Update Fortress Forever gamedata.

This commit is contained in:
Nick Hastings 2020-06-25 12:49:31 -04:00
parent 15450a6d0c
commit 2ebbf2774b
3 changed files with 26 additions and 61 deletions

View File

@ -292,6 +292,7 @@
"game" "kz"
"game" "csgo"
"game" "reactivedrop"
"game" "FortressForever"
}
"Keys"

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@ -7,98 +7,79 @@
{
"EndTouch"
{
"windows" "96"
"linux" "97"
"windows" "97"
}
"FireBullets"
{
"windows" "107"
"linux" "108"
"windows" "108"
}
"OnTakeDamage"
{
"windows" "65"
"linux" "66"
}
"PreThink"
{
"windows" "281"
"linux" "282"
"windows" "282"
}
"PostThink"
{
"windows" "282"
"linux" "283"
"windows" "283"
}
"SetTransmit"
{
"windows" "23"
"linux" "24"
}
"ShouldCollide"
{
"windows" "17"
"linux" "18"
}
"Spawn"
{
"windows" "25"
"linux" "26"
}
"StartTouch"
{
"windows" "94"
"linux" "95"
"windows" "95"
}
"Think"
{
"windows" "51"
"linux" "52"
}
"Touch"
{
"windows" "95"
"linux" "96"
"windows" "96"
}
"TraceAttack"
{
"windows" "63"
"linux" "64"
}
"Use"
{
"windows" "93"
"linux" "94"
"windows" "94"
}
"VPhysicsUpdate"
{
"windows" "150"
"linux" "151"
"windows" "151"
}
"Weapon_CanSwitchTo"
{
"windows" "230"
"linux" "231"
"windows" "231"
}
"Weapon_CanUse"
{
"windows" "224"
"linux" "225"
"windows" "225"
}
"Weapon_Drop"
{
"windows" "227"
"linux" "228"
"windows" "228"
}
"Weapon_Equip"
{
"windows" "225"
"linux" "226"
"windows" "226"
}
"Weapon_Switch"
{
"windows" "228"
"linux" "229"
"windows" "229"
}
}
}

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@ -18,88 +18,71 @@
{
"GiveNamedItem"
{
"windows" "336"
"linux" "337"
"windows" "337"
}
"RemovePlayerItem"
{
"windows" "234"
"linux" "235"
"windows" "235"
}
"Weapon_GetSlot"
{
"windows" "232"
"linux" "233"
"windows" "233"
}
"Ignite"
{
"windows" "196"
"linux" "197"
"windows" "197"
}
"Extinguish"
{
"windows" "197"
"linux" "198"
"windows" "198"
}
"Teleport"
{
"windows" "104"
"linux" "105"
"windows" "105"
}
"CommitSuicide"
{
"windows" "364"
"linux" "365"
"windows" "365"
}
"GetVelocity"
{
"windows" "134"
"linux" "135"
"windows" "135"
}
"EyeAngles"
{
"windows" "126"
"linux" "127"
"windows" "127"
}
"AcceptInput"
{
"windows" "39"
"linux" "40"
}
"DispatchKeyValue"
{
"windows" "35"
"linux" "34"
}
"DispatchKeyValueFloat"
{
"windows" "34"
"linux" "35"
}
"DispatchKeyValueVector"
{
"windows" "33"
"linux" "36"
}
"SetEntityModel"
{
"windows" "27"
"linux" "28"
"windows" "28"
}
"WeaponEquip"
{
"windows" "225"
"linux" "226"
"windows" "226"
}
"Activate"
{
"windows" "36"
"linux" "37"
}
"PlayerRunCmd"
{
"windows" "354"
"linux" "355"
"windows" "355"
}
}