Remove support for Source 1 Dota 2. (#496)
This commit is contained in:
+28
-149
@@ -65,13 +65,6 @@ List<ICommandTargetProcessor *> target_processors;
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ConVar sm_debug_connect("sm_debug_connect", "0", 0, "Log Debug information about potential connection issues.");
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#if SOURCE_ENGINE == SE_DOTA
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SH_DECL_HOOK5(IServerGameClients, ClientConnect, SH_NOATTRIB, 0, bool, CEntityIndex, const char *, const char *, char *, int);
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SH_DECL_HOOK2_void(IServerGameClients, ClientPutInServer, SH_NOATTRIB, 0, CEntityIndex, const char *);
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SH_DECL_HOOK2_void(IServerGameClients, ClientDisconnect, SH_NOATTRIB, 0, CEntityIndex, int);
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SH_DECL_HOOK2_void(IServerGameClients, ClientCommand, SH_NOATTRIB, 0, CEntityIndex, const CCommand &);
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SH_DECL_HOOK1_void(IServerGameClients, ClientSettingsChanged, SH_NOATTRIB, 0, CEntityIndex);
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#else
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SH_DECL_HOOK5(IServerGameClients, ClientConnect, SH_NOATTRIB, 0, bool, edict_t *, const char *, const char *, char *, int);
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SH_DECL_HOOK2_void(IServerGameClients, ClientPutInServer, SH_NOATTRIB, 0, edict_t *, const char *);
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SH_DECL_HOOK1_void(IServerGameClients, ClientDisconnect, SH_NOATTRIB, 0, edict_t *);
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@@ -81,26 +74,20 @@ SH_DECL_HOOK2_void(IServerGameClients, ClientCommand, SH_NOATTRIB, 0, edict_t *,
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SH_DECL_HOOK1_void(IServerGameClients, ClientCommand, SH_NOATTRIB, 0, edict_t *);
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#endif
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SH_DECL_HOOK1_void(IServerGameClients, ClientSettingsChanged, SH_NOATTRIB, 0, edict_t *);
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#endif // SE_DOTA
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#if SOURCE_ENGINE >= SE_EYE && SOURCE_ENGINE != SE_DOTA
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#if SOURCE_ENGINE >= SE_EYE
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SH_DECL_HOOK2_void(IServerGameClients, ClientCommandKeyValues, SH_NOATTRIB, 0, edict_t *, KeyValues *);
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#endif
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#if SOURCE_ENGINE == SE_DOTA
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SH_DECL_HOOK0_void(IServerGameDLL, ServerActivate, SH_NOATTRIB, 0);
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#else
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SH_DECL_HOOK3_void(IServerGameDLL, ServerActivate, SH_NOATTRIB, 0, edict_t *, int, int);
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#endif
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#if SOURCE_ENGINE >= SE_LEFT4DEAD && SOURCE_ENGINE != SE_DOTA
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#if SOURCE_ENGINE >= SE_LEFT4DEAD
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SH_DECL_HOOK1_void(IServerGameDLL, ServerHibernationUpdate, SH_NOATTRIB, 0, bool);
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#elif SOURCE_ENGINE > SE_EYE // 2013/orangebox, but not original orangebox. +dota
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#elif SOURCE_ENGINE > SE_EYE // 2013/orangebox, but not original orangebox.
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SH_DECL_HOOK1_void(IServerGameDLL, SetServerHibernation, SH_NOATTRIB, 0, bool);
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#endif
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#if SOURCE_ENGINE == SE_DOTA
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SH_DECL_EXTERN2_void(ConCommand, Dispatch, SH_NOATTRIB, false, const CCommandContext &, const CCommand &);
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#elif SOURCE_ENGINE >= SE_ORANGEBOX
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#if SOURCE_ENGINE >= SE_ORANGEBOX
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SH_DECL_EXTERN1_void(ConCommand, Dispatch, SH_NOATTRIB, false, const CCommand &);
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#elif SOURCE_ENGINE == SE_DARKMESSIAH
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SH_DECL_EXTERN0_void(ConCommand, Dispatch, SH_NOATTRIB, false);
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@@ -177,15 +164,15 @@ void PlayerManager::OnSourceModAllInitialized()
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SH_ADD_HOOK(IServerGameClients, ClientDisconnect, serverClients, SH_MEMBER(this, &PlayerManager::OnClientDisconnect), false);
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SH_ADD_HOOK(IServerGameClients, ClientDisconnect, serverClients, SH_MEMBER(this, &PlayerManager::OnClientDisconnect_Post), true);
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SH_ADD_HOOK(IServerGameClients, ClientCommand, serverClients, SH_MEMBER(this, &PlayerManager::OnClientCommand), false);
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#if SOURCE_ENGINE >= SE_EYE && SOURCE_ENGINE != SE_DOTA
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#if SOURCE_ENGINE >= SE_EYE
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SH_ADD_HOOK(IServerGameClients, ClientCommandKeyValues, serverClients, SH_MEMBER(this, &PlayerManager::OnClientCommandKeyValues), false);
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SH_ADD_HOOK(IServerGameClients, ClientCommandKeyValues, serverClients, SH_MEMBER(this, &PlayerManager::OnClientCommandKeyValues_Post), true);
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#endif
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SH_ADD_HOOK(IServerGameClients, ClientSettingsChanged, serverClients, SH_MEMBER(this, &PlayerManager::OnClientSettingsChanged), true);
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SH_ADD_HOOK(IServerGameDLL, ServerActivate, gamedll, SH_MEMBER(this, &PlayerManager::OnServerActivate), true);
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#if SOURCE_ENGINE >= SE_LEFT4DEAD && SOURCE_ENGINE != SE_DOTA
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#if SOURCE_ENGINE >= SE_LEFT4DEAD
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SH_ADD_HOOK(IServerGameDLL, ServerHibernationUpdate, gamedll, SH_MEMBER(this, &PlayerManager::OnServerHibernationUpdate), true);
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#elif SOURCE_ENGINE > SE_EYE // 2013/orangebox, but not original orangebox. +dota
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#elif SOURCE_ENGINE > SE_EYE // 2013/orangebox, but not original orangebox.
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SH_ADD_HOOK(IServerGameDLL, SetServerHibernation, gamedll, SH_MEMBER(this, &PlayerManager::OnServerHibernationUpdate), true);
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#endif
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@@ -230,15 +217,15 @@ void PlayerManager::OnSourceModShutdown()
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SH_REMOVE_HOOK(IServerGameClients, ClientDisconnect, serverClients, SH_MEMBER(this, &PlayerManager::OnClientDisconnect), false);
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SH_REMOVE_HOOK(IServerGameClients, ClientDisconnect, serverClients, SH_MEMBER(this, &PlayerManager::OnClientDisconnect_Post), true);
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SH_REMOVE_HOOK(IServerGameClients, ClientCommand, serverClients, SH_MEMBER(this, &PlayerManager::OnClientCommand), false);
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#if SOURCE_ENGINE >= SE_EYE && SOURCE_ENGINE != SE_DOTA
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#if SOURCE_ENGINE >= SE_EYE
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SH_REMOVE_HOOK(IServerGameClients, ClientCommandKeyValues, serverClients, SH_MEMBER(this, &PlayerManager::OnClientCommandKeyValues), false);
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SH_REMOVE_HOOK(IServerGameClients, ClientCommandKeyValues, serverClients, SH_MEMBER(this, &PlayerManager::OnClientCommandKeyValues_Post), true);
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#endif
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SH_REMOVE_HOOK(IServerGameClients, ClientSettingsChanged, serverClients, SH_MEMBER(this, &PlayerManager::OnClientSettingsChanged), true);
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SH_REMOVE_HOOK(IServerGameDLL, ServerActivate, gamedll, SH_MEMBER(this, &PlayerManager::OnServerActivate), true);
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#if SOURCE_ENGINE >= SE_LEFT4DEAD && SOURCE_ENGINE != SE_DOTA
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#if SOURCE_ENGINE >= SE_LEFT4DEAD
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SH_REMOVE_HOOK(IServerGameDLL, ServerHibernationUpdate, gamedll, SH_MEMBER(this, &PlayerManager::OnServerHibernationUpdate), true);
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#elif SOURCE_ENGINE > SE_EYE // 2013/orangebox, but not original orangebox. +dota
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#elif SOURCE_ENGINE > SE_EYE // 2013/orangebox, but not original orangebox.
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SH_REMOVE_HOOK(IServerGameDLL, SetServerHibernation, gamedll, SH_MEMBER(this, &PlayerManager::OnServerHibernationUpdate), true);
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#endif
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@@ -307,11 +294,7 @@ ConfigResult PlayerManager::OnSourceModConfigChanged(const char *key,
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return ConfigResult_Ignore;
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}
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#if SOURCE_ENGINE == SE_DOTA
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void PlayerManager::OnServerActivate()
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#else
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void PlayerManager::OnServerActivate(edict_t *pEdictList, int edictCount, int clientMax)
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#endif
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{
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static ConVar *tv_enable = icvar->FindVar("tv_enable");
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#if SOURCE_ENGINE == SE_TF2
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@@ -329,11 +312,7 @@ void PlayerManager::OnServerActivate(edict_t *pEdictList, int edictCount, int cl
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g_OnMapStarted = true;
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m_bServerActivated = true;
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#if SOURCE_ENGINE == SE_DOTA
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extsys->CallOnCoreMapStart(gpGlobals->pEdicts, gpGlobals->maxEntities, gpGlobals->maxClients);
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#else
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extsys->CallOnCoreMapStart(pEdictList, edictCount, m_maxClients);
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#endif
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m_onActivate->Execute(NULL);
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m_onActivate2->Execute(NULL);
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@@ -499,16 +478,9 @@ void PlayerManager::RunAuthChecks()
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}
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}
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#if SOURCE_ENGINE == SE_DOTA
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bool PlayerManager::OnClientConnect(CEntityIndex index, const char *pszName, const char *pszAddress, char *reject, int maxrejectlen)
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{
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int client = index.Get();
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edict_t *pEntity = PEntityOfEntIndex(client);
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#else
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bool PlayerManager::OnClientConnect(edict_t *pEntity, const char *pszName, const char *pszAddress, char *reject, int maxrejectlen)
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{
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int client = IndexOfEdict(pEntity);
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#endif
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CPlayer *pPlayer = &m_Players[client];
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++m_PlayersSinceActive;
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@@ -525,13 +497,8 @@ bool PlayerManager::OnClientConnect(edict_t *pEntity, const char *pszName, const
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logger->LogMessage("\"%s<%d><%s><>\" was already connected to the server.", pPlayer->GetName(), pPlayer->GetUserId(), pAuth);
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}
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#if SOURCE_ENGINE == SE_DOTA
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OnClientDisconnect(pPlayer->GetIndex(), 0);
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OnClientDisconnect_Post(pPlayer->GetIndex(), 0);
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#else
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OnClientDisconnect(pPlayer->GetEdict());
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OnClientDisconnect_Post(pPlayer->GetEdict());
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#endif
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}
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pPlayer->Initialize(pszName, pszAddress, pEntity);
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@@ -578,7 +545,7 @@ bool PlayerManager::OnClientConnect(edict_t *pEntity, const char *pszName, const
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m_AuthQueue[++m_AuthQueue[0]] = client;
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}
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m_UserIdLookUp[GetPlayerUserId(pEntity)] = client;
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m_UserIdLookUp[engine->GetPlayerUserId(pEntity)] = client;
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}
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else
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{
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@@ -591,17 +558,9 @@ bool PlayerManager::OnClientConnect(edict_t *pEntity, const char *pszName, const
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return true;
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}
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#if SOURCE_ENGINE == SE_DOTA
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bool PlayerManager::OnClientConnect_Post(CEntityIndex index, const char *pszName, const char *pszAddress, char *reject, int maxrejectlen)
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{
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int client = index.Get();
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edict_t *pEntity = PEntityOfEntIndex(client);
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#else
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bool PlayerManager::OnClientConnect_Post(edict_t *pEntity, const char *pszName, const char *pszAddress, char *reject, int maxrejectlen)
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{
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int client = IndexOfEdict(pEntity);
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#endif
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bool orig_value = META_RESULT_ORIG_RET(bool);
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CPlayer *pPlayer = &m_Players[client];
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@@ -638,18 +597,10 @@ bool PlayerManager::OnClientConnect_Post(edict_t *pEntity, const char *pszName,
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return true;
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}
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#if SOURCE_ENGINE == SE_DOTA
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void PlayerManager::OnClientPutInServer(CEntityIndex index, const char *playername)
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{
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int client = index.Get();
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edict_t *pEntity = PEntityOfEntIndex(client);
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#else
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void PlayerManager::OnClientPutInServer(edict_t *pEntity, const char *playername)
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{
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int client = IndexOfEdict(pEntity);
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#endif
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cell_t res;
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int client = IndexOfEdict(pEntity);
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CPlayer *pPlayer = &m_Players[client];
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/* If they're not connected, they're a bot */
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@@ -682,7 +633,7 @@ void PlayerManager::OnClientPutInServer(edict_t *pEntity, const char *playername
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// This doesn't actually get incremented until OnClientConnect. Fake it to check.
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int newCount = m_PlayersSinceActive + 1;
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int userId = GetPlayerUserId(pEntity);
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int userId = engine->GetPlayerUserId(pEntity);
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#if (SOURCE_ENGINE == SE_CSS || SOURCE_ENGINE == SE_HL2DM || SOURCE_ENGINE == SE_DODS || SOURCE_ENGINE == SE_TF2 || SOURCE_ENGINE == SE_SDK2013 \
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|| SOURCE_ENGINE == SE_BMS || SOURCE_ENGINE == SE_NUCLEARDAWN || SOURCE_ENGINE == SE_LEFT4DEAD2)
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static ConVar *tv_name = icvar->FindVar("tv_name");
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@@ -722,11 +673,7 @@ void PlayerManager::OnClientPutInServer(edict_t *pEntity, const char *playername
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m_SourceTVUserId = userId;
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}
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#if SOURCE_ENGINE == SE_DOTA
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if (!OnClientConnect(client, playername, "127.0.0.1", error, sizeof(error)))
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#else
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if (!OnClientConnect(pEntity, playername, "127.0.0.1", error, sizeof(error)))
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#endif
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{
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/* :TODO: kick the bot if it's rejected */
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return;
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@@ -808,13 +755,8 @@ void PlayerManager::OnSourceModLevelEnd()
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{
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if (m_Players[i].IsConnected())
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{
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#if SOURCE_ENGINE == SE_DOTA
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OnClientDisconnect(m_Players[i].GetIndex(), 0);
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OnClientDisconnect_Post(m_Players[i].GetIndex(), 0);
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#else
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OnClientDisconnect(m_Players[i].GetEdict());
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OnClientDisconnect_Post(m_Players[i].GetEdict());
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#endif
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}
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}
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m_PlayerCount = 0;
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@@ -838,30 +780,17 @@ void PlayerManager::OnServerHibernationUpdate(bool bHibernating)
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if (pPlayer->IsSourceTV() || pPlayer->IsReplay())
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continue;
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#endif
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#if SOURCE_ENGINE == SE_DOTA
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OnClientDisconnect(m_Players[i].GetIndex(), 0);
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OnClientDisconnect_Post(m_Players[i].GetIndex(), 0);
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#else
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OnClientDisconnect(m_Players[i].GetEdict());
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OnClientDisconnect_Post(m_Players[i].GetEdict());
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#endif
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}
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}
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}
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}
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#if SOURCE_ENGINE == SE_DOTA
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void PlayerManager::OnClientDisconnect(CEntityIndex index, int reason)
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{
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int client = index.Get();
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edict_t *pEntity = PEntityOfEntIndex(client);
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#else
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void PlayerManager::OnClientDisconnect(edict_t *pEntity)
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{
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int client = IndexOfEdict(pEntity);
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#endif
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cell_t res;
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int client = IndexOfEdict(pEntity);
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CPlayer *pPlayer = &m_Players[client];
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if (pPlayer->IsConnected())
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@@ -889,16 +818,9 @@ void PlayerManager::OnClientDisconnect(edict_t *pEntity)
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}
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}
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#if SOURCE_ENGINE == SE_DOTA
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void PlayerManager::OnClientDisconnect_Post(CEntityIndex index, int reason)
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{
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int client = index.Get();
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edict_t *pEntity = PEntityOfEntIndex(client);
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#else
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void PlayerManager::OnClientDisconnect_Post(edict_t *pEntity)
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{
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int client = IndexOfEdict(pEntity);
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#endif
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CPlayer *pPlayer = &m_Players[client];
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if (!pPlayer->IsConnected())
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{
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@@ -1114,24 +1036,17 @@ void ListPluginsToClient(CPlayer *player, const CCommand &args)
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}
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}
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#if SOURCE_ENGINE == SE_DOTA
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void PlayerManager::OnClientCommand(CEntityIndex index, const CCommand &args)
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{
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int client = index.Get();
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edict_t *pEntity = PEntityOfEntIndex(client);
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#elif SOURCE_ENGINE >= SE_ORANGEBOX
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#if SOURCE_ENGINE >= SE_ORANGEBOX
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void PlayerManager::OnClientCommand(edict_t *pEntity, const CCommand &args)
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{
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int client = IndexOfEdict(pEntity);
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#else
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void PlayerManager::OnClientCommand(edict_t *pEntity)
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{
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CCommand args;
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int client = IndexOfEdict(pEntity);
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#endif
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cell_t res = Pl_Continue;
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int client = IndexOfEdict(pEntity);
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CPlayer *pPlayer = &m_Players[client];
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if (!pPlayer->IsConnected())
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@@ -1236,7 +1151,7 @@ void PlayerManager::OnClientCommand(edict_t *pEntity)
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}
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}
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#if SOURCE_ENGINE >= SE_EYE && SOURCE_ENGINE != SE_DOTA
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#if SOURCE_ENGINE >= SE_EYE
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static bool s_LastCCKVAllowed = true;
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void PlayerManager::OnClientCommandKeyValues(edict_t *pEntity, KeyValues *pCommand)
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@@ -1316,18 +1231,10 @@ void PlayerManager::OnClientCommandKeyValues_Post(edict_t *pEntity, KeyValues *p
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}
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#endif
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#if SOURCE_ENGINE == SE_DOTA
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void PlayerManager::OnClientSettingsChanged(CEntityIndex index)
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{
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int client = index.Get();
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edict_t *pEntity = PEntityOfEntIndex(client);
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#else
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void PlayerManager::OnClientSettingsChanged(edict_t *pEntity)
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{
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int client = IndexOfEdict(pEntity);
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#endif
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cell_t res;
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int client = IndexOfEdict(pEntity);
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CPlayer *pPlayer = &m_Players[client];
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if (!pPlayer->IsConnected())
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@@ -1447,7 +1354,7 @@ int PlayerManager::GetClientOfUserId(int userid)
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CPlayer *player = GetPlayerByIndex(client);
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if (player && player->IsConnected())
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{
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int realUserId = GetPlayerUserId(player->GetEdict());
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int realUserId = engine->GetPlayerUserId(player->GetEdict());
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if (realUserId == userid)
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{
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return client;
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@@ -1464,7 +1371,7 @@ int PlayerManager::GetClientOfUserId(int userid)
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{
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continue;
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}
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if (GetPlayerUserId(player->GetEdict()) == userid)
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if (engine->GetPlayerUserId(player->GetEdict()) == userid)
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{
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m_UserIdLookUp[userid] = i;
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return i;
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@@ -1570,7 +1477,7 @@ void PlayerManager::InvalidatePlayer(CPlayer *pPlayer)
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}
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}
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m_UserIdLookUp[GetPlayerUserId(pPlayer->m_pEdict)] = 0;
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m_UserIdLookUp[engine->GetPlayerUserId(pPlayer->m_pEdict)] = 0;
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pPlayer->Disconnect();
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}
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@@ -1995,10 +1902,7 @@ int PlayerManager::GetClientFromSerial(unsigned int serial)
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return 0;
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}
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#if SOURCE_ENGINE == SE_DOTA
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void CmdMaxplayersCallback(const CCommandContext &context, const CCommand &command)
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{
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#elif SOURCE_ENGINE >= SE_ORANGEBOX
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#if SOURCE_ENGINE >= SE_ORANGEBOX
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void CmdMaxplayersCallback(const CCommand &command)
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{
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#else
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@@ -2108,13 +2012,7 @@ void CPlayer::UpdateAuthIds()
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}
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// First cache engine networkid
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const char *authstr;
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#if SOURCE_ENGINE == SE_DOTA
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authstr = engine->GetPlayerNetworkIDString(m_iIndex - 1);
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#else
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authstr = engine->GetPlayerNetworkIDString(m_pEdict);
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#endif
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||||
const char *authstr = engine->GetPlayerNetworkIDString(m_pEdict);
|
||||
if (!authstr)
|
||||
{
|
||||
// engine doesn't have the client's auth string just yet, we can't do anything
|
||||
@@ -2144,13 +2042,7 @@ void CPlayer::UpdateAuthIds()
|
||||
k_unSteamUserDesktopInstance, k_EUniversePublic, k_EAccountTypeIndividual);
|
||||
}
|
||||
#else
|
||||
const CSteamID *steamId;
|
||||
#if SOURCE_ENGINE == SE_DOTA
|
||||
steamId = engine->GetClientSteamID(m_iIndex);
|
||||
#else
|
||||
steamId = engine->GetClientSteamID(m_pEdict);
|
||||
#endif
|
||||
|
||||
const CSteamID *steamId = engine->GetClientSteamID(m_pEdict);
|
||||
if (steamId)
|
||||
{
|
||||
m_SteamId = (*steamId);
|
||||
@@ -2348,11 +2240,7 @@ bool CPlayer::IsAuthStringValidated()
|
||||
#if SOURCE_ENGINE >= SE_ORANGEBOX
|
||||
if (!IsFakeClient() && g_Players.m_bAuthstringValidation && !g_HL2.IsLANServer())
|
||||
{
|
||||
#if SOURCE_ENGINE == SE_DOTA
|
||||
return engine->IsClientFullyAuthenticated(m_iIndex);
|
||||
#else
|
||||
return engine->IsClientFullyAuthenticated(m_pEdict);
|
||||
#endif
|
||||
}
|
||||
#endif
|
||||
|
||||
@@ -2438,12 +2326,7 @@ void CPlayer::Kick(const char *str)
|
||||
else
|
||||
{
|
||||
IClient *pClient = static_cast<IClient *>(pNetChan->GetMsgHandler());
|
||||
#if SOURCE_ENGINE == SE_DOTA
|
||||
// Including network_connection.pb.h (and .cpp) is overkill for just this. -p
|
||||
// Copied from ENetworkDisconnectionReason enum
|
||||
const int NETWORK_DISCONNECT_KICKED = 39;
|
||||
pClient->Disconnect(NETWORK_DISCONNECT_KICKED);
|
||||
#elif SOURCE_ENGINE == SE_CSGO
|
||||
#if SOURCE_ENGINE == SE_CSGO
|
||||
pClient->Disconnect(str);
|
||||
#else
|
||||
pClient->Disconnect("%s", str);
|
||||
@@ -2560,7 +2443,7 @@ void CPlayer::DoBasicAdminChecks()
|
||||
{
|
||||
if (!g_Players.CheckSetAdminName(client, this, id))
|
||||
{
|
||||
int userid = GetPlayerUserId(m_pEdict);
|
||||
int userid = engine->GetPlayerUserId(m_pEdict);
|
||||
g_Timers.CreateTimer(&s_KickPlayerTimer, 0.1f, (void *)userid, 0);
|
||||
}
|
||||
return;
|
||||
@@ -2599,7 +2482,7 @@ int CPlayer::GetUserId()
|
||||
{
|
||||
if (m_UserId == -1)
|
||||
{
|
||||
m_UserId = GetPlayerUserId(GetEdict());
|
||||
m_UserId = engine->GetPlayerUserId(GetEdict());
|
||||
}
|
||||
|
||||
return m_UserId;
|
||||
@@ -2675,9 +2558,5 @@ void CPlayer::PrintToConsole(const char *pMsg)
|
||||
return;
|
||||
}
|
||||
|
||||
#if SOURCE_ENGINE == SE_DOTA
|
||||
engine->ClientPrintf(m_iIndex, pMsg);
|
||||
#else
|
||||
engine->ClientPrintf(m_pEdict, pMsg);
|
||||
#endif
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user