ThrowNativeError("Invalid Handle %x (error %d)", params[1], err);
|
||||||
edict_t *pEdict = gameents->BaseEntityToEdict(reinterpret_cast<CBaseEntity *>(hentity));
|
}
|
||||||
*ent = engine->IndexOfEdict(pEdict);
|
|
||||||
}
|
edict_t *pEdict = gameents->BaseEntityToEdict(tr->m_pEnt);
|
||||||
|
return engine->IndexOfEdict(pEdict);
|
||||||
return mask;
|
}
|
||||||
}
|
|
||||||
|
static cell_t smn_TRGetPointContents(IPluginContext *pContext, const cell_t *params)
|
||||||
static cell_t smn_TRGetPointContentsEnt(IPluginContext *pContext, const cell_t *params)
|
{
|
||||||
{
|
cell_t *vec, *ent;
|
||||||
edict_t *pEdict = engine->PEntityOfEntIndex(params[1]);
|
IHandleEntity *hentity;
|
||||||
if (!pEdict || pEdict->IsFree())
|
Vector pos;
|
||||||
{
|
int mask;
|
||||||
return pContext->ThrowNativeError("Entity %d is invalid", params[1]);
|
|
||||||
}
|
pContext->LocalToPhysAddr(params[1], &vec);
|
||||||
|
pContext->LocalToPhysAddr(params[2], &ent);
|
||||||
cell_t *addr;
|
|
||||||
Vector pos;
|
pos.x = sp_ctof(vec[0]);
|
||||||
|
pos.y = sp_ctof(vec[1]);
|
||||||
pContext->LocalToPhysAddr(params[2], &addr);
|
pos.z = sp_ctof(vec[2]);
|
||||||
|
|
||||||
pos.x = sp_ctof(addr[0]);
|
if (*ent == -1)
|
||||||
pos.y = sp_ctof(addr[1]);
|
{
|
||||||
pos.z = sp_ctof(addr[2]);
|
mask = enginetrace->GetPointContents(pos);
|
||||||
|
} else {
|
||||||
return enginetrace->GetPointContents_Collideable(pEdict->GetCollideable(), pos);
|
mask = enginetrace->GetPointContents(pos, &hentity);
|
||||||
}
|
edict_t *pEdict = gameents->BaseEntityToEdict(reinterpret_cast<CBaseEntity *>(hentity));
|
||||||
|
*ent = engine->IndexOfEdict(pEdict);
|
||||||
sp_nativeinfo_t g_TRNatives[] =
|
}
|
||||||
{
|
|
||||||
{"TR_TraceRay", smn_TRTraceRay},
|
return mask;
|
||||||
{"TR_TraceRayEx", smn_TRTraceRayEx},
|
}
|
||||||
{"TR_GetFraction", smn_TRGetFraction},
|
|
||||||
{"TR_GetEndPosition", smn_TRGetEndPosition},
|
static cell_t smn_TRGetPointContentsEnt(IPluginContext *pContext, const cell_t *params)
|
||||||
{"TR_GetEntityIndex", smn_TRGetEntityIndex},
|
{
|
||||||
{"TR_DidHit", smn_TRDidHit},
|
edict_t *pEdict = engine->PEntityOfEntIndex(params[1]);
|
||||||
{"TR_GetHitGroup", smn_TRGetHitGroup},
|
if (!pEdict || pEdict->IsFree())
|
||||||
{"TR_GetPointContents", smn_TRGetPointContents},
|
{
|
||||||
{"TR_GetPointContentsEnt", smn_TRGetPointContentsEnt},
|
return pContext->ThrowNativeError("Entity %d is invalid", params[1]);
|
||||||
{"TR_TraceRayFilter", smn_TRTraceRayFilter},
|
}
|
||||||
{"TR_TraceRayFilterEx", smn_TRTraceRayFilterEx},
|
|
||||||
{NULL, NULL}
|
cell_t *addr;
|
||||||
};
|
Vector pos;
|
||||||
|
|
||||||
|
pContext->LocalToPhysAddr(params[2], &addr);
|
||||||
|
|
||||||
|
pos.x = sp_ctof(addr[0]);
|
||||||
|
pos.y = sp_ctof(addr[1]);
|
||||||
|
pos.z = sp_ctof(addr[2]);
|
||||||
|
|
||||||
|
return enginetrace->GetPointContents_Collideable(pEdict->GetCollideable(), pos);
|
||||||
|
}
|
||||||
|
|
||||||
|
sp_nativeinfo_t g_TRNatives[] =
|
||||||
|
{
|
||||||
|
{"TR_TraceRay", smn_TRTraceRay},
|
||||||
|
{"TR_TraceRayEx", smn_TRTraceRayEx},
|
||||||
|
{"TR_GetFraction", smn_TRGetFraction},
|
||||||
|
{"TR_GetEndPosition", smn_TRGetEndPosition},
|
||||||
|
{"TR_GetEntityIndex", smn_TRGetEntityIndex},
|
||||||
|
{"TR_DidHit", smn_TRDidHit},
|
||||||
|
{"TR_GetHitGroup", smn_TRGetHitGroup},
|
||||||
|
{"TR_GetPointContents", smn_TRGetPointContents},
|
||||||
|
{"TR_GetPointContentsEnt", smn_TRGetPointContentsEnt},
|
||||||
|
{"TR_TraceRayFilter", smn_TRTraceRayFilter},
|
||||||
|
{"TR_TraceRayFilterEx", smn_TRTraceRayFilterEx},
|
||||||
|
{"TR_GetPlaneNormal", smn_TRGetPlaneNormal},
|
||||||
|
{NULL, NULL}
|
||||||
|
};
|
||||||
|
@ -1,261 +1,271 @@
|
|||||||
/**
|
/**
|
||||||
* vim: set ts=4 :
|
* vim: set ts=4 :
|
||||||
* =============================================================================
|
* =============================================================================
|
||||||
* SourceMod (C)2004-2007 AlliedModders LLC. All rights reserved.
|
* SourceMod (C)2004-2007 AlliedModders LLC. All rights reserved.
|
||||||
* =============================================================================
|
* =============================================================================
|
||||||
*
|
*
|
||||||
* This file is part of the SourceMod/SourcePawn SDK.
|
* This file is part of the SourceMod/SourcePawn SDK.
|
||||||
*
|
*
|
||||||
* This program is free software; you can redistribute it and/or modify it under
|
* This program is free software; you can redistribute it and/or modify it under
|
||||||
* the terms of the GNU General Public License, version 3.0, as published by the
|
* the terms of the GNU General Public License, version 3.0, as published by the
|
||||||
* Free Software Foundation.
|
* Free Software Foundation.
|
||||||
*
|
*
|
||||||
* This program is distributed in the hope that it will be useful, but WITHOUT
|
* This program is distributed in the hope that it will be useful, but WITHOUT
|
||||||
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
|
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
|
||||||
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
|
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
|
||||||
* details.
|
* details.
|
||||||
*
|
*
|
||||||
* You should have received a copy of the GNU General Public License along with
|
* You should have received a copy of the GNU General Public License along with
|
||||||
* this program. If not, see <http://www.gnu.org/licenses/>.
|
* this program. If not, see <http://www.gnu.org/licenses/>.
|
||||||
*
|
*
|
||||||
* As a special exception, AlliedModders LLC gives you permission to link the
|
* As a special exception, AlliedModders LLC gives you permission to link the
|
||||||
* code of this program (as well as its derivative works) to "Half-Life 2," the
|
* code of this program (as well as its derivative works) to "Half-Life 2," the
|
||||||
* "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
|
* "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
|
||||||
* by the Valve Corporation. You must obey the GNU General Public License in
|
* by the Valve Corporation. You must obey the GNU General Public License in
|
||||||
* all respects for all other code used. Additionally, AlliedModders LLC grants
|
* all respects for all other code used. Additionally, AlliedModders LLC grants
|
||||||
* this exception to all derivative works. AlliedModders LLC defines further
|
* this exception to all derivative works. AlliedModders LLC defines further
|
||||||
* exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
|
* exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
|
||||||
* or <http://www.sourcemod.net/license.php>.
|
* or <http://www.sourcemod.net/license.php>.
|
||||||
*
|
*
|
||||||
* Version: $Id$
|
* Version: $Id$
|
||||||
*/
|
*/
|
||||||
|
|
||||||
#if defined _sdktools_trace_included
|
#if defined _sdktools_trace_included
|
||||||
#endinput
|
#endinput
|
||||||
#endif
|
#endif
|
||||||
#define _sdktools_trace_included
|
#define _sdktools_trace_included
|
||||||
|
|
||||||
#define CONTENTS_EMPTY 0 /**< No contents. */
|
#define CONTENTS_EMPTY 0 /**< No contents. */
|
||||||
#define CONTENTS_SOLID 0x1 /**< an eye is never valid in a solid . */
|
#define CONTENTS_SOLID 0x1 /**< an eye is never valid in a solid . */
|
||||||
#define CONTENTS_WINDOW 0x2 /**< translucent, but not watery (glass). */
|
#define CONTENTS_WINDOW 0x2 /**< translucent, but not watery (glass). */
|
||||||
#define CONTENTS_AUX 0x4
|
#define CONTENTS_AUX 0x4
|
||||||
#define CONTENTS_GRATE 0x8 /**< alpha-tested "grate" textures. Bullets/sight pass through, but solids don't. */
|
#define CONTENTS_GRATE 0x8 /**< alpha-tested "grate" textures. Bullets/sight pass through, but solids don't. */
|
||||||
#define CONTENTS_SLIME 0x10
|
#define CONTENTS_SLIME 0x10
|
||||||
#define CONTENTS_WATER 0x20
|
#define CONTENTS_WATER 0x20
|
||||||
#define CONTENTS_MIST 0x40
|
#define CONTENTS_MIST 0x40
|
||||||
#define CONTENTS_OPAQUE 0x80 /**< things that cannot be seen through (may be non-solid though). */
|
#define CONTENTS_OPAQUE 0x80 /**< things that cannot be seen through (may be non-solid though). */
|
||||||
#define LAST_VISIBLE_CONTENTS 0x80
|
#define LAST_VISIBLE_CONTENTS 0x80
|
||||||
#define ALL_VISIBLE_CONTENTS (LAST_VISIBLE_CONTENTS | (LAST_VISIBLE_CONTENTS-1))
|
#define ALL_VISIBLE_CONTENTS (LAST_VISIBLE_CONTENTS | (LAST_VISIBLE_CONTENTS-1))
|
||||||
#define CONTENTS_TESTFOGVOLUME 0x100
|
#define CONTENTS_TESTFOGVOLUME 0x100
|
||||||
#define CONTENTS_UNUSED5 0x200
|
#define CONTENTS_UNUSED5 0x200
|
||||||
#define CONTENTS_UNUSED6 0x4000
|
#define CONTENTS_UNUSED6 0x4000
|
||||||
#define CONTENTS_TEAM1 0x800 /**< per team contents used to differentiate collisions. */
|
#define CONTENTS_TEAM1 0x800 /**< per team contents used to differentiate collisions. */
|
||||||
#define CONTENTS_TEAM2 0x1000 /**< between players and objects on different teams. */
|
#define CONTENTS_TEAM2 0x1000 /**< between players and objects on different teams. */
|
||||||
#define CONTENTS_IGNORE_NODRAW_OPAQUE 0x2000 /**< ignore CONTENTS_OPAQUE on surfaces that have SURF_NODRAW. */
|
#define CONTENTS_IGNORE_NODRAW_OPAQUE 0x2000 /**< ignore CONTENTS_OPAQUE on surfaces that have SURF_NODRAW. */
|
||||||
#define CONTENTS_MOVEABLE 0x4000 /**< hits entities which are MOVETYPE_PUSH (doors, plats, etc) */
|
#define CONTENTS_MOVEABLE 0x4000 /**< hits entities which are MOVETYPE_PUSH (doors, plats, etc) */
|
||||||
#define CONTENTS_AREAPORTAL 0x8000 /**< remaining contents are non-visible, and don't eat brushes. */
|
#define CONTENTS_AREAPORTAL 0x8000 /**< remaining contents are non-visible, and don't eat brushes. */
|
||||||
#define CONTENTS_PLAYERCLIP 0x10000
|
#define CONTENTS_PLAYERCLIP 0x10000
|
||||||
#define CONTENTS_MONSTERCLIP 0x20000
|
#define CONTENTS_MONSTERCLIP 0x20000
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* @section currents can be added to any other contents, and may be mixed
|
* @section currents can be added to any other contents, and may be mixed
|
||||||
*/
|
*/
|
||||||
#define CONTENTS_CURRENT_0 0x40000
|
#define CONTENTS_CURRENT_0 0x40000
|
||||||
#define CONTENTS_CURRENT_90 0x80000
|
#define CONTENTS_CURRENT_90 0x80000
|
||||||
#define CONTENTS_CURRENT_180 0x100000
|
#define CONTENTS_CURRENT_180 0x100000
|
||||||
#define CONTENTS_CURRENT_270 0x200000
|
#define CONTENTS_CURRENT_270 0x200000
|
||||||
#define CONTENTS_CURRENT_UP 0x400000
|
#define CONTENTS_CURRENT_UP 0x400000
|
||||||
#define CONTENTS_CURRENT_DOWN 0x800000
|
#define CONTENTS_CURRENT_DOWN 0x800000
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* @endsection
|
* @endsection
|
||||||
*/
|
*/
|
||||||
|
|
||||||
#define CONTENTS_ORIGIN 0x1000000 /**< removed before bsping an entity. */
|
#define CONTENTS_ORIGIN 0x1000000 /**< removed before bsping an entity. */
|
||||||
#define CONTENTS_MONSTER 0x2000000 /**< should never be on a brush, only in game. */
|
#define CONTENTS_MONSTER 0x2000000 /**< should never be on a brush, only in game. */
|
||||||
#define CONTENTS_DEBRIS 0x4000000
|
#define CONTENTS_DEBRIS 0x4000000
|
||||||
#define CONTENTS_DETAIL 0x8000000 /**< brushes to be added after vis leafs. */
|
#define CONTENTS_DETAIL 0x8000000 /**< brushes to be added after vis leafs. */
|
||||||
#define CONTENTS_TRANSLUCENT 0x10000000 /**< auto set if any surface has trans. */
|
#define CONTENTS_TRANSLUCENT 0x10000000 /**< auto set if any surface has trans. */
|
||||||
#define CONTENTS_LADDER 0x20000000
|
#define CONTENTS_LADDER 0x20000000
|
||||||
#define CONTENTS_HITBOX 0x40000000 /**< use accurate hitboxes on trace. */
|
#define CONTENTS_HITBOX 0x40000000 /**< use accurate hitboxes on trace. */
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* @section Trace masks.
|
* @section Trace masks.
|
||||||
*/
|
*/
|
||||||
#define MASK_ALL (0xFFFFFFFF)
|
#define MASK_ALL (0xFFFFFFFF)
|
||||||
#define MASK_SOLID (CONTENTS_SOLID|CONTENTS_MOVEABLE|CONTENTS_WINDOW|CONTENTS_MONSTER|CONTENTS_GRATE) /**< everything that is normally solid */
|
#define MASK_SOLID (CONTENTS_SOLID|CONTENTS_MOVEABLE|CONTENTS_WINDOW|CONTENTS_MONSTER|CONTENTS_GRATE) /**< everything that is normally solid */
|
||||||
#define MASK_PLAYERSOLID (CONTENTS_SOLID|CONTENTS_MOVEABLE|CONTENTS_PLAYERCLIP|CONTENTS_WINDOW|CONTENTS_MONSTER|CONTENTS_GRATE) /**< everything that blocks player movement */
|
#define MASK_PLAYERSOLID (CONTENTS_SOLID|CONTENTS_MOVEABLE|CONTENTS_PLAYERCLIP|CONTENTS_WINDOW|CONTENTS_MONSTER|CONTENTS_GRATE) /**< everything that blocks player movement */
|
||||||
#define MASK_NPCSOLID (CONTENTS_SOLID|CONTENTS_MOVEABLE|CONTENTS_MONSTERCLIP|CONTENTS_WINDOW|CONTENTS_MONSTER|CONTENTS_GRATE) /**< blocks npc movement */
|
#define MASK_NPCSOLID (CONTENTS_SOLID|CONTENTS_MOVEABLE|CONTENTS_MONSTERCLIP|CONTENTS_WINDOW|CONTENTS_MONSTER|CONTENTS_GRATE) /**< blocks npc movement */
|
||||||
#define MASK_WATER (CONTENTS_WATER|CONTENTS_MOVEABLE|CONTENTS_SLIME) /**< water physics in these contents */
|
#define MASK_WATER (CONTENTS_WATER|CONTENTS_MOVEABLE|CONTENTS_SLIME) /**< water physics in these contents */
|
||||||
#define MASK_OPAQUE (CONTENTS_SOLID|CONTENTS_MOVEABLE|CONTENTS_OPAQUE) /**< everything that blocks line of sight for AI, lighting, etc */
|
#define MASK_OPAQUE (CONTENTS_SOLID|CONTENTS_MOVEABLE|CONTENTS_OPAQUE) /**< everything that blocks line of sight for AI, lighting, etc */
|
||||||
#define MASK_OPAQUE_AND_NPCS (MASK_OPAQUE|CONTENTS_MONSTER) /**< everything that blocks line of sight for AI, lighting, etc, but with monsters added. */
|
#define MASK_OPAQUE_AND_NPCS (MASK_OPAQUE|CONTENTS_MONSTER) /**< everything that blocks line of sight for AI, lighting, etc, but with monsters added. */
|
||||||
#define MASK_VISIBLE (MASK_OPAQUE|CONTENTS_IGNORE_NODRAW_OPAQUE) /**< everything that blocks line of sight for players */
|
#define MASK_VISIBLE (MASK_OPAQUE|CONTENTS_IGNORE_NODRAW_OPAQUE) /**< everything that blocks line of sight for players */
|
||||||
#define MASK_VISIBLE_AND_NPCS (MASK_OPAQUE_AND_NPCS|CONTENTS_IGNORE_NODRAW_OPAQUE) /**< everything that blocks line of sight for players, but with monsters added. */
|
#define MASK_VISIBLE_AND_NPCS (MASK_OPAQUE_AND_NPCS|CONTENTS_IGNORE_NODRAW_OPAQUE) /**< everything that blocks line of sight for players, but with monsters added. */
|
||||||
#define MASK_SHOT (CONTENTS_SOLID|CONTENTS_MOVEABLE|CONTENTS_MONSTER|CONTENTS_WINDOW|CONTENTS_DEBRIS|CONTENTS_HITBOX) /**< bullets see these as solid */
|
#define MASK_SHOT (CONTENTS_SOLID|CONTENTS_MOVEABLE|CONTENTS_MONSTER|CONTENTS_WINDOW|CONTENTS_DEBRIS|CONTENTS_HITBOX) /**< bullets see these as solid */
|
||||||
#define MASK_SHOT_HULL (CONTENTS_SOLID|CONTENTS_MOVEABLE|CONTENTS_MONSTER|CONTENTS_WINDOW|CONTENTS_DEBRIS|CONTENTS_GRATE) /**< non-raycasted weapons see this as solid (includes grates) */
|
#define MASK_SHOT_HULL (CONTENTS_SOLID|CONTENTS_MOVEABLE|CONTENTS_MONSTER|CONTENTS_WINDOW|CONTENTS_DEBRIS|CONTENTS_GRATE) /**< non-raycasted weapons see this as solid (includes grates) */
|
||||||
#define MASK_SHOT_PORTAL (CONTENTS_SOLID|CONTENTS_MOVEABLE|CONTENTS_WINDOW) /**< hits solids (not grates) and passes through everything else */
|
#define MASK_SHOT_PORTAL (CONTENTS_SOLID|CONTENTS_MOVEABLE|CONTENTS_WINDOW) /**< hits solids (not grates) and passes through everything else */
|
||||||
#define MASK_SOLID_BRUSHONLY (CONTENTS_SOLID|CONTENTS_MOVEABLE|CONTENTS_WINDOW|CONTENTS_GRATE) /**< everything normally solid, except monsters (world+brush only) */
|
#define MASK_SOLID_BRUSHONLY (CONTENTS_SOLID|CONTENTS_MOVEABLE|CONTENTS_WINDOW|CONTENTS_GRATE) /**< everything normally solid, except monsters (world+brush only) */
|
||||||
#define MASK_PLAYERSOLID_BRUSHONLY (CONTENTS_SOLID|CONTENTS_MOVEABLE|CONTENTS_WINDOW|CONTENTS_PLAYERCLIP|CONTENTS_GRATE) /**< everything normally solid for player movement, except monsters (world+brush only) */
|
#define MASK_PLAYERSOLID_BRUSHONLY (CONTENTS_SOLID|CONTENTS_MOVEABLE|CONTENTS_WINDOW|CONTENTS_PLAYERCLIP|CONTENTS_GRATE) /**< everything normally solid for player movement, except monsters (world+brush only) */
|
||||||
#define MASK_NPCSOLID_BRUSHONLY (CONTENTS_SOLID|CONTENTS_MOVEABLE|CONTENTS_WINDOW|CONTENTS_MONSTERCLIP|CONTENTS_GRATE) /**< everything normally solid for npc movement, except monsters (world+brush only) */
|
#define MASK_NPCSOLID_BRUSHONLY (CONTENTS_SOLID|CONTENTS_MOVEABLE|CONTENTS_WINDOW|CONTENTS_MONSTERCLIP|CONTENTS_GRATE) /**< everything normally solid for npc movement, except monsters (world+brush only) */
|
||||||
#define MASK_NPCWORLDSTATIC (CONTENTS_SOLID|CONTENTS_WINDOW|CONTENTS_MONSTERCLIP|CONTENTS_GRATE) /**< just the world, used for route rebuilding */
|
#define MASK_NPCWORLDSTATIC (CONTENTS_SOLID|CONTENTS_WINDOW|CONTENTS_MONSTERCLIP|CONTENTS_GRATE) /**< just the world, used for route rebuilding */
|
||||||
#define MASK_SPLITAREAPORTAL (CONTENTS_WATER|CONTENTS_SLIME) /**< These are things that can split areaportals */
|
#define MASK_SPLITAREAPORTAL (CONTENTS_WATER|CONTENTS_SLIME) /**< These are things that can split areaportals */
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* @endsection
|
* @endsection
|
||||||
*/
|
*/
|
||||||
|
|
||||||
enum RayType
|
enum RayType
|
||||||
{
|
{
|
||||||
RayType_EndPoint, /**< The trace ray will go from the start position to the end position. */
|
RayType_EndPoint, /**< The trace ray will go from the start position to the end position. */
|
||||||
RayType_Infinite /**< The trace ray will go from the start position to infinity using a direction vector. */
|
RayType_Infinite /**< The trace ray will go from the start position to infinity using a direction vector. */
|
||||||
};
|
};
|
||||||
|
|
||||||
funcenum TraceEntityFilter
|
funcenum TraceEntityFilter
|
||||||
{
|
{
|
||||||
/**
|
/**
|
||||||
* Called on entity filtering.
|
* Called on entity filtering.
|
||||||
*
|
*
|
||||||
* @param entity Entity index.
|
* @param entity Entity index.
|
||||||
* @param contentsMask Contents Mask.
|
* @param contentsMask Contents Mask.
|
||||||
* @return True to allow the current entity to be hit, otherwise false.
|
* @return True to allow the current entity to be hit, otherwise false.
|
||||||
*/
|
*/
|
||||||
bool:public(entity, contentsMask),
|
bool:public(entity, contentsMask),
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Called on entity filtering.
|
* Called on entity filtering.
|
||||||
*
|
*
|
||||||
* @param entity Entity index.
|
* @param entity Entity index.
|
||||||
* @param contentsMask Contents Mask.
|
* @param contentsMask Contents Mask.
|
||||||
* @param data Data value, if used.
|
* @param data Data value, if used.
|
||||||
* @return True to allow the current entity to be hit, otherwise false.
|
* @return True to allow the current entity to be hit, otherwise false.
|
||||||
*/
|
*/
|
||||||
bool:public(entity, contentsMask, any:data),
|
bool:public(entity, contentsMask, any:data),
|
||||||
};
|
};
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Get the contents mask and the entity index at the given position.
|
* Get the contents mask and the entity index at the given position.
|
||||||
*
|
*
|
||||||
* @param pos World position to test.
|
* @param pos World position to test.
|
||||||
* @param entindex Entity index found at the given position (by reference).
|
* @param entindex Entity index found at the given position (by reference).
|
||||||
* @return Contents mask.
|
* @return Contents mask.
|
||||||
*/
|
*/
|
||||||
native TR_GetPointContents(const Float:pos[3], &entindex=-1);
|
native TR_GetPointContents(const Float:pos[3], &entindex=-1);
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Get the point contents testing only the given entity index.
|
* Get the point contents testing only the given entity index.
|
||||||
*
|
*
|
||||||
* @param entindex Entity index to test.
|
* @param entindex Entity index to test.
|
||||||
* @param pos World position.
|
* @param pos World position.
|
||||||
* @return Contents mask.
|
* @return Contents mask.
|
||||||
*/
|
*/
|
||||||
native TR_GetPointContentsEnt(entindex, const Float:pos[3]);
|
native TR_GetPointContentsEnt(entindex, const Float:pos[3]);
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Starts up a new trace ray using a global trace result.
|
* Starts up a new trace ray using a global trace result.
|
||||||
*
|
*
|
||||||
* @param pos Starting position of the ray.
|
* @param pos Starting position of the ray.
|
||||||
* @param vec Depending on RayType, it will be used as the ending point, or the direction angle.
|
* @param vec Depending on RayType, it will be used as the ending point, or the direction angle.
|
||||||
* @param flags Trace flags.
|
* @param flags Trace flags.
|
||||||
* @param rtype Method to calculate the ray direction.
|
* @param rtype Method to calculate the ray direction.
|
||||||
* @noreturn
|
* @noreturn
|
||||||
*/
|
*/
|
||||||
native TR_TraceRay(const Float:pos[3], const Float:vec[3], flags, RayType:rtype);
|
native TR_TraceRay(const Float:pos[3], const Float:vec[3], flags, RayType:rtype);
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Starts up a new trace ray using a global trace result and a customized trace ray filter.
|
* Starts up a new trace ray using a global trace result and a customized trace ray filter.
|
||||||
*
|
*
|
||||||
* Calling TR_TraceRayFilter or TR_TraceRayFilterEx from inside a filter function is
|
* Calling TR_TraceRayFilter or TR_TraceRayFilterEx from inside a filter function is
|
||||||
* currently not allowed and may not work.
|
* currently not allowed and may not work.
|
||||||
*
|
*
|
||||||
* @param pos Starting position of the ray.
|
* @param pos Starting position of the ray.
|
||||||
* @param vec Depending on RayType, it will be used as the ending point, or the direction angle.
|
* @param vec Depending on RayType, it will be used as the ending point, or the direction angle.
|
||||||
* @param flags Trace flags.
|
* @param flags Trace flags.
|
||||||
* @param rtype Method to calculate the ray direction.
|
* @param rtype Method to calculate the ray direction.
|
||||||
* @param filter Function to use as a filter.
|
* @param filter Function to use as a filter.
|
||||||
* @param data Arbitrary data value to pass through to the filter function.
|
* @param data Arbitrary data value to pass through to the filter function.
|
||||||
* @noreturn
|
* @noreturn
|
||||||
*/
|
*/
|
||||||
native TR_TraceRayFilter(const Float:pos[3],
|
native TR_TraceRayFilter(const Float:pos[3],
|
||||||
const Float:vec[3],
|
const Float:vec[3],
|
||||||
flags,
|
flags,
|
||||||
RayType:rtype,
|
RayType:rtype,
|
||||||
TraceEntityFilter:filter,
|
TraceEntityFilter:filter,
|
||||||
any:data=0);
|
any:data=0);
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Starts up a new trace ray using a new trace result.
|
* Starts up a new trace ray using a new trace result.
|
||||||
*
|
*
|
||||||
* @param pos Starting position of the ray.
|
* @param pos Starting position of the ray.
|
||||||
* @param vec Depending on RayType, it will be used as the ending point, or the direction angle.
|
* @param vec Depending on RayType, it will be used as the ending point, or the direction angle.
|
||||||
* @param flags Trace flags.
|
* @param flags Trace flags.
|
||||||
* @param rtype Method to calculate the ray direction.
|
* @param rtype Method to calculate the ray direction.
|
||||||
* @return Ray trace handle, which must be closed via CloseHandle().
|
* @return Ray trace handle, which must be closed via CloseHandle().
|
||||||
*/
|
*/
|
||||||
native Handle:TR_TraceRayEx(const Float:pos[3], const Float:vec[3], flags, RayType:rtype);
|
native Handle:TR_TraceRayEx(const Float:pos[3], const Float:vec[3], flags, RayType:rtype);
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Starts up a new trace ray using a new trace result and a customized trace ray filter.
|
* Starts up a new trace ray using a new trace result and a customized trace ray filter.
|
||||||
*
|
*
|
||||||
* Calling TR_TraceRayFilter or TR_TraceRayFilterEx from inside a filter function is
|
* Calling TR_TraceRayFilter or TR_TraceRayFilterEx from inside a filter function is
|
||||||
* currently not allowed and may not work.
|
* currently not allowed and may not work.
|
||||||
*
|
*
|
||||||
* @param pos Starting position of the ray.
|
* @param pos Starting position of the ray.
|
||||||
* @param vec Depending on RayType, it will be used as the ending point, or the direction angle.
|
* @param vec Depending on RayType, it will be used as the ending point, or the direction angle.
|
||||||
* @param flags Trace flags.
|
* @param flags Trace flags.
|
||||||
* @param rtype Method to calculate the ray direction.
|
* @param rtype Method to calculate the ray direction.
|
||||||
* @param filter Function to use as a filter.
|
* @param filter Function to use as a filter.
|
||||||
* @param data Arbitrary data value to pass through to the filter function.
|
* @param data Arbitrary data value to pass through to the filter function.
|
||||||
* @return Ray trace handle, which must be closed via CloseHandle().
|
* @return Ray trace handle, which must be closed via CloseHandle().
|
||||||
*/
|
*/
|
||||||
native Handle:TR_TraceRayFilterEx(const Float:pos[3],
|
native Handle:TR_TraceRayFilterEx(const Float:pos[3],
|
||||||
const Float:vec[3],
|
const Float:vec[3],
|
||||||
flags,
|
flags,
|
||||||
RayType:rtype,
|
RayType:rtype,
|
||||||
TraceEntityFilter:filter,
|
TraceEntityFilter:filter,
|
||||||
any:data=0);
|
any:data=0);
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Returns the time fraction from a trace result (1.0 means no collision).
|
* Returns the time fraction from a trace result (1.0 means no collision).
|
||||||
*
|
*
|
||||||
* @param hndl A trace Handle, or INVALID_HANDLE to use a global trace result.
|
* @param hndl A trace Handle, or INVALID_HANDLE to use a global trace result.
|
||||||
* @return Time fraction value of the trace.
|
* @return Time fraction value of the trace.
|
||||||
* @error Invalid Handle.
|
* @error Invalid Handle.
|
||||||
*/
|
*/
|
||||||
native Float:TR_GetFraction(Handle:hndl=INVALID_HANDLE);
|
native Float:TR_GetFraction(Handle:hndl=INVALID_HANDLE);
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Returns the collision position of a trace result.
|
* Returns the collision position of a trace result.
|
||||||
*
|
*
|
||||||
* @param pos Vector buffer to store data in.
|
* @param pos Vector buffer to store data in.
|
||||||
* @param hndl A trace Handle, or INVALID_HANDLE to use a global trace result.
|
* @param hndl A trace Handle, or INVALID_HANDLE to use a global trace result.
|
||||||
* @noreturn
|
* @noreturn
|
||||||
* @error Invalid Handle.
|
* @error Invalid Handle.
|
||||||
*/
|
*/
|
||||||
native TR_GetEndPosition(Float:pos[3], Handle:hndl=INVALID_HANDLE);
|
native TR_GetEndPosition(Float:pos[3], Handle:hndl=INVALID_HANDLE);
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Returns the entity index that collided with the trace.
|
* Returns the entity index that collided with the trace.
|
||||||
*
|
*
|
||||||
* @param hndl A trace Handle, or INVALID_HANDLE to use a global trace result.
|
* @param hndl A trace Handle, or INVALID_HANDLE to use a global trace result.
|
||||||
* @return Entity index or -1 for no collision.
|
* @return Entity index or -1 for no collision.
|
||||||
* @error Invalid Handle.
|
* @error Invalid Handle.
|
||||||
*/
|
*/
|
||||||
native TR_GetEntityIndex(Handle:hndl=INVALID_HANDLE);
|
native TR_GetEntityIndex(Handle:hndl=INVALID_HANDLE);
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Returns if there was any kind of collision along the trace ray.
|
* Returns if there was any kind of collision along the trace ray.
|
||||||
*
|
*
|
||||||
* @param hndl A trace Handle, or INVALID_HANDLE to use a global trace result.
|
* @param hndl A trace Handle, or INVALID_HANDLE to use a global trace result.
|
||||||
* @return True if any collision found, otherwise false.
|
* @return True if any collision found, otherwise false.
|
||||||
* @error Invalid Handle.
|
* @error Invalid Handle.
|
||||||
*/
|
*/
|
||||||
native bool:TR_DidHit(Handle:hndl=INVALID_HANDLE);
|
native bool:TR_DidHit(Handle:hndl=INVALID_HANDLE);
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Returns in which body hit group the trace collided if any.
|
* Returns in which body hit group the trace collided if any.
|
||||||
*
|
*
|
||||||
* @param hndl A trace Handle, or INVALID_HANDLE to use a global trace result.
|
* @param hndl A trace Handle, or INVALID_HANDLE to use a global trace result.
|
||||||
* @return Body hit group.
|
* @return Body hit group.
|
||||||
* @error Invalid Handle.
|
* @error Invalid Handle.
|
||||||
*/
|
*/
|
||||||
native TR_GetHitGroup(Handle:hndl=INVALID_HANDLE);
|
native TR_GetHitGroup(Handle:hndl=INVALID_HANDLE);
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Find the normal vector to the collison plane of a trace.
|
||||||
|
*
|
||||||
|
* @param hndl A trace Handle, or INVALID_HANDLE to use a global trace result.
|
||||||
|
* @param normal Vector buffer to store the vector normal to the collision plane
|
||||||
|
* @noreturn
|
||||||
|
* @error Invalid Handle
|
||||||
|
*/
|
||||||
|
native TR_GetPlaneNormal(Handle:hndl=INVALID_HANDLE, Float:normal[3]);
|
||||||
|
Loading…
Reference in New Issue
Block a user