From 3b4ac1c64d80ea16b92ac260dbadcf9e3bd76be1 Mon Sep 17 00:00:00 2001 From: Nicholas Hastings Date: Wed, 15 Aug 2012 23:29:05 +0100 Subject: [PATCH] Updated tf2 weapon and dmg custom defines, added new round state. --- plugins/include/sdktools_gamerules.inc | 3 +++ plugins/include/tf2_stocks.inc | 3 +++ 2 files changed, 6 insertions(+) diff --git a/plugins/include/sdktools_gamerules.inc b/plugins/include/sdktools_gamerules.inc index 590d6f82..68b42440 100644 --- a/plugins/include/sdktools_gamerules.inc +++ b/plugins/include/sdktools_gamerules.inc @@ -66,6 +66,9 @@ enum RoundState { //Game is over, doing bonus round stuff RoundState_Bonus, + + //Between rounds + RoundState_BetweenRounds, }; /** diff --git a/plugins/include/tf2_stocks.inc b/plugins/include/tf2_stocks.inc index d2a3974c..b930a704 100644 --- a/plugins/include/tf2_stocks.inc +++ b/plugins/include/tf2_stocks.inc @@ -133,6 +133,8 @@ enum { TF_CUSTOM_PRACTICE_STICKY, TF_CUSTOM_EYEBALL_ROCKET, TF_CUSTOM_HEADSHOT_DECAPITATION, + TF_CUSTOM_TAUNT_ARMAGEDDON, + TF_CUSTOM_FLARE_PELLET, TF_CUSTOM_CLEAVER, TF_CUSTOM_CLEAVER_CRIT, TF_CUSTOM_SAPPER_RECORDER_DEATH, @@ -229,6 +231,7 @@ enum { TF_WEAPON_PEP_BRAWLER_BLASTER, TF_WEAPON_CLEAVER, TF_WEAPON_GRENADE_CLEAVER, + TF_WEAPON_ROCKETPACK, }; // TF2 Weapon Loadout Slots